Bobzilla69
2011-05-19 12:42:24
It doesn't seem to right click and choose bait as the fishing option.
Edit:
just tried to fly fish and it failed to find fly fishing rod :(
Edit:
just tried to fly fish and it failed to find fly fishing rod :(
2011-05-19 12:42:24
2011-05-19 13:02:57
2011-05-19 13:16:44
[ Powerbob69 ] -- MSI_AtLocation
[ Powerbob69 ] ---- Checking Point: (3093, 3493)
[ Powerbob69 ] ------ MSI_PointOnMM(3093, 3493): True
[ Powerbob69 ] ---- Distance from player to Edgeville bank: 9
[ Powerbob69 ] ---- Player is at Edgeville bank
[ Powerbob69 ] -- MSI_AtLocation: True
[ Powerbob69 ] -- MSI_SetupPlayer
[ Powerbob69 ] ------ Scanning for randoms...
[ Powerbob69 ] ---- MSI_SetSkillLevels
[ Powerbob69 ] ------ [HOOKED] CharacterStats_FunctionCall: CharacterStats
[ Powerbob69 ] ---------- Player Found in XML, Updating
[ Powerbob69 ] ------ [HOOKED] CharacterStats_FunctionCall: CharacterStats: 1
[ Powerbob69 ] ------ Fishing Level: 62
[ Powerbob69 ] ---- MSI_SetSkillLevels: Finished
[ Powerbob69 ] ---- MSI_SetupFishing
[ Powerbob69 ] ------ FishSpots: [51]
[ Powerbob69 ] -------- Tools: [62, 63]
[ Powerbob69 ] ------ MSI_FindTool
[ Powerbob69 ] -------- Searching Inventory tab
[ Powerbob69 ] -------- Found DTM of Fishing Rod
[ Powerbob69 ] ---------- Exception Added: Fishing Rod in slot 1
[ Powerbob69 ] ---------- There are now 1 exceptions
[ Powerbob69 ] ------ MSI_FindTool: True
[ Powerbob69 ] ------ MSI_FindTool
[ Powerbob69 ] -------- Searching Inventory tab
[ Powerbob69 ] -------- Found DTM of Fishing Bait
[ Powerbob69 ] ---------- Exception Added: Fishing Bait in slot 2
[ Powerbob69 ] ---------- There are now 2 exceptions
[ Powerbob69 ] ------ MSI_FindTool: True
[ Powerbob69 ] ------ Fishing spot 0: Bait Spot
[ Powerbob69 ] ---- MSI_SetupFishing: True
[ Powerbob69 ] -- MSI_SetupPlayer: True
[ Powerbob69 ] -- MSI_Walk
[ Powerbob69 ] ------ MSI_WaitWhileResting
[ Powerbob69 ] ---- Player's Location = Edgeville bank
[ Powerbob69 ] ---- MSI_AtLocation
[ Powerbob69 ] ------ Checking Point: (3108, 3434)
[ Powerbob69 ] -------- MSI_PointOnMM(3108, 3434): False
[ Powerbob69 ] ------ Checking Point: (3103, 3426)
[ Powerbob69 ] -------- MSI_PointOnMM(3103, 3426): False
[ Powerbob69 ] ------ Player not at Barbarian Village fishing spot
[ Powerbob69 ] ---- MSI_AtLocation: False
[ Powerbob69 ] ------ Scanning for randoms...
[ Powerbob69 ] ---- MSI_WalkPath
[ Powerbob69 ] -------- Loaded Path (Reflection): [[(3094, 3489), (3099, 3485), (3100, 3474), (3098, 3464), (3096, 3449), (3103, 3435), (3107, 3433)]]
[ Powerbob69 ] ------ Tile(3107, 3433) is not on the minimap
[ Powerbob69 ] ------ Tile(3103, 3435) is not on the minimap
[ Powerbob69 ] ------ Tile(3096, 3449) is not on the minimap
[ Powerbob69 ] ------ Tile(3098, 3464) is not on the minimap
[ Powerbob69 ] ------ Tile(3100, 3474) is on the minimap
[ Powerbob69 ] -------- MSI_AntiBan
[ Powerbob69 ] ------ Tile(3107, 3433) is not on the minimap
[ Powerbob69 ] ------ Tile(3103, 3435) is not on the minimap
[ Powerbob69 ] ------ Tile(3096, 3449) is not on the minimap
[ Powerbob69 ] ------ Tile(3098, 3464) is on the minimap
[ Powerbob69 ] ------ Tile(3107, 3433) is not on the minimap
[ Powerbob69 ] ------ Tile(3103, 3435) is not on the minimap
[ Powerbob69 ] ------ Tile(3096, 3449) is on the minimap
[ Powerbob69 ] -------- Scanning for randoms...
[ Powerbob69 ] -------- MSI_AntiBan
[ Powerbob69 ] ------ Tile(3107, 3433) is not on the minimap
[ Powerbob69 ] ------ Tile(3103, 3435) is on the minimap
[ Powerbob69 ] -------- Scanning for randoms...
[ Powerbob69 ] ------ Tile(3107, 3433) is on the minimap
[ Powerbob69 ] -------- Flag distance: 44
[ Powerbob69 ] -------- Flag distance: 28
[ Powerbob69 ] -------- Flag distance: -1
[ Powerbob69 ] ------ MSI_AtLocation
[ Powerbob69 ] -------- Checking Point: (3108, 3434)
[ Powerbob69 ] ---------- MSI_PointOnMM(3108, 3434): True
[ Powerbob69 ] -------- Distance from player to Barbarian Village fishing spot: 8
[ Powerbob69 ] -------- Player is at Barbarian Village fishing spot
[ Powerbob69 ] ------ MSI_AtLocation: True
[ Powerbob69 ] ---- MSI_WalkPath: True
[ Powerbob69 ] -- MSI_Walk: True
[ Powerbob69 ] -- MSI_AutoObjects
[ Powerbob69 ] ---- DetectWaterDirections, direction: 0. Result: False. WaterCount: 0
[ Powerbob69 ] ---- DetectWaterDirections, direction: 1. Result: False. WaterCount: 0
[ Powerbob69 ] ---- DetectWaterDirections, direction: 2. Result: False. WaterCount: 0
[ Powerbob69 ] ---- DetectWaterDirections, direction: 3. Result: False. WaterCount: 0
[ Powerbob69 ] ---- TrueCount: 0
[ Powerbob69 ] ---- MSI_FindObjectsIn [51]
[ Powerbob69 ] ------ 1 objects found!
[ Powerbob69 ] -------- Scanning for randoms...
[ Powerbob69 ] ------ Uptext didn't match!
[ Powerbob69 ] ---- MSI_FindObjectsIn: False
[ Powerbob69 ] ------ Scanning for randoms...
[ Powerbob69 ] ---- MSI_Relocate
[ Powerbob69 ] -------- MSI_PointOnMM(3108, 3434): True
[ Powerbob69 ] -------- MSI_PointOnMM(3103, 3426): True
[ Powerbob69 ] ------ Walking to Point(632, 116)
[ Powerbob69 ] -------- Flag distance: 26
[ Powerbob69 ] -------- Flag distance: 13
[ Powerbob69 ] -------- MSI_AntiBan
[ Powerbob69 ] -------- Flag distance: -1
[ Powerbob69 ] ---- MSI_Relocate: True
[ Powerbob69 ] ------ Waiting 75454 ms before relocating again
[ Powerbob69 ] ---- DetectWaterDirections, direction: 0. Result: False. WaterCount: 0
[ Powerbob69 ] ---- DetectWaterDirections, direction: 1. Result: False. WaterCount: 0
[ Powerbob69 ] ---- DetectWaterDirections, direction: 2. Result: False. WaterCount: 0
[ Powerbob69 ] ---- DetectWaterDirections, direction: 3. Result: False. WaterCount: 0
[ Powerbob69 ] ---- TrueCount: 0
[ Powerbob69 ] ---- MSI_FindObjectsIn [51]
[ Powerbob69 ] -------- Not enough points: 4
[ Powerbob69 ] ------ 4 objects found!
[ Powerbob69 ] -------- Scanning for randoms...
[ Powerbob69 ] ------ Uptext didn't match!
[ Powerbob69 ] -------- Scanning for randoms...
[ Powerbob69 ] ------ Uptext didn't match!
[ Powerbob69 ] -------- Scanning for randoms...
