SRL Archive - Reflection (Archive)

Latest Hooks


pyroryan

2011-06-24 13:14:15

Latest Hooks: #668

Hooks are usually updated shortly after an RS update (for #654, it was 3 hours after).

Link to Hooks:
http://reflection.harry.lu/Hooks.simba

Yago

2011-06-24 13:59:28

I had to override reflection update and now I got 653 rev 2

masterBB

2011-06-24 14:16:28

From: Yago
I had to override reflection update and now I got 653 rev 2


If you look at git, that is the current version you will download. Just do it manual.

chitin

2011-06-24 18:10:42

oh well that explains a lot… thanks very much. also, will this file be updated everytime? or do you have to reupload it as a differnt file, in which case you will re-edit the thread?
asuming you still havnt had the time to fix the ref update…

if that makes sense?

pyroryan

2011-06-24 18:36:15

From: chitin
oh well that explains a lot… thanks very much. also, will this file be updated everytime? or do you have to reupload it as a differnt file, in which case you will re-edit the thread?
asuming you still havnt had the time to fix the ref update…

if that makes sense?


Correct me if I'm wrong, but I believe you're asking if the links on the original post will stay the same. Both will stay the same and will contain the latest hooks (obviously not immediately after an RS update, but within a few hours).

masterBB

2011-06-24 18:42:36

Github is still not updated, or is it meant to be updated manual?

https://github.com/SRL/srl-reflection/blob/master/Core/Hooks.simba

pyroryan

2011-06-24 18:56:38

From: masterBB
Github is still not updated, or is it meant to be updated manual?

https://github.com/SRL/srl-reflection/blob/master/Core/Hooks.simba


I'm often not on a computer that has Git or SRL files, so uploading it to another site is much easier. I do know that GitHub has an online way of editing text files, I just haven't looked for it yet. I definitely should keep GitHub updated though.

masterBB

2011-06-24 19:02:32

From: pyroryan
I'm often not on a computer that has Git or SRL files, so uploading it to another site is much easier. I do know that GitHub has an online way of editing text files, I just haven't looked for it yet. I definitely should keep GitHub updated though.


I just think that is why so many people on this forum thought that the hooks weren't updated yet. Maybe other reflection devs should do it too. I'm fine with the hook being always updated at your site. But people on the forum who didn't got the right ones were probably just using the github version.

Dgby714

2011-06-25 02:05:19

From: pyroryan
I'm often not on a computer that has Git or SRL files, so uploading it to another site is much easier. I do know that GitHub has an online way of editing text files, I just haven't looked for it yet. I definitely should keep GitHub updated though.


Remove the Hooks file from GitHub? It keeps overwriting the Hooks file Reflection downloads for me.

Harry

2011-06-25 02:38:00

From: Dgby714
Remove the Hooks file from GitHub? It keeps overwriting the Hooks file Reflection downloads for me.

It'll automagically do that even if the file doesn't change.

It's not a big deal…. if you update your reflection, just run script and it'll automatically grab the hooks from online, then you just run again and it works..

chitin

2011-06-25 06:54:41

yeah thats right. thanks

bugger0001

2011-07-26 11:10:02

Latest hooks(658 rev 2) are either a bit buggy or broken.

For instance, GetAllNPCs(false) returns always 0.

EDIT: Nevermind…Latest is 659 :P

Coh3n

2011-07-26 12:03:01

So got a few people ask me about this, and I don't know the exact answer. When the hooks are automatically updated, there's a chance that not all are updated, correct? Because for me, the hooks updated once, but getSkillLevel would always return 0. MSI is set so that if the player index hook is outdated, it won't continue so that's where I figured only some were updated.

Just want to see if that's true as I can change MSI so that it checks the hooks that are used rather than the login index.

Flight

2011-07-26 12:21:05

From: Coh3n
So got a few people ask me about this, and I don't know the exact answer. When the hooks are automatically updated, there's a chance that not all are updated, correct? Because for me, the hooks updated once, but getSkillLevel would always return 0. MSI is set so that if the player index hook is outdated, it won't continue so that's where I figured only some were updated.

Just want to see if that's true as I can change MSI so that it checks the hooks that are used rather than the login index.


I think you're correct, because everything to do with text options or uptext is false for me. File "fe.T"? *Waiting for Rev.2*

grats

2011-07-26 12:32:52

Yea I think he's correct too.. for chopping wood the scripts don't recognize the difference between chopping and not chopping it seems

pyroryan

2011-07-26 12:34:57

#659, v3.

Coh3n

2011-07-26 12:53:40

From: grats
Yea I think he's correct too.. for chopping wood the scripts don't recognize the difference between chopping and not chopping it seems
If you're still using MSI, it doesn't use reflection for animations.

litoris

2011-07-26 15:29:24

Woodcutting with reflections works, just tested.

grats

2011-07-26 15:32:20

From: litoris
Woodcutting with reflections works, just tested.


yea version 3 everything is fixed

Harry

2011-07-27 03:28:58

GetAnimation doesn't work (Ref1). Always results -1. Hook is broken I think.

Flight

2011-07-27 03:51:44

Harry I'm surprised you haven't converted your script collection over to the shiny new Reflection.

Harry

2011-07-27 04:11:14

I have on my private versions, but I plan to keep it all on Ref1 until Ref2 is "fully released".

Also I don't think it's a Ref1 only problem, unless Ref2 is using different hooks.

Home

2011-07-27 04:13:29

Ref 2 Animation hook is broke too.

~Home

litoris

2011-07-27 04:37:53

I just use the updated hooks from Ref1 for Ref2, will that cause a problem? It has been working smoothly so far.

Home

2011-07-27 04:42:55

From: litoris
I just use the updated hooks from Ref1 for Ref2, will that cause a problem? It has been working smoothly so far.


Yeah. It should work.

But like for my Essence Miner. I use Animation Hooks.

They are broke.

~Home

pyroryan

2011-07-27 14:37:50

Animation stuff were changed. I just got out of a test and I'll be fixing this.

Edit:
Just updated R2. Can someone pull R2 and test on NPCs. I briefly checked for the my own player.

Edit 2:
Do we need the fix for R1 too? I don't know how many scripts need it.

masterBB

2011-07-27 15:00:45

From: pyroryan
Animation stuff were changed. I just got out of a test and I'll be fixing this.


Where would we be without you <3

pyroryan

2011-07-27 15:13:08

Do we need a fix for R1 too? Or is it pretty irrelevant for scripts still using R1.

pyroryan

2011-07-28 16:31:29

Updated #660.

pyroryan

2011-08-10 12:24:06

Updated #661 yesterday but forgot to post.

pyroryan

2011-08-11 09:52:00

#662.

Edit:
Time taken: ~30 minutes.

pyroryan

2011-08-31 11:06:17

#663.
Time taken: ~20 minutes.

pyroryan

2011-09-14 09:48:50

#664.

pyroryan

2011-09-15 10:07:23

#665.
Time taken: ~3 hours 30 minutes.

pyroryan

2011-09-15 17:48:54

#666.

pyroryan

2011-10-04 13:58:31

#667.

pyroryan

2011-10-17 11:19:49

#668. Update caught and hooks uploaded automatically around 30 minutes ago.