[R2] Smurg's JackOfAllTrades
smurg
2011-02-06 02:22:04
[Reflection] Smurg's JackOfAllTrades
[Revision 11d]Supported SkillsCrafting | Fletching | SuperHeating | Alchemy | Bone Burying
*Tip: Using the main tab of your bank for raw materials is the best for now until the bank functions are fixed in Reflection!*Change in Revision numbers will represent a significant change in the script and you should update asap.Letter additions will represent stat, cosmetic, or small changes.[LEFT]
Features:- Only Supports a Single Player at this moment.
- Employs a Queue System to organize your tasks.
- Allows for set Randomized Breaks or Queued Breaks.
- Tool and Raw Material withdrawing from bank according to which skill in next in Queue.
- Uses SRL Stats. (For you stat whores.)
- Detailed Debug Statements.
- Detailed Report for every Activity Run.
Capabilities: - Cuts: Sapphires, Emeralds, Rubies, Diamonds, Dragonstones, Onyx, Opals, Jade, Red Topaz
- Cuts Gem into Bolt Tips: Sapphires, Emeralds, Rubies, Diamonds, Dragonstones, Onyx, Opals, Jade, Red Topaz
- Cuts: Normal, Oak, Willow, Maple, Yew, and Magic logs into Arrow Shafts, Shortbows, Longbows, and Stocks.
- Strings: Normal, Oak, Willow, Maple, Yew, and Magic Logs into Longbows and Shortbows.
- Fletch's: Headless, Broad, Bronze, Iron, Steel, Mithril, Adamant, Rune, and Dragon Arrows.
- Fletch's: Bronze, Iron, Steel, Mithril, Adamant, Rune, and Dragon Darts.
- Fletch's: Broad, Bronze, Iron, Steel, Mithril, Adamant, and Rune Bolts.
- Fletch's: Opal, Jade, Topaz, Sapphire, Emerald, Ruby, Diamond, Dragon, and Onyx Gemmed Bolts.
- SuperHeats: Bronze, Iron, Silver, Gold, Steel, Mithril, Adamant, Rune Bars.
- Buries Bones: Normal, Big, BabyDragon, Dragon, or any ID you choose!
Instructions:- Fill out the script and start by the bank listed under Activity[0].
- Prepare your bank accordingly: Have all tools, raw materials, and anything you will be using in one bank tab and have that bank tab open. The script will be withdrawing and depositing items, so if the bank tab changes from depositing a knife and it stacks in a different tab, then it will failsafe out.
- For withdrawing stackable items, put in the exact number to withdraw, it will withdraw that many and check for that exact amount.
Future Updates:- High Alchemy/ Low Alchemy
- Cooking
- Teleport Support between Banks
- More In-Depth AntiBan
- The rest of Runescape…
Comments:- This is meant to be a shell in which to add other skills.
- Feel free to flame, give advice, comment, support.
Revision History:- Revision 1:
- Revision 2:
- Tool checks
- Banks using IDs instead of DTMs
- Added SuperHeating
- Added random (+/- 60 sec) to break (was breaking on the minute).
- Added Soul Wars bank.
- Added Cstrike's Gaussian mouse.
- Better mainloops for each function.
- More looped condition waiting than arbitrary values.
- Released to PUBLIC.
- Revision 3:
- Added different spell sorting methods for certain bars when SuperHeating.
- Added Normal, Oak, Willow, and All Shortbows to the stringing function.
- Fixed a glaring bug when using multiple activities.
- Added world switching (as an option).
- Revision 4:
- Fixed a bug with the breaking times.
- Deleted functions that were committed to reflection.
- Fixed the superheating counting method.
- Revision 5:
- Fixed bug with Soul Wars banking when NPC was on same tile, uptext showed Talk-to and not Use Bank Chest.
- Added Bone Burying (a little slow for now).
- Added Random Finding to several loops.
- Fixed HasItem bug, caused you to bank when starting an activity even with enough nature runes and ore.
- Added better icon clicking for S_Cast method.
