SRL Archive - Help and Support

Mouse moving


almost

2011-04-05 20:13:22

Hey guys I haven't been around in a while as usual =P
But I recently thought of the best idea for a script I've ever had, so I got out old SCAR that I haven't touched in ages.
The script is flawless, as it is the most simple script I've made also.
Coordinate clicking, no color or reflection needed.
But I just thought about the mouse movements.
I'm using SCAR instead of SIMBA and not using SRL, so my mouse movements are done with ClickWindMouse.
Is this an equivalent of Mouse? Or is this bad? It's been too long to remember these things.
It's been doing fine, I made 11.3m today in about 3 hours, but I'd like to know this before I release it anywhere.

i luffs yeww

2011-04-05 20:20:43

I'd use SRL and Mouse.

almost

2011-04-05 20:29:56

Hmm I might just copy and paste the procedure from SRL since it doesn't use any other things from it.
But I would still like to know exactly what WindMouse is.

i luffs yeww

2011-04-05 20:38:44

afaik, Mouse just calls WindMouse. I really don't think there's a problem with ClickWindMouse. Haven't checked in ages. :p


randSpeed:= (random(MouseSpeed) / 2.0 + MouseSpeed) / 10.0;
if randSpeed = 0.0 then
randSpeed := 0.1;
X := x + random(rx);
Y := y + random(ry);
WindMouse(cx,cy,x,y,9.0,3.0,10.0/randSpeed,15.0/randSpeed,10.0*randSpeed,10.0*randSpeed);

That's MMouse (basically). And Mouse just does MMouse and then ClickMouse2.

Camaro'

2011-04-05 21:59:08

Is there even proof that jagex checks the curve on your mouse movements?

TomTuff

2011-04-05 22:02:45

[QUOTE=Camaro';796347]Is there even proof that jagex checks the curve on your mouse movements?[/QUOTE]

Yeah. Open the client and press the tilde key. Enter "displayfps" and press tilde again. Watch the memory usage (or some number up there i don't remember) go up as you use your mouse moves.

Harry

2011-04-05 22:06:06

From: TomTuff
Yeah. Open the client and press the tilde key. Enter "displayfps" and press tilde again. Watch the memory usage (or some number up there i don't remember) go up as you use your mouse moves.

That could just be your client caching the uptext?

almost

2011-04-05 22:17:01

I've posted threads before about how Jagex DOES NOT look at this but if I make a script public people won't want to use something with MoveMouse in it.
I have botted with just MoveMouse and ClickMouse, and I have also played for a while on a touchscreen computer, which works exactly the same as MoveMouse.

i luffs yeww

2011-04-05 22:33:37

From: almost
I've posted threads before about how Jagex DOES NOT look at this but if I make a script public people won't want to use something with MoveMouse in it.
I have botted with just MoveMouse and ClickMouse, and I have also played for a while on a touchscreen computer, which works exactly the same as MoveMouse.


I remember those posts, and I still agree with you.

almost

2011-04-05 22:55:31

Keeping track of the path of your mouse every time it moves would be quite a bit of work.