SRL Archive - RS3 Outdated / Broken Scripts

MSI Clay Softener & Container Fillers


Coh3n

2011-05-14 12:36:50

M.S.I. Money Making
Download • Scripts • Progress Reports • Bugs • Suggestions

__________________________________________________


ATTENTION: If you're having a problem with the script, read SRL's FAQ thread, THEN create a bug report thread here.


[INDENT]
Supported Methods
  • Clay Softening
  • Container Filling (Vials, Bowls, Buckets, and Jugs)

Supported Locations
  • Request a new money maker here.

Special Notes
  • Can be setup to fill as many container types as you wish.

Updates
  • All recent MSI updates and announcements can be found here.

Cheers,
The MSI Team[/INDENT]

DOWNLOAD
________________________________





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Coh3n

2011-09-15 01:58:55

Rewrote first post and moved to Public Scripts section.

YoHoJo

2011-09-15 02:00:16

Fastest/Closest water to bank? I believe it's Falador?

Coh3n

2011-09-15 02:02:06

From: YoHoJo
Fastest/Closest water to bank? I believe it's Falador?
They're all one point paths. I recommend Edgeville or Varrock East as those are the two I've used extensively.

haloistaken

2011-10-25 09:53:35

Hey Coh3n great script. I'll try it out when you guys update after the recent RS Update. Umm 1 thing, is it possible to add GE support? It's much faster there in my opinion. And umm at Edgeville, do we still need a bucket to wet clay or it will auto wet when clay is clicked on well?

Thanks :)

NCDS

2011-10-25 16:31:12

From: haloistaken
Hey Coh3n great script. I'll try it out when you guys update after the recent RS Update. Umm 1 thing, is it possible to add GE support? It's much faster there in my opinion. And umm at Edgeville, do we still need a bucket to wet clay or it will auto wet when clay is clicked on well?

Thanks :)

There is no need for a bucket anymore IIRC. Also, GE can easily be added, we already have support for the GE bank, just need to write up a script record.

haloistaken

2011-10-25 17:23:47

From: NCDS
There is no need for a bucket anymore IIRC. Also, GE can easily be added, we already have support for the GE bank, just need to write up a script record.


Great! Can't wait for the addition! :D

Coh3n

2011-10-25 21:49:45

GE should already be there. Someone else made the record a long time ago. Check the form. If it's not there let me know and I'll add it when I can.

Coh3n

2011-10-28 12:25:38

Since Jagex changed all the items back to normal size, MSI's Cooking should be back up and running! :)

ry0240

2011-11-07 12:54:33

Ive been having a problem where it will run for about 10 minutes and then log saying it ran out of supplies, I've watched it happen where it will go to withdraw the vials and sometimes it looks like the "Option" word is a little blanked out (I think its a problem with SMART or Java) and it will attempt it a couple times and then just log when there is still plenty of supplies, though sometimes I've seen it still withdraw even if the "option" word is still blanked out some, so it's 50/50 and am not sure if that's the exact problem, but the walking seems to be legit, so the withdrawing is the only thing thats messing this up. It's the only MSI script that I've been able to run okay without my char. getting lost.

Coh3n

2011-11-07 18:56:29

From: ry0240
Ive been having a problem where it will run for about 10 minutes and then log saying it ran out of supplies, I've watched it happen where it will go to withdraw the vials and sometimes it looks like the "Option" word is a little blanked out (I think its a problem with SMART or Java) and it will attempt it a couple times and then just log when there is still plenty of supplies, though sometimes I've seen it still withdraw even if the "option" word is still blanked out some, so it's 50/50 and am not sure if that's the exact problem, but the walking seems to be legit, so the withdrawing is the only thing thats messing this up. It's the only MSI script that I've been able to run okay without my char. getting lost.
Think you could get a screenshot? I've never heard of this before.

ry0240

2011-11-07 19:09:16

From: Coh3n
Think you could get a screenshot? I've never heard of this before.


A screenshot of what exactly? The "option" word messed up?

Coh3n

2011-11-09 01:57:13

Yeah. I can't imagine that's a Simba or MSI problem. Seems like an RS bug to me.

ry0240

2011-11-09 11:10:15

From: Coh3n
Yeah. I can't imagine that's a Simba or MSI problem. Seems like an RS bug to me.


I actually made a mistake on that part, I thought it was messed up, but after I looked at it closely I realized it was just the item finding boxes that MSI uses over the RS screen, so it made it appear as if it was messed up. The problem still happens with it saying it ran out of supplies, its either that or when it logs in it will just move over the inventory area a few times and say failed to setup player, instead of a pic I recorded a vid of it happening but it's like 250mb in flv format and no program I used to try and trim down the video worked for me. So I gave up on it. If you'd like I can upload it on a file site and you can see the problem more closely. Or I have like 3 accounts you can setup and test and see for yourself. Whichever is easiest.

Coh3n

2011-11-11 15:55:39

Easiest would be for you to just post debug of when it happens. ;)

E: Also, what item are you trying to withdraw?

hamster31

2011-11-11 16:10:44

Could you also possibly be able to use Humidify on there as well?

Coh3n

2011-11-11 17:54:21

From: hamster31
Could you also possibly be able to use Humidify on there as well?
Use Humidify on what? Don't even know what that spell does (if it's even a spell).

ry0240

2011-11-11 23:21:53

From: Coh3n
Easiest would be for you to just post debug of when it happens. ;)

E: Also, what item are you trying to withdraw?


I was trying to withdraw vials

ISRA3L

2011-11-12 04:41:39

thanks.. i will try this

Coh3n

2011-11-12 16:52:42

From: ry0240
I was trying to withdraw vials
Should be fixed in the latest version. :)

ry0240

2011-11-12 21:32:14

From: Coh3n
Should be fixed in the latest version. :)


Ok, thanks. It's been running for 3 1/2 hours now and no hiccups yet, Much appreciated.

Her0nz

2011-11-12 22:24:07

From: Coh3n
Use Humidify on what? Don't even know what that spell does (if it's even a spell).


I believe it's a lunar magic spell that softens clay, fills buckets, vials, etc.

Coh3n

2011-11-13 02:06:26

From: Her0nz
I believe it's a lunar magic spell that softens clay, fills buckets, vials, etc.
Really? You just cast the spell and it automatically fills? That seems genius!

oxu24

2011-11-26 04:43:56

Ty! Most flawless script i've tried so far and makes nice 90k profit/hr. For me Falador and Ge are bit buggy but Varrock east Works perfectly. Also fills those vials very fastly and fills 2k vials/hr

{—————————————————————-}
{ MSI Phoenix Player Report }
{—————————————————————-}
{ Time Running: 3 Hours, 52 Minutes and 19 Seconds }
{—————————————————————-}
{ }
{ Player 0: }
{ Location: Edgeville Bank }
{ Time: 03h 48m 25s }
{ Active: False }
{ Reason: Ran out of supplies }
{ }
{ Script: Edgeville Clay Softener }
{ Time: 03h 48m 25s }
{ Loads: 221 }
{ Item: Soft Clay }
{ Amount: 6,180 }
{ }
{—————————————————————-}
{—————————————————————-}

BGXD

2011-11-28 16:24:28

Reason: Failed walk from LOC_VE_BANK to LOC_VE_FOUNTAIN


He is going elsewhere!
help me !

Coh3n

2011-11-28 16:39:28

From: BGXD
Reason: Failed walk from LOC_VE_BANK to LOC_VE_FOUNTAIN


He is going elsewhere!
help me !
May be helpful if you specified where he was going..

It's clearly working very well for other people, so I don't know why it wouldn't for you. Make sure your graphics settings are set properly. Highest brightness, everything else as low as possible.

fryt0l

2011-11-30 08:31:27

why this script retarding? it usualy ned lucky click to open bank and if bank opened it cant withdaw items sory my engish is horrible look here http://www.youtube.com/watch?v=5etG0dSMzhw

Coh3n

2011-11-30 22:41:25

From: fryt0l
why this script retarding? it usualy ned lucky click to open bank and if bank opened it cant withdaw items sory my engish is horrible look here http://www.youtube.com/watch?v=5etG0dSMzhw
The option text styles were changed recently. Make sure your fonts and SRL are updated. You may need to restart Simba.

fryt0l

2011-12-01 06:29:03

i have updated becose all other scripts working fine

BGXD

2011-12-01 12:04:30

He is clicking 'North map' and repeats every hour

help me ?

Coh3n

2011-12-01 13:15:52

What's "North map"? Do you mean the compass?

BGXD

2011-12-01 14:41:27

yeah, sorry for my English!
He is by clicking on the compass!
what should I do?

please help me!

post a method!

Coh3n

2011-12-01 15:11:11

http://villavu.com/forum/showthread.php?t=68440

BGXD

2011-12-01 16:25:18

thanks !

I am from brazil

sorry, my bad english

Coh3n

2011-12-01 21:12:39

No problem. :)

Final Fantasy

2011-12-05 14:54:15

Nearly 3 hours and still going, flawless :)

Scripts Pl0x

2011-12-08 20:53:19

hey i'm using the clay softener and it does a few loads or so and then fails to find the bank and the mouse continually moves and it keeps walking back n forth around the bank area. it then logs out after a good amount of time trying. also, i tried all locations and the ones that work best are varrock east and the ge but fally west and edgeville can't find the water source btw

Coh3n

2011-12-08 21:00:55

From: Scripts Pl0x
hey i'm using the clay softener and it does a few loads or so and then fails to find the bank and the mouse continually moves and it keeps walking back n forth around the bank area. it then logs out after a good amount of time trying. also, i tried all locations and the ones that work best are varrock east and the ge but fally west and edgeville can't find the water source btw
There's a link at the top of the first post to report a bug. Please do that.

Kave

2011-12-08 21:12:49

From: Scripts Pl0x
hey i'm using the clay softener and it does a few loads or so and then fails to find the bank and the mouse continually moves and it keeps walking back n forth around the bank area. it then logs out after a good amount of time trying. also, i tried all locations and the ones that work best are varrock east and the ge but fally west and edgeville can't find the water source btw


I can confirm Falador not working (water symbol has moved) I believe sps map needs updating.

http://oi43.tinypic.com/2enpxcj.jpg

Coh3n

2011-12-08 21:20:11

From: Kave
I can confirm Falador not working (water symbol has moved) I believe sps map needs updating.

http://oi43.tinypic.com/2enpxcj.jpg
Your picture is from VE? Reload the client. The symbols move every time it's loaded.

Itankbots

2011-12-09 22:20:15

Edit: Deleted most the code now that i know it doesnt effect the script, took up to much forum space =p lol

WriteFileString: Invalid Internal Handle of File: 0
MSI_Debug: Failed to write to file
[ ] – Loaded material: Rune essence
WriteFileString: Invalid Internal Handle of File: 0
MSI_Debug: Failed to write to file
[ ] – Loaded material: Pure essence

Is that supposed to come up when the script is loading?
Also it just runs up and down near ge bank trying to bank but doesnt :s
Trying to fill vials

Edit: Worked at v-east for like 15mins, then got stuck at the bank tile and couldnt find bank.
Edit: Tried falador pump, never could find the pump :s

Coh3n

2011-12-10 00:53:15

I'm not sure why all that prints. =\

The VE Bank has been reported, but please report the falador pump here.

Itankbots

2011-12-10 16:31:44

Yeah i saw VE bank has a thread already. and ill Report falador pump. thanks =)

shebee

2011-12-18 07:22:28

Just out of curiosity, does this script take empty vials from your bank, and fill them with water (or buckets for that matter), and then you're supposed to sell them? And the clay softener does the same thing basically I guess?
I was just wondering, all viable mining locations are bugged (banking routes) so I'm using Varrock West miner for clay, since it is super fast to mine and is around 190gp, but should I then use the clay softener for softened clay? (That's around 300gp)

ssshhhaaa

2011-12-18 07:41:46

so..everytime that i start this script for the grand exchange vial filler…it never finds the bank to bank and withdraw the vials..
an yess i have it on full brightness, fixed, safemode…?
Anyhelp here please?

The Ghola

2011-12-18 15:49:49

From: ssshhhaaa
so..everytime that i start this script for the grand exchange vial filler…it never finds the bank to bank and withdraw the vials..
an yess i have it on full brightness, fixed, safemode…?
Anyhelp here please?


i am having the same, I cant get any of the three locations to work…. I really need ot get this working. I have all the setting right

NCDS

2011-12-19 00:26:11

I've updated varrock west and GE banks so those locations should be fine now. Also, VE location works fine for me?

ssshhhaaa

2011-12-19 07:48:49

At varrock east it sometimes fails to fill the vials with water..on the log it says player is on point. The chracter then just stands there forever untill i manually move the player to a diffrent point.

kyrodox

2011-12-20 18:41:04

Nevermind, it's all good. I feel like I need a good facepalm now.

From: ssshhhaaa
At varrock east it sometimes fails to fill the vials with water..on the log it says player is on point. The chracter then just stands there forever untill i manually move the player to a diffrent point.

B14

2011-12-20 23:38:22

how many vials per hour should the script be doing @ VE bank

ssshhhaaa

2011-12-21 05:19:01

From: kyrodox
Nevermind, it's all good. I feel like I need a good facepalm now.


hmmm?

kyrodox

2011-12-21 15:47:20

Well, it goes to the fountain, the fountain turns all white, and it just stands there saying pointer on player until I manually move it.

Failed to use script: Varrock East Container Filler

ssshhhaaa

2011-12-21 16:08:21

yeh exactly that

kyrodox

2011-12-21 19:24:36

Here's my debug:
Status: /~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~\
Status: | SRL Randoms Report |
Status: | www.villavu.com |
Status: |~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~|
Status: \~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~/
{----------------------------------------------------------------}
{ MSI Phoenix Short Report }
{----------------------------------------------------------------}
{ Time Running: 8 Minutes and 12 Seconds }
{----------------------------------------------------------------}
{ }
{ Totals: }
{ - Players: 1 }
{ - Player Time: 07m 23s }
{ - Loads: 8 }
{ - Containers Filled: 224 }
{ }
{----------------------------------------------------------------}
{----------------------------------------------------------------}

