HarryJames
2011-03-15 14:43:17
Right, a few questions.
There's a set amount of levels, yes?
Are each of these levels the same, or does every level 1 'map' using a set amount of parameters (eg, 2 locked doors etc)?
rogeruk
2011-03-15 16:11:01
Floors: 60
Complexity levels: 6
Low levels - set to complex 1 and just do the levels as fast as you can.
Higher Levels - Set complex to 6 and do the floors available to you (once you done them all, reset your progress, you can get your prestige. Then do all the levels again) Keep doing that and you will unlock more levels.
Dungeon level / 2 = Max floor
I'm not 100% sure if the floors are "random" i doubt it.
HarryJames
2011-03-15 16:12:26
That has helped, A LOT. Thankyou.
I'm considering making a bot, for the starter ones, so I'm guessing Complexity level 1!
rogeruk
2011-03-15 16:19:48
Complex level 1 is easy. Just pickup food and complete all rooms and kill the boss.
<< Hates dungoneering lol. If you need me to test / debug anything throw me a PM
HarryJames
2011-03-15 16:25:43
I sorta liked it, but wouldn't be able to stick to it.
Coding for it should be fun :D
Yeah, level 1 is easy. So it's a good place to start, and make flawless, no?
rogeruk
2011-03-15 16:37:00
Yeap, get it to handle the doors etc and your sorted.
Reflection or color?
HarryJames
2011-03-15 17:07:47
Reflection preferably :)
What I can't do in Reflection, color will handle.
I've already got going through the barrier working :P
Mystic
2011-03-15 17:09:41
Wow I would love to see this up and running!
Let me know if there is anything I can do to help :)
rogeruk
2011-03-15 17:13:29
From: HarryJames
Reflection preferably :)
What I can't do in Reflection, color will handle.
I've already got going through the barrier working :P
Do it all in reflection, color fail safes if needed. (Shouldn't need failsafes).
HarryJames
2011-03-15 17:24:27
Okay, I'm not gonna do any more tonight.
I've decided to learn how to do the skill properly, before attempting to code a bot!
HarryJames
2011-03-15 17:50:28
Yeah it is, thanks.
I'll probably have to make a todo thing for each level (eg, this door needs opening, so find a key (Add getting the key to the todo list)).