- Replaced withdraw function with the Committed Reflection one.
- Replaced committed Reflection with old one because its broke worse.
- Revision 6:
- Edited functions to work with the new committed Reflection changes.
- Revision 6b:
- Used correct clicking function now.
- Revision 7:
- Increased fletching arrows speed.
- Added gems/bows/stringing to online stats.
- Added more failsafe trips throughout many functions.
- Attempted to fix some superheating issues.
- Revision 7b:
- Removed WaitCondition due to SRL include update.
- Fixed world switching const.
- Revision 7c:
- Helped fixed random banking error.
- Revision 8:
- Changed Soul Wars banking for 1 click + Compass change.
- Renamed some skill categories and added option to the 5th variable (FletchAmmo, Gems instead of FletchArrows and CutGems)
- Added cutting gems into bolt tips.
- Added making gemmed bolts, normal bolts, and darts.
- Changed XP mode from items made to reflection detection.
- Added more gems to cut (Opal, Jade, Topaz, Dragonstone, Onyx)
- Added Anti-Ban Frequency option.
- Revision 9:
- Added login procedure if player is active and logged out. Should alleviate the six hour logout "random".
- Changed up the report to show xp/hr per specific activity.
- Revision 9b:
- Fixed some variables so they would upload to stats.
- Revision 10:
- Revision 11:
- Fixed some timing issues.
- Moved to reflection 2.
- Revision 11b:
- Fixed withdrawing problem from new R2 function use.
- Revision 11c:
- Fixed bug relating to reflection's equipment set.
- Revision 11d:
- Fixed clicking on items bug (reflection 2 move)
- Sped up superheating a little bit
Progress Reports and Pics:
All 99's Achieved
Smurg: (Fletching
1,
2)(Magic
1,
2)(Smithing
1,
2)
Hobbit: (Fletching
1)
Inf456: (Fletching
1)
0UT2K1LL: (Fletching
1)
superduperd: (Fletching
1)
Sgt Soul: (Fletching
1)
patman16: (Fletching
1)
badman1: (Magic
1, Fletching
1)
------------------------------------------------------------------------
-------- Smurgs JackOfAllTrades Rev.4 ----------------------------------
---------------- Final Report ------------------------------------------
------------------------------------------------------------------------
Character: choo
------------------------------------------------------------------------
[Activity 0]
'Location: Soul Wars'
Gold Bars SuperHeated: 14997 (1433 superheated/hr)
Smithing Experience Gained: 842831 (80509 xp/hr)
Magic Experience Gained: 794841 (75925 xp/hr)
This activity has been running for: 10 Hours, 28 Minutes and 7 Seconds
Active Status: Not Active (Reason: You are missing a nature runes >> Mainloop)
------------------------------------------------------------------------
Total Script RunTime: 10 Hours, 29 Minutes and 41 Seconds
------------------------------------------------------------------------
------------------------------------------------------------------------
-------- Smurgs JackOfAllTrades Rev.2 ----------------------------------
------------------------------------------------------------------------
Character: choo
------------------------------------------------------------------------
[Activity 0]
'Location: Soul Wars'
Gold Bars SuperHeated: 13848 (1379 superheated/hr)
Smithing Experience Gained: 778258(77475 xp/hr)
Magic Experience Gained: 733944(73063 xp/hr)
Slept For: 37 Minutes and 0 Seconds
This activity has been running for: 10 Hours, 2 Minutes and 43 Seconds
Active Status: Not Active (Reason: Couldnt find a bank, logging out.)
------------------------------------------------------------------------
Total Script RunTime: 10 Hours, 2 Minutes and 55 Seconds
------------------------------------------------------------------------
[/LEFT]
fyodor
2011-02-06 05:31:39
this is a really cool script! (thanks for releasing this to public :>)
im gonna go and buy some ore in the next few weeks and get my magic/smithing up!