[ Powerbob69 ] ------ Uptext didn't match!
[ Powerbob69 ] -------- Scanning for randoms...
[ Powerbob69 ] ------ Uptext didn't match!
[ Powerbob69 ] ---- MSI_FindObjectsIn: False
[ Powerbob69 ] ------ Scanning for randoms...
[ Powerbob69 ] ---- DetectWaterDirections, direction: 0. Result: False. WaterCount: 0
[ Powerbob69 ] ---- DetectWaterDirections, direction: 1. Result: False. WaterCount: 0
[ Powerbob69 ] ---- DetectWaterDirections, direction: 2. Result: False. WaterCount: 0
[ Powerbob69 ] ---- DetectWaterDirections, direction: 3. Result: False. WaterCount: 0
[ Powerbob69 ] ---- TrueCount: 0
[ Powerbob69 ] ---- MSI_FindObjectsIn [51]
[ Powerbob69 ] -------- Point in bad box
[ Powerbob69 ] -------- Point in bad box
[ Powerbob69 ] -------- Point in bad box
[ Powerbob69 ] -------- Point in bad box
[ Powerbob69 ] -------- Point in bad box
[ Powerbob69 ] ---- MSI_FindObjectsIn: False
[ Powerbob69 ] ------ Scanning for randoms...
[ Powerbob69 ] ---- DetectWaterDirections, direction: 0. Result: False. WaterCount: 0
[ Powerbob69 ] ---- DetectWaterDirections, direction: 1. Result: False. WaterCount: 0
[ Powerbob69 ] ---- DetectWaterDirections, direction: 2. Result: False. WaterCount: 0
[ Powerbob69 ] ---- DetectWaterDirections, direction: 3. Result: False. WaterCount: 0
[ Powerbob69 ] ---- TrueCount: 0
[ Powerbob69 ] ---- MSI_FindObjectsIn [51]
[ Powerbob69 ] -------- Point in bad box
[ Powerbob69 ] -------- Point in bad box
[ Powerbob69 ] -------- Point in bad box
[ Powerbob69 ] -------- Point in bad box
[ Powerbob69 ] -------- Point in bad box
[ Powerbob69 ] ---- MSI_FindObjectsIn: False
[ Powerbob69 ] ------ Scanning for randoms...
[ Powerbob69 ] ---- DetectWaterDirections, direction: 0. Result: False. WaterCount: 0
[ Powerbob69 ] ---- DetectWaterDirections, direction: 1. Result: False. WaterCount: 0
[ Powerbob69 ] ---- DetectWaterDirections, direction: 2. Result: False. WaterCount: 0
[ Powerbob69 ] ---- DetectWaterDirections, direction: 3. Result: False. WaterCount: 0
[ Powerbob69 ] ---- TrueCount: 0
[ Powerbob69 ] ---- MSI_FindObjectsIn [51]
[ Powerbob69 ] -------- Point in bad box
[ Powerbob69 ] -------- Point in bad box
[ Powerbob69 ] -------- Point in bad box
[ Powerbob69 ] -------- Point in bad box
[ Powerbob69 ] -------- Point in bad box
[ Powerbob69 ] ---- MSI_FindObjectsIn: False
[ Powerbob69 ] ------ Scanning for randoms...
[ Powerbob69 ] ---- DetectWaterDirections, direction: 0. Result: False. WaterCount: 0
[ Powerbob69 ] ---- DetectWaterDirections, direction: 1. Result: False. WaterCount: 0
[ Powerbob69 ] ---- DetectWaterDirections, direction: 2. Result: False. WaterCount: 0
[ Powerbob69 ] ---- DetectWaterDirections, direction: 3. Result: False. WaterCount: 0
[ Powerbob69 ] ---- TrueCount: 0
[ Powerbob69 ] ---- MSI_FindObjectsIn [51]
[ Powerbob69 ] -------- Point in bad box
[ Powerbob69 ] -------- Point in bad box
[ Powerbob69 ] -------- Point in bad box
[ Powerbob69 ] -------- Point in bad box
[ Powerbob69 ] -------- Point in bad box
[ Powerbob69 ] ---- MSI_FindObjectsIn: False
[ Powerbob69 ] ------ Scanning for randoms...
[ Powerbob69 ] ---- DetectWaterDirections, direction: 0. Result: False. WaterCount: 0
[ Powerbob69 ] ---- DetectWaterDirections, direction: 1. Result: False. WaterCount: 0
[ Powerbob69 ] ---- DetectWaterDirections, direction: 2. Result: False. WaterCount: 0
[ Powerbob69 ] ---- DetectWaterDirections, direction: 3. Result: False. WaterCount: 0
[ Powerbob69 ] ---- TrueCount: 0
[ Powerbob69 ] ---- MSI_FindObjectsIn [51]
[ Powerbob69 ] -------- Point in bad box
[ Powerbob69 ] -------- Point in bad box
[ Powerbob69 ] -------- Point in bad box
[ Powerbob69 ] -------- Point in bad box
[ Powerbob69 ] -------- Point in bad box
[ Powerbob69 ] ---- MSI_FindObjectsIn: False
[ Powerbob69 ] ------ Scanning for randoms...
[ Powerbob69 ] ---- DetectWaterDirections, direction: 0. Result: False. WaterCount: 0
[ Powerbob69 ] ---- DetectWaterDirections, direction: 1. Result: False. WaterCount: 0
[ Powerbob69 ] ---- DetectWaterDirections, direction: 2. Result: False. WaterCount: 0
[ Powerbob69 ] ---- DetectWaterDirections, direction: 3. Result: False. WaterCount: 0
[ Powerbob69 ] ---- TrueCount: 0
[ Powerbob69 ] ---- MSI_FindObjectsIn [51]
[ Powerbob69 ] -------- Point in bad box
[ Powerbob69 ] -------- Point in bad box
[ Powerbob69 ] -------- Point in bad box
[ Powerbob69 ] -------- Point in bad box
[ Powerbob69 ] -------- Point in bad box
[ Powerbob69 ] ---- MSI_FindObjectsIn: False
[ Powerbob69 ] ------ Scanning for randoms...
[ Powerbob69 ] ---- DetectWaterDirections, direction: 0. Result: False. WaterCount: 0
[ Powerbob69 ] ---- DetectWaterDirections, direction: 1. Result: False. WaterCount: 0
[ Powerbob69 ] ---- DetectWaterDirections, direction: 2. Result: False. WaterCount: 0
[ Powerbob69 ] ---- DetectWaterDirections, direction: 3. Result: False. WaterCount: 0
[ Powerbob69 ] ---- TrueCount: 0
[ Powerbob69 ] ---- MSI_FindObjectsIn [51]
[ Powerbob69 ] -------- Point in bad box
[ Powerbob69 ] -------- Point in bad box
[ Powerbob69 ] -------- Point in bad box
[ Powerbob69 ] -------- Point in bad box
[ Powerbob69 ] -------- Point in bad box
[ Powerbob69 ] ---- MSI_FindObjectsIn: False
[ Powerbob69 ] ------ Scanning for randoms...
[ Powerbob69 ] ---- DetectWaterDirections, direction: 0. Result: False. WaterCount: 0
[ Powerbob69 ] ---- DetectWaterDirections, direction: 1. Result: False. WaterCount: 0
[ Powerbob69 ] ---- DetectWaterDirections, direction: 2. Result: False. WaterCount: 0
[ Powerbob69 ] ---- DetectWaterDirections, direction: 3. Result: False. WaterCount: 0
[ Powerbob69 ] ---- TrueCount: 0
[ Powerbob69 ] ---- MSI_FindObjectsIn [51]
[ Powerbob69 ] -------- Point in bad box
[ Powerbob69 ] -------- Point in bad box
[ Powerbob69 ] -------- Point in bad box
[ Powerbob69 ] -------- Point in bad box
[ Powerbob69 ] -------- Point in bad box
[ Powerbob69 ] ---- MSI_FindObjectsIn: False
[ Powerbob69 ] ------ Scanning for randoms...
