Bixby Sayz
2011-04-06 21:21:26
I notice all the stats for the randoms, both solved and unsolved are all 0.
Looking in stats.simba I see that names for the randoms are assigned:
But these do not correspond in any way to actual variables listed on the stats page. For example the actual variables for Leo are Leo (Solved) and Leo (Unsolved).
I tried manually adding these variables to my commits with the proper names but still see no values appearing. (Which would work for me as I can control when to properly report an unsolved random.)
My next thought was perhaps I have to manually add those to my script, except there is no option to add those variables to your script. They are not in the drop-down list.
At which point I have no problem admitting "I dunno" and asking for help.
Looking in stats.simba I see that names for the randoms are assigned:
stats_RandNames := ['leo the gravedigger', 'freaky forester', 'maze',
'prison pete', 'evil bob''s island', 'drill demon',
'quiz', 'surprise exam', 'mollys evil twin', 'pinball',
'sandwich lady', 'bee keeper', 'pillory', 'capn arnav',
'abyssal teleport', 'certer', 'mime', 'frog', 'trade',
'mod', 'fight', 'lamp', 'bird nest', 'death'];But these do not correspond in any way to actual variables listed on the stats page. For example the actual variables for Leo are Leo (Solved) and Leo (Unsolved).
I tried manually adding these variables to my commits with the proper names but still see no values appearing. (Which would work for me as I can control when to properly report an unsolved random.)
My next thought was perhaps I have to manually add those to my script, except there is no option to add those variables to your script. They are not in the drop-down list.
At which point I have no problem admitting "I dunno" and asking for help.