You should also add functionality for attaching arrowheads to the headless arrows. Possibly all at once, or a separate function.
doublex8
2011-02-06 09:53:07
From: Sex
You should also add functionality for attaching arrowheads to the headless arrows. Possibly all at once, or a separate function.
I agree
smurg
2011-02-06 15:06:07
From: Sex
You should also add functionality for attaching arrowheads to the headless arrows. Possibly all at once, or a separate function.
Ya its under 'FletchArrows'.
Maybe like:
Queue[0].Activity[0] := ['Soul Wars', 'FletchArrows', 'Headless', 5000, ''];
Queue[0].Activity[1] := ['Soul Wars', 'FletchArrows', 'Steel', 5000, ''];
Or whatever. It makes arrows. Maybe I'm missing what you meant?
Ah, my bad. Was too early for me, wasn't thinking straight :p. I don't auto so I haven't used it but it looks like an amazing script and you should make the new SB100 PowerSkills :p.
smurg
2011-02-06 16:02:29
From: Sex
Ah, my bad. Was too early for me, wasn't thinking straight :p. I don't auto so I haven't used it but it looks like an amazing script and you should make the new SB100 PowerSkills :p.
Aware me on SB100 Powerskills.
And I was more concentrating at the moment of writing the script of getting a strong basis of Variable Declaration, Tool Checks, and a solid Mainloop sequence before adding other skills.
I think I have that all done, but I could tweek some of the mainloops a little. Also sometimes I fail to bank at Soul Wars because "it can't find the bank" even though I login and it's standing next to the chest. It happens like hours in though so will be tough to see it mess up in real time.
A long ass time ago a lad by the name of Starblaster100 created a script called PowerSkills. Iirc, it was seperated into includes and all that (a practice you should follow if your script gets even bigger). One sec, I'll find it.
http://villavu.com/forum/showthread.php?t=5580As you can see, it wasn't just stuff you could do in a bank, but mined and shit as well :D.
God damn, I'm running on fumes here, I have to stay up for the Super Bowl D;
/offtopic
smurg
2011-02-06 16:24:12
From: Sex
A long ass time ago a lad by the name of Starblaster100 created a script called PowerSkills. Iirc, it was seperated into includes and all that (a practice you should follow if your script gets even bigger). One sec, I'll find it.
http://villavu.com/forum/showthread.php?t=5580
As you can see, it wasn't just stuff you could do in a bank, but mined and shit as well :D.
God damn, I'm running on fumes here, I have to stay up for the Super Bowl D;
/offtopic
Ooh, looks solid. I was hoping to stay towards bank type skills, but still using NPCs as in like tanning, etc.
I don't want to venture into skills like mining, woodcutting, etc cause MSI has that covered pretty well.
And using personal includes were just for making the script format look nicer, shorter, etc? Because doesn't the compiler just essentially paste all the includes with your script when it compiles anyways?
Forms have also been a thought of mine, would make setup a lot easier.
Right, that is what it does. But it makes everything cleaner and easier to work on :p. Having things like Fletching.simba, Misc.simba, Core.simba, etc.
smurg
2011-02-06 17:07:44
Ya. I could do that if I end up going a SVN route or something.
I wouldn't want everything to have to download all separate files.
Tlachtli
2011-02-06 17:39:48
If you're ever in the mood to add another feature, you could add bone burying. It's one of those things everyone does in banks, and shouldn't be too hard to write in. Overall it looks really good, makes me wish I had members :p
I've got a superheating binge coming up soon (Smithing, why do you take so long to train?), so I'll be sure to give this a try.
smurg
2011-02-06 17:53:44
From: dd409
If you're ever in the mood to add another feature, you could add bone burying. It's one of those things everyone does in banks, and shouldn't be too hard to write in. Overall it looks really good, makes me wish I had members :p
I've got a superheating binge coming up soon (Smithing, why do you take so long to train?), so I'll be sure to give this a try.
It wouldn't seem too hard but do people really just bury bones normally? I mean if people would use it..
I thought with gilded altar's, most people would use those even if they had to pony up $5 for one month. The $ saved through not using 4x the gold could buy lots of pins haha.