[ Powerbob69 ] ---- DetectWaterDirections, direction: 0. Result: False. WaterCount: 0
[ Powerbob69 ] ---- DetectWaterDirections, direction: 1. Result: False. WaterCount: 0
[ Powerbob69 ] ---- DetectWaterDirections, direction: 2. Result: False. WaterCount: 0
[ Powerbob69 ] ---- DetectWaterDirections, direction: 3. Result: False. WaterCount: 0
[ Powerbob69 ] ---- TrueCount: 0
[ Powerbob69 ] ---- MSI_FindObjectsIn [51]
[ Powerbob69 ] -------- Point in bad box
[ Powerbob69 ] -------- Point in bad box
[ Powerbob69 ] -------- Point in bad box
[ Powerbob69 ] -------- Point in bad box
[ Powerbob69 ] -------- Point in bad box
[ Powerbob69 ] ---- MSI_FindObjectsIn: False
[ Powerbob69 ] ------ Scanning for randoms...
[ Powerbob69 ] ---- DetectWaterDirections, direction: 0. Result: False. WaterCount: 0
[ Powerbob69 ] ---- DetectWaterDirections, direction: 1. Result: False. WaterCount: 0
[ Powerbob69 ] ---- DetectWaterDirections, direction: 2. Result: False. WaterCount: 0
[ Powerbob69 ] ---- DetectWaterDirections, direction: 3. Result: False. WaterCount: 0
[ Powerbob69 ] ---- TrueCount: 0
[ Powerbob69 ] ---- MSI_FindObjectsIn [51]
[ Powerbob69 ] -------- Point in bad box
[ Powerbob69 ] -------- Point in bad box
[ Powerbob69 ] -------- Point in bad box
[ Powerbob69 ] -------- Point in bad box
[ Powerbob69 ] -------- Point in bad box
[ Powerbob69 ] ---- MSI_FindObjectsIn: False
[ Powerbob69 ] ------ Scanning for randoms...
[ Powerbob69 ] ---- DetectWaterDirections, direction: 0. Result: False. WaterCount: 0
[ Powerbob69 ] ---- DetectWaterDirections, direction: 1. Result: False. WaterCount: 0
[ Powerbob69 ] ---- DetectWaterDirections, direction: 2. Result: False. WaterCount: 0
[ Powerbob69 ] ---- DetectWaterDirections, direction: 3. Result: False. WaterCount: 0
[ Powerbob69 ] ---- TrueCount: 0
[ Powerbob69 ] ---- MSI_FindObjectsIn [51]
[ Powerbob69 ] -------- Point in bad box
[ Powerbob69 ] -------- Point in bad box
[ Powerbob69 ] -------- Point in bad box
[ Powerbob69 ] -------- Point in bad box
[ Powerbob69 ] -------- Point in bad box
[ Powerbob69 ] ---- MSI_FindObjectsIn: False
[ Powerbob69 ] ------ Scanning for randoms...
[ Powerbob69 ] ---- DetectWaterDirections, direction: 0. Result: False. WaterCount: 0
[ Powerbob69 ] ---- DetectWaterDirections, direction: 1. Result: False. WaterCount: 0
[ Powerbob69 ] ---- DetectWaterDirections, direction: 2. Result: False. WaterCount: 0
[ Powerbob69 ] ---- DetectWaterDirections, direction: 3. Result: False. WaterCount: 0
[ Powerbob69 ] ---- TrueCount: 0
[ Powerbob69 ] ---- MSI_FindObjectsIn [51]
[ Powerbob69 ] -------- Point in bad box
[ Powerbob69 ] -------- Point in bad box
[ Powerbob69 ] -------- Point in bad box
[ Powerbob69 ] -------- Point in bad box
[ Powerbob69 ] -------- Point in bad box
[ Powerbob69 ] ---- MSI_FindObjectsIn: False
[ Powerbob69 ] ------ Scanning for randoms...
[ Powerbob69 ] ---- DetectWaterDirections, direction: 0. Result: False. WaterCount: 0
[ Powerbob69 ] ---- DetectWaterDirections, direction: 1. Result: False. WaterCount: 0
[ Powerbob69 ] ---- DetectWaterDirections, direction: 2. Result: False. WaterCount: 0
[ Powerbob69 ] ---- DetectWaterDirections, direction: 3. Result: False. WaterCount: 0
[ Powerbob69 ] ---- TrueCount: 0
[ Powerbob69 ] ---- MSI_FindObjectsIn [51]
[ Powerbob69 ] -------- Point in bad box
[ Powerbob69 ] -------- Point in bad box
[ Powerbob69 ] -------- Point in bad box
[ Powerbob69 ] -------- Point in bad box
[ Powerbob69 ] -------- Point in bad box
[ Powerbob69 ] ---- MSI_FindObjectsIn: False
[ Powerbob69 ] ------ Scanning for randoms...
[ Powerbob69 ] ---- DetectWaterDirections, direction: 0. Result: False. WaterCount: 0
[ Powerbob69 ] ---- DetectWaterDirections, direction: 1. Result: False. WaterCount: 0
[ Powerbob69 ] ---- DetectWaterDirections, direction: 2. Result: False. WaterCount: 0
[ Powerbob69 ] ---- DetectWaterDirections, direction: 3. Result: False. WaterCount: 0
[ Powerbob69 ] ---- TrueCount: 0
[ Powerbob69 ] ---- MSI_FindObjectsIn [51]
[ Powerbob69 ] -------- Point in bad box
[ Powerbob69 ] -------- Point in bad box
[ Powerbob69 ] -------- Point in bad box
[ Powerbob69 ] -------- Point in bad box
[ Powerbob69 ] -------- Point in bad box
[ Powerbob69 ] ---- MSI_FindObjectsIn: False
[ Powerbob69 ] ------ Scanning for randoms...
[ Powerbob69 ] ---- DetectWaterDirections, direction: 0. Result: False. WaterCount: 0
[ Powerbob69 ] ---- DetectWaterDirections, direction: 1. Result: False. WaterCount: 0
[ Powerbob69 ] ---- DetectWaterDirections, direction: 2. Result: False. WaterCount: 0
[ Powerbob69 ] ---- DetectWaterDirections, direction: 3. Result: False. WaterCount: 0
[ Powerbob69 ] ---- TrueCount: 0
[ Powerbob69 ] ---- MSI_FindObjectsIn [51]
[ Powerbob69 ] -------- Point in bad box
[ Powerbob69 ] -------- Point in bad box
[ Powerbob69 ] -------- Point in bad box
[ Powerbob69 ] -------- Point in bad box
[ Powerbob69 ] -------- Point in bad box
[ Powerbob69 ] ---- MSI_FindObjectsIn: False
[ Powerbob69 ] ------ Scanning for randoms...
[ Powerbob69 ] ---- DetectWaterDirections, direction: 0. Result: False. WaterCount: 0
[ Powerbob69 ] ---- DetectWaterDirections, direction: 1. Result: False. WaterCount: 0
[ Powerbob69 ] ---- DetectWaterDirections, direction: 2. Result: False. WaterCount: 0
[ Powerbob69 ] ---- DetectWaterDirections, direction: 3. Result: False. WaterCount: 0
[ Powerbob69 ] ---- TrueCount: 0
[ Powerbob69 ] ---- MSI_FindObjectsIn [51]
[ Powerbob69 ] -------- Point in bad box
[ Powerbob69 ] -------- Point in bad box
[ Powerbob69 ] -------- Point in bad box
[ Powerbob69 ] -------- Point in bad box
[ Powerbob69 ] -------- Point in bad box
[ Powerbob69 ] ---- MSI_FindObjectsIn: False
[ Powerbob69 ] ------ Scanning for randoms...
[ Powerbob69 ] ---- DetectWaterDirections, direction: 0. Result: False. WaterCount: 0
[ Powerbob69 ] ---- DetectWaterDirections, direction: 1. Result: False. WaterCount: 0
[ Powerbob69 ] ---- DetectWaterDirections, direction: 2. Result: False. WaterCount: 0
[ Powerbob69 ] ---- DetectWaterDirections, direction: 3. Result: False. WaterCount: 0
[ Powerbob69 ] ---- TrueCount: 0
[ Powerbob69 ] ---- MSI_FindObjectsIn [51]
[ Powerbob69 ] -------- Point in bad box
[ Powerbob69 ] -------- Point in bad box
[ Powerbob69 ] -------- Point in bad box
[ Powerbob69 ] -------- Point in bad box
[ Powerbob69 ] -------- Point in bad box
[ Powerbob69 ] ---- MSI_FindObjectsIn: False
[ Powerbob69 ] ------ Scanning for randoms...