{----------------------------------------------------------------}
{ MSI Phoenix Player Report }
{----------------------------------------------------------------}
{ Time Running: 8 Minutes and 12 Seconds }
{----------------------------------------------------------------}
{ }
{ Player 0: MyEmail@emaily.com }
{ Location: Varrock East Bank }
{ Time: 07m 23s }
{ Active: True }
{ }
{ Script: Varrock East Container Filler }
{ Time: 07m 23s }
{ Loads: 8 }
{ Item: Vial of water }
{ Amount: 224 }
{ }
{----------------------------------------------------------------}
{----------------------------------------------------------------}
[0:08:12]: [ MyEmail@emaily.com ] ---- Temp playing time: 473447
[0:08:12]: [ MyEmail@emaily.com ] -- MSI_Walk
[0:08:12]: [ MyEmail@emaily.com ] ---- Player's Location = Varrock East Bank
[0:08:12]: [ MyEmail@emaily.com ] ---- MSI_AtLocation
[0:08:12]: [ MyEmail@emaily.com ] -------- MSI_GetMyPos(): (4855, 2970)
[0:08:12]: [ MyEmail@emaily.com ] ------ Checking sub-location: Varrock East Fountain
[0:08:12]: [ MyEmail@emaily.com ] ------ Player not at Varrock East Fountain
[0:08:12]: [ MyEmail@emaily.com ] ---- MSI_AtLocation: False
[0:08:12]: [ MyEmail@emaily.com ] ------ Scanning for randoms...
[0:08:12]: [ MyEmail@emaily.com ] ---- MSI_WalkPath: LOC_VE_BANK to LOC_VE_FOUNTAIN
[0:08:12]: [ MyEmail@emaily.com ] -------- MSI_PathFromLoc: [(4793, 2912)]
[0:08:12]: [ MyEmail@emaily.com ] ------ Walking attempts: 1
[0:08:12]: [ MyEmail@emaily.com ] ------ MSI_SetupSPS: Surface: Runescape Surface, Areas: ['11_7', '12_7']
[0:08:12]: [ MyEmail@emaily.com ] ------ MSI_WalkTPA
[0:08:12]: [ MyEmail@emaily.com ] -------- Path: [(4850, 2971), (4795, 2918)]
[0:08:13]: [ MyEmail@emaily.com ] ---------- MSI_PointOnPath: Index = 4
[0:08:13]: [ MyEmail@emaily.com ] ---------- MSI_PointOnPath: Index = 0
[0:08:13]: [ MyEmail@emaily.com ] ---------- MSI_PointOnPath: Index = 0
[0:08:13]: [ MyEmail@emaily.com ] ---------- Current Energy: 47
[0:08:13]: [ MyEmail@emaily.com ] -------- Next Point: 3 (4809, 2929)
[0:08:14]: [ MyEmail@emaily.com ] ---------- MSI_AntiBan
[0:08:15]: [ MyEmail@emaily.com ] ---------- Average pixel shift: 231
[0:08:15]: [ MyEmail@emaily.com ] ---------- Flag distance: 59
[0:08:15]: [ MyEmail@emaily.com ] ---------- Average pixel shift: 138
[0:08:15]: [ MyEmail@emaily.com ] ---------- Flag distance: 58
[0:08:15]: [ MyEmail@emaily.com ] ---------- Average pixel shift: 469
[0:08:15]: [ MyEmail@emaily.com ] ---------- Flag distance: 56
[0:08:15]: [ MyEmail@emaily.com ] ---------- Average pixel shift: 223
[0:08:15]: [ MyEmail@emaily.com ] ---------- Flag distance: 55
[0:08:15]: [ MyEmail@emaily.com ] ---------- Average pixel shift: 247
[0:08:15]: [ MyEmail@emaily.com ] ---------- Flag distance: 54
[0:08:16]: [ MyEmail@emaily.com ] ---------- Average pixel shift: 284
[0:08:16]: [ MyEmail@emaily.com ] ---------- Flag distance: 53
[0:08:16]: [ MyEmail@emaily.com ] ---------- Average pixel shift: 161
[0:08:16]: [ MyEmail@emaily.com ] ---------- Flag distance: 51
[0:08:16]: [ MyEmail@emaily.com ] ---------- Average pixel shift: 414
[0:08:16]: [ MyEmail@emaily.com ] ---------- Flag distance: 48
[0:08:16]: [ MyEmail@emaily.com ] ---------- Average pixel shift: 358
[0:08:16]: [ MyEmail@emaily.com ] ---------- Flag distance: 44
[0:08:16]: [ MyEmail@emaily.com ] ---------- Average pixel shift: 175
[0:08:16]: [ MyEmail@emaily.com ] ---------- Flag distance: 43
[0:08:16]: [ MyEmail@emaily.com ] ---------- Average pixel shift: 95
[0:08:16]: [ MyEmail@emaily.com ] ---------- Flag distance: 42
[0:08:17]: [ MyEmail@emaily.com ] ---------- Average pixel shift: 54
[0:08:17]: [ MyEmail@emaily.com ] ---------- Player animation: Player Idle
[0:08:17]: [ MyEmail@emaily.com ] ---------- MSI_GetMyPos(): (4840, 2945)
[0:08:17]: [ MyEmail@emaily.com ] ---------- MSI_PointOnPath: Index = 1
[0:08:17]: [ MyEmail@emaily.com ] -------- Attempts: 1
[0:08:17]: [ MyEmail@emaily.com ] -------- Distance: 52
[0:08:17]: [ MyEmail@emaily.com ] ---------- Current Energy: 42
[0:08:17]: [ MyEmail@emaily.com ] -------- Next Point: 4 (4795, 2918)
[0:08:18]: [ MyEmail@emaily.com ] ---------- Average pixel shift: 220
[0:08:18]: [ MyEmail@emaily.com ] ---------- Flag distance: 46
[0:08:18]: [ MyEmail@emaily.com ] ---------- Average pixel shift: 57
[0:08:18]: [ MyEmail@emaily.com ] ---------- Player animation: Player Idle
[0:08:18]: [ MyEmail@emaily.com ] ---------- MSI_GetMyPos(): (4825, 2940)
[0:08:18]: [ MyEmail@emaily.com ] ---------- MSI_PointOnPath: Index = 2
[0:08:18]: [ MyEmail@emaily.com ] -------- Attempts: 1
[0:08:18]: [ MyEmail@emaily.com ] -------- Distance: 37
[0:08:18]: [ MyEmail@emaily.com ] ---------- Current Energy: 39
[0:08:18]: [ MyEmail@emaily.com ] -------- Next Point: 4 (4795, 2918)
[0:08:19]: [ MyEmail@emaily.com ] ---------- Average pixel shift: 164
[0:08:19]: [ MyEmail@emaily.com ] ---------- Flag distance: 22
[0:08:20]: [ MyEmail@emaily.com ] ---------- Average pixel shift: 296
[0:08:20]: [ MyEmail@emaily.com ] ---------- Flag distance: 21
[0:08:20]: [ MyEmail@emaily.com ] ---------- Average pixel shift: 160
[0:08:20]: [ MyEmail@emaily.com ] ---------- Flag distance: 21
[0:08:20]: [ MyEmail@emaily.com ] ---------- Average pixel shift: 175
[0:08:20]: [ MyEmail@emaily.com ] ---------- Flag distance: 20
[0:08:20]: [ MyEmail@emaily.com ] ---------- Average pixel shift: 404
[0:08:20]: [ MyEmail@emaily.com ] ---------- Flag distance: 18
[0:08:20]: [ MyEmail@emaily.com ] ---------- Average pixel shift: 286
[0:08:20]: [ MyEmail@emaily.com ] ---------- Flag distance: 15
[0:08:20]: [ MyEmail@emaily.com ] ---------- Average pixel shift: 245
[0:08:20]: [ MyEmail@emaily.com ] ---------- Flag distance: -1
[0:08:20]: [ MyEmail@emaily.com ] ---------- Average pixel shift: 248
[0:08:21]: [ MyEmail@emaily.com ] ---------- Average pixel shift: 206
[0:08:21]: [ MyEmail@emaily.com ] ---------- Average pixel shift: 346
[0:08:21]: [ MyEmail@emaily.com ] ---------- Average pixel shift: 415
[0:08:21]: [ MyEmail@emaily.com ] ---------- Average pixel shift: 402
[0:08:21]: [ MyEmail@emaily.com ] ---------- Average pixel shift: 276
[0:08:21]: [ MyEmail@emaily.com ] ---------- Average pixel shift: 131
[0:08:21]: [ MyEmail@emaily.com ] ---------- Average pixel shift: 90
[0:08:22]: [ MyEmail@emaily.com ] ---------- Average pixel shift: 130
[0:08:22]: [ MyEmail@emaily.com ] ---------- Average pixel shift: 105
[0:08:22]: [ MyEmail@emaily.com ] ---------- Average pixel shift: 153
[0:08:22]: [ MyEmail@emaily.com ] ---------- Average pixel shift: 66
[0:08:22]: [ MyEmail@emaily.com ] ---------- Player animation: Player Idle
[0:08:23]: [ MyEmail@emaily.com ] ---------- MSI_GetMyPos(): (4790, 2915)
[0:08:23]: [ MyEmail@emaily.com ] ---------- MSI_PointOnPath: Index = 4
[0:08:23]: [ MyEmail@emaily.com ] -------- Attempts: 1
[0:08:23]: [ MyEmail@emaily.com ] -------- Distance: 6
[0:08:23]: [ MyEmail@emaily.com ] ---------- Average pixel shift: 130
[0:08:23]: [ MyEmail@emaily.com ] ---------- Average pixel shift: 19
[0:08:23]: [ MyEmail@emaily.com ] ---------- Player animation: Player Idle
[0:08:23]: [ MyEmail@emaily.com ] ------ MSI_WalkTPA: True
[0:08:23]: [ MyEmail@emaily.com ] ------ MSI_AtLocation
[0:08:23]: [ MyEmail@emaily.com ] ---------- MSI_GetMyPos(): (4790, 2915)
[0:08:23]: [ MyEmail@emaily.com ] -------- Checking sub-location: Varrock East Fountain
[0:08:24]: [ MyEmail@emaily.com ] ---------- MSI_BoxToMM(): (619, 72, 641, 93)
[0:08:24]: [ MyEmail@emaily.com ] -------- Player is at Varrock East Fountain
[0:08:24]: [ MyEmail@emaily.com ] ------ MSI_AtLocation: True
[0:08:24]: [ MyEmail@emaily.com ] ---- MSI_WalkPath: True
[0:08:24]: [ MyEmail@emaily.com ] -- MSI_Walk: True
[0:08:24]: [ MyEmail@emaily.com ] -- MSI_AutoObjects
[0:08:24]: [ MyEmail@emaily.com ] ---- MSI_Relocate (Varrock East Fountain)
[0:08:24]: [ MyEmail@emaily.com ] -------- MSI_GetMyPos(): (4790, 2915)
[0:08:25]: [ MyEmail@emaily.com ] -------- MSI_BoxToMM(): (619, 72, 641, 93)
[0:08:25]: [ MyEmail@emaily.com ] ------ At sub-location Varrock East Fountain
[0:08:25]: [ MyEmail@emaily.com ] ---- MSI_Relocate: True
[0:08:25]: [ MyEmail@emaily.com ] ------ Loaded material: Vial
[0:08:25]: [ MyEmail@emaily.com ] ---- MSI_FindItemSlots: Found 28 Vial in inv slot(s) [1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15, 16, 17, 18, 19, 20, 21, 22, 23, 24, 25, 26, 27, 28]
[0:08:26]: [ MyEmail@emaily.com ] ------ MSI_ClickItemSlot: Succesfully clicked item slot
[0:08:26]: [ MyEmail@emaily.com ] ------ MSI_ClickItem: Succesfully clicked Vial
[0:08:26]: [ MyEmail@emaily.com ] ---- MSI_FindObjectTPA: FOUNTAIN_VARROCK_EAST
[0:08:26]: [ MyEmail@emaily.com ] ------ Found: 1425, FOUNTAIN_VARROCK_EAST found
[0:08:26]: [ MyEmail@emaily.com ] ------ Point is on player
[0:08:46]: [ MyEmail@emaily.com ] ------ Took 20561 ms to complete
[0:08:46]: [ MyEmail@emaily.com ] ---- MSI_FindObjectTPA: False
[0:08:47]: [ MyEmail@emaily.com ] ------ Scanning for randoms...
[0:08:47]: [ MyEmail@emaily.com ] ---- MSI_Relocate (Varrock East Fountain)
[0:08:47]: [ MyEmail@emaily.com ] -------- MSI_GetMyPos(): (4790, 2915)
[0:08:48]: [ MyEmail@emaily.com ] -------- MSI_BoxToMM(): (619, 72, 641, 93)
[0:08:48]: [ MyEmail@emaily.com ] ------ At sub-location Varrock East Fountain
[0:08:48]: [ MyEmail@emaily.com ] ---- MSI_Relocate: True
[0:08:48]: [ MyEmail@emaily.com ] ------ Loaded material: Vial
[0:08:48]: [ MyEmail@emaily.com ] ------ MSI_UseItemOn: Item already selected
[0:08:48]: [ MyEmail@emaily.com ] ---- MSI_FindObjectTPA: FOUNTAIN_VARROCK_EAST
[0:08:48]: [ MyEmail@emaily.com ] ------ Found: 1411, FOUNTAIN_VARROCK_EAST found
[0:08:48]: [ MyEmail@emaily.com ] ------ Point is on player
[0:09:12]: [ MyEmail@emaily.com ] ------ Took 23759 ms to complete
[0:09:12]: [ MyEmail@emaily.com ] ---- MSI_FindObjectTPA: False
[0:09:12]: [ MyEmail@emaily.com ] ------ Scanning for randoms...
[0:09:12]: [ MyEmail@emaily.com ] ---- MSI_Relocate (Varrock East Fountain)
[0:09:12]: [ MyEmail@emaily.com ] -------- MSI_GetMyPos(): (4790, 2915)
[0:09:13]: [ MyEmail@emaily.com ] -------- MSI_BoxToMM(): (619, 72, 641, 93)
[0:09:13]: [ MyEmail@emaily.com ] ------ At sub-location Varrock East Fountain
[0:09:13]: [ MyEmail@emaily.com ] ---- MSI_Relocate: True
[0:09:13]: [ MyEmail@emaily.com ] ------ Loaded material: Vial
[0:09:13]: [ MyEmail@emaily.com ] ------ MSI_UseItemOn: Item already selected
[0:09:13]: [ MyEmail@emaily.com ] ---- MSI_FindObjectTPA: FOUNTAIN_VARROCK_EAST
[0:09:13]: [ MyEmail@emaily.com ] ------ Found: 1398, FOUNTAIN_VARROCK_EAST found
[0:09:13]: [ MyEmail@emaily.com ] ------ Point is on player
[0:09:35]: [ MyEmail@emaily.com ] ------ Took 22043 ms to complete
[0:09:35]: [ MyEmail@emaily.com ] ---- MSI_FindObjectTPA: False
[0:09:35]: [ MyEmail@emaily.com ] ------ Scanning for randoms...
[0:09:36]: [ MyEmail@emaily.com ] ---- MSI_Relocate (Varrock East Fountain)
[0:09:36]: [ MyEmail@emaily.com ] -------- MSI_GetMyPos(): (4790, 2915)
[0:09:37]: [ MyEmail@emaily.com ] -------- MSI_BoxToMM(): (619, 72, 641, 93)
[0:09:37]: [ MyEmail@emaily.com ] ------ At sub-location Varrock East Fountain
[0:09:37]: [ MyEmail@emaily.com ] ---- MSI_Relocate: True
[0:09:37]: [ MyEmail@emaily.com ] ------ Loaded material: Vial
[0:09:37]: [ MyEmail@emaily.com ] ------ MSI_UseItemOn: Item already selected
[0:09:37]: [ MyEmail@emaily.com ] ---- MSI_FindObjectTPA: FOUNTAIN_VARROCK_EAST
[0:09:37]: [ MyEmail@emaily.com ] ------ Found: 1411, FOUNTAIN_VARROCK_EAST found
[0:09:37]: [ MyEmail@emaily.com ] ------ Point is on player

FPS Russia

2011-12-22 01:36:49

Yo, i got this problem with the new version:
Exception in Script: Unable to find file 'ObjectDTM\ObjDTMInclude.simba' used from ''
doesn't exist
Can someone help?

nickrules

2011-12-22 01:51:10

From: FPS Russia
Yo, i got this problem with the new version:
Exception in Script: Unable to find file 'ObjectDTM\ObjDTMInclude.simba' used from ''
doesn't exist
Can someone help?


http://villavu.com/forum/attachment.php?attachmentid=12366&d=1323819392

Run this, then try again.

Note, after you run this once, you shouldn't need to again.

hutt132

2011-12-22 20:45:57

The East Varrock Vial Filler just stands in front of the fountain with the vial selected but doesn't use it on the fountain.

Status: /~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~\
Status: | SRL Randoms Report |
Status: | [url]www.villavu.com[/url] |
Status: |~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~|
Status: \~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~/
{----------------------------------------------------------------}
{ MSI Phoenix Short Report }
{----------------------------------------------------------------}
{ Time Running: 1 Minutes and 21 Seconds }
{----------------------------------------------------------------}
{ }
{ Totals: }
{ - Players: 1 }
{ - Player Time: 01m 03s }
{ - Loads: 1 }
{ - Containers Filled: 28 }
{ }
{----------------------------------------------------------------}
{----------------------------------------------------------------}

