Coh3n
2011-03-10 22:39:50
All the updates made today. :)
$ git shortlog 235669b5e7c11fcf8121..3300a48172d9b424108f|cat
Cohen Adair (6):
Some cleaning up: added a CloseWindow to MSI_ClickInvTab; renamed MSI_GetItemExperiences; removed a couple unused functions; moved SumTIA to Manipulation.simba.
Documentation for Locations.simba.
Just a small bit of organization.
Merge branch 'master' of github.com:PxlBuzzard/MSI
Merged with IPwns + a few changes.
PxlBuzzard (6):
Added (untested) a fix for having more than 2 points in a LOC (it used to loop back and forth between the first two points instead of going between all points available). To do that I also added CurrentPoint as a global variable, this method is temporary and should it be stored per-user instead.
Relocate is still incomplete, but I've moved CurrentPoint into Globals.simba and stored it per player. I also have an incomplete countdown loop to cycle back through the points once it reaches the last point in the array.
Moved my code from Relocate.simba (depreciated) to Walking.simba and simplified from 2 loops into 1.
Updated Walking.simba again with TPA inversion if the player is at the last point in the cycle.
Walking between more than 2 points in an autoing loop works properly now, and I began working on adding an animating failsafe check to Fishing.
Reverted my inverted walking in Draynor Yews (I flipped it around as a test and accidentally committed)
Complete history - https://github.com/SRL/MSI/commits/master