That may work. This was my version by the way, so there was a failsafe to break out of the loop (but not to repeat):
typtmp := 0;
while (CountColor(LOGIN_TEXTCOLOUR, UBx1, UBy1, UBx2, UBy2) > 0) do
begin
TypeByte(VK_BACK);
Wait(50+Random(50));
inc(typtmp);
if (typtmp > 500) then
Break;
end;
Anywho, someone care to test this login function please?
function LoginPlayerToLob: Boolean;
var
Members, RetryLogin: Boolean;
typtmp, t: integer;
Actions: TVariantArray;
T, Attempts{, I}: LongInt;
//ATPA: T2dPointArray;
TPA: TPointArray;
//B: TBox;
label
ProcStart;
begin
ActivateClient;
Wait(100);
TypeByte(vk_Escape);
Wait(500);
{Check for lobby screen already open/ already logged in}
Result := ((LobbyScreen) or (LoggedIn));
if (Result) then
Exit;
{Check for active player.}
if (not (Players[CurrentPlayer].Active)) then
begin
WriteLn('Player is not Active...');
if (AllPlayersInActive) then
begin
WriteLn('All players not active!');
Exit;
end;
NextPlayer(False);
Exit;
end;
{Wait for the client to finish loading.}
T := GetSystemTime;
repeat
if (RSReady) then
Break;
if ((GetSystemTime - T) > 180000) then
begin
WriteLn('It has been 3 minutes and Runescape is not yet ready... Terminating.');
TerminateScript;
end;
Wait(RandomRange(1000, 2000));
until (False);
WriteLn('Welcome to Runescape.');
{New graphics have changed box}
Case CountColor(LOGIN_TEXTCOLOUR, 198, 192, 567, 259) of
1079: MouseBox(347, 295, 414, 303, 1);
1745: MouseBox(347, 305, 414, 312, 1); // "Available graphics options have been changed..."
1801: MouseBox(347, 305, 414, 312, 1); // "There was a problem with your current graphics settings..."
end;
{Click less info if needed.}
{
if (not (SimilarColors(GetColor(382, 11), 14285562, 20))) then //Runescae sword green bead
begin
MouseBox(212, 479, 550, 495, 1); //Less info button
Wait(RandomRange(1000, 2000));
end;
}
{Click Members/free.}
Members := Players[CurrentPlayer].Member;
if (Length(Players[CurrentPlayer].WorldInfo) > 0) then
Members := Players[CurrentPlayer].WorldInfo[0];
ProcStart:
{if (Members) then
I := 1;
if (GetColor(248, 359) <> 1381653) then //Black outline on forgotten pwd button.
begin
FindColors(TPA, 9291999, 10, 370, 675, 475);
ATPA := SplitTPA(TPA, 4);
if (Length(ATPA) > 2) then
begin
if (I = 1) then
I := 0
else
I := 1;
B := GetTPABounds(ATPA[1 + I]); //If demo mode is still up
end
else
if (Length(ATPA) = 2) then
B := GetTPABounds(ATPA[0 + I]) //When there's no demo mode
else
B := IntToBox(210, 424, 367, 446);
with B do
MouseBox(X1 + 20, Y1 + 10, X2 - 20, Y2 + 8, 1);
T := GetSystemTime; //Black outline on forgotten pwd button.