{----------------------------------------------------------------}
{ MSI Phoenix Player Report }
{----------------------------------------------------------------}
{ Time Running: 1 Minutes and 21 Seconds }
{----------------------------------------------------------------}
{ }
{ Player 0: Hf8Wj3 }
{ Location: Varrock East Bank }
{ Time: 01m 03s }
{ Active: True }
{ }
{ Script: Varrock East Container Filler }
{ Time: 01m 03s }
{ Loads: 1 }
{ Item: Vial of water }
{ Amount: 28 }
{ }
{----------------------------------------------------------------}
{----------------------------------------------------------------}
[0:01:21]: [ Hf8Wj3 ] -- MSI_Walk
[0:01:21]: [ Hf8Wj3 ] ---- Player's Location = Varrock East Bank
[0:01:21]: [ Hf8Wj3 ] ---- MSI_AtLocation
[0:01:21]: [ Hf8Wj3 ] -------- MSI_GetMyPos(): (4855, 2970)
[0:01:21]: [ Hf8Wj3 ] ------ Checking sub-location: Varrock East Fountain
[0:01:21]: [ Hf8Wj3 ] ------ Player not at Varrock East Fountain
[0:01:21]: [ Hf8Wj3 ] ---- MSI_AtLocation: False
[0:01:21]: [ Hf8Wj3 ] ------ Players Found: 1
[0:01:21]: [ Hf8Wj3 ] ------ Scanning for randoms...
[0:01:21]: [ Hf8Wj3 ] ---- MSI_WalkPath: LOC_VE_BANK to LOC_VE_FOUNTAIN
[0:01:21]: [ Hf8Wj3 ] -------- MSI_PathFromLoc: [(4793, 2912)]
[0:01:21]: [ Hf8Wj3 ] ------ Walking attempts: 1
[0:01:21]: [ Hf8Wj3 ] ------ MSI_SetupSPS: Surface: Runescape Surface, Areas: ['11_7', '12_7']
[0:01:21]: [ Hf8Wj3 ] ------ MSI_WalkTPA
[0:01:21]: [ Hf8Wj3 ] -------- Path: [(4850, 2971), (4795, 2918)]
[0:01:21]: [ Hf8Wj3 ] ---------- MSI_PointOnPath: Index = 4
[0:01:21]: [ Hf8Wj3 ] ---------- MSI_PointOnPath: Index = 0
[0:01:21]: [ Hf8Wj3 ] ---------- MSI_PointOnPath: Index = 0
[0:01:21]: [ Hf8Wj3 ] ---------- Current Energy: 92
[0:01:21]: [ Hf8Wj3 ] -------- Next Point: 3 (4808, 2928)
[0:01:22]: [ Hf8Wj3 ] ---------- Players Found: 1
[0:01:22]: [ Hf8Wj3 ] ---------- Average pixel shift: 7
[0:01:22]: [ Hf8Wj3 ] ---------- Player animation: Player Idle
[0:01:22]: [ Hf8Wj3 ] ---------- MSI_GetMyPos(): (4855, 2970)
[0:01:22]: [ Hf8Wj3 ] ---------- MSI_PointOnPath: Index = 0
[0:01:22]: [ Hf8Wj3 ] -------- Attempts: 1
[0:01:22]: [ Hf8Wj3 ] -------- Distance: 79
[0:01:22]: [ Hf8Wj3 ] ---------- Current Energy: 92
[0:01:22]: [ Hf8Wj3 ] -------- Next Point: 3 (4808, 2928)
[0:01:23]: [ Hf8Wj3 ] ---------- Players Found: 2
[0:01:23]: [ Hf8Wj3 ] ---------- Average pixel shift: 318
[0:01:23]: [ Hf8Wj3 ] ---------- Flag distance: 64
[0:01:23]: [ Hf8Wj3 ] ---------- Players Found: 2
[0:01:23]: [ Hf8Wj3 ] ---------- Average pixel shift: 361
[0:01:23]: [ Hf8Wj3 ] ---------- Flag distance: 63
[0:01:23]: [ Hf8Wj3 ] ---------- Players Found: 2
[0:01:23]: [ Hf8Wj3 ] ---------- Average pixel shift: 370
[0:01:23]: [ Hf8Wj3 ] ---------- Flag distance: 62
[0:01:23]: [ Hf8Wj3 ] ---------- Players Found: 2
[0:01:24]: [ Hf8Wj3 ] ---------- Average pixel shift: 413
[0:01:24]: [ Hf8Wj3 ] ---------- Flag distance: 60
[0:01:24]: [ Hf8Wj3 ] ---------- Players Found: 2
[0:01:24]: [ Hf8Wj3 ] ---------- Average pixel shift: 267
[0:01:24]: [ Hf8Wj3 ] ---------- Flag distance: 59
[0:01:24]: [ Hf8Wj3 ] ---------- Players Found: 2
[0:01:24]: [ Hf8Wj3 ] ---------- Average pixel shift: 418
[0:01:24]: [ Hf8Wj3 ] ---------- Flag distance: 57
[0:01:24]: [ Hf8Wj3 ] ---------- Players Found: 2
[0:01:24]: [ Hf8Wj3 ] ---------- Average pixel shift: 496
[0:01:24]: [ Hf8Wj3 ] ---------- Flag distance: 56
[0:01:24]: [ Hf8Wj3 ] ---------- Players Found: 2
[0:01:24]: [ Hf8Wj3 ] ---------- Average pixel shift: 615
[0:01:24]: [ Hf8Wj3 ] ---------- Flag distance: 54
[0:01:24]: [ Hf8Wj3 ] ---------- Players Found: 2
[0:01:24]: [ Hf8Wj3 ] ---------- Average pixel shift: 405
[0:01:24]: [ Hf8Wj3 ] ---------- Flag distance: 51
[0:01:24]: [ Hf8Wj3 ] ---------- Players Found: 2
[0:01:24]: [ Hf8Wj3 ] ---------- Average pixel shift: 248
[0:01:24]: [ Hf8Wj3 ] ---------- Flag distance: 50
[0:01:24]: [ Hf8Wj3 ] ---------- Players Found: 2
[0:01:25]: [ Hf8Wj3 ] ---------- Average pixel shift: 81
[0:01:25]: [ Hf8Wj3 ] ---------- Flag distance: 48
[0:01:25]: [ Hf8Wj3 ] ---------- Players Found: 2
[0:01:25]: [ Hf8Wj3 ] ---------- Average pixel shift: 133
[0:01:25]: [ Hf8Wj3 ] ---------- Flag distance: 45
[0:01:25]: [ Hf8Wj3 ] ---------- Players Found: 2
[0:01:25]: [ Hf8Wj3 ] ---------- Average pixel shift: 104
[0:01:25]: [ Hf8Wj3 ] ---------- Flag distance: 42
[0:01:25]: [ Hf8Wj3 ] ---------- Players Found: 2
[0:01:25]: [ Hf8Wj3 ] ---------- Average pixel shift: 112
[0:01:25]: [ Hf8Wj3 ] ---------- Flag distance: 39
[0:01:25]: [ Hf8Wj3 ] ---------- Players Found: 2
[0:01:25]: [ Hf8Wj3 ] ---------- Average pixel shift: 141
[0:01:25]: [ Hf8Wj3 ] ---------- Flag distance: 37
[0:01:25]: [ Hf8Wj3 ] ---------- Players Found: 2
[0:01:25]: [ Hf8Wj3 ] ---------- Average pixel shift: 155
[0:01:25]: [ Hf8Wj3 ] ---------- Flag distance: 35
[0:01:25]: [ Hf8Wj3 ] ---------- Players Found: 2
[0:01:26]: [ Hf8Wj3 ] ---------- Average pixel shift: 175
[0:01:26]: [ Hf8Wj3 ] ---------- Flag distance: 34
[0:01:26]: [ Hf8Wj3 ] ---------- Players Found: 2
[0:01:26]: [ Hf8Wj3 ] ---------- Average pixel shift: 233
[0:01:26]: [ Hf8Wj3 ] ---------- Flag distance: 32
[0:01:26]: [ Hf8Wj3 ] ---------- Players Found: 2
[0:01:26]: [ Hf8Wj3 ] ---------- Average pixel shift: 232
[0:01:26]: [ Hf8Wj3 ] ---------- Flag distance: 31
[0:01:26]: [ Hf8Wj3 ] ---------- Players Found: 2
[0:01:26]: [ Hf8Wj3 ] ---------- MSI_AntiBan
[0:01:26]: [ Hf8Wj3 ] ---------- Average pixel shift: 4
[0:01:26]: [ Hf8Wj3 ] ---------- Player animation: Player Idle
[0:01:27]: [ Hf8Wj3 ] ---------- MSI_GetMyPos(): (4815, 2940)
[0:01:27]: [ Hf8Wj3 ] ---------- MSI_PointOnPath: Index = 2
[0:01:27]: [ Hf8Wj3 ] -------- Attempts: 2
[0:01:27]: [ Hf8Wj3 ] -------- Distance: 30
[0:01:27]: [ Hf8Wj3 ] ---------- Current Energy: 85
[0:01:27]: [ Hf8Wj3 ] -------- Next Point: 4 (4795, 2918)
[0:01:27]: [ Hf8Wj3 ] ---------- Players Found: 1
[0:01:28]: [ Hf8Wj3 ] ---------- Average pixel shift: 269
[0:01:28]: [ Hf8Wj3 ] ---------- Flag distance: 17
[0:01:28]: [ Hf8Wj3 ] ---------- Players Found: 1
[0:01:28]: [ Hf8Wj3 ] ---------- Average pixel shift: 409
[0:01:28]: [ Hf8Wj3 ] ---------- Flag distance: 16
[0:01:28]: [ Hf8Wj3 ] ---------- Players Found: 1
[0:01:28]: [ Hf8Wj3 ] ---------- Average pixel shift: 398
[0:01:28]: [ Hf8Wj3 ] ---------- Flag distance: 16
[0:01:28]: [ Hf8Wj3 ] ---------- Players Found: 1
[0:01:28]: [ Hf8Wj3 ] ---------- Average pixel shift: 376
[0:01:28]: [ Hf8Wj3 ] ---------- Flag distance: 14
[0:01:28]: [ Hf8Wj3 ] ---------- Players Found: 1
[0:01:28]: [ Hf8Wj3 ] ---------- Average pixel shift: 354
[0:01:28]: [ Hf8Wj3 ] ---------- Flag distance: 13
[0:01:28]: [ Hf8Wj3 ] ---------- Players Found: 1
[0:01:28]: [ Hf8Wj3 ] ---------- Average pixel shift: 286
[0:01:28]: [ Hf8Wj3 ] ---------- Flag distance: -1
[0:01:28]: [ Hf8Wj3 ] ---------- Players Found: 0
[0:01:28]: [ Hf8Wj3 ] ---------- Average pixel shift: 187
[0:01:29]: [ Hf8Wj3 ] ---------- Average pixel shift: 233
[0:01:29]: [ Hf8Wj3 ] ---------- Players Found: 0
[0:01:29]: [ Hf8Wj3 ] ---------- Average pixel shift: 512
[0:01:29]: [ Hf8Wj3 ] ---------- Average pixel shift: 443
[0:01:29]: [ Hf8Wj3 ] ---------- Players Found: 0
[0:01:29]: [ Hf8Wj3 ] ---------- Average pixel shift: 389
[0:01:29]: [ Hf8Wj3 ] ---------- Average pixel shift: 453
[0:01:29]: [ Hf8Wj3 ] ---------- Players Found: 0
[0:01:29]: [ Hf8Wj3 ] ---------- Average pixel shift: 512
[0:01:29]: [ Hf8Wj3 ] ---------- Average pixel shift: 347
[0:01:29]: [ Hf8Wj3 ] ---------- Players Found: 0
[0:01:30]: [ Hf8Wj3 ] ---------- Average pixel shift: 200
[0:01:30]: [ Hf8Wj3 ] ---------- Average pixel shift: 192
[0:01:30]: [ Hf8Wj3 ] ---------- Players Found: 0
[0:01:30]: [ Hf8Wj3 ] ---------- Average pixel shift: 148
[0:01:30]: [ Hf8Wj3 ] ---------- Average pixel shift: 147
[0:01:30]: [ Hf8Wj3 ] ---------- Players Found: 0
[0:01:30]: [ Hf8Wj3 ] ---------- Average pixel shift: 60
[0:01:30]: [ Hf8Wj3 ] ---------- Player animation: Player Idle
[0:01:30]: [ Hf8Wj3 ] ---------- MSI_GetMyPos(): (4795, 2920)
[0:01:30]: [ Hf8Wj3 ] ---------- MSI_PointOnPath: Index = 4
[0:01:30]: [ Hf8Wj3 ] -------- Attempts: 1
[0:01:30]: [ Hf8Wj3 ] -------- Distance: 2
[0:01:30]: [ Hf8Wj3 ] ---------- Players Found: 0
[0:01:31]: [ Hf8Wj3 ] ---------- Average pixel shift: 57
[0:01:31]: [ Hf8Wj3 ] ---------- Player animation: Player Idle
[0:01:31]: [ Hf8Wj3 ] ------ MSI_WalkTPA: True
[0:01:31]: [ Hf8Wj3 ] ------ MSI_AtLocation
[0:01:31]: [ Hf8Wj3 ] ---------- MSI_GetMyPos(): (4795, 2920)
[0:01:31]: [ Hf8Wj3 ] -------- Checking sub-location: Varrock East Fountain
[0:01:31]: [ Hf8Wj3 ] ---------- MSI_BoxToMM(): (614, 67, 636, 88)
[0:01:31]: [ Hf8Wj3 ] -------- Player is at Varrock East Fountain
[0:01:31]: [ Hf8Wj3 ] ------ MSI_AtLocation: True
[0:01:31]: [ Hf8Wj3 ] ---- MSI_WalkPath: True
[0:01:31]: [ Hf8Wj3 ] -- MSI_Walk: True
[0:01:31]: [ Hf8Wj3 ] -- MSI_AutoObjects
[0:01:31]: [ Hf8Wj3 ] ---- MSI_Relocate (Varrock East Fountain)
[0:01:31]: [ Hf8Wj3 ] -------- MSI_GetMyPos(): (4795, 2920)
[0:01:31]: [ Hf8Wj3 ] -------- MSI_BoxToMM(): (614, 67, 636, 88)
[0:01:31]: [ Hf8Wj3 ] ------ At sub-location Varrock East Fountain
[0:01:31]: [ Hf8Wj3 ] ---- MSI_Relocate: True
[0:01:31]: [ Hf8Wj3 ] ------ Loaded material: Vial
[0:01:31]: [ Hf8Wj3 ] ---- MSI_FindItemSlots: Found 28 Vial in inv slot(s) [1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15, 16, 17, 18, 19, 20, 21, 22, 23, 24, 25, 26, 27, 28]
[0:01:32]: [ Hf8Wj3 ] ------ MSI_ClickItemSlot: Succesfully clicked item slot
[0:01:32]: [ Hf8Wj3 ] ------ MSI_ClickItem: Succesfully clicked Vial
[0:01:32]: [ Hf8Wj3 ] ---- MSI_FindObjectTPA: FOUNTAIN_VARROCK_EAST
[0:01:32]: [ Hf8Wj3 ] ------ Found: 1371, FOUNTAIN_VARROCK_EAST found
[0:01:32]: [ Hf8Wj3 ] ------ Point is on player
[0:01:40]: [ Hf8Wj3 ] ------ Took 7847 ms to complete
[0:01:40]: [ Hf8Wj3 ] ---- MSI_FindObjectTPA: False
[0:01:40]: [ Hf8Wj3 ] ------ Players Found: 0
[0:01:40]: [ Hf8Wj3 ] ------ Scanning for randoms...
[0:01:40]: [ Hf8Wj3 ] ---- MSI_Relocate (Varrock East Fountain)
[0:01:40]: [ Hf8Wj3 ] -------- MSI_GetMyPos(): (4795, 2920)
[0:01:40]: [ Hf8Wj3 ] -------- MSI_BoxToMM(): (614, 67, 636, 88)
[0:01:40]: [ Hf8Wj3 ] ------ At sub-location Varrock East Fountain
[0:01:40]: [ Hf8Wj3 ] ---- MSI_Relocate: True
[0:01:40]: [ Hf8Wj3 ] ------ Loaded material: Vial
[0:01:40]: [ Hf8Wj3 ] ------ MSI_UseItemOn: Item already selected
[0:01:40]: [ Hf8Wj3 ] ---- MSI_FindObjectTPA: FOUNTAIN_VARROCK_EAST
[0:01:40]: [ Hf8Wj3 ] ------ Found: 1368, FOUNTAIN_VARROCK_EAST found
[0:01:40]: [ Hf8Wj3 ] ------ Point is on player
[0:01:48]: [ Hf8Wj3 ] ------ Took 7816 ms to complete
[0:01:48]: [ Hf8Wj3 ] ---- MSI_FindObjectTPA: False
[0:01:48]: [ Hf8Wj3 ] ------ Players Found: 0
[0:01:48]: [ Hf8Wj3 ] ------ Scanning for randoms...
[0:01:49]: [ Hf8Wj3 ] ---- MSI_Relocate (Varrock East Fountain)
[0:01:49]: [ Hf8Wj3 ] -------- MSI_GetMyPos(): (4795, 2920)
[0:01:49]: [ Hf8Wj3 ] -------- MSI_BoxToMM(): (614, 67, 636, 88)
[0:01:49]: [ Hf8Wj3 ] ------ At sub-location Varrock East Fountain
[0:01:49]: [ Hf8Wj3 ] ---- MSI_Relocate: True
[0:01:49]: [ Hf8Wj3 ] ------ Loaded material: Vial
[0:01:49]: [ Hf8Wj3 ] ------ MSI_UseItemOn: Item already selected
[0:01:49]: [ Hf8Wj3 ] ---- MSI_FindObjectTPA: FOUNTAIN_VARROCK_EAST
[0:01:49]: [ Hf8Wj3 ] ------ Found: 1359, FOUNTAIN_VARROCK_EAST found
[0:01:49]: [ Hf8Wj3 ] ------ Point is on player
[0:01:57]: [ Hf8Wj3 ] ------ Took 7691 ms to complete
[0:01:57]: [ Hf8Wj3 ] ---- MSI_FindObjectTPA: False
[0:01:57]: [ Hf8Wj3 ] ------ Players Found: 0
[0:01:57]: [ Hf8Wj3 ] ------ Scanning for randoms...
[0:01:57]: [ Hf8Wj3 ] ---- MSI_Relocate (Varrock East Fountain)
[0:01:57]: [ Hf8Wj3 ] -------- MSI_GetMyPos(): (4795, 2920)
[0:01:57]: [ Hf8Wj3 ] -------- MSI_BoxToMM(): (614, 67, 636, 88)
[0:01:57]: [ Hf8Wj3 ] ------ At sub-location Varrock East Fountain
[0:01:57]: [ Hf8Wj3 ] ---- MSI_Relocate: True
[0:01:57]: [ Hf8Wj3 ] ------ Loaded material: Vial
[0:01:57]: [ Hf8Wj3 ] ------ MSI_UseItemOn: Item already selected
[0:01:57]: [ Hf8Wj3 ] ---- MSI_FindObjectTPA: FOUNTAIN_VARROCK_EAST
[0:01:57]: [ Hf8Wj3 ] ------ Found: 1348, FOUNTAIN_VARROCK_EAST found
[0:01:57]: [ Hf8Wj3 ] ------ Point is on player
[0:02:05]: [ Hf8Wj3 ] ------ Took 7582 ms to complete
[0:02:05]: [ Hf8Wj3 ] ---- MSI_FindObjectTPA: False
[0:02:05]: [ Hf8Wj3 ] ------ Players Found: 0
[0:02:05]: [ Hf8Wj3 ] ------ Scanning for randoms...
[0:02:05]: [ Hf8Wj3 ] ---- MSI_Relocate (Varrock East Fountain)
[0:02:05]: [ Hf8Wj3 ] -------- MSI_GetMyPos(): (4795, 2920)
[0:02:05]: [ Hf8Wj3 ] -------- MSI_BoxToMM(): (614, 67, 636, 88)
[0:02:05]: [ Hf8Wj3 ] ------ At sub-location Varrock East Fountain
[0:02:05]: [ Hf8Wj3 ] ---- MSI_Relocate: True
[0:02:05]: [ Hf8Wj3 ] ------ Loaded material: Vial
[0:02:05]: [ Hf8Wj3 ] ------ MSI_UseItemOn: Item already selected
[0:02:05]: [ Hf8Wj3 ] ---- MSI_FindObjectTPA: FOUNTAIN_VARROCK_EAST
[0:02:06]: [ Hf8Wj3 ] ------ Found: 1351, FOUNTAIN_VARROCK_EAST found
[0:02:06]: [ Hf8Wj3 ] ------ Point is on player
[0:02:13]: [ Hf8Wj3 ] ------ Took 7659 ms to complete
[0:02:13]: [ Hf8Wj3 ] ---- MSI_FindObjectTPA: False
[0:02:13]: [ Hf8Wj3 ] ------ Players Found: 0
[0:02:13]: [ Hf8Wj3 ] ------ Scanning for randoms...
[0:02:13]: [ Hf8Wj3 ] ---- MSI_Relocate (Varrock East Fountain)
[0:02:14]: [ Hf8Wj3 ] -------- MSI_GetMyPos(): (4795, 2920)
[0:02:14]: [ Hf8Wj3 ] -------- MSI_BoxToMM(): (614, 67, 636, 88)
[0:02:14]: [ Hf8Wj3 ] ------ At sub-location Varrock East Fountain
[0:02:14]: [ Hf8Wj3 ] ---- MSI_Relocate: True
[0:02:14]: [ Hf8Wj3 ] ------ Loaded material: Vial
[0:02:14]: [ Hf8Wj3 ] ------ MSI_UseItemOn: Item already selected
[0:02:14]: [ Hf8Wj3 ] ---- MSI_FindObjectTPA: FOUNTAIN_VARROCK_EAST
[0:02:14]: [ Hf8Wj3 ] ------ Found: 1351, FOUNTAIN_VARROCK_EAST found
[0:02:14]: [ Hf8Wj3 ] ------ Point is on player
[0:02:21]: [ Hf8Wj3 ] ------ Took 7628 ms to complete
[0:02:21]: [ Hf8Wj3 ] ---- MSI_FindObjectTPA: False
[0:02:22]: [ Hf8Wj3 ] ------ Players Found: 0
[0:02:22]: [ Hf8Wj3 ] ------ Scanning for randoms...
[0:02:22]: [ Hf8Wj3 ] ---- MSI_Relocate (Varrock East Fountain)
[0:02:22]: [ Hf8Wj3 ] -------- MSI_GetMyPos(): (4795, 2920)
[0:02:22]: [ Hf8Wj3 ] -------- MSI_BoxToMM(): (614, 67, 636, 88)
[0:02:22]: [ Hf8Wj3 ] ------ At sub-location Varrock East Fountain
[0:02:22]: [ Hf8Wj3 ] ---- MSI_Relocate: True
[0:02:22]: [ Hf8Wj3 ] ------ Loaded material: Vial
[0:02:22]: [ Hf8Wj3 ] ------ MSI_UseItemOn: Item already selected
[0:02:22]: [ Hf8Wj3 ] ---- MSI_FindObjectTPA: FOUNTAIN_VARROCK_EAST
[0:02:22]: [ Hf8Wj3 ] ------ Found: 1344, FOUNTAIN_VARROCK_EAST found
[0:02:22]: [ Hf8Wj3 ] ------ Point is on player
[0:02:30]: [ Hf8Wj3 ] ------ Took 7566 ms to complete
[0:02:30]: [ Hf8Wj3 ] ---- MSI_FindObjectTPA: False
[0:02:30]: [ Hf8Wj3 ] ------ Players Found: 1
[0:02:30]: [ Hf8Wj3 ] ------ Scanning for randoms...
[0:02:30]: [ Hf8Wj3 ] ---- MSI_Relocate (Varrock East Fountain)
[0:02:30]: [ Hf8Wj3 ] -------- MSI_GetMyPos(): (4795, 2920)
[0:02:30]: [ Hf8Wj3 ] -------- MSI_BoxToMM(): (614, 67, 636, 88)
[0:02:30]: [ Hf8Wj3 ] ------ At sub-location Varrock East Fountain
[0:02:30]: [ Hf8Wj3 ] ---- MSI_Relocate: True
[0:02:30]: [ Hf8Wj3 ] ------ Loaded material: Vial
[0:02:30]: [ Hf8Wj3 ] ------ MSI_UseItemOn: Item already selected
[0:02:30]: [ Hf8Wj3 ] ---- MSI_FindObjectTPA: FOUNTAIN_VARROCK_EAST
[0:02:30]: [ Hf8Wj3 ] ------ Found: 1343, FOUNTAIN_VARROCK_EAST found
[0:02:30]: [ Hf8Wj3 ] ------ Point is on player
[0:02:38]: [ Hf8Wj3 ] ------ Took 7551 ms to complete
[0:02:38]: [ Hf8Wj3 ] ---- MSI_FindObjectTPA: False
[0:02:38]: [ Hf8Wj3 ] ------ Players Found: 3
[0:02:38]: [ Hf8Wj3 ] ------ Scanning for randoms...
[0:02:38]: [ Hf8Wj3 ] ---- MSI_Relocate (Varrock East Fountain)
[0:02:38]: [ Hf8Wj3 ] -------- MSI_GetMyPos(): (4795, 2920)
[0:02:38]: [ Hf8Wj3 ] -------- MSI_BoxToMM(): (614, 67, 636, 88)
[0:02:38]: [ Hf8Wj3 ] ------ At sub-location Varrock East Fountain
[0:02:38]: [ Hf8Wj3 ] ---- MSI_Relocate: True
[0:02:38]: [ Hf8Wj3 ] ------ Loaded material: Vial
[0:02:38]: [ Hf8Wj3 ] ------ MSI_UseItemOn: Item already selected
[0:02:38]: [ Hf8Wj3 ] ---- MSI_FindObjectTPA: FOUNTAIN_VARROCK_EAST
[0:02:38]: [ Hf8Wj3 ] ------ Found: 1364, FOUNTAIN_VARROCK_EAST found
[0:02:38]: [ Hf8Wj3 ] ------ Point is on player
[0:02:46]: [ Hf8Wj3 ] ------ Took 7785 ms to complete
[0:02:46]: [ Hf8Wj3 ] ---- MSI_FindObjectTPA: False
[0:02:46]: [ Hf8Wj3 ] ------ Players Found: 3
[0:02:46]: [ Hf8Wj3 ] ------ Scanning for randoms...
[0:02:46]: [ Hf8Wj3 ] ---- MSI_Relocate (Varrock East Fountain)
[0:02:46]: [ Hf8Wj3 ] -------- MSI_GetMyPos(): (4795, 2920)
[0:02:47]: [ Hf8Wj3 ] -------- MSI_BoxToMM(): (614, 67, 636, 88)
[0:02:47]: [ Hf8Wj3 ] ------ At sub-location Varrock East Fountain
[0:02:47]: [ Hf8Wj3 ] ---- MSI_Relocate: True
[0:02:47]: [ Hf8Wj3 ] ------ Loaded material: Vial
[0:02:47]: [ Hf8Wj3 ] ------ MSI_UseItemOn: Item already selected
[0:02:47]: [ Hf8Wj3 ] ---- MSI_FindObjectTPA: FOUNTAIN_VARROCK_EAST
[0:02:47]: [ Hf8Wj3 ] ------ Found: 1362, FOUNTAIN_VARROCK_EAST found
[0:02:47]: [ Hf8Wj3 ] ------ Point is on player
[0:02:54]: [ Hf8Wj3 ] ------ Took 7753 ms to complete
[0:02:54]: [ Hf8Wj3 ] ---- MSI_FindObjectTPA: False
[0:02:55]: [ Hf8Wj3 ] ------ Players Found: 3
[0:02:55]: [ Hf8Wj3 ] ------ Scanning for randoms...
[0:02:55]: [ Hf8Wj3 ] ---- MSI_Relocate (Varrock East Fountain)
[0:02:55]: [ Hf8Wj3 ] -------- MSI_GetMyPos(): (4795, 2920)
[0:02:55]: [ Hf8Wj3 ] -------- MSI_BoxToMM(): (614, 67, 636, 88)
[0:02:55]: [ Hf8Wj3 ] ------ At sub-location Varrock East Fountain
[0:02:55]: [ Hf8Wj3 ] ---- MSI_Relocate: True
[0:02:55]: [ Hf8Wj3 ] ------ Loaded material: Vial
[0:02:55]: [ Hf8Wj3 ] ------ MSI_UseItemOn: Item already selected
[0:02:55]: [ Hf8Wj3 ] ---- MSI_FindObjectTPA: FOUNTAIN_VARROCK_EAST
[0:02:55]: [ Hf8Wj3 ] ------ Found: 1344, FOUNTAIN_VARROCK_EAST found
[0:02:55]: [ Hf8Wj3 ] ------ Point is on player
[0:03:03]: [ Hf8Wj3 ] ------ Took 7550 ms to complete
[0:03:03]: [ Hf8Wj3 ] ---- MSI_FindObjectTPA: False
[0:03:03]: [ Hf8Wj3 ] ------ Players Found: 2
[0:03:03]: [ Hf8Wj3 ] ------ Scanning for randoms...
[0:03:03]: [ Hf8Wj3 ] ---- MSI_Relocate (Varrock East Fountain)
[0:03:03]: [ Hf8Wj3 ] -------- MSI_GetMyPos(): (4795, 2920)
[0:03:03]: [ Hf8Wj3 ] -------- MSI_BoxToMM(): (614, 67, 636, 88)
[0:03:03]: [ Hf8Wj3 ] ------ At sub-location Varrock East Fountain
[0:03:03]: [ Hf8Wj3 ] ---- MSI_Relocate: True
[0:03:03]: [ Hf8Wj3 ] ------ Loaded material: Vial
[0:03:03]: [ Hf8Wj3 ] ------ MSI_UseItemOn: Item already selected
[0:03:03]: [ Hf8Wj3 ] ---- MSI_FindObjectTPA: FOUNTAIN_VARROCK_EAST
[0:03:03]: [ Hf8Wj3 ] ------ Found: 1365, FOUNTAIN_VARROCK_EAST found
[0:03:03]: [ Hf8Wj3 ] ------ Point is on player
[0:03:11]: [ Hf8Wj3 ] ------ Took 7769 ms to complete
[0:03:11]: [ Hf8Wj3 ] ---- MSI_FindObjectTPA: False
[0:03:11]: [ Hf8Wj3 ] ------ Players Found: 1
[0:03:11]: [ Hf8Wj3 ] ------ Scanning for randoms...
[0:03:11]: [ Hf8Wj3 ] ---- MSI_Relocate (Varrock East Fountain)
[0:03:12]: [ Hf8Wj3 ] -------- MSI_GetMyPos(): (4795, 2920)
[0:03:12]: [ Hf8Wj3 ] -------- MSI_BoxToMM(): (614, 67, 636, 88)
[0:03:12]: [ Hf8Wj3 ] ------ At sub-location Varrock East Fountain
[0:03:12]: [ Hf8Wj3 ] ---- MSI_Relocate: True
[0:03:12]: [ Hf8Wj3 ] ------ Loaded material: Vial
[0:03:12]: [ Hf8Wj3 ] ------ MSI_UseItemOn: Item already selected
[0:03:12]: [ Hf8Wj3 ] ---- MSI_FindObjectTPA: FOUNTAIN_VARROCK_EAST
[0:03:12]: [ Hf8Wj3 ] ------ Found: 1372, FOUNTAIN_VARROCK_EAST found
[0:03:12]: [ Hf8Wj3 ] ------ Point is on player
[0:03:20]: [ Hf8Wj3 ] ------ Took 7847 ms to complete
[0:03:20]: [ Hf8Wj3 ] ---- MSI_FindObjectTPA: False
[0:03:20]: [ Hf8Wj3 ] ------ Players Found: 3
[0:03:20]: [ Hf8Wj3 ] ------ Scanning for randoms...
[0:03:20]: [ Hf8Wj3 ] ---- MSI_Relocate (Varrock East Fountain)
[0:03:20]: [ Hf8Wj3 ] -------- MSI_GetMyPos(): (4795, 2920)
[0:03:20]: [ Hf8Wj3 ] -------- MSI_BoxToMM(): (614, 67, 636, 88)
[0:03:20]: [ Hf8Wj3 ] ------ At sub-location Varrock East Fountain
[0:03:20]: [ Hf8Wj3 ] ---- MSI_Relocate: True
[0:03:20]: [ Hf8Wj3 ] ------ Loaded material: Vial
[0:03:20]: [ Hf8Wj3 ] ------ MSI_UseItemOn: Item already selected
[0:03:20]: [ Hf8Wj3 ] ---- MSI_FindObjectTPA: FOUNTAIN_VARROCK_EAST
[0:03:20]: [ Hf8Wj3 ] ------ Found: 1378, FOUNTAIN_VARROCK_EAST found
[0:03:20]: [ Hf8Wj3 ] ------ Point is on player
[0:03:28]: [ Hf8Wj3 ] ------ Took 7910 ms to complete
[0:03:28]: [ Hf8Wj3 ] ---- MSI_FindObjectTPA: False
[0:03:28]: [ Hf8Wj3 ] ------ Players Found: 2
[0:03:28]: [ Hf8Wj3 ] ------ Scanning for randoms...
[0:03:29]: [ Hf8Wj3 ] ---- MSI_Relocate (Varrock East Fountain)
[0:03:29]: [ Hf8Wj3 ] -------- MSI_GetMyPos(): (4795, 2915)
[0:03:29]: [ Hf8Wj3 ] -------- MSI_BoxToMM(): (614, 72, 636, 93)
[0:03:29]: [ Hf8Wj3 ] ------ At sub-location Varrock East Fountain
[0:03:29]: [ Hf8Wj3 ] ---- MSI_Relocate: True
[0:03:29]: [ Hf8Wj3 ] ------ Loaded material: Vial
[0:03:29]: [ Hf8Wj3 ] ------ MSI_UseItemOn: Item already selected
[0:03:29]: [ Hf8Wj3 ] ---- MSI_FindObjectTPA: FOUNTAIN_VARROCK_EAST
[0:03:29]: [ Hf8Wj3 ] ------ Found: 1367, FOUNTAIN_VARROCK_EAST found
[0:03:29]: [ Hf8Wj3 ] ------ Point is on player

