Silent
2011-06-07 20:10:35
I searched the forum, I couldn't find anyone with the same problem, so I'm posting it here.
When using the VEM of MSI my character mines one load, and then returns to the bank and starts going one by one to bank everything. It eventually says failed to bank and ends the script. It never used to do this, so I'm very confused as to what changed. I tried reinstalling MSI and SRL, switching between color and reflection. No difference.
Here is the debug log:
What happened?
When using the VEM of MSI my character mines one load, and then returns to the bank and starts going one by one to bank everything. It eventually says failed to bank and ends the script. It never used to do this, so I'm very confused as to what changed. I tried reinstalling MSI and SRL, switching between color and reflection. No difference.
Here is the debug log:
*** ] -------- Distance from player to Varrock east bank: 33
[ **** ] -------- MSI_Relocate
[ **** ] ------------ MSI_PointOnMM(3253, 3421): True
[ **** ] ---------- Walking to Point(610, 113)
[ **** ] ------------ MSI_AntiBan
[ **** ] ------------ Flag distance: -1
[ **** ] -------- MSI_Relocate: True
[ **** ] -------- Player is at Varrock east bank
[ **** ] ------ MSI_AtLocation: True
[ **** ] ---- MSI_WalkPath: True
[ **** ] -- MSI_Walk: True
[ **** ] -- MSI_BankMaterials
[ **** ] ---- MSI_CountItems: Found 0 of Tin ore (0 XP)
[ **** ] ---- MSI_BankStandard
[ **** ] ------ MSI_OpenBank
[ **** ] -------- MSI_FindObjectsIn [30]
[ **** ] ---------- 6 objects found!
[ **** ] ---------- Uptext found!
[ **** ] -------- MSI_FindObjectsIn: True
[ **** ] ------ MSI_OpenBank: True(Varrock east bank)
[ **** ] ------ MSI_Deposit
[ **** ] -------- Exceptions: [1]
[ **** ] -------- MSI_FindItemSlots: Found 0 Tin ore in inventory slot(s) []
[ **** ] -------- Deposited Tin Ore
[ **** ] ------ MSI_Deposit: True
[ **** ] ------ InvCount: 10; Exceptions: [1]
[ **** ] ------ Inventory count > exceptions + 5, banking failed
[ **** ] ---- MSI_BankStandard: False
[ **** ] -- MSI_BankMaterials: False
[ **** ] -- MSI_UnsetPlayer
[ **** ] ---- Failed to bank
[ **** ] ---- MSI_SetSkillLevels
[ **** ] ------ [HOOKED] CharacterStats_FunctionCall: CharacterStats
[ **** ] ---------- Bobzilla_GetData: Getting skill levels
[ **** ] ---------- Player Found in XML, Updating
[ **** ] ------ [HOOKED] CharacterStats_FunctionCall: CharacterStats: 1
[ **** ] ------ Mining level hasn't changed
[ **** ] ---- MSI_SetSkillLevels: Finished
[ **** ] ------ All players inactive
The Ore was indeed tin, and it was full.What happened?