SRL Archive - MSI Bugs

Issues finding banks


Coh3n

2011-02-19 04:06:27

I've seen this reported more than once now, and I don't have time to look in to it/test, and I'll be gone for a week. But anyway, it seems that once in a while, it will have trouble opening the bank, even though it's in the bank. I can think of two possible reasons for this:
  1. Something's wrong with reading the uptext of the banks, maybe a bug in one of Simba's OCR functions?
  2. The "Tries" attribute needs to be increased for that bank (I know this worked for Draynor bank).
I've heard of this happening for VE Bank, Falador Bank, Draynor Bank, and Port Sarim deposit box.

Please post anything you have about this here. If you have some debug that may help, great. :)

Updates are added to my Git branch for testing. - NCDS

Bixby Sayz

2011-02-19 22:29:54

Don't know if this helps but I just had it fail to deposit at the Port Sarim Deposit Box while I happened to be watching it and…

If a monk happens to be standing directly beside the deposit box it talks to the monk instead of opening the deposit box. (In this case he was standing directly east of the deposit box)

Coh3n

2011-02-20 02:20:00

From: Bixby Sayz
Don't know if this helps but I just had it fail to deposit at the Port Sarim Deposit Box while I happened to be watching it and…

If a monk happens to be standing directly beside the deposit box it talks to the monk instead of opening the deposit box. (In this case he was standing directly east of the deposit box)

Hm, it should have still tried to open it after. It actually should have never clicked the monk because the uptext wouldn't be the same. We may have to remake the bank records and see if that helps.

Gu3st...

2011-02-20 04:32:05

Looks like there are tons of problems which relate to the OCR…. Are we sure JaGeX didn't update the uptext?

fyodor

2011-02-20 05:08:17

Ive been experiencing this of course with das VEM, expect a debug soon, will do some tests.


E: well everything ran perfectly until code 8… so nothing to report yet.

EE: This time stopped due to random :<

NCDS

2011-02-21 12:39:47

I don't really have time to heavily test all the different locations thoroughly, but I'll update the Records for the previously mentioned banks and give a test run or 2 to make sure they work, then I'll update assuming all goes well.

I'll post when I've updated my Branch if anyone else would like to test. I'm not trying to commit something barely tested to the stable branch though.

Edit: I've updated Varrock east bank and tested for a little over an hour, so that should be good.

I believe I've got Falador east bank fixed, but the Guild Miner was also messing up on LADDER_DOWN_MINE_GUILD so I'm in the process of fixing that as well, though it's kind of on hold until the hooks are updated as I don't believe there is a color path for the Guild Miner as of yet. (I would put one together quick but we're changing the color walking to SPS and I've got many other things to do still.)

I'll commit it all to my branch once I've got all the banks updated.

fyodor

2011-02-21 17:34:29

well i can vouch for the VE bank, not exactly the guild bank~~~

any other ones you need testing?

NCDS

2011-02-22 01:23:15

From: fyodor
well i can vouch for the VE bank, not exactly the guild bank~~~

any other ones you need testing?


I haven't committed any of them yet :p

I just got home from work and plan on finishing up Fally bank and the Guild Ladder, then hopefully the deposit box.

Edit: Fally bank and Guild ladder are both done, now onto Deposit box.

E2: I'm having no problems at all with Deposit box. I've been running Rimmington Miner 1 for about 20 mins now (5+ loads) and it honestly looks pretty smooth.

I'm going to go ahead and add to my git branch for other people to test (hint!) for a day or two before I commit.

fyodor

2011-02-22 03:03:31

From: NCDS
I haven't committed any of them yet :p



well ive been running 4+ people for quite a total of hours, and none of them have run into a banking error :<

NCDS

2011-02-22 03:18:44

From: fyodor
well ive been running 4+ people for quite a total of hours, and none of them have run into a banking error :<


They're all on my branch now, including a couple other things if you'd like to test. ;)

doublex8

2011-02-23 12:56:22

I've been having the bank problem at seers village

NCDS

2011-02-23 12:58:16

From: doublex8
I've been having the bank problem at seers village


I've got work in an hour, so it might not be done real soon, but I'll test/update/fix by the time I go to bed tonight.

doublex8

2011-02-23 13:06:56

From: NCDS
I've got work in an hour, so it might not be done real soon, but I'll test/update/fix by the time I go to bed tonight.


No worries, just happened to be using MSI (havn't in a while) and noticed it happened so I thought I would come here to check if anyone else had the same problem :D My friend is rubbing his legit 95 WC in my face and I don't WC much so I am trying to see if I can catch up :P

fyodor

2011-02-23 22:11:24

From: doublex8
No worries, just happened to be using MSI (havn't in a while) and noticed it happened so I thought I would come here to check if anyone else had the same problem :D My friend is rubbing his legit 95 WC in my face and I don't WC much so I am trying to see if I can catch up :P


lol rub real life into his face.

NCDS

2011-02-23 23:45:59

From: doublex8
No worries, just happened to be using MSI (havn't in a while) and noticed it happened so I thought I would come here to check if anyone else had the same problem :D My friend is rubbing his legit 95 WC in my face and I don't WC much so I am trying to see if I can catch up :P

Exactly what problem were/are you experiencing? I'm running it right now and it works as good as it did when I made it.

If it's not finding the booths for you I can increase the Tries and Tolerance a little maybe. Also, if that's the case, does it paint on the Smart screen at all?

doublex8

2011-02-25 10:30:48

From: NCDS
Exactly what problem were/are you experiencing? I'm running it right now and it works as good as it did when I made it.

If it's not finding the booths for you I can increase the Tries and Tolerance a little maybe. Also, if that's the case, does it paint on the Smart screen at all?


I had turned the smart painting off to decrease lag. When I log in it is standing in the middle of the bank with a full inventory. Sometimes it happens 15 minutes into running it but other times I can go 3 or 4 hours before it happens so if I get some time I will try running it again and grab some popcorn and watch it :p where can I increase the tries and tolerance?

NCDS

2011-02-25 10:39:25

From: doublex8
I had turned the smart painting off to decrease lag. When I log in it is standing in the middle of the bank with a full inventory. Sometimes it happens 15 minutes into running it but other times I can go 3 or 4 hours before it happens so if I get some time I will try running it again and grab some popcorn and watch it :p where can I increase the tries and tolerance?


In Objects.Simba if you would like to mess with it yourself. :)

Coh3n

2011-02-28 12:24:11

This hasn't been resolved. It happened to me on a few accounts yesterday, so I tried basically rewriting MSI_OpenBank, and I somehow made it worse. I'll continue messing with it until I'm satisfied. From the debug, I found that it marked boxes as bad boxed because the correct uptext wasn't found. I'm going to test Simba's OCR a lot and see what I get.

E: Found the problem. For some reason, sometimes when the player is on the opposite side of the bank (Draynor bank), the right booths don't have enough colors found. I've increased the W/H of the record and it seemed to work. You can try it out if you download my repository.

E2: This hasn't happened for some time, so I'm marking it as resolved.