Epicbotter

2011-12-23 21:30:48

Keep your FPS high and ping low; because it reduces lag, and lag is usually what causes my runs of Simba scripts to misclick and run away.

GodFiend

2011-12-23 22:31:19

NOTE: This currently appears to fail in the G.E. due to the white snow all over the ground.

cahker

2011-12-25 15:10:38

The script is working very well. It can run for hours on multiple accounts.

----------------------------------------------------------------
MSI Phoenix Player Report
----------------------------------------------------------------
Time Running: 3 Hours, 8 Minutes and 26 Seconds
----------------------------------------------------------------

Player 3: *************
Location: Varrock East Bank
Time: 02h 56m 30s
Active: False
Reason: Failed to open bank: BANK_VE/EV

Script: Varrock East Container Filler
Time: 02h 56m 30s
Loads: 189
Item: Vial of water
Amount: 5,292

----------------------------------------------------------------

It does consistently get stuck at this place though, unable to see the bankers, thinking they are on screen. In red is around where you end up. The proggie above is for this account:


Gurkis

2011-12-25 16:52:14

How much monies is this ~approx per hour?

cahker

2011-12-25 17:17:21

From: Gurkis
How much monies is this ~approx per hour?


With vials, 80k an hour.

Gurkis

2011-12-25 17:21:58

Ty (:

Kosova

2011-12-25 18:01:46

chicken

hutt132

2011-12-26 00:55:36

It wont start the script up. Says there is an error on line 86.

