SRL Archive - General

Me & MSI


Gu3st...

2011-06-10 19:05:56

meh :/

Coh3n

2011-06-11 18:37:39

Lol what?

Gu3st...

2011-06-11 21:04:10

I don't really care about MSI anymore…

Coh3n

2011-06-11 21:07:35

I figured. Thanks for letting me know.

Anyone else?

NCDS

2011-06-11 22:28:10

From: Coh3n
I figured. Thanks for letting me know.

Anyone else?


Noooooo. I just had mid terms and I can't ever catch you on MSN!

Coh3n

2011-06-11 23:08:22

Great. :) I'm on my phone now (on break, I'm working nights), but take a look at the objects_reorganized branch of my MSI. I've made a TON of changes and need lots and lots of testing/feedback.

I've had some thoughts about MSI_MultiClickMouse (you'll see if you look at the branch) to make it more human-like. For example, clicking then right-clicking/choosing option right after.

But yeah, there are a lot of changes in that branch, and I plan on changing the tile walking, finishing waitWhileFishing, adding the new form, and make automatic location detection before merging with the main repository. I've considered calling the update MSI 2.0, but I don't know as its just a name.

If you wanted to help with any of this you can create a new branch on your repository and pull from my objects_reorganized branch. Sorry I packed everything in to one post I gotta get back to work. :)

NCDS

2011-06-11 23:10:20

From: Coh3n
Great. :) I'm on my phone now (on break, I'm working nights), but take a look at the objects_reorganized branch of my MSI. I've made a TON of changes and need lots and lots of testing/feedback.

I've had some thoughts about MSI_MultiClickMouse (you'll see if you look at the branch) to make it more human-like. For example, clicking then right-clicking/choosing option right after.

But yeah, there are a lot of changes in that branch, and I plan on changing the tile walking, finishing waitWhileFishing, adding the new form, and make automatic location detection before merging with the main repository. I've considered calling the update MSI 2.0, but I don't know as its just a name.

If you wanted to help with any of this you can create a new branch on your repository and pull from my objects_reorganized branch. Sorry I packed everything in to one post I gotta get back to work. :)


That's fine man :p I'll have a look.

Our schedules clash pretty bad right now :/

Coh3n

2011-06-12 01:04:02

Indeed they do. So my job is pretty repetive and I have a lot of time to think and come up with new ideas. I thought about some new things for the form and that it was stupid for me to remove the old form components. So, when I get home in the morning I'm going to add them back in.

For my objects_reorganized branch we'll just take care of the fishing and objects. Do a little at a time. It's foolish to do everything at once. We'll leave location detection, tile walking and the new form for later. Let's get fishing and objects working really well.

What should be tested:
- VEM/WCing (I'm already testing these)
- Guild Mine/other mining locations
- Different types of fishing
- Cooking (I think multiClickMouse will mess it up; a multiClick attribute may need to be added to TMSObject)
- Whatever else I can't think of

That's all for now. :)