[ Powerbob69 ] ---- DetectWaterDirections, direction: 0. Result: False. WaterCount: 0
[ Powerbob69 ] ---- DetectWaterDirections, direction: 1. Result: False. WaterCount: 0
[ Powerbob69 ] ---- DetectWaterDirections, direction: 2. Result: False. WaterCount: 0
[ Powerbob69 ] ---- DetectWaterDirections, direction: 3. Result: False. WaterCount: 0
[ Powerbob69 ] ---- TrueCount: 0
[ Powerbob69 ] ---- MSI_FindObjectsIn [51]
[ Powerbob69 ] -------- Point in bad box
[ Powerbob69 ] -------- Point in bad box
[ Powerbob69 ] -------- Point in bad box
[ Powerbob69 ] -------- Point in bad box
[ Powerbob69 ] -------- Point in bad box
[ Powerbob69 ] ---- MSI_FindObjectsIn: False
[ Powerbob69 ] ------ Scanning for randoms...
[ Powerbob69 ] ---- DetectWaterDirections, direction: 0. Result: False. WaterCount: 0
[ Powerbob69 ] ---- DetectWaterDirections, direction: 1. Result: False. WaterCount: 0
[ Powerbob69 ] ---- DetectWaterDirections, direction: 2. Result: False. WaterCount: 0
[ Powerbob69 ] ---- DetectWaterDirections, direction: 3. Result: False. WaterCount: 0
[ Powerbob69 ] ---- TrueCount: 0
[ Powerbob69 ] ---- MSI_FindObjectsIn [51]
[ Powerbob69 ] -------- Point in bad box
[ Powerbob69 ] -------- Point in bad box
[ Powerbob69 ] -------- Point in bad box
[ Powerbob69 ] -------- Point in bad box
[ Powerbob69 ] -------- Point in bad box
[ Powerbob69 ] ---- MSI_FindObjectsIn: False
[ Powerbob69 ] ------ Scanning for randoms...
[ Powerbob69 ] ---- DetectWaterDirections, direction: 0. Result: False. WaterCount: 0
[ Powerbob69 ] ---- DetectWaterDirections, direction: 1. Result: False. WaterCount: 0
[ Powerbob69 ] ---- DetectWaterDirections, direction: 2. Result: False. WaterCount: 0
[ Powerbob69 ] ---- DetectWaterDirections, direction: 3. Result: False. WaterCount: 0
[ Powerbob69 ] ---- TrueCount: 0
[ Powerbob69 ] ---- MSI_FindObjectsIn [51]
[ Powerbob69 ] -------- Point in bad box
[ Powerbob69 ] -------- Point in bad box
[ Powerbob69 ] -------- Point in bad box
[ Powerbob69 ] -------- Point in bad box
[ Powerbob69 ] -------- Point in bad box
[ Powerbob69 ] ---- MSI_FindObjectsIn: False
[ Powerbob69 ] ------ Scanning for randoms...
[ Powerbob69 ] ---- DetectWaterDirections, direction: 0. Result: False. WaterCount: 0
[ Powerbob69 ] ---- DetectWaterDirections, direction: 1. Result: False. WaterCount: 0
[ Powerbob69 ] ---- DetectWaterDirections, direction: 2. Result: False. WaterCount: 0
[ Powerbob69 ] ---- DetectWaterDirections, direction: 3. Result: False. WaterCount: 0
[ Powerbob69 ] ---- TrueCount: 0
[ Powerbob69 ] ---- MSI_FindObjectsIn [51]
[ Powerbob69 ] -------- Point in bad box
[ Powerbob69 ] -------- Point in bad box
[ Powerbob69 ] -------- Point in bad box
[ Powerbob69 ] -------- Point in bad box
[ Powerbob69 ] -------- Point in bad box
[ Powerbob69 ] ---- MSI_FindObjectsIn: False
[ Powerbob69 ] ------ Scanning for randoms...
[ Powerbob69 ] ---- DetectWaterDirections, direction: 0. Result: False. WaterCount: 0
[ Powerbob69 ] ---- DetectWaterDirections, direction: 1. Result: False. WaterCount: 0
[ Powerbob69 ] ---- DetectWaterDirections, direction: 2. Result: False. WaterCount: 0
[ Powerbob69 ] ---- DetectWaterDirections, direction: 3. Result: False. WaterCount: 0
[ Powerbob69 ] ---- TrueCount: 0
[ Powerbob69 ] ---- MSI_FindObjectsIn [51]
[ Powerbob69 ] -------- Point in bad box
[ Powerbob69 ] -------- Point in bad box
[ Powerbob69 ] -------- Point in bad box
[ Powerbob69 ] -------- Point in bad box
[ Powerbob69 ] -------- Point in bad box
[ Powerbob69 ] ---- MSI_FindObjectsIn: False
[ Powerbob69 ] ------ Scanning for randoms...
[ Powerbob69 ] ---- DetectWaterDirections, direction: 0. Result: False. WaterCount: 0
[ Powerbob69 ] ---- DetectWaterDirections, direction: 1. Result: False. WaterCount: 0
[ Powerbob69 ] ---- DetectWaterDirections, direction: 2. Result: False. WaterCount: 0
[ Powerbob69 ] ---- DetectWaterDirections, direction: 3. Result: False. WaterCount: 0
[ Powerbob69 ] ---- TrueCount: 0
[ Powerbob69 ] ---- MSI_FindObjectsIn [51]
[ Powerbob69 ] -------- Point in bad box
[ Powerbob69 ] -------- Point in bad box
[ Powerbob69 ] -------- Point in bad box
[ Powerbob69 ] -------- Point in bad box
[ Powerbob69 ] -------- Point in bad box
[ Powerbob69 ] ---- MSI_FindObjectsIn: False
[ Powerbob69 ] ------ Scanning for randoms...
[ Powerbob69 ] ---- DetectWaterDirections, direction: 0. Result: False. WaterCount: 0
[ Powerbob69 ] ---- DetectWaterDirections, direction: 1. Result: False. WaterCount: 0
[ Powerbob69 ] ---- DetectWaterDirections, direction: 2. Result: False. WaterCount: 0
[ Powerbob69 ] ---- DetectWaterDirections, direction: 3. Result: False. WaterCount: 0
[ Powerbob69 ] ---- TrueCount: 0
[ Powerbob69 ] ---- MSI_FindObjectsIn [51]
[ Powerbob69 ] -------- Point in bad box
[ Powerbob69 ] -------- Point in bad box
[ Powerbob69 ] -------- Point in bad box
[ Powerbob69 ] -------- Point in bad box
[ Powerbob69 ] -------- Point in bad box
[ Powerbob69 ] ---- MSI_FindObjectsIn: False
[ Powerbob69 ] ------ Scanning for randoms...
[ Powerbob69 ] ---- DetectWaterDirections, direction: 0. Result: False. WaterCount: 0
[ Powerbob69 ] ---- DetectWaterDirections, direction: 1. Result: False. WaterCount: 0
[ Powerbob69 ] ---- DetectWaterDirections, direction: 2. Result: False. WaterCount: 0
[ Powerbob69 ] ---- DetectWaterDirections, direction: 3. Result: False. WaterCount: 0
[ Powerbob69 ] ---- TrueCount: 0
[ Powerbob69 ] ---- MSI_FindObjectsIn [51]
[ Powerbob69 ] -------- Point in bad box
[ Powerbob69 ] -------- Point in bad box
[ Powerbob69 ] -------- Point in bad box
[ Powerbob69 ] -------- Point in bad box
[ Powerbob69 ] -------- Point in bad box
[ Powerbob69 ] ---- MSI_FindObjectsIn: False
[ Powerbob69 ] ------ Scanning for randoms...
[ Powerbob69 ] ---- DetectWaterDirections, direction: 0. Result: False. WaterCount: 0
[ Powerbob69 ] ---- DetectWaterDirections, direction: 1. Result: False. WaterCount: 0
[ Powerbob69 ] ---- DetectWaterDirections, direction: 2. Result: False. WaterCount: 0
[ Powerbob69 ] ---- DetectWaterDirections, direction: 3. Result: False. WaterCount: 0
[ Powerbob69 ] ---- TrueCount: 0
[ Powerbob69 ] ---- MSI_FindObjectsIn [51]
[ Powerbob69 ] -------- Point in bad box
[ Powerbob69 ] -------- Point in bad box
[ Powerbob69 ] -------- Point in bad box
[ Powerbob69 ] -------- Point in bad box
[ Powerbob69 ] -------- Point in bad box
[ Powerbob69 ] ---- MSI_FindObjectsIn: False
[ Powerbob69 ] ------ Scanning for randoms...