Setting up MSI took 359 ms.
[ Hf8Wj3 ] -- Loaded material: Shrimp
[ Hf8Wj3 ] -- Loaded material: Crayfish
[ Hf8Wj3 ] -- Loaded material: Sardine
[ Hf8Wj3 ] -- Loaded material: Herring
[ Hf8Wj3 ] -- Loaded material: Anchovies
[ Hf8Wj3 ] -- Loaded material: Trout
[ Hf8Wj3 ] -- Loaded material: Pike
[ Hf8Wj3 ] -- Loaded material: Salmon
[ Hf8Wj3 ] -- Loaded material: Tuna
[ Hf8Wj3 ] -- Loaded material: Lobster
[ Hf8Wj3 ] -- Loaded material: Swordfish
[ Hf8Wj3 ] -- Loaded material: Monkfish
[ Hf8Wj3 ] -- Loaded material: Shark
[ Hf8Wj3 ] -- Loaded material: Shark
[ Hf8Wj3 ] -- Loaded material: Shark
[ Hf8Wj3 ] -- Loaded material: Shark
[ Hf8Wj3 ] -- Loaded material: Shark
[ Hf8Wj3 ] -- Loaded material: Shark
[ Hf8Wj3 ] -- Loaded material: Shark
[ Hf8Wj3 ] -- Loaded material: Shark
[ Hf8Wj3 ] -- Loaded material: Clay
[ Hf8Wj3 ] -- Loaded material: Vial
[ Hf8Wj3 ] -- Loaded material: Jug
[ Hf8Wj3 ] -- Loaded material: Bowl
[ Hf8Wj3 ] -- Loaded material: Bucket
[ Hf8Wj3 ] -- Loaded material: Bucket
[ Hf8Wj3 ] -- Loaded material: Bucket
[ Hf8Wj3 ] -- Loaded material: Bucket
[ Hf8Wj3 ] -- Loaded material: Bucket
[ Hf8Wj3 ] -- Loaded material: Bucket
[ Hf8Wj3 ] -- Loaded material: Bucket
[ Hf8Wj3 ] -- Loaded material: Bucket
[ Hf8Wj3 ] -- Loaded material: Bucket
[ Hf8Wj3 ] -- Loaded material: Bucket
[ Hf8Wj3 ] -- Loaded material: Bucket
[ Hf8Wj3 ] -- Loaded material: Bucket
[ Hf8Wj3 ] -- Loaded material: Bucket
[ Hf8Wj3 ] -- Loaded material: Bucket
[ Hf8Wj3 ] -- Loaded material: Bucket
[ Hf8Wj3 ] -- Loaded material: Bucket
[ Hf8Wj3 ] -- Loaded material: Rune essence
[ Hf8Wj3 ] -- Loaded material: Pure essence
SRL Compiled in 16 msec
SMART Initialized.
Loaded: Server 10, Members: False, Signed: True, Super Detail: False.
Error: Exception: Access violation at line 86
The following DTMs were not freed: [Bronze Pickaxe, Iron Pickaxe, Steel Pickaxe, Mithril Pickaxe, Adamant Pickaxe, Rune Pickaxe, Dragon Pickaxe, Bronze Hatchet, Iron Hatchet, Steel Hatchet, Mithril Hatchet, Adamant Hatchet, Rune Hatchet, Dragon Hatchet, Normal Logs, Oak Logs, Willow Logs, Maple Logs, Yew Logs, Magic Logs, Clay Ore, Copper Ore, Tin Ore, Iron Ore, Silver Ore, Coal Ore, Gold Ore, Mithril Ore, Adamantite Ore, Runite Ore, Small Fishing Net, Crayfish Cage, Fishing Rod, Fishing Bait, Fly Fishing Rod, Harpoon, Barb-Tail Harpoon, Lobster Pot, Raw Shrimps, Raw Crayfish, Raw Sardines, Raw Anchovies, Raw Herring, Raw Trout, Raw Pike, Raw Salmon, Raw Tuna, Raw Lobster, Raw Swordfish, Raw Monkfish, Raw Shark, Cooked Shrimps, Cooked Crayfish, Cooked Sardines, Cooked Anchovies, Cooked Herring, Cooked Trout, Cooked Pike, Cooked Salmon, Cooked Tuna, Cooked Lobster, Cooked Swordfish, Cooked Monkfish, Cooked Shark, Uncut Sapphire, Uncut Emerald, Uncut Ruby, Uncut Diamond, Bird'S Nest, Feather, Staff Of Air, Staff Of Water, Staff Of Earth, Staff Of Fire, Air Rune, Body Rune, Mind Rune, Earth Rune, Fire Rune, Water Rune, Chaos Rune, Law Rune, Cosmic Rune, Death Rune, Nature Rune, Rune Essence, Pure Essence, Soft Clay, Vial, Vial Of Water, Jug, Jug Of Water, Bowl, Bowl Of Water, Bucket, Bucket Of Water, Air Tiara, Body Tiara, Mind Tiara, Earth Tiara, Fire Tiara, Water Tiara, Dwarven Army Axe, SRL - Lamp bitmap, 104]
The following bitmaps were not freed: [SRL - Mod bitmap, SRL - Admin bitmap, SRL - Flag bitmap]

trivestibular

2011-12-27 00:03:52

I think the vial fillers require a little attention, Varrock East crashes often, but will run stable once in a while. Falador and GE fillers do not work. Getting about 1750 fills/hour at Varrock east when it runs correctly. (I think perfect by hand is about 3k/hour)

hutt132

2011-12-27 20:09:07

Can someone please help me with my error?

alan5510301

2011-12-31 14:16:25

i feel like an idiot but how exactly do u download this?

Sabzi

2011-12-31 14:18:59

From: alan5510301
i feel like an idiot but how exactly do u download this?


Your feeling is telling the truth, but this should help: http://villavu.com/forum/showthread.php?t=69052

Rezozo

2012-01-01 18:06:00

Can someone tell me how to actually use this?
I have used MSI before (mining, Rcing, alching), so no setup instructions plz.
What do we have to have in bank, what in inv where to start and any tips would be appreciated please. :)

billybobdead

2012-01-02 13:48:56

[0:02:20]: [……. ] —— Players Found: 0
[0:02:20]: [ …… ] —— Scanning for randoms…
[0:02:22]: […….. ] —- MSI_SetPlayerLoc
Error: Out Of Range at line 1514
The following DTMs were not freed: [Bronze Pickaxe, Iron Pickaxe, Steel Pickaxe, Mithril Pickaxe, Adamant Pickaxe, Rune Pickaxe, Dragon Pickaxe, Bronze Hatchet, Iron Hatchet, Steel Hatchet, Mithril Hatchet, Adamant Hatchet, Rune Hatchet, Dragon Hatchet, Normal Logs, Oak Logs, Willow Logs, Maple Logs, Yew Logs, Magic Logs, Clay Ore, Copper Ore, Tin Ore, Iron Ore, Silver Ore, Coal Ore, Gold Ore, Mithril Ore, Adamantite Ore, Runite Ore, Small Fishing Net, Crayfish Cage, Fishing Rod, Fishing Bait, Fly Fishing Rod, Harpoon, Barb-Tail Harpoon, Lobster Pot, Raw Shrimps, Raw Crayfish, Raw Sardines, Raw Anchovies, Raw Herring, Raw Trout, Raw Pike, Raw Salmon, Raw Tuna, Raw Lobster, Raw Swordfish, Raw Monkfish, Raw Shark, Cooked Shrimps, Cooked Crayfish, Cooked Sardines, Cooked Anchovies, Cooked Herring, Cooked Trout, Cooked Pike, Cooked Salmon, Cooked Tuna, Cooked Lobster, Cooked Swordfish, Cooked Monkfish, Cooked Shark, Uncut Sapphire, Uncut Emerald, Uncut Ruby, Uncut Diamond, Bird'S Nest, Feather, Staff Of Air, Staff Of Water, Staff Of Earth, Staff Of Fire, Air Rune, Body Rune, Mind Rune, Earth Rune, Fire Rune, Water Rune, Chaos Rune, Law Rune, Cosmic Rune, Death Rune, Nature Rune, Rune Essence, Pure Essence, Soft Clay, Vial, Vial Of Water, Jug, Jug Of Water, Bowl, Bowl Of Water, Bucket, Bucket Of Water, Air Tiara, Body Tiara, Mind Tiara, Earth Tiara, Fire Tiara, Water Tiara, Dwarven Army Axe, SRL - Lamp bitmap, 104]
The following bitmaps were not freed: [SRL - Mod bitmap, SRL - Admin bitmap, SRL - Flag bitmap]
File[C:\Simba\Includes\MSI\Debug Logs\02-01-12 at 12 45 10 PM.txt] has not been freed in the script, freeing it now.
anyone know what to do?

ssshhhaaa

2012-01-04 11:16:43

i Stopped using this because it doesn't last longer than like 30 mins…

kappe

2012-01-04 16:32:44

keeps banking my money and then it doesnt know what to do :(

JackofSPades707

2012-01-16 02:17:53

Does this script even work anymore? I've tried to fill vials everywhere thats supported and my character always just ran around like an idiot and then teleported to lumbridge, or the script would just stop. Any fixes for this script?

TimeShaker

2012-01-16 08:19:36

i dont know how to add scripts….

Zytex

2012-01-16 15:39:23

This script was working fine @ Varrock East Vial Filling until after today's slight interface change. For me it just stands at the bank and attempts to bank but does not manage to. Been reading others posts and it seems to be because of the ChooseOption issue.

Kyle Undefined

2012-01-16 15:45:38

Please wait until the next SRL update, our devs are currently working on it :)

user666

2012-01-17 16:36:48

Downloaded quite a few SRL updates and it still doesn't work.. Just runs south of the bank like it's trying to get into that gated area south of the tea stall…

Kyle Undefined

2012-01-17 16:38:50

Please make a proper post in the MSI Bugs and I'll get to it. There's a sticky on how to make a proper post.

sebpwnz

2012-01-25 19:36:04

it logouts help

Kyle Undefined

2012-01-26 01:53:05

Sigh…please read my sig…

Zytex

2012-01-26 11:14:56

Everytime I run this script it runs flawlessly. Thanks to the writer and those who maintain it.

{ Script: Varrock East Container Filler }
{ Time: 05h 45m 57s }
{ Loads: 344 }
{ Item: Vial of water }
{ Amount: 9,632 }

Welcome Fruity

2012-01-30 17:30:03

Is there a cap on how much soft clay you can buy?

SlyPig

2012-02-01 07:34:34

This works good for me, only one problem.. at least 2-3 times it has put my email address of my account into the chat field and shown up on chat as well. is this a common bug with simba? or some other problem? it's not because i just logged in, i was logged in for a little while before it even happened.

smurg

2012-02-03 16:15:39

It stops filling vials sometimes after only filling like 5. So it will bank with 3/4 inventory of empty vials.

Also slow banking and withdrawing.


Status: /~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~\
Status: | SRL Randoms Report |
Status: | [url]www.villavu.com[/url] |
Status: |~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~|
Status: \~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~/
{----------------------------------------------------------------}
{ MSI Phoenix Short Report }
{----------------------------------------------------------------}
{ Time Running: 7 Minutes and 7 Seconds }
{----------------------------------------------------------------}
{ }
{ Totals: }
{ - Players: 7 }
{ - Player Time: 06m 37s }
{ - Loads: 8 }
{ - Containers Filled: 123 }
{ }
{----------------------------------------------------------------}
{----------------------------------------------------------------}