while ((GetSystemTime - T < 3000) and (GetColor(248, 359) <> 1381653)) do
Wait(RandomRange(100, 200));
end; }
{Type in username}
t := (getSystemTime + (60000 * 2));
FindColors(TPA, LOGIN_TEXTCOLOUR, UBX1, UBY1, UBX2, UBY2);
repeat
if (Length(TPA) > 0) then
begin
SortTPAFrom(TPA, Point(UBX2, UBY1 + (UBY2 - UBY1) div 2));
Mouse(TPA[0].X + 20, TPA[0].Y, 5, 5, True);
end else
MouseBox(UBX1, UBY1, UBX2, UBY2, 1);
typtmp := 0;
while (CountColor(LOGIN_TEXTCOLOUR, UBX1, UBY1, UBX2, UBY2) > 0) do
begin
Inc(typtmp);
TypeByte(VK_BACK);
Wait(50+Random(50));
if (typtmp >= RandomRange(20, 24)) then
Break;
end;
until(not FindColors(TPA, LOGIN_TEXTCOLOUR, UBX1, UBY1, UBX2, UBY2) or (getSystemTime > t));
Wait(100 + Random(200));
WriteLn(Capitalize(Players[CurrentPlayer].Name));
TypeSend(Players[CurrentPlayer].Name);
Wait(100 + Random(50));
{Type in password}
t := (getSystemTime + (60000 * 2));
FindColors(TPA, LOGIN_TEXTCOLOUR, PBX1, PBY1, PBX2, PBY2);
repeat
if (Length(TPA) > 0) then
begin
SortTPAFrom(TPA, Point(PBX2, PBY1 + (PBY2 - PBY1) div 2));
Mouse(TPA[0].X + 20, TPA[0].Y, 5, 5, True);
end else
MouseBox(PBX1, PBY1, PBX2, PBY2, 1);
typtmp := 0;
while (CountColor(LOGIN_TEXTCOLOUR, PBX1, PBY1, PBX2, PBY2) > 0) do
begin
Inc(typtmp);
TypeByte(VK_BACK);
Wait(50+Random(50));
if (typtmp >= RandomRange(20, 24)) then
Break;
end;
until(not FindColors(TPA, LOGIN_TEXTCOLOUR, PBX1, PBY1, PBX2, PBY2) or (getSystemTime > t));
Wait(100 + Random(200));
TypeSend(Players[CurrentPlayer].Pass);
Wait(100 + Random(50));
Wait(500 + Random(300));
{Check responses}
T := GetSystemTime;
repeat
SetLength(Actions, 0);
if ((GetSystemTime - T) > 60000) then
Actions := ['One minute has passed...', 0, 5, 'PlayerFalse', 'Login Failed']
else
case (CountColor(LOGIN_TEXTCOLOUR, 260, 140, 510, 400)) of //text colour points
// WriteLn Error Wait for Retrys Action Player[CurrentPlayer].Loc
763, 2348, 2299: Actions := ['Invalid Username / Password', 0, 2, 'PlayerFalse', 'Wrong User/Pass'];
1088: Actions := ['Your account has been disabled', 0, 0, 'PlayerFalse', 'Acc Disabled'];
951: Actions := ['Your account is already logged in', 5, 0, 'PlayerTrue', 'Already logged in'];
1239: Actions := ['Not a Members Account', 0, 1, 'PlayerTrue', ''];
364: Actions := ['Error Connecting.', 20000, 9, 'Terminate', 'Error Connecting'];
1057: Actions := ['Too many incorrect logins.', 5 * 60000, 2, 'PlayerFalse', 'Too many logins'];
732: Actions := ['Runescape has been updated.', 0, 0, 'Terminate', 'RS updated'];
777: Actions := ['Login limit exceeded.', 20000, 10, '', 'Waiting for login.'];
end;
{Respond}
if (Length(Actions) > 0) then
begin
WriteLn(Actions[0]);
if (Actions[0] <> 'Not a Members Account') then
begin
Wait(1000 + Random(500));
TypeByte(vk_Escape);
end;
Wait(Actions[1] + Random(100));
if (Actions[2] <> 0) then
if (Attempts < Actions[2]) or (Actions[2] = -1) then
begin
if (Actions[0] = 'Not a Members Account') then
begin
Players[CurrentPlayer].Member := False;
if (Length(Players[CurrentPlayer].WorldInfo) > 0) then
Players[CurrentPlayer].WorldInfo[0] := False;
MouseBox(267, 321, 496, 350, 1); //Play free game instead button
Wait(3000 + Random(2000));
Result := True;
Exit;
end;
RetryLogin := True;
Wait(2000 + Random(1000));
Break;
end;
if (Actions[4] <> '') then
Players[CurrentPlayer].Loc := Actions[4];
case Actions[3] of
'PlayerFalse': NextPlayer(False);
'PlayerTrue': NextPlayer(True);
'Terminate': TerminateScript;
end;
Exit;
end;
Wait(100);
Result := (LobbyScreen) or (LoggedIn);
until (Result);
{Back to main screen if needed}
if (RetryLogin) then
begin
RetryLogin := False;
Inc(Attempts);
goto ProcStart;
end;
end;
Just realized the EXACT same code is used for the username and password. Repeated code is ugly (adds to SRL5 to-do).