[ Powerbob69 ] ---- DetectWaterDirections, direction: 0. Result: False. WaterCount: 0
[ Powerbob69 ] ---- DetectWaterDirections, direction: 1. Result: False. WaterCount: 0
[ Powerbob69 ] ---- DetectWaterDirections, direction: 2. Result: False. WaterCount: 0
[ Powerbob69 ] ---- DetectWaterDirections, direction: 3. Result: False. WaterCount: 0
[ Powerbob69 ] ---- TrueCount: 0
[ Powerbob69 ] ---- MSI_FindObjectsIn [51]
[ Powerbob69 ] -------- Point in bad box
[ Powerbob69 ] -------- Point in bad box
[ Powerbob69 ] -------- Point in bad box
[ Powerbob69 ] -------- Point in bad box
[ Powerbob69 ] -------- Point in bad box
[ Powerbob69 ] ---- MSI_FindObjectsIn: False
[ Powerbob69 ] ------ Scanning for randoms...
[ Powerbob69 ] ---- DetectWaterDirections, direction: 0. Result: False. WaterCount: 0
[ Powerbob69 ] ---- DetectWaterDirections, direction: 1. Result: False. WaterCount: 0
[ Powerbob69 ] ---- DetectWaterDirections, direction: 2. Result: False. WaterCount: 0
[ Powerbob69 ] ---- DetectWaterDirections, direction: 3. Result: False. WaterCount: 0
[ Powerbob69 ] ---- TrueCount: 0
[ Powerbob69 ] ---- MSI_FindObjectsIn [51]
[ Powerbob69 ] -------- Point in bad box
[ Powerbob69 ] -------- Point in bad box
[ Powerbob69 ] -------- Point in bad box
[ Powerbob69 ] -------- Point in bad box
[ Powerbob69 ] -------- Point in bad box
[ Powerbob69 ] ---- MSI_FindObjectsIn: False
[ Powerbob69 ] ------ Scanning for randoms...
[ Powerbob69 ] ---- DetectWaterDirections, direction: 0. Result: False. WaterCount: 0
[ Powerbob69 ] ---- DetectWaterDirections, direction: 1. Result: False. WaterCount: 0
[ Powerbob69 ] ---- DetectWaterDirections, direction: 2. Result: False. WaterCount: 0
[ Powerbob69 ] ---- DetectWaterDirections, direction: 3. Result: False. WaterCount: 0
[ Powerbob69 ] ---- TrueCount: 0
[ Powerbob69 ] ---- MSI_FindObjectsIn [51]
[ Powerbob69 ] -------- Point in bad box
[ Powerbob69 ] -------- Point in bad box
[ Powerbob69 ] -------- Point in bad box
[ Powerbob69 ] -------- Point in bad box
[ Powerbob69 ] -------- Point in bad box
[ Powerbob69 ] ---- MSI_FindObjectsIn: False
[ Powerbob69 ] ------ Scanning for randoms...
[ Powerbob69 ] ---- DetectWaterDirections, direction: 0. Result: False. WaterCount: 0
[ Powerbob69 ] ---- DetectWaterDirections, direction: 1. Result: False. WaterCount: 0
[ Powerbob69 ] ---- DetectWaterDirections, direction: 2. Result: False. WaterCount: 0
[ Powerbob69 ] ---- DetectWaterDirections, direction: 3. Result: False. WaterCount: 0
[ Powerbob69 ] ---- TrueCount: 0
[ Powerbob69 ] ---- MSI_FindObjectsIn [51]
[ Powerbob69 ] -------- Point in bad box
[ Powerbob69 ] -------- Point in bad box
[ Powerbob69 ] -------- Point in bad box
[ Powerbob69 ] -------- Point in bad box
[ Powerbob69 ] -------- Point in bad box
[ Powerbob69 ] ---- MSI_FindObjectsIn: False
[ Powerbob69 ] ------ Scanning for randoms...
[ Powerbob69 ] ---- DetectWaterDirections, direction: 0. Result: False. WaterCount: 0
[ Powerbob69 ] ---- DetectWaterDirections, direction: 1. Result: False. WaterCount: 0
[ Powerbob69 ] ---- DetectWaterDirections, direction: 2. Result: False. WaterCount: 0
[ Powerbob69 ] ---- DetectWaterDirections, direction: 3. Result: False. WaterCount: 0
[ Powerbob69 ] ---- TrueCount: 0
[ Powerbob69 ] ---- MSI_FindObjectsIn [51]
[ Powerbob69 ] -------- Point in bad box
[ Powerbob69 ] -------- Point in bad box
[ Powerbob69 ] -------- Point in bad box
[ Powerbob69 ] -------- Point in bad box
[ Powerbob69 ] -------- Point in bad box
[ Powerbob69 ] ---- MSI_FindObjectsIn: False
[ Powerbob69 ] ------ Scanning for randoms...
[ Powerbob69 ] ---- DetectWaterDirections, direction: 0. Result: False. WaterCount: 0
[ Powerbob69 ] ---- DetectWaterDirections, direction: 1. Result: False. WaterCount: 0
[ Powerbob69 ] ---- DetectWaterDirections, direction: 2. Result: False. WaterCount: 0
[ Powerbob69 ] ---- DetectWaterDirections, direction: 3. Result: False. WaterCount: 0
[ Powerbob69 ] ---- TrueCount: 0
[ Powerbob69 ] ---- MSI_FindObjectsIn [51]
[ Powerbob69 ] -------- Point in bad box
[ Powerbob69 ] -------- Point in bad box
[ Powerbob69 ] -------- Point in bad box
[ Powerbob69 ] -------- Point in bad box
[ Powerbob69 ] -------- Point in bad box
[ Powerbob69 ] ---- MSI_FindObjectsIn: False
[ Powerbob69 ] ------ Scanning for randoms...
[ Powerbob69 ] ---- DetectWaterDirections, direction: 0. Result: False. WaterCount: 0
[ Powerbob69 ] ---- DetectWaterDirections, direction: 1. Result: False. WaterCount: 0
[ Powerbob69 ] ---- DetectWaterDirections, direction: 2. Result: False. WaterCount: 0
[ Powerbob69 ] ---- DetectWaterDirections, direction: 3. Result: False. WaterCount: 0
[ Powerbob69 ] ---- TrueCount: 0
[ Powerbob69 ] ---- MSI_FindObjectsIn [51]
[ Powerbob69 ] -------- Point in bad box
[ Powerbob69 ] -------- Point in bad box
[ Powerbob69 ] -------- Point in bad box
[ Powerbob69 ] -------- Point in bad box
[ Powerbob69 ] -------- Point in bad box
[ Powerbob69 ] ---- MSI_FindObjectsIn: False
[ Powerbob69 ] ------ Scanning for randoms...
[ Powerbob69 ] ---- DetectWaterDirections, direction: 0. Result: False. WaterCount: 0
[ Powerbob69 ] ---- DetectWaterDirections, direction: 1. Result: False. WaterCount: 0
[ Powerbob69 ] ---- DetectWaterDirections, direction: 2. Result: False. WaterCount: 0
[ Powerbob69 ] ---- DetectWaterDirections, direction: 3. Result: False. WaterCount: 0
[ Powerbob69 ] ---- TrueCount: 0
[ Powerbob69 ] ---- MSI_FindObjectsIn [51]
[ Powerbob69 ] -------- Point in bad box
[ Powerbob69 ] -------- Point in bad box
[ Powerbob69 ] -------- Point in bad box
[ Powerbob69 ] -------- Point in bad box
[ Powerbob69 ] -------- Point in bad box
[ Powerbob69 ] ---- MSI_FindObjectsIn: False
[ Powerbob69 ] ------ Scanning for randoms...
[ Powerbob69 ] ---- DetectWaterDirections, direction: 0. Result: False. WaterCount: 0
[ Powerbob69 ] ---- DetectWaterDirections, direction: 1. Result: False. WaterCount: 0
[ Powerbob69 ] ---- DetectWaterDirections, direction: 2. Result: False. WaterCount: 0
[ Powerbob69 ] ---- DetectWaterDirections, direction: 3. Result: False. WaterCount: 0
[ Powerbob69 ] ---- TrueCount: 0
[ Powerbob69 ] ---- MSI_FindObjectsIn [51]
[ Powerbob69 ] -------- Point in bad box
[ Powerbob69 ] -------- Point in bad box
[ Powerbob69 ] -------- Point in bad box
[ Powerbob69 ] -------- Point in bad box
[ Powerbob69 ] -------- Point in bad box
[ Powerbob69 ] ---- MSI_FindObjectsIn: False
[ Powerbob69 ] ------ Scanning for randoms...