{----------------------------------------------------------------}
{ MSI Phoenix Player Report }
{----------------------------------------------------------------}
{ Time Running: 7 Minutes and 7 Seconds }
{----------------------------------------------------------------}
{ }
{ Player 6: xxxxxxx }
{ Location: Varrock East Bank }
{ Time: 06m 37s }
{ Active: True }
{ }
{ Script: Varrock East Container Filler }
{ Time: 06m 37s }
{ Loads: 8 }
{ Item: Vial of water }
{ Amount: 123 }
{ }
{----------------------------------------------------------------}
{----------------------------------------------------------------}
[0:07:07]: [ xxxxxxx ] -- MSI_Walk
[0:07:07]: [ xxxxxxx ] ---- Player's Location = Varrock East Bank
[0:07:07]: [ xxxxxxx ] ---- MSI_AtLocation
[0:07:07]: [ xxxxxxx ] -------- MSI_GetMyPos(): (4860, 2970)
[0:07:07]: [ xxxxxxx ] ------ Checking sub-location: Varrock East Fountain
[0:07:07]: [ xxxxxxx ] ------ Player not at Varrock East Fountain
[0:07:07]: [ xxxxxxx ] ---- MSI_AtLocation: False
[0:07:07]: [ xxxxxxx ] ------ Scanning for randoms...
[0:07:07]: [ xxxxxxx ] ---- MSI_WalkPath: LOC_VE_BANK to LOC_VE_FOUNTAIN
[0:07:07]: [ xxxxxxx ] -------- MSI_PathFromLoc: [(4793, 2912)]
[0:07:07]: [ xxxxxxx ] ------ Walking attempts: 1
[0:07:07]: [ xxxxxxx ] ------ MSI_SetupSPS: Surface: Runescape Surface, Areas: ['11_7', '12_7']
[0:07:07]: [ xxxxxxx ] ------ MSI_WalkTPA
[0:07:07]: [ xxxxxxx ] -------- Path: [(4850, 2971), (4795, 2918)]
[0:07:07]: [ xxxxxxx ] ---------- MSI_PointOnPath: Index = 4
[0:07:07]: [ xxxxxxx ] ---------- MSI_PointOnPath: Index = 0
[0:07:19]: [ xxxxxxx ] ---------- MSI_PointOnPath: Index = 0
[0:07:19]: [ xxxxxxx ] ---------- Current Energy: 41
[0:07:19]: [ xxxxxxx ] -------- Next Point: 3 (4809, 2930)
[0:07:20]: [ xxxxxxx ] ---------- Average pixel shift: 10
[0:07:20]: [ xxxxxxx ] ---------- Player animation: Player Idle
[0:07:20]: [ xxxxxxx ] ---------- MSI_GetMyPos(): (4850, 2970)
[0:07:20]: [ xxxxxxx ] ---------- MSI_PointOnPath: Index = 0
[0:07:20]: [ xxxxxxx ] -------- Attempts: 1
[0:07:20]: [ xxxxxxx ] -------- Distance: 76
[0:07:20]: [ xxxxxxx ] ---------- Current Energy: 41
[0:07:20]: [ xxxxxxx ] -------- Next Point: 3 (4809, 2930)
[0:07:21]: [ xxxxxxx ] ---------- Average pixel shift: 437
[0:07:21]: [ xxxxxxx ] ---------- Flag distance: 55
[0:07:21]: [ xxxxxxx ] ---------- Average pixel shift: 615
[0:07:21]: [ xxxxxxx ] ---------- Flag distance: 54
[0:07:21]: [ xxxxxxx ] ---------- Average pixel shift: 463
[0:07:21]: [ xxxxxxx ] ---------- Flag distance: 53
[0:07:21]: [ xxxxxxx ] ---------- Average pixel shift: 506
[0:07:21]: [ xxxxxxx ] ---------- Flag distance: 51
[0:07:22]: [ xxxxxxx ] ---------- Average pixel shift: 483
[0:07:22]: [ xxxxxxx ] ---------- Flag distance: 50
[0:07:22]: [ xxxxxxx ] ---------- Average pixel shift: 411
[0:07:22]: [ xxxxxxx ] ---------- Flag distance: 49
[0:07:22]: [ xxxxxxx ] ---------- Average pixel shift: 516
[0:07:22]: [ xxxxxxx ] ---------- Flag distance: 47
[0:07:22]: [ xxxxxxx ] ---------- Scanning for randoms...
[0:07:22]: [ xxxxxxx ] ---------- Average pixel shift: 591
[0:07:22]: [ xxxxxxx ] ---------- Flag distance: 45
[0:07:22]: [ xxxxxxx ] ---------- Average pixel shift: 316
[0:07:22]: [ xxxxxxx ] ---------- Flag distance: 44
[0:07:23]: [ xxxxxxx ] ---------- Average pixel shift: 168
[0:07:23]: [ xxxxxxx ] ---------- Flag distance: 41
[0:07:23]: [ xxxxxxx ] ---------- Average pixel shift: 101
[0:07:23]: [ xxxxxxx ] ---------- Flag distance: 37
[0:07:23]: [ xxxxxxx ] ---------- Average pixel shift: 152
[0:07:23]: [ xxxxxxx ] ---------- Flag distance: 33
[0:07:23]: [ xxxxxxx ] ---------- Average pixel shift: 118
[0:07:23]: [ xxxxxxx ] ---------- Flag distance: 30
[0:07:23]: [ xxxxxxx ] ---------- Average pixel shift: 216
[0:07:23]: [ xxxxxxx ] ---------- Flag distance: 29
[0:07:23]: [ xxxxxxx ] ---------- Average pixel shift: 196
[0:07:23]: [ xxxxxxx ] ---------- Flag distance: 27
[0:07:24]: [ xxxxxxx ] ---------- Average pixel shift: 333
[0:07:24]: [ xxxxxxx ] ---------- Flag distance: 26
[0:07:24]: [ xxxxxxx ] ---------- Average pixel shift: 332
[0:07:24]: [ xxxxxxx ] ---------- Flag distance: 24
[0:07:24]: [ xxxxxxx ] ---------- Average pixel shift: 352
[0:07:24]: [ xxxxxxx ] ---------- Flag distance: 22
[0:07:24]: [ xxxxxxx ] ---------- Average pixel shift: 92
[0:07:24]: [ xxxxxxx ] ---------- Flag distance: 21
[0:07:24]: [ xxxxxxx ] ---------- Average pixel shift: 4
[0:07:24]: [ xxxxxxx ] ---------- Player animation: Player Idle
[0:07:25]: [ xxxxxxx ] ---------- MSI_GetMyPos(): (4820, 2940)
[0:07:25]: [ xxxxxxx ] ---------- MSI_PointOnPath: Index = 2
[0:07:25]: [ xxxxxxx ] -------- Attempts: 2
[0:07:25]: [ xxxxxxx ] -------- Distance: 33
[0:07:25]: [ xxxxxxx ] ---------- Current Energy: 34
[0:07:25]: [ xxxxxxx ] -------- Next Point: 4 (4795, 2918)
[0:07:25]: [ xxxxxxx ] ---------- MSI_AntiBan
[0:07:28]: [ xxxxxxx ] ---------- Average pixel shift: 161
[0:07:28]: [ xxxxxxx ] ---------- Average pixel shift: 231
[0:07:28]: [ xxxxxxx ] ---------- Average pixel shift: 298
[0:07:28]: [ xxxxxxx ] ---------- Average pixel shift: 296
[0:07:29]: [ xxxxxxx ] ---------- Average pixel shift: 269
[0:07:29]: [ xxxxxxx ] ---------- Average pixel shift: 188
[0:07:29]: [ xxxxxxx ] ---------- Average pixel shift: 149
[0:07:29]: [ xxxxxxx ] ---------- Average pixel shift: 117
[0:07:29]: [ xxxxxxx ] ---------- Average pixel shift: 102
[0:07:29]: [ xxxxxxx ] ---------- Average pixel shift: 81
[0:07:29]: [ xxxxxxx ] ---------- Average pixel shift: 13
[0:07:29]: [ xxxxxxx ] ---------- Player animation: Player Idle
[0:07:30]: [ xxxxxxx ] ---------- MSI_GetMyPos(): (4785, 2920)
[0:07:30]: [ xxxxxxx ] ---------- MSI_PointOnPath: Index = 4
[0:07:30]: [ xxxxxxx ] -------- Attempts: 1
[0:07:30]: [ xxxxxxx ] -------- Distance: 10
[0:07:30]: [ xxxxxxx ] ---------- Average pixel shift: 10
[0:07:30]: [ xxxxxxx ] ---------- Player animation: Player Idle
[0:07:30]: [ xxxxxxx ] ------ MSI_WalkTPA: True
[0:07:30]: [ xxxxxxx ] ------ MSI_AtLocation
[0:07:30]: [ xxxxxxx ] ---------- MSI_GetMyPos(): (4785, 2920)
[0:07:30]: [ xxxxxxx ] -------- Checking sub-location: Varrock East Fountain
[0:07:32]: [ xxxxxxx ] -------- Player is at Varrock East Fountain
[0:07:32]: [ xxxxxxx ] ------ MSI_AtLocation: True
[0:07:32]: [ xxxxxxx ] ---- MSI_WalkPath: True
[0:07:32]: [ xxxxxxx ] -- MSI_Walk: True
[0:07:32]: [ xxxxxxx ] -- MSI_AutoObjects
[0:07:32]: [ xxxxxxx ] ---- MSI_Relocate (Varrock East Fountain)
[0:07:32]: [ xxxxxxx ] -------- MSI_GetMyPos(): (4785, 2920)
[0:07:32]: [ xxxxxxx ] ------ At sub-location Varrock East Fountain
[0:07:32]: [ xxxxxxx ] ---- MSI_Relocate: True
[0:07:32]: [ xxxxxxx ] ------ Loaded material: Vial
[0:07:32]: [ xxxxxxx ] ---- MSI_FindItemSlots: Found 28 Vial in inv slot(s) [1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15, 16, 17, 18, 19, 20, 21, 22, 23, 24, 25, 26, 27, 28]
[0:07:33]: [ xxxxxxx ] ------ MSI_ClickItemSlot: Succesfully clicked item slot
[0:07:33]: [ xxxxxxx ] ------ MSI_ClickItem: Succesfully clicked Vial
[0:07:33]: [ xxxxxxx ] ---- MSI_FindObjectTPA: FOUNTAIN_VARROCK_EAST
[0:07:33]: [ xxxxxxx ] ------ Found: 151, FOUNTAIN_VARROCK_EAST found
[0:07:33]: [ xxxxxxx ] ------ Found: 281, FOUNTAIN_VARROCK_EAST found
[0:07:33]: [ xxxxxxx ] ------ Objects found: 2
[0:07:33]: [ xxxxxxx ] ------ Took 16 ms to complete
[0:07:33]: [ xxxxxxx ] ---- MSI_FindObjectTPA: True
[0:07:33]: [ xxxxxxx ] ------ Uptext: Use -^ Fountain / 1 more options
[0:07:34]: [ xxxxxxx ] ------ Uptext: Walk here
[0:07:35]: [ xxxxxxx ] ------ Failed to find uptext: ['ount']
[0:07:40]: [ xxxxxxx ] ------ Scanning for randoms...
[0:07:40]: [ xxxxxxx ] ---- Vial of water found
[0:07:40]: [ xxxxxxx ] -- MSI_AutoObjects: True
[0:07:40]: [ xxxxxxx ] -- MSI_Walk
[0:07:40]: [ xxxxxxx ] ---- Player's Location = Varrock East Fountain
[0:07:40]: [ xxxxxxx ] ---- MSI_AtLocation
[0:07:40]: [ xxxxxxx ] -------- MSI_GetMyPos(): (4790, 2920)
[0:07:40]: [ xxxxxxx ] ------ Checking sub-location: Varrock East Bank
[0:07:40]: [ xxxxxxx ] ------ Player not at Varrock East Bank
[0:07:40]: [ xxxxxxx ] ---- MSI_AtLocation: False
[0:07:40]: [ xxxxxxx ] ------ Scanning for randoms...
[0:07:40]: [ xxxxxxx ] ---- MSI_WalkPath: (Reverse) LOC_VE_BANK to LOC_VE_FOUNTAIN
[0:07:40]: [ xxxxxxx ] -------- MSI_PathFromLoc: [(4793, 2912)]
[0:07:40]: [ xxxxxxx ] -------- MSI_MirrorATPA: New ATPA [[(4795, 2918), (4850, 2971)]]
[0:07:40]: [ xxxxxxx ] -------- MSI_MirrorATSA: New string array [['12_7', '11_7']]
[0:07:40]: [ xxxxxxx ] ------ Walking attempts: 1
[0:07:40]: [ xxxxxxx ] ------ MSI_SetupSPS: Surface: Runescape Surface, Areas: ['12_7', '11_7']
[0:07:40]: [ xxxxxxx ] ------ MSI_WalkTPA
[0:07:40]: [ xxxxxxx ] -------- Path: [(4795, 2918), (4850, 2971)]
[0:07:40]: [ xxxxxxx ] ---------- MSI_PointOnPath: Index = 4
[0:07:40]: [ xxxxxxx ] ---------- MSI_PointOnPath: Index = 0
[0:07:40]: [ xxxxxxx ] ---------- MSI_PointOnPath: Index = 0
[0:07:40]: [ xxxxxxx ] ---------- Current Energy: 36
[0:07:40]: [ xxxxxxx ] -------- Next Point: 3 (4836, 2960)
[0:07:41]: [ xxxxxxx ] ---------- Average pixel shift: 161
[0:07:41]: [ xxxxxxx ] ---------- Flag distance: 60
[0:07:41]: [ xxxxxxx ] ---------- Average pixel shift: 229
[0:07:41]: [ xxxxxxx ] ---------- Flag distance: 60
[0:07:42]: [ xxxxxxx ] ---------- Average pixel shift: 372
[0:07:42]: [ xxxxxxx ] ---------- Flag distance: 59
[0:07:42]: [ xxxxxxx ] ---------- Average pixel shift: 240
[0:07:42]: [ xxxxxxx ] ---------- Flag distance: 56
[0:07:42]: [ xxxxxxx ] ---------- Average pixel shift: 197
[0:07:42]: [ xxxxxxx ] ---------- Flag distance: 53
[0:07:42]: [ xxxxxxx ] ---------- MSI_AntiBan
[0:07:42]: [ xxxxxxx ] ---------- Average pixel shift: 587
[0:07:42]: [ xxxxxxx ] ---------- Flag distance: 44
[0:07:43]: [ xxxxxxx ] ---------- Average pixel shift: 394
[0:07:43]: [ xxxxxxx ] ---------- Flag distance: 41
[0:07:43]: [ xxxxxxx ] ---------- Average pixel shift: 127
[0:07:43]: [ xxxxxxx ] ---------- Flag distance: 38
[0:07:43]: [ xxxxxxx ] ---------- Average pixel shift: 194
[0:07:43]: [ xxxxxxx ] ---------- Flag distance: 38
[0:07:43]: [ xxxxxxx ] ---------- Average pixel shift: 319
[0:07:43]: [ xxxxxxx ] ---------- Flag distance: 36
[0:07:43]: [ xxxxxxx ] ---------- Average pixel shift: 361
[0:07:43]: [ xxxxxxx ] ---------- Flag distance: 35
[0:07:43]: [ xxxxxxx ] ---------- Average pixel shift: 254
[0:07:43]: [ xxxxxxx ] ---------- Flag distance: 33
[0:07:44]: [ xxxxxxx ] ---------- Average pixel shift: 308
[0:07:44]: [ xxxxxxx ] ---------- Flag distance: 32
[0:07:44]: [ xxxxxxx ] ---------- Average pixel shift: 498
[0:07:44]: [ xxxxxxx ] ---------- Flag distance: 31
[0:07:44]: [ xxxxxxx ] ---------- Average pixel shift: 462
[0:07:44]: [ xxxxxxx ] ---------- Flag distance: 30
[0:07:44]: [ xxxxxxx ] ---------- Average pixel shift: 164
[0:07:44]: [ xxxxxxx ] ---------- Flag distance: 28
[0:07:44]: [ xxxxxxx ] ---------- Average pixel shift: 117
[0:07:44]: [ xxxxxxx ] ---------- Flag distance: 27
[0:07:45]: [ xxxxxxx ] ---------- Average pixel shift: 0
[0:07:45]: [ xxxxxxx ] ---------- Player animation: Player Idle
[0:07:45]: [ xxxxxxx ] ---------- MSI_GetMyPos(): (4830, 2930)
[0:07:45]: [ xxxxxxx ] ---------- MSI_PointOnPath: Index = 2
[0:07:45]: [ xxxxxxx ] -------- Attempts: 1
[0:07:45]: [ xxxxxxx ] -------- Distance: 46
[0:07:45]: [ xxxxxxx ] ---------- Current Energy: 30
[0:07:45]: [ xxxxxxx ] -------- Next Point: 4 (4850, 2971)
[0:07:46]: [ xxxxxxx ] ---------- Average pixel shift: 499
[0:07:46]: [ xxxxxxx ] ---------- Flag distance: 33
[0:07:46]: [ xxxxxxx ] ---------- Average pixel shift: 480
[0:07:46]: [ xxxxxxx ] ---------- Flag distance: 31
[0:07:46]: [ xxxxxxx ] ---------- Average pixel shift: 422
[0:07:46]: [ xxxxxxx ] ---------- Flag distance: 30
[0:07:46]: [ xxxxxxx ] ---------- Average pixel shift: 326
[0:07:46]: [ xxxxxxx ] ---------- Flag distance: 30
[0:07:46]: [ xxxxxxx ] ---------- Average pixel shift: 216
[0:07:46]: [ xxxxxxx ] ---------- Flag distance: 30
[0:07:46]: [ xxxxxxx ] ---------- Average pixel shift: 260
[0:07:46]: [ xxxxxxx ] ---------- Flag distance: 29
[0:07:47]: [ xxxxxxx ] ---------- Average pixel shift: 332
[0:07:47]: [ xxxxxxx ] ---------- Flag distance: 28
[0:07:47]: [ xxxxxxx ] ---------- Average pixel shift: 191
[0:07:47]: [ xxxxxxx ] ---------- Flag distance: 25
[0:07:47]: [ xxxxxxx ] ---------- Average pixel shift: 120
[0:07:47]: [ xxxxxxx ] ---------- Flag distance: 25
[0:07:47]: [ xxxxxxx ] ---------- Average pixel shift: 174
[0:07:47]: [ xxxxxxx ] ---------- Flag distance: 25
[0:07:47]: [ xxxxxxx ] ---------- Average pixel shift: 143
[0:07:47]: [ xxxxxxx ] ---------- Flag distance: 26
[0:07:47]: [ xxxxxxx ] ---------- Average pixel shift: 92
[0:07:47]: [ xxxxxxx ] ---------- Flag distance: 26
[0:07:48]: [ xxxxxxx ] ---------- Average pixel shift: 90
[0:07:48]: [ xxxxxxx ] ---------- Flag distance: 24
[0:07:48]: [ xxxxxxx ] ---------- Average pixel shift: 146
[0:07:48]: [ xxxxxxx ] ---------- Flag distance: 23
[0:07:48]: [ xxxxxxx ] ---------- Average pixel shift: 226
[0:07:48]: [ xxxxxxx ] ---------- Flag distance: 22
[0:07:48]: [ xxxxxxx ] ---------- Average pixel shift: 196
[0:07:48]: [ xxxxxxx ] ---------- Flag distance: 20
[0:07:48]: [ xxxxxxx ] ---------- Average pixel shift: 206
[0:07:48]: [ xxxxxxx ] ---------- Flag distance: -1
[0:07:48]: [ xxxxxxx ] ---------- Average pixel shift: 465
[0:07:49]: [ xxxxxxx ] ---------- Average pixel shift: 573
[0:07:49]: [ xxxxxxx ] ---------- Average pixel shift: 567
[0:07:49]: [ xxxxxxx ] ---------- Flag distance: 9
[0:07:49]: [ xxxxxxx ] ---------- Average pixel shift: 483
[0:07:49]: [ xxxxxxx ] ---------- Flag distance: 12
[0:07:49]: [ xxxxxxx ] ---------- Average pixel shift: 565
[0:07:49]: [ xxxxxxx ] ---------- Flag distance: 13
[0:07:49]: [ xxxxxxx ] ---------- Average pixel shift: 686
[0:07:49]: [ xxxxxxx ] ---------- Flag distance: 15
[0:07:50]: [ xxxxxxx ] ---------- Average pixel shift: 409
[0:07:50]: [ xxxxxxx ] ---------- Flag distance: 17
[0:07:50]: [ xxxxxxx ] ---------- Average pixel shift: 493
[0:07:50]: [ xxxxxxx ] ---------- Flag distance: 17
[0:07:50]: [ xxxxxxx ] ---------- Average pixel shift: 420
[0:07:50]: [ xxxxxxx ] ---------- Flag distance: 17
[0:07:50]: [ xxxxxxx ] ---------- Average pixel shift: 363
[0:07:50]: [ xxxxxxx ] ---------- Flag distance: 17
[0:07:50]: [ xxxxxxx ] ---------- Average pixel shift: 277
[0:07:50]: [ xxxxxxx ] ---------- Flag distance: 17
[0:07:50]: [ xxxxxxx ] ---------- Average pixel shift: 173
[0:07:50]: [ xxxxxxx ] ---------- Flag distance: 17
[0:07:51]: [ xxxxxxx ] ---------- Average pixel shift: 142
[0:07:51]: [ xxxxxxx ] ---------- Flag distance: 17
[0:07:51]: [ xxxxxxx ] ---------- Average pixel shift: 118
[0:07:51]: [ xxxxxxx ] ---------- Flag distance: 17
[0:07:51]: [ xxxxxxx ] ---------- Average pixel shift: 107
[0:07:51]: [ xxxxxxx ] ---------- Flag distance: 17
[0:07:51]: [ xxxxxxx ] ---------- Average pixel shift: 29
[0:07:51]: [ xxxxxxx ] ---------- Player animation: Player Idle
[0:07:51]: [ xxxxxxx ] ---------- MSI_GetMyPos(): (4855, 2970)
[0:07:51]: [ xxxxxxx ] ---------- MSI_PointOnPath: Index = 4
[0:07:51]: [ xxxxxxx ] -------- Attempts: 1
[0:07:51]: [ xxxxxxx ] -------- Distance: 5
[0:07:52]: [ xxxxxxx ] ---------- Average pixel shift: 26
[0:07:52]: [ xxxxxxx ] ---------- Player animation: Player Idle
[0:07:52]: [ xxxxxxx ] ------ MSI_WalkTPA: True
[0:07:52]: [ xxxxxxx ] ------ MSI_AtLocation
[0:07:52]: [ xxxxxxx ] ---------- MSI_GetMyPos(): (4855, 2970)
[0:07:52]: [ xxxxxxx ] -------- Checking sub-location: Varrock East Bank
[0:07:54]: [ xxxxxxx ] -------- Player is at Varrock East Bank
[0:07:54]: [ xxxxxxx ] ------ MSI_AtLocation: True
[0:07:54]: [ xxxxxxx ] ---- MSI_WalkPath: True
[0:07:54]: [ xxxxxxx ] -- MSI_Walk: True
[0:07:54]: [ xxxxxxx ] -- MSI_BankMaterials
[0:07:54]: [ xxxxxxx ] ------ MSI_GetItemExperiences: Invalid script skill
[0:07:54]: [ xxxxxxx ] ---- MSI_CountItems: Found 11 of Vial of water (0 XP)
[0:07:54]: [ xxxxxxx ] ---- MSI_BankStandard
[0:07:54]: [ xxxxxxx ] ------ MSI_OpenBank
[0:07:54]: [ xxxxxxx ] -------- MSI_FindObjectTPA: BANK_VE/EV
[0:07:54]: [ xxxxxxx ] ---------- Found: 277, BANK_VE/EV found
[0:07:54]: [ xxxxxxx ] ---------- Found: 19, BANK_VE/EV found
[0:07:54]: [ xxxxxxx ] ---------- Found: 18, BANK_VE/EV found
[0:07:54]: [ xxxxxxx ] ---------- Found: 21, BANK_VE/EV found
[0:07:54]: [ xxxxxxx ] ---------- Found: 10, NOT ENOUGH
[0:07:54]: [ xxxxxxx ] ---------- Found: 11, NOT ENOUGH
[0:07:54]: [ xxxxxxx ] ---------- Objects found: 4
[0:07:54]: [ xxxxxxx ] ---------- Took 31 ms to complete
[0:07:54]: [ xxxxxxx ] -------- MSI_FindObjectTPA: True
[0:07:54]: [ xxxxxxx ] ---------- Uptext: Talk-to Banker / 4 more options . .
[0:08:07]: [ xxxxxxx ] ------ MSI_OpenBank: True (BANK_VE/EV)
[0:08:07]: [ xxxxxxx ] ------ MSI_Deposit

s3cret

2012-02-06 15:37:28

From: smurg
It stops filling vials sometimes after only filling like 5. So it will bank with 3/4 inventory of empty vials.