[ Powerbob69 ] ---- DetectWaterDirections, direction: 0. Result: False. WaterCount: 0
[ Powerbob69 ] ---- DetectWaterDirections, direction: 1. Result: False. WaterCount: 0
[ Powerbob69 ] ---- DetectWaterDirections, direction: 2. Result: False. WaterCount: 0
[ Powerbob69 ] ---- DetectWaterDirections, direction: 3. Result: False. WaterCount: 0
[ Powerbob69 ] ---- TrueCount: 0
[ Powerbob69 ] ---- MSI_FindObjectsIn [51]
[ Powerbob69 ] -------- Point in bad box
[ Powerbob69 ] -------- Point in bad box
[ Powerbob69 ] -------- Point in bad box
[ Powerbob69 ] -------- Point in bad box
[ Powerbob69 ] -------- Point in bad box
[ Powerbob69 ] ---- MSI_FindObjectsIn: False
[ Powerbob69 ] ------ Scanning for randoms...
[ Powerbob69 ] ---- DetectWaterDirections, direction: 0. Result: False. WaterCount: 0
[ Powerbob69 ] ---- DetectWaterDirections, direction: 1. Result: False. WaterCount: 0
[ Powerbob69 ] ---- DetectWaterDirections, direction: 2. Result: False. WaterCount: 0
[ Powerbob69 ] ---- DetectWaterDirections, direction: 3. Result: False. WaterCount: 0
[ Powerbob69 ] ---- TrueCount: 0
[ Powerbob69 ] ---- MSI_FindObjectsIn [51]
[ Powerbob69 ] -------- Point in bad box
[ Powerbob69 ] -------- Point in bad box
[ Powerbob69 ] -------- Point in bad box
[ Powerbob69 ] -------- Point in bad box
[ Powerbob69 ] -------- Point in bad box
[ Powerbob69 ] ---- MSI_FindObjectsIn: False
[ Powerbob69 ] ------ Scanning for randoms...
[ Powerbob69 ] ---- DetectWaterDirections, direction: 0. Result: False. WaterCount: 0
[ Powerbob69 ] ---- DetectWaterDirections, direction: 1. Result: False. WaterCount: 0
[ Powerbob69 ] ---- DetectWaterDirections, direction: 2. Result: False. WaterCount: 0
[ Powerbob69 ] ---- DetectWaterDirections, direction: 3. Result: False. WaterCount: 0
[ Powerbob69 ] ---- TrueCount: 0
[ Powerbob69 ] ---- MSI_FindObjectsIn [51]
[ Powerbob69 ] -------- Point in bad box
[ Powerbob69 ] -------- Point in bad box
[ Powerbob69 ] -------- Point in bad box
[ Powerbob69 ] -------- Point in bad box
[ Powerbob69 ] -------- Point in bad box
[ Powerbob69 ] ---- MSI_FindObjectsIn: False
[ Powerbob69 ] ------ Scanning for randoms...
[ Powerbob69 ] ---- DetectWaterDirections, direction: 0. Result: False. WaterCount: 0
[ Powerbob69 ] ---- DetectWaterDirections, direction: 1. Result: False. WaterCount: 0
[ Powerbob69 ] ---- DetectWaterDirections, direction: 2. Result: False. WaterCount: 0
[ Powerbob69 ] ---- DetectWaterDirections, direction: 3. Result: False. WaterCount: 0
[ Powerbob69 ] ---- TrueCount: 0
[ Powerbob69 ] ---- MSI_FindObjectsIn [51]
[ Powerbob69 ] -------- Point in bad box
[ Powerbob69 ] -------- Point in bad box
[ Powerbob69 ] -------- Point in bad box
[ Powerbob69 ] -------- Point in bad box
[ Powerbob69 ] -------- Point in bad box
[ Powerbob69 ] ---- MSI_FindObjectsIn: False
[ Powerbob69 ] ------ Scanning for randoms...
[ Powerbob69 ] ---- DetectWaterDirections, direction: 0. Result: False. WaterCount: 0
[ Powerbob69 ] ---- DetectWaterDirections, direction: 1. Result: False. WaterCount: 0
[ Powerbob69 ] ---- DetectWaterDirections, direction: 2. Result: False. WaterCount: 0
[ Powerbob69 ] ---- DetectWaterDirections, direction: 3. Result: False. WaterCount: 0
[ Powerbob69 ] ---- TrueCount: 0
[ Powerbob69 ] ---- MSI_FindObjectsIn [51]
[ Powerbob69 ] -------- Point in bad box
[ Powerbob69 ] -------- Point in bad box
[ Powerbob69 ] -------- Point in bad box
[ Powerbob69 ] -------- Point in bad box
[ Powerbob69 ] -------- Point in bad box
[ Powerbob69 ] ---- MSI_FindObjectsIn: False
[ Powerbob69 ] ------ Scanning for randoms...
[ Powerbob69 ] ---- DetectWaterDirections, direction: 0. Result: False. WaterCount: 0
[ Powerbob69 ] ---- DetectWaterDirections, direction: 1. Result: False. WaterCount: 0
[ Powerbob69 ] ---- DetectWaterDirections, direction: 2. Result: False. WaterCount: 0
[ Powerbob69 ] ---- DetectWaterDirections, direction: 3. Result: False. WaterCount: 0
[ Powerbob69 ] ---- TrueCount: 0
[ Powerbob69 ] ---- MSI_FindObjectsIn [51]
[ Powerbob69 ] -------- Point in bad box
[ Powerbob69 ] -------- Point in bad box
[ Powerbob69 ] -------- Point in bad box
[ Powerbob69 ] -------- Point in bad box
[ Powerbob69 ] -------- Point in bad box
[ Powerbob69 ] ---- MSI_FindObjectsIn: False
[ Powerbob69 ] ------ Scanning for randoms...
[ Powerbob69 ] ---- DetectWaterDirections, direction: 0. Result: False. WaterCount: 0
[ Powerbob69 ] ---- DetectWaterDirections, direction: 1. Result: False. WaterCount: 0
[ Powerbob69 ] ---- DetectWaterDirections, direction: 2. Result: False. WaterCount: 0
[ Powerbob69 ] ---- DetectWaterDirections, direction: 3. Result: False. WaterCount: 0
[ Powerbob69 ] ---- TrueCount: 0
[ Powerbob69 ] ---- MSI_FindObjectsIn [51]
[ Powerbob69 ] -------- Point in bad box
[ Powerbob69 ] -------- Point in bad box
[ Powerbob69 ] -------- Point in bad box
[ Powerbob69 ] -------- Point in bad box
[ Powerbob69 ] -------- Point in bad box
[ Powerbob69 ] ---- MSI_FindObjectsIn: False
[ Powerbob69 ] ------ Scanning for randoms...
[ Powerbob69 ] ---- DetectWaterDirections, direction: 0. Result: False. WaterCount: 0
[ Powerbob69 ] ---- DetectWaterDirections, direction: 1. Result: False. WaterCount: 0
[ Powerbob69 ] ---- DetectWaterDirections, direction: 2. Result: False. WaterCount: 0
[ Powerbob69 ] ---- DetectWaterDirections, direction: 3. Result: False. WaterCount: 0
[ Powerbob69 ] ---- TrueCount: 0
[ Powerbob69 ] ---- MSI_FindObjectsIn [51]
[ Powerbob69 ] -------- Point in bad box
[ Powerbob69 ] -------- Point in bad box
[ Powerbob69 ] -------- Point in bad box
[ Powerbob69 ] -------- Point in bad box
[ Powerbob69 ] -------- Point in bad box
[ Powerbob69 ] ---- MSI_FindObjectsIn: False
[ Powerbob69 ] ------ Scanning for randoms...
[ Powerbob69 ] ------ MSI_AntiBan
[ Powerbob69 ] ---- DetectWaterDirections, direction: 0. Result: False. WaterCount: 0
[ Powerbob69 ] -- MSI_SetupPlayer
[ Powerbob69 ] ---- Player is not logged in
[ Powerbob69 ] ------ Scanning for randoms...
[ Powerbob69 ] ---- MSI_SetSkillLevels
[ Powerbob69 ] ------ [HOOKED] CharacterStats_FunctionCall: CharacterStats
[ Powerbob69 ] ---------- Player Found in XML, Updating
[ Powerbob69 ] ------ [HOOKED] CharacterStats_FunctionCall: CharacterStats: 1
[ Powerbob69 ] ------ Fishing Level: 62
[ Powerbob69 ] ---- MSI_SetSkillLevels: Finished
[ Powerbob69 ] ---- MSI_SetupFishing
[ Powerbob69 ] ------ FishSpots: [52]
[ Powerbob69 ] -------- Tools: [64, 131]
[ Powerbob69 ] ------ MSI_FindTool
[ Powerbob69 ] -------- Searching Inventory tab
[ Powerbob69 ] -------- Failed to find DTM of Fly Fishing Rod
[ Powerbob69 ] ------ MSI_FindTool: False
[ Powerbob69 ] ------ MSI_FindTool
[ Powerbob69 ] -------- Searching Inventory tab
[ Powerbob69 ] -------- Failed to find DTM of Feather
[ Powerbob69 ] ------ MSI_FindTool: False
[ Powerbob69 ] ------ MSI_OpenBank
[ Powerbob69 ] -------- MSI_FindObjectsIn [35]
[ Powerbob69 ] ------------ Not enough points: 29
[ Powerbob69 ] ------------ Not enough points: 21
[ Powerbob69 ] ------------ Not enough points: 12
[ Powerbob69 ] ------------ Not enough points: 4
[ Powerbob69 ] ------------ Not enough points: 43
[ Powerbob69 ] ---------- 8 objects found!
[ Powerbob69 ] ---------- Uptext found!
[ Powerbob69 ] -------- MSI_FindObjectsIn: True
[ Powerbob69 ] ------ MSI_OpenBank: True(Edgeville bank)
[ Powerbob69 ] ------ MSI_Withdraw
[ Powerbob69 ] -------- Found item in bank: Fly Fishing Rod
[ Powerbob69 ] -------- Failed to find uptext in bank: Fly Fishing Rod
[ Powerbob69 ] ------ MSI_Withdraw: False
[ Powerbob69 ] ------ Lure Spot: Required tools not found
[ Powerbob69 ] -------- Tools: [64, 131]
[ Powerbob69 ] -------- No items in inventory
[ Powerbob69 ] ---- MSI_SetupFishing: False
[ Powerbob69 ] -- MSI_SetupPlayer: False
[ Powerbob69 ] -- MSI_UnsetPlayer
[ Powerbob69 ] ---- Failed to setup player
[ Powerbob69 ] ---- MSI_SetSkillLevels
[ Powerbob69 ] ------ [HOOKED] CharacterStats_FunctionCall: CharacterStats
[ Powerbob69 ] ---------- Player Found in XML, Updating
[ Powerbob69 ] ------ [HOOKED] CharacterStats_FunctionCall: CharacterStats: 1
[ Powerbob69 ] ------ Fishing level hasn't changed
[ Powerbob69 ] ---- MSI_SetSkillLevels: Finished
[ Powerbob69 ] ------ All players inactive
2011-05-19 16:49:43
2011-05-19 16:57:29
Function MSI_FindObjectsIn(Objs: TIntegerArray; Var IndexFound: Integer; SearchBox: TBox; Action: fnct_ActionOptions): Boolean;
Var
TPA, TmpTPA: TPointArray;
TheOptions, UpTexts: TStringArray;
I, II, III, HH, HHH, Hi, J, c, Up, Up2: Integer;
CheckUpText, inBadBox: Boolean;
Begin
if (not LoggedIn) then
Exit;
MSI_AddHeader('MSI_FindObjectsIn ' + ToStr(Objs));
Hi := High(Objs);
SetLength(TheOptions, Hi + 1);
SetLength(UpTexts, Hi + 1);
For I := 0 To Hi Do
Begin
For Up := 0 To High(MSI_Objects[Objs[I]].UpText[Up]) Do
Begin
Up2 := Length(UpTexts);
UpTexts[Up2] := MSI_Objects[Objs[I]].UpText[Up];
End;
TheOptions[I] := MSI_Objects[Objs[I]].Option;
End;2011-05-24 10:27:06
From: YagoI saw the pull request you opened, then closed. How's this going? I think this is what you want. What you have above doesn't properly loop through the array. I also added the small section to make Option an array as well.
Ill try it out if anyone else doesn't want …
Edit: Actually I forgot I have a project due tomorrow. I can try tomorrow though :) Sorry…
Edit 2: I gave it a shot and worked something out but haven't tested it. It should work though.
Here's what I changed:Function MSI_FindObjectsIn(Objs: TIntegerArray; Var IndexFound: Integer; SearchBox: TBox; Action: fnct_ActionOptions): Boolean;
Var
TPA, TmpTPA: TPointArray;
TheOptions, UpTexts: TStringArray;
I, II, III, HH, HHH, Hi, J, c, Up, Up2: Integer;
CheckUpText, inBadBox: Boolean;
Begin
if (not LoggedIn) then
Exit;
MSI_AddHeader('MSI_FindObjectsIn ' + ToStr(Objs));
Hi := High(Objs);
SetLength(TheOptions, Hi + 1);
SetLength(UpTexts, Hi + 1);
For I := 0 To Hi Do
Begin
For Up := 0 To High(MSI_Objects[Objs[I]].UpText[Up]) Do
Begin
Up2 := Length(UpTexts);
UpTexts[Up2] := MSI_Objects[Objs[I]].UpText[Up];
End;
TheOptions[I] := MSI_Objects[Objs[I]].Option;
End;
Not you would still have to change the uptext of objects record into an array(I think). also you would have to manually go through every object and change the uptext field it into an array by adding these: []
Sorry if any of this is wrong… In a rush. If no one gets to it ill finish it tonight after this project or tomorow
SetLength(TheOptions, Hi + 1);
SetLength(UpTexts, Hi + 1);
For I := 0 To Hi Do
Begin
UpTexts[I] := MSI_Objects[Objs[I]].UpText;
TheOptions[I] := MSI_Objects[Objs[I]].Option;
End;
with this:
For I := 0 To Hi Do
Begin
For J := 0 To High(MSI_Objects[Objs[I]].Uptext) Do
Begin
SetLength(Uptexts, Length(Uptexts) + 1);
Uptexts[High(Uptexts)] := MSI_Objects[Objs[I]].Uptext[J];
End;
For J := 0 To High(MSI_Objects[Objs[I]].Option) Do
Begin
SetLength(TheOptions, Length(TheOptions) + 1);
UpTexts[High(TheOptions)] := MSI_Objects[Objs[I]].Option[J];
End;
MSI_Debug('Uptexts: ' + ToStr(Uptexts);
MSI_Debug('Options: ' + ToStr(Options);
End;
And I saw you already changed all the item's attributes to arrays. I can't remember if you also did Options as well.2011-05-24 22:51:38
2011-05-25 07:33:06
From: Yago
Sorry. Yeah I havent been able to do some work amd testimg. At this point school is my main focus… Theres a lot of work but hopefully i can get back to scripting after this week.
2011-05-26 18:19:16
2011-05-26 19:13:56
From: Yago
I dont mind anyone finishing this…
2011-05-27 13:21:45
2011-05-27 14:21:22
[00:01:12]: [ ] ---- TrueCount: 0
[00:01:12]: [ ] ---- MSI_FindObjectsIn [51]
[00:01:12]: [ ] -------- Not enough points: 3
[00:01:12]: [ ] ------ 1 objects found!
[00:01:13]: [ ] -------- Scanning for randoms...
[00:01:13]: [ ] ------ Uptext didn't match!
[00:01:13]: [ ] ---- MSI_FindObjectsIn: False
[00:01:13]: [ ] ------ Scanning for randoms...