Also slow banking and withdrawing.


Status: /~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~\
Status: | SRL Randoms Report |
Status: | [url]www.villavu.com[/url] |
Status: |~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~|
Status: \~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~/
{----------------------------------------------------------------}
{ MSI Phoenix Short Report }
{----------------------------------------------------------------}
{ Time Running: 7 Minutes and 7 Seconds }
{----------------------------------------------------------------}
{ }
{ Totals: }
{ - Players: 7 }
{ - Player Time: 06m 37s }
{ - Loads: 8 }
{ - Containers Filled: 123 }
{ }
{----------------------------------------------------------------}
{----------------------------------------------------------------}

{----------------------------------------------------------------}
{ MSI Phoenix Player Report }
{----------------------------------------------------------------}
{ Time Running: 7 Minutes and 7 Seconds }
{----------------------------------------------------------------}
{ }
{ Player 6: xxxxxxx }
{ Location: Varrock East Bank }
{ Time: 06m 37s }
{ Active: True }
{ }
{ Script: Varrock East Container Filler }
{ Time: 06m 37s }
{ Loads: 8 }
{ Item: Vial of water }
{ Amount: 123 }
{ }
{----------------------------------------------------------------}
{----------------------------------------------------------------}
[0:07:07]: [ xxxxxxx ] -- MSI_Walk
[0:07:07]: [ xxxxxxx ] ---- Player's Location = Varrock East Bank
[0:07:07]: [ xxxxxxx ] ---- MSI_AtLocation
[0:07:07]: [ xxxxxxx ] -------- MSI_GetMyPos(): (4860, 2970)
[0:07:07]: [ xxxxxxx ] ------ Checking sub-location: Varrock East Fountain
[0:07:07]: [ xxxxxxx ] ------ Player not at Varrock East Fountain
[0:07:07]: [ xxxxxxx ] ---- MSI_AtLocation: False
[0:07:07]: [ xxxxxxx ] ------ Scanning for randoms...
[0:07:07]: [ xxxxxxx ] ---- MSI_WalkPath: LOC_VE_BANK to LOC_VE_FOUNTAIN
[0:07:07]: [ xxxxxxx ] -------- MSI_PathFromLoc: [(4793, 2912)]
[0:07:07]: [ xxxxxxx ] ------ Walking attempts: 1
[0:07:07]: [ xxxxxxx ] ------ MSI_SetupSPS: Surface: Runescape Surface, Areas: ['11_7', '12_7']
[0:07:07]: [ xxxxxxx ] ------ MSI_WalkTPA
[0:07:07]: [ xxxxxxx ] -------- Path: [(4850, 2971), (4795, 2918)]
[0:07:07]: [ xxxxxxx ] ---------- MSI_PointOnPath: Index = 4
[0:07:07]: [ xxxxxxx ] ---------- MSI_PointOnPath: Index = 0
[0:07:19]: [ xxxxxxx ] ---------- MSI_PointOnPath: Index = 0
[0:07:19]: [ xxxxxxx ] ---------- Current Energy: 41
[0:07:19]: [ xxxxxxx ] -------- Next Point: 3 (4809, 2930)
[0:07:20]: [ xxxxxxx ] ---------- Average pixel shift: 10
[0:07:20]: [ xxxxxxx ] ---------- Player animation: Player Idle
[0:07:20]: [ xxxxxxx ] ---------- MSI_GetMyPos(): (4850, 2970)
[0:07:20]: [ xxxxxxx ] ---------- MSI_PointOnPath: Index = 0
[0:07:20]: [ xxxxxxx ] -------- Attempts: 1
[0:07:20]: [ xxxxxxx ] -------- Distance: 76
[0:07:20]: [ xxxxxxx ] ---------- Current Energy: 41
[0:07:20]: [ xxxxxxx ] -------- Next Point: 3 (4809, 2930)
[0:07:21]: [ xxxxxxx ] ---------- Average pixel shift: 437
[0:07:21]: [ xxxxxxx ] ---------- Flag distance: 55
[0:07:21]: [ xxxxxxx ] ---------- Average pixel shift: 615
[0:07:21]: [ xxxxxxx ] ---------- Flag distance: 54
[0:07:21]: [ xxxxxxx ] ---------- Average pixel shift: 463
[0:07:21]: [ xxxxxxx ] ---------- Flag distance: 53
[0:07:21]: [ xxxxxxx ] ---------- Average pixel shift: 506
[0:07:21]: [ xxxxxxx ] ---------- Flag distance: 51
[0:07:22]: [ xxxxxxx ] ---------- Average pixel shift: 483
[0:07:22]: [ xxxxxxx ] ---------- Flag distance: 50
[0:07:22]: [ xxxxxxx ] ---------- Average pixel shift: 411
[0:07:22]: [ xxxxxxx ] ---------- Flag distance: 49
[0:07:22]: [ xxxxxxx ] ---------- Average pixel shift: 516
[0:07:22]: [ xxxxxxx ] ---------- Flag distance: 47
[0:07:22]: [ xxxxxxx ] ---------- Scanning for randoms...
[0:07:22]: [ xxxxxxx ] ---------- Average pixel shift: 591
[0:07:22]: [ xxxxxxx ] ---------- Flag distance: 45
[0:07:22]: [ xxxxxxx ] ---------- Average pixel shift: 316
[0:07:22]: [ xxxxxxx ] ---------- Flag distance: 44
[0:07:23]: [ xxxxxxx ] ---------- Average pixel shift: 168
[0:07:23]: [ xxxxxxx ] ---------- Flag distance: 41
[0:07:23]: [ xxxxxxx ] ---------- Average pixel shift: 101
[0:07:23]: [ xxxxxxx ] ---------- Flag distance: 37
[0:07:23]: [ xxxxxxx ] ---------- Average pixel shift: 152
[0:07:23]: [ xxxxxxx ] ---------- Flag distance: 33
[0:07:23]: [ xxxxxxx ] ---------- Average pixel shift: 118
[0:07:23]: [ xxxxxxx ] ---------- Flag distance: 30
[0:07:23]: [ xxxxxxx ] ---------- Average pixel shift: 216
[0:07:23]: [ xxxxxxx ] ---------- Flag distance: 29
[0:07:23]: [ xxxxxxx ] ---------- Average pixel shift: 196
[0:07:23]: [ xxxxxxx ] ---------- Flag distance: 27
[0:07:24]: [ xxxxxxx ] ---------- Average pixel shift: 333
[0:07:24]: [ xxxxxxx ] ---------- Flag distance: 26
[0:07:24]: [ xxxxxxx ] ---------- Average pixel shift: 332
[0:07:24]: [ xxxxxxx ] ---------- Flag distance: 24
[0:07:24]: [ xxxxxxx ] ---------- Average pixel shift: 352
[0:07:24]: [ xxxxxxx ] ---------- Flag distance: 22
[0:07:24]: [ xxxxxxx ] ---------- Average pixel shift: 92
[0:07:24]: [ xxxxxxx ] ---------- Flag distance: 21
[0:07:24]: [ xxxxxxx ] ---------- Average pixel shift: 4
[0:07:24]: [ xxxxxxx ] ---------- Player animation: Player Idle
[0:07:25]: [ xxxxxxx ] ---------- MSI_GetMyPos(): (4820, 2940)
[0:07:25]: [ xxxxxxx ] ---------- MSI_PointOnPath: Index = 2
[0:07:25]: [ xxxxxxx ] -------- Attempts: 2
[0:07:25]: [ xxxxxxx ] -------- Distance: 33
[0:07:25]: [ xxxxxxx ] ---------- Current Energy: 34
[0:07:25]: [ xxxxxxx ] -------- Next Point: 4 (4795, 2918)
[0:07:25]: [ xxxxxxx ] ---------- MSI_AntiBan
[0:07:28]: [ xxxxxxx ] ---------- Average pixel shift: 161
[0:07:28]: [ xxxxxxx ] ---------- Average pixel shift: 231
[0:07:28]: [ xxxxxxx ] ---------- Average pixel shift: 298
[0:07:28]: [ xxxxxxx ] ---------- Average pixel shift: 296
[0:07:29]: [ xxxxxxx ] ---------- Average pixel shift: 269
[0:07:29]: [ xxxxxxx ] ---------- Average pixel shift: 188
[0:07:29]: [ xxxxxxx ] ---------- Average pixel shift: 149
[0:07:29]: [ xxxxxxx ] ---------- Average pixel shift: 117
[0:07:29]: [ xxxxxxx ] ---------- Average pixel shift: 102
[0:07:29]: [ xxxxxxx ] ---------- Average pixel shift: 81
[0:07:29]: [ xxxxxxx ] ---------- Average pixel shift: 13
[0:07:29]: [ xxxxxxx ] ---------- Player animation: Player Idle
[0:07:30]: [ xxxxxxx ] ---------- MSI_GetMyPos(): (4785, 2920)
[0:07:30]: [ xxxxxxx ] ---------- MSI_PointOnPath: Index = 4
[0:07:30]: [ xxxxxxx ] -------- Attempts: 1
[0:07:30]: [ xxxxxxx ] -------- Distance: 10
[0:07:30]: [ xxxxxxx ] ---------- Average pixel shift: 10
[0:07:30]: [ xxxxxxx ] ---------- Player animation: Player Idle
[0:07:30]: [ xxxxxxx ] ------ MSI_WalkTPA: True
[0:07:30]: [ xxxxxxx ] ------ MSI_AtLocation
[0:07:30]: [ xxxxxxx ] ---------- MSI_GetMyPos(): (4785, 2920)
[0:07:30]: [ xxxxxxx ] -------- Checking sub-location: Varrock East Fountain
[0:07:32]: [ xxxxxxx ] -------- Player is at Varrock East Fountain
[0:07:32]: [ xxxxxxx ] ------ MSI_AtLocation: True
[0:07:32]: [ xxxxxxx ] ---- MSI_WalkPath: True
[0:07:32]: [ xxxxxxx ] -- MSI_Walk: True
[0:07:32]: [ xxxxxxx ] -- MSI_AutoObjects
[0:07:32]: [ xxxxxxx ] ---- MSI_Relocate (Varrock East Fountain)
[0:07:32]: [ xxxxxxx ] -------- MSI_GetMyPos(): (4785, 2920)
[0:07:32]: [ xxxxxxx ] ------ At sub-location Varrock East Fountain
[0:07:32]: [ xxxxxxx ] ---- MSI_Relocate: True
[0:07:32]: [ xxxxxxx ] ------ Loaded material: Vial
[0:07:32]: [ xxxxxxx ] ---- MSI_FindItemSlots: Found 28 Vial in inv slot(s) [1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15, 16, 17, 18, 19, 20, 21, 22, 23, 24, 25, 26, 27, 28]
[0:07:33]: [ xxxxxxx ] ------ MSI_ClickItemSlot: Succesfully clicked item slot
[0:07:33]: [ xxxxxxx ] ------ MSI_ClickItem: Succesfully clicked Vial
[0:07:33]: [ xxxxxxx ] ---- MSI_FindObjectTPA: FOUNTAIN_VARROCK_EAST
[0:07:33]: [ xxxxxxx ] ------ Found: 151, FOUNTAIN_VARROCK_EAST found
[0:07:33]: [ xxxxxxx ] ------ Found: 281, FOUNTAIN_VARROCK_EAST found
[0:07:33]: [ xxxxxxx ] ------ Objects found: 2
[0:07:33]: [ xxxxxxx ] ------ Took 16 ms to complete
[0:07:33]: [ xxxxxxx ] ---- MSI_FindObjectTPA: True
[0:07:33]: [ xxxxxxx ] ------ Uptext: Use -^ Fountain / 1 more options
[0:07:34]: [ xxxxxxx ] ------ Uptext: Walk here
[0:07:35]: [ xxxxxxx ] ------ Failed to find uptext: ['ount']
[0:07:40]: [ xxxxxxx ] ------ Scanning for randoms...
[0:07:40]: [ xxxxxxx ] ---- Vial of water found
[0:07:40]: [ xxxxxxx ] -- MSI_AutoObjects: True
[0:07:40]: [ xxxxxxx ] -- MSI_Walk
[0:07:40]: [ xxxxxxx ] ---- Player's Location = Varrock East Fountain
[0:07:40]: [ xxxxxxx ] ---- MSI_AtLocation
[0:07:40]: [ xxxxxxx ] -------- MSI_GetMyPos(): (4790, 2920)
[0:07:40]: [ xxxxxxx ] ------ Checking sub-location: Varrock East Bank
[0:07:40]: [ xxxxxxx ] ------ Player not at Varrock East Bank
[0:07:40]: [ xxxxxxx ] ---- MSI_AtLocation: False
[0:07:40]: [ xxxxxxx ] ------ Scanning for randoms...
[0:07:40]: [ xxxxxxx ] ---- MSI_WalkPath: (Reverse) LOC_VE_BANK to LOC_VE_FOUNTAIN
[0:07:40]: [ xxxxxxx ] -------- MSI_PathFromLoc: [(4793, 2912)]
[0:07:40]: [ xxxxxxx ] -------- MSI_MirrorATPA: New ATPA [[(4795, 2918), (4850, 2971)]]
[0:07:40]: [ xxxxxxx ] -------- MSI_MirrorATSA: New string array [['12_7', '11_7']]
[0:07:40]: [ xxxxxxx ] ------ Walking attempts: 1
[0:07:40]: [ xxxxxxx ] ------ MSI_SetupSPS: Surface: Runescape Surface, Areas: ['12_7', '11_7']
[0:07:40]: [ xxxxxxx ] ------ MSI_WalkTPA
[0:07:40]: [ xxxxxxx ] -------- Path: [(4795, 2918), (4850, 2971)]
[0:07:40]: [ xxxxxxx ] ---------- MSI_PointOnPath: Index = 4
[0:07:40]: [ xxxxxxx ] ---------- MSI_PointOnPath: Index = 0
[0:07:40]: [ xxxxxxx ] ---------- MSI_PointOnPath: Index = 0
[0:07:40]: [ xxxxxxx ] ---------- Current Energy: 36
[0:07:40]: [ xxxxxxx ] -------- Next Point: 3 (4836, 2960)
[0:07:41]: [ xxxxxxx ] ---------- Average pixel shift: 161
[0:07:41]: [ xxxxxxx ] ---------- Flag distance: 60
[0:07:41]: [ xxxxxxx ] ---------- Average pixel shift: 229
[0:07:41]: [ xxxxxxx ] ---------- Flag distance: 60
[0:07:42]: [ xxxxxxx ] ---------- Average pixel shift: 372
[0:07:42]: [ xxxxxxx ] ---------- Flag distance: 59
[0:07:42]: [ xxxxxxx ] ---------- Average pixel shift: 240
[0:07:42]: [ xxxxxxx ] ---------- Flag distance: 56
[0:07:42]: [ xxxxxxx ] ---------- Average pixel shift: 197
[0:07:42]: [ xxxxxxx ] ---------- Flag distance: 53
[0:07:42]: [ xxxxxxx ] ---------- MSI_AntiBan
[0:07:42]: [ xxxxxxx ] ---------- Average pixel shift: 587
[0:07:42]: [ xxxxxxx ] ---------- Flag distance: 44
[0:07:43]: [ xxxxxxx ] ---------- Average pixel shift: 394
[0:07:43]: [ xxxxxxx ] ---------- Flag distance: 41
[0:07:43]: [ xxxxxxx ] ---------- Average pixel shift: 127
[0:07:43]: [ xxxxxxx ] ---------- Flag distance: 38
[0:07:43]: [ xxxxxxx ] ---------- Average pixel shift: 194
[0:07:43]: [ xxxxxxx ] ---------- Flag distance: 38
[0:07:43]: [ xxxxxxx ] ---------- Average pixel shift: 319
[0:07:43]: [ xxxxxxx ] ---------- Flag distance: 36
[0:07:43]: [ xxxxxxx ] ---------- Average pixel shift: 361
[0:07:43]: [ xxxxxxx ] ---------- Flag distance: 35
[0:07:43]: [ xxxxxxx ] ---------- Average pixel shift: 254
[0:07:43]: [ xxxxxxx ] ---------- Flag distance: 33
[0:07:44]: [ xxxxxxx ] ---------- Average pixel shift: 308
[0:07:44]: [ xxxxxxx ] ---------- Flag distance: 32
[0:07:44]: [ xxxxxxx ] ---------- Average pixel shift: 498
[0:07:44]: [ xxxxxxx ] ---------- Flag distance: 31
[0:07:44]: [ xxxxxxx ] ---------- Average pixel shift: 462
[0:07:44]: [ xxxxxxx ] ---------- Flag distance: 30
[0:07:44]: [ xxxxxxx ] ---------- Average pixel shift: 164
[0:07:44]: [ xxxxxxx ] ---------- Flag distance: 28
[0:07:44]: [ xxxxxxx ] ---------- Average pixel shift: 117
[0:07:44]: [ xxxxxxx ] ---------- Flag distance: 27
[0:07:45]: [ xxxxxxx ] ---------- Average pixel shift: 0
[0:07:45]: [ xxxxxxx ] ---------- Player animation: Player Idle
[0:07:45]: [ xxxxxxx ] ---------- MSI_GetMyPos(): (4830, 2930)
[0:07:45]: [ xxxxxxx ] ---------- MSI_PointOnPath: Index = 2
[0:07:45]: [ xxxxxxx ] -------- Attempts: 1
[0:07:45]: [ xxxxxxx ] -------- Distance: 46
[0:07:45]: [ xxxxxxx ] ---------- Current Energy: 30
[0:07:45]: [ xxxxxxx ] -------- Next Point: 4 (4850, 2971)
[0:07:46]: [ xxxxxxx ] ---------- Average pixel shift: 499
[0:07:46]: [ xxxxxxx ] ---------- Flag distance: 33
[0:07:46]: [ xxxxxxx ] ---------- Average pixel shift: 480
[0:07:46]: [ xxxxxxx ] ---------- Flag distance: 31
[0:07:46]: [ xxxxxxx ] ---------- Average pixel shift: 422
[0:07:46]: [ xxxxxxx ] ---------- Flag distance: 30
[0:07:46]: [ xxxxxxx ] ---------- Average pixel shift: 326
[0:07:46]: [ xxxxxxx ] ---------- Flag distance: 30
[0:07:46]: [ xxxxxxx ] ---------- Average pixel shift: 216
[0:07:46]: [ xxxxxxx ] ---------- Flag distance: 30
[0:07:46]: [ xxxxxxx ] ---------- Average pixel shift: 260
[0:07:46]: [ xxxxxxx ] ---------- Flag distance: 29
[0:07:47]: [ xxxxxxx ] ---------- Average pixel shift: 332
[0:07:47]: [ xxxxxxx ] ---------- Flag distance: 28
[0:07:47]: [ xxxxxxx ] ---------- Average pixel shift: 191
[0:07:47]: [ xxxxxxx ] ---------- Flag distance: 25
[0:07:47]: [ xxxxxxx ] ---------- Average pixel shift: 120
[0:07:47]: [ xxxxxxx ] ---------- Flag distance: 25
[0:07:47]: [ xxxxxxx ] ---------- Average pixel shift: 174
[0:07:47]: [ xxxxxxx ] ---------- Flag distance: 25
[0:07:47]: [ xxxxxxx ] ---------- Average pixel shift: 143
[0:07:47]: [ xxxxxxx ] ---------- Flag distance: 26
[0:07:47]: [ xxxxxxx ] ---------- Average pixel shift: 92
[0:07:47]: [ xxxxxxx ] ---------- Flag distance: 26
[0:07:48]: [ xxxxxxx ] ---------- Average pixel shift: 90
[0:07:48]: [ xxxxxxx ] ---------- Flag distance: 24
[0:07:48]: [ xxxxxxx ] ---------- Average pixel shift: 146
[0:07:48]: [ xxxxxxx ] ---------- Flag distance: 23
[0:07:48]: [ xxxxxxx ] ---------- Average pixel shift: 226
[0:07:48]: [ xxxxxxx ] ---------- Flag distance: 22
[0:07:48]: [ xxxxxxx ] ---------- Average pixel shift: 196
[0:07:48]: [ xxxxxxx ] ---------- Flag distance: 20
[0:07:48]: [ xxxxxxx ] ---------- Average pixel shift: 206
[0:07:48]: [ xxxxxxx ] ---------- Flag distance: -1
[0:07:48]: [ xxxxxxx ] ---------- Average pixel shift: 465
[0:07:49]: [ xxxxxxx ] ---------- Average pixel shift: 573
[0:07:49]: [ xxxxxxx ] ---------- Average pixel shift: 567
[0:07:49]: [ xxxxxxx ] ---------- Flag distance: 9
[0:07:49]: [ xxxxxxx ] ---------- Average pixel shift: 483
[0:07:49]: [ xxxxxxx ] ---------- Flag distance: 12
[0:07:49]: [ xxxxxxx ] ---------- Average pixel shift: 565
[0:07:49]: [ xxxxxxx ] ---------- Flag distance: 13
[0:07:49]: [ xxxxxxx ] ---------- Average pixel shift: 686
[0:07:49]: [ xxxxxxx ] ---------- Flag distance: 15
[0:07:50]: [ xxxxxxx ] ---------- Average pixel shift: 409
[0:07:50]: [ xxxxxxx ] ---------- Flag distance: 17
[0:07:50]: [ xxxxxxx ] ---------- Average pixel shift: 493
[0:07:50]: [ xxxxxxx ] ---------- Flag distance: 17
[0:07:50]: [ xxxxxxx ] ---------- Average pixel shift: 420
[0:07:50]: [ xxxxxxx ] ---------- Flag distance: 17
[0:07:50]: [ xxxxxxx ] ---------- Average pixel shift: 363
[0:07:50]: [ xxxxxxx ] ---------- Flag distance: 17
[0:07:50]: [ xxxxxxx ] ---------- Average pixel shift: 277
[0:07:50]: [ xxxxxxx ] ---------- Flag distance: 17
[0:07:50]: [ xxxxxxx ] ---------- Average pixel shift: 173
[0:07:50]: [ xxxxxxx ] ---------- Flag distance: 17
[0:07:51]: [ xxxxxxx ] ---------- Average pixel shift: 142
[0:07:51]: [ xxxxxxx ] ---------- Flag distance: 17
[0:07:51]: [ xxxxxxx ] ---------- Average pixel shift: 118
[0:07:51]: [ xxxxxxx ] ---------- Flag distance: 17
[0:07:51]: [ xxxxxxx ] ---------- Average pixel shift: 107
[0:07:51]: [ xxxxxxx ] ---------- Flag distance: 17
[0:07:51]: [ xxxxxxx ] ---------- Average pixel shift: 29
[0:07:51]: [ xxxxxxx ] ---------- Player animation: Player Idle
[0:07:51]: [ xxxxxxx ] ---------- MSI_GetMyPos(): (4855, 2970)
[0:07:51]: [ xxxxxxx ] ---------- MSI_PointOnPath: Index = 4
[0:07:51]: [ xxxxxxx ] -------- Attempts: 1
[0:07:51]: [ xxxxxxx ] -------- Distance: 5
[0:07:52]: [ xxxxxxx ] ---------- Average pixel shift: 26
[0:07:52]: [ xxxxxxx ] ---------- Player animation: Player Idle
[0:07:52]: [ xxxxxxx ] ------ MSI_WalkTPA: True
[0:07:52]: [ xxxxxxx ] ------ MSI_AtLocation
[0:07:52]: [ xxxxxxx ] ---------- MSI_GetMyPos(): (4855, 2970)
[0:07:52]: [ xxxxxxx ] -------- Checking sub-location: Varrock East Bank
[0:07:54]: [ xxxxxxx ] -------- Player is at Varrock East Bank
[0:07:54]: [ xxxxxxx ] ------ MSI_AtLocation: True
[0:07:54]: [ xxxxxxx ] ---- MSI_WalkPath: True
[0:07:54]: [ xxxxxxx ] -- MSI_Walk: True
[0:07:54]: [ xxxxxxx ] -- MSI_BankMaterials
[0:07:54]: [ xxxxxxx ] ------ MSI_GetItemExperiences: Invalid script skill
[0:07:54]: [ xxxxxxx ] ---- MSI_CountItems: Found 11 of Vial of water (0 XP)
[0:07:54]: [ xxxxxxx ] ---- MSI_BankStandard
[0:07:54]: [ xxxxxxx ] ------ MSI_OpenBank
[0:07:54]: [ xxxxxxx ] -------- MSI_FindObjectTPA: BANK_VE/EV
[0:07:54]: [ xxxxxxx ] ---------- Found: 277, BANK_VE/EV found
[0:07:54]: [ xxxxxxx ] ---------- Found: 19, BANK_VE/EV found
[0:07:54]: [ xxxxxxx ] ---------- Found: 18, BANK_VE/EV found
[0:07:54]: [ xxxxxxx ] ---------- Found: 21, BANK_VE/EV found
[0:07:54]: [ xxxxxxx ] ---------- Found: 10, NOT ENOUGH
[0:07:54]: [ xxxxxxx ] ---------- Found: 11, NOT ENOUGH
[0:07:54]: [ xxxxxxx ] ---------- Objects found: 4
[0:07:54]: [ xxxxxxx ] ---------- Took 31 ms to complete
[0:07:54]: [ xxxxxxx ] -------- MSI_FindObjectTPA: True
[0:07:54]: [ xxxxxxx ] ---------- Uptext: Talk-to Banker / 4 more options . .
[0:08:07]: [ xxxxxxx ] ------ MSI_OpenBank: True (BANK_VE/EV)
[0:08:07]: [ xxxxxxx ] ------ MSI_Deposit