[00:01:13]: [ ] ------ MSI_AntiBan
[00:01:16]: [ ] ---- MSI_Relocate
[00:01:16]: [ ] -------- MSI_PointOnMM(3108, 3434): True
[00:01:17]: [ ] ------ Walking to Point(630, 53)
[00:01:17]: [ ] ---- MSI_Relocate: True
[00:01:17]: [ ] ------ Waiting 99050 ms before relocating again
[00:01:17]: [ ] ---- DetectWaterDirections, direction: 0. Result: False. WaterCount: 0
[00:01:18]: [ ] ---- DetectWaterDirections, direction: 1. Result: False. WaterCount: 0
[00:01:18]: [ ] ---- DetectWaterDirections, direction: 2. Result: False. WaterCount: 0
[00:01:18]: [ ] ---- DetectWaterDirections, direction: 3. Result: False. WaterCount: 0
[00:01:18]: [ ] ---- TrueCount: 0
[00:01:18]: [ ] ---- MSI_FindObjectsIn [51]
[00:01:18]: [ ] ------ 3 objects found!
[00:01:18]: [ ] -------- Scanning for randoms...
[00:01:18]: [ ] ------ Uptext didn't match!
[00:01:19]: [ ] -------- Scanning for randoms...
[00:01:19]: [ ] ------ Uptext didn't match!
[00:01:19]: [ ] -------- Scanning for randoms...
[00:01:19]: [ ] ------ Uptext didn't match!
[00:01:19]: [ ] ---- MSI_FindObjectsIn: False
2011-05-27 14:22:27
From: Bobzilla69
No, still not working for me, using version 754[00:01:12]: [ ] ---- TrueCount: 0
[00:01:12]: [ ] ---- MSI_FindObjectsIn [51]
[00:01:12]: [ ] -------- Not enough points: 3
[00:01:12]: [ ] ------ 1 objects found!
[00:01:13]: [ ] -------- Scanning for randoms...
[00:01:13]: [ ] ------ Uptext didn't match!
[00:01:13]: [ ] ---- MSI_FindObjectsIn: False
[00:01:13]: [ ] ------ Scanning for randoms...
[00:01:13]: [ ] ------ MSI_AntiBan
[00:01:16]: [ ] ---- MSI_Relocate
[00:01:16]: [ ] -------- MSI_PointOnMM(3108, 3434): True
[00:01:17]: [ ] ------ Walking to Point(630, 53)
[00:01:17]: [ ] ---- MSI_Relocate: True
[00:01:17]: [ ] ------ Waiting 99050 ms before relocating again
[00:01:17]: [ ] ---- DetectWaterDirections, direction: 0. Result: False. WaterCount: 0
[00:01:18]: [ ] ---- DetectWaterDirections, direction: 1. Result: False. WaterCount: 0
[00:01:18]: [ ] ---- DetectWaterDirections, direction: 2. Result: False. WaterCount: 0
[00:01:18]: [ ] ---- DetectWaterDirections, direction: 3. Result: False. WaterCount: 0
[00:01:18]: [ ] ---- TrueCount: 0
[00:01:18]: [ ] ---- MSI_FindObjectsIn [51]
[00:01:18]: [ ] ------ 3 objects found!
[00:01:18]: [ ] -------- Scanning for randoms...
[00:01:18]: [ ] ------ Uptext didn't match!
[00:01:19]: [ ] -------- Scanning for randoms...
[00:01:19]: [ ] ------ Uptext didn't match!
[00:01:19]: [ ] -------- Scanning for randoms...
[00:01:19]: [ ] ------ Uptext didn't match!
[00:01:19]: [ ] ---- MSI_FindObjectsIn: False
2011-05-27 14:25:23
2011-05-27 14:27:48
FISHSPOT_BAIT:
with MSI_Objects[whichObject] do
begin
Name := 'Bait Spot';
UpText := ['Net', 'Bait', 'Lure'];
Options := ['Bait'];
Level := 5;
RightClickOnly := True;
AssociatedItems := [FISH_RAW_SARDINE, FISH_RAW_HERRING, FISH_RAW_PIKE];
end;
2011-05-27 14:34:06
2011-05-27 14:40:05
From: Bobzilla69
nevermind, it turns out my MSI didnt get updated correctly.
the changes work perfectly
Thanks :)
2011-05-27 14:41:24
[00:10:08]: [ ] ---- MSI_FindObjectsIn [51]
[00:10:08]: [ ] ------ 1 objects found!
[00:10:08]: [ ] ------ Uptext found!
[00:10:10]: [ ] ---- MSI_FindObjectsIn: False
[00:10:10]: [ ] ---- DetectWaterDirections, direction: 0. Result: False. WaterCount: 0
[00:10:10]: [ ] ---- DetectWaterDirections, direction: 1. Result: False. WaterCount: 0
[00:10:10]: [ ] ---- DetectWaterDirections, direction: 2. Result: False. WaterCount: 0
[00:10:10]: [ ] ---- DetectWaterDirections, direction: 3. Result: False. WaterCount: 83
[00:10:10]: [ ] ---- TrueCount: 0
[00:10:10]: [ ] ---- MSI_FindObjectsIn [51]
[00:10:10]: [ ] ------ 1 objects found!
[00:10:10]: [ ] ------ Uptext found!
[00:10:12]: [ ] ---- MSI_FindObjectsIn: False
[00:10:12]: [ ] ------ MSI_AntiBan
[00:10:15]: [ ] ---- DetectWaterDirections, direction: 0. Result: False. WaterCount: 0
2011-05-27 14:52:39
2011-05-27 14:54:03
[00:11:23]: [ ] ------ MSI_OpenBank: True(Edgeville bank)
[00:11:23]: [ ] ------ MSI_Deposit
[00:11:23]: [ ] -------- Exceptions: [1, 2]
[00:11:23]: [ ] -------- MSI_FindItemSlots: Found 0 Raw sardines in inventory slot(s) []
[00:11:23]: [ ] -------- MSI_FindItemSlots: Found 0 Raw herring in inventory slot(s) []
[00:11:23]: [ ] -------- MSI_FindItemSlots: Found 0 Raw pike in inventory slot(s) []
[00:11:23]: [ ] -------- Deposited Raw Sardines
[00:11:23]: [ ] -------- Deposited Raw Herring
[00:11:23]: [ ] -------- Deposited Raw Pike
[00:11:23]: [ ] ------ MSI_Deposit: True
[00:11:45]: [ ] ------ InvCount: 10; Exceptions: [1, 2]
[00:11:45]: [ ] ------ Inventory count > exceptions + 5, banking failed
[00:11:45]: [ ] ---- MSI_BankStandard: False
[00:11:45]: [ ] -- MSI_BankMaterials: False2011-05-27 15:31:36
2011-05-27 15:56:10
{----------------------------------------------------------------}
{ MSI Phoenix Player Report }
{----------------------------------------------------------------}
{ Time Running: 4 Minutes and 28 Seconds }
{----------------------------------------------------------------}
{ }
{ Player 0: }
{ Location: Edgeville bank }
{ Time: 04m 21s }
{ Active: True }
{ }
{ Script: Barbarian Village Fisher }
{ Time: 04m 21s }
{ Skill: Fishing }
{ Exp: 1,560 }
{ Level: 70 }
{ Loads: 1 }
{ Item: Raw pike }
{ Amount: 26 }
{ }
{----------------------------------------------------------------}
{----------------------------------------------------------------}
And about the fly fishing rod: I'm not sure why yours didn't work, it works find for me. =\
[0:00:07]: [ ] ---- MSI_SetupFishing
[0:00:07]: [ ] ------ FishSpots: [52]
[0:00:07]: [ ] -------- Tools: [64, 131]
[0:00:07]: [ ] ------ MSI_FindTool
[0:00:07]: [ ] -------- Searching Inventory tab
[0:00:07]: [ ] -------- Found DTM of Fly Fishing Rod
[0:00:07]: [ ] ---------- Exception Added: Fly Fishing Rod in slot 1
[0:00:07]: [ ] ---------- There are now 1 exceptions
[0:00:07]: [ ] ------ MSI_FindTool: True
[0:00:07]: [ ] ------ MSI_FindTool
[0:00:07]: [ ] -------- Searching Inventory tab
[0:00:07]: [ ] -------- Found DTM of Feather
[0:00:07]: [ ] ---------- Exception Added: Feather in slot 2
[0:00:07]: [ ] ---------- There are now 2 exceptions
[0:00:07]: [ ] ------ MSI_FindTool: True
[0:00:07]: [ ] ------ Fishing spot 0: Lure Spot
[0:00:07]: [ ] ---- MSI_SetupFishing: True
[0:00:07]: [ ] -- MSI_SetupPlayer: True
Sorry for the inconvenience.2011-05-27 15:58:38
2011-05-27 16:00:57
From: Bobzilla69
thanks :)