Same here aswell .___.

Ortiz817

2012-02-06 16:16:13

From: s3cret
Same here aswell .___.


i made one for clay but it also works with vials just put empty vial in a new tab first slot and if you already have vial of water put it next to the empty vial

http://villavu.com/forum/showthread.php?t=74283

Themanhunt1

2012-02-09 15:22:51

I cant even get it to anything but walk around, so same here.

Nikoniko12

2012-02-09 19:57:16

From: Coh3n
M.S.I. Money Making
Download • Scripts • Progress Reports • Bugs • Suggestions

__________________________________________________


ATTENTION: If you're having a problem with the script, read SRL's FAQ thread, THEN create a bug report thread here.


[INDENT]
Supported Methods
  • Clay Softening
  • Container Filling (Vials, Bowls, Buckets, and Jugs)

Supported Locations
  • Request a new money maker here.

Special Notes
  • Can be setup to fill as many container types as you wish.

Updates
  • All recent MSI updates and announcements can be found here.

Cheers,
The MSI Team[/INDENT]

DOWNLOAD
________________________________





.

How do I add this script to the others?

DeiJaiVui

2012-02-10 08:17:14

From: Nikoniko12
How do I add this script to the others?


It's already there just select it, btw you don't have to quote the whole main post.

kingsleyeng

2012-02-17 02:39:50

it only fills 6 vials vwb and then goes back too bank

due to the fact it clicks vial to water and it starts filling

then it does filled vile on water and says nothing interesting happens

i recommend getting script to click on vial and then fountain and then wait like 20sec or 30 or do color then it should be fixed

simple over click error only

edit-nvm click thing it actually walks away after first 6 vials anyway :/

Viscosity

2012-02-19 00:39:53

Im a brand new user to simba, and his vial filler works fine. I simply followed the guides to setting up simba and used common sense and all of this guys built in scripts work. Some better then others.

peter800

2012-02-21 13:09:19

I keep getting this error It logs in then logs out in like 10 secs.



Status: /~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~\
Status: | SRL Randoms Report |
Status: | www.villavu.com |
Status: |~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~|
Status: \~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~/
{—————————————————————-}
{ MSI Phoenix Short Report }
{—————————————————————-}
{ Time Running: 2 Minutes and 4 Seconds }
{—————————————————————-}
{ }
{ Totals: }
{ - Players: 1 }
{ - Player Time: 00s }
{ }
{—————————————————————-}
{—————————————————————-}

{—————————————————————-}
{ MSI Phoenix Player Report }
{—————————————————————-}
{ Time Running: 2 Minutes and 4 Seconds }
{—————————————————————-}
{ }
{ Player 0:xxxx }
{ Location: Varrock East Bank }
{ Time: 00s }
{ Active: False }
{ Reason: Failed to setup player }
{ }
{ Script: Varrock East Clay Softener }
{ Time: 00s }
{ Loads: 0 }
{ }
{ Script: Varrock East Container Filler }
{ Time: 00s }
{ Loads: 0 }
{ }
{—————————————————————-}
{—————————————————————-}
[0:04:04]: [xxxx ] —— All players inactive
[0:04:05]: Thank-you for using MSI Phoenix scripts!
[0:04:05]: Successfully executed.

blueKiwi

2012-02-26 06:06:35

script is no longer working, the bot wont fill the vials. he just clicks at 1 and then afk next to the fountain untill you log out.

NCDS

2012-02-26 08:54:18

I'm thinking this is having the same problems as the cooking skill.

I'm working on fixing this..

inmate101

2012-02-26 20:56:41

I have a problem with clay softening at the falador west bank.
It doesn't find the waterpump at the heardresser's salon it just stands there with a full load of Clay and he is clicking on the 2 mirrors of the hair salon :s?
It the same at edgeville and G.E and East varrock!

help please?

thanks!

garrettj94

2012-02-27 12:54:03

| If you are reading this file, it is because you didn't read the thread |
| you downloaded it from. On each of the MSI skill threads, there are two |
| big download links that directs you to a thread that will tell you that |
| you already have MSI as it is now automatically downloaded when you dow- |
| nload SRL. |
| |
| So, if you are feeling lazy (like most of you probably are), we'll be |
| nice to you and tell you that to run MSI, you just have to click the MSI |
| menu at the top of Simba, and choose the "Run MSI" option. After that a |
| nice looking player form will appear, and will direct you on what to to |
| do next.

vasse

2012-02-27 15:55:59

is this good to use if I use it on my f2p swarm :) ? is it good money? do people buy vials with water?

inmate101

2012-02-28 21:54:25

From: inmate101
I have a problem with clay softening at the falador west bank.
It doesn't find the waterpump at the heardresser's salon it just stands there with a full load of Clay and he is clicking on the 2 mirrors of the hair salon :s?
It the same at edgeville and G.E and East varrock!

help please?

thanks!


solved!

East Varrock works for me now :)
for ppl who need help?
this was my solution:

Just put your clay [ and Softclay, but it's not a must ] in a new tablet of your bank :) and it will work just fine.

thanks anyway guys!

BTW: do this to all of your items if you use the program because I've had some more problems with other containerfillers, superheat, smithing scripts
it'll work when you just put your items in a new tablet in your bank.

made 5M in just 2 to 3 days because of this wonderfull program :$
Keep up the good work guys!

wickedjesus

2012-03-13 14:43:43

I run for 15 mins and script stops saying ran out of supplies i still have 7k clay left only did 100 of em and every time i restart it seems to do the same thing works for a min then get message no more supplies… this is not the only msi script that dose this to me vial filler and cooker also stop only after few mins

Kyle Undefined

2012-03-13 15:14:21

Please fill out a proper (Read the form) bug report in the MSI Bugs section.

wickedjesus

2012-03-15 07:10:05

Okay will do

psyonity

2012-04-07 01:30:36

Have some of you already noticed that you now can also fill jugs, bowls, buckets and vials at Edgeville Well? maybe jagex changed it again… So, I implemented the script. Is it possible you copy that? (It is a great location, most of the time there are only around 10 players so much less lag. (My gitub respority is http://github.com/lumius/msi, (There is something wrong with my local git, so I needed to edit it online so there are 3 commits…) Must I request a pull or something?)

steveej

2012-05-09 12:15:53

doesn't work too well with jugs. I have over 10k jugs. Just randomly it will stop and say "out of jugs". or something to that effect.

I believe the number of jugs is blocking script from seeing the jugs. Would it be possible for the script to get the number of jugs and then run and click the same place until it runs out?

paullygiole

2012-06-03 21:10:27

There is no Edgeville container filler -_-

ffcfoo

2012-06-04 22:50:17

So far I have not yet got the Clay Softener to work at all. I tried all locations and none work properly. The one in East Varrock wont click the bank, the one in Falador wont click the pump, the one in GE it wont click the bank, and the one in Edgeville works but after 5 - 10 minutes it will fail to walk back to the bank. Honestly, I think this needs work, I mean none of these work.

Clairvoyance

2012-07-04 10:20:05

I'd like to add that this is my first time running the vial filler in east Varrock bank and it worked like a charm :

Totals: }
{ - Players: 1 }
{ - Player Time: 58m 46s }
{ - Loads: 44 }
{ - Containers Filled: 1,232

It could have been more loads in that time but I played CS 1.6 in background so it slowed the pc a bit.

YesMan

2012-08-06 17:02:17

The Container Filling doesn't work, I start it on all of the 3 locations and the bot just stoods there, not doing anything and them just logs off, what am I doing wrong?

denart

2012-08-27 06:09:31

I get this all the times:
[(myacc) ] – Loaded material: Lobster
WriteFileString: Invalid Internal Handle of File: 0
MSI_Debug: Failed to write to file
and the same with every other item.
I reinstalled java, deleted player.txt but nothings seems working… any ideas how to fix?

Kyle Undefined

2012-08-27 18:50:46

Try running Simba as an Administrator.

denart

2012-08-29 05:26:14

From: Kyle Undefined
Try running Simba as an Administrator.

doesnt change anything, still same errors