———————-
Also, the breaking functions only write in the debug box if you have 'DebugMode' on, so if you see it at the login screen but still running, it's on a break.
I will make it use straight writeln so you won't have to use debug to notice.
———————–
The bank issues are just from the login failing. Sometimes when logging in, it will say your profile still needs to logout, then somehow it continues on with the script and says it can't find the bank.
I'll loop the login procedure until LoggedIn or TerminateScript if it takes too many tries.
kingarabian
2011-02-06 20:24:16
I will be using your superheater to get from 83 to 91-93 smithing. I bought one off rsbots, but that shit keeps crashing at 6 hours exactly.
smurg
2011-02-06 20:32:29
From: kingarabian
I will be using your superheater to get from 83 to 91-93 smithing. I bought one off rsbots, but that shit keeps crashing at 6 hours exactly.
Ya, I had some problems once in a while with the login procedures here too.
I made modifications and will loop the login procedure to make sure it gets in sooner or later and release in the next revision.
Just make sure your breaks are over like 2 min or you might get the "already logged in" error from runescape with messes with the login procedure.
Echo_
2011-02-06 20:35:18
This is an interesting script, I will be testing it out. Thanks :D
kingarabian
2011-02-07 04:12:01
Wont withdraw gold…
Edit: Ahhh nvm, turns out you cannot a bs number. Like I put 50k superheats when I only had 14k.
Expect a proggie tmw if all goes well.
smurg
2011-02-07 04:57:22
From: kingarabian
Wont withdraw gold…
Edit: Ahhh nvm, turns out you cannot a bs number. Like I put 50k superheats when I only had 14k.
Expect a proggie tmw if all goes well.
Thats under the instructions at the top :) I know no one reads them haha.
Maybe i should make it all caps like increasing the Activity #.
—————————-
Also looking for suggestions on mouse movement in the superheating function. I kind of watched myself do some manual runs, and I'd move the cursor to where the icon would be around when the tab turns, so thats what I made it do.
Currently it just clicks the last ore and sorts your spellbook to have the SH icon low on the page. I need to add different sorting methods in case you are superheating steel, mith, addy, rune so the icon will be higher near the main ore.
smurg
2011-02-07 16:54:38
I have Revision 3 on the way. Being tested at the moment.
It will include a world changer (as an option), breaks to the lobby now instead all the way (even though RS' buggy login system will probably get you to the login screen at some point).
Also changed some minor other details. Should be out within a day or so.
0UT2K1LL
2011-02-07 17:51:18
smurg I just thought I would say… You're awesome.
I used your AIO Fletcher all the way to 97 fletch.. I want this to finish it all off =D
Just a little test while I was at school… It cut then switched to stringing like magic!
------------------------------------------------------------------------
-------- Smurgs JackOfAllTrades Rev.2 ----------------------------------
------------------------------------------------------------------------
Character: ****
------------------------------------------------------------------------
[Activity 0]
'Location: Soul Wars'
Yew Longbows Cut: 1761 (1533 cut/hr)
Experience Gained: 132075(114994 xp/hr)
This activity has been running for: 1 Hours, 8 Minutes and 54 Seconds
*Activity Complete Successfully!*
------------------------------------------------------------------------
[Activity 1]
'Location: Soul Wars'
Yew Bows Strung: 4960 (1443 strung/hr)
Experience Gained: 372000(108213 xp/hr)
Slept For: 13 Minutes and 0 Seconds
This activity has been running for: 3 Hours, 26 Minutes and 15 Seconds
Active Status: Not Active (Reason: Couldnt withdraw logs.)
------------------------------------------------------------------------
Total Script RunTime: 4 Hours, 35 Minutes and 49 Seconds
------------------------------------------------------------------------
…Oh yea and if you added alching into it… It would be soooo awesome cuz there really isnt a working alcher around and it would be pretty sick to watch it fletch and then go to alching what u fletched =D
kingarabian
2011-02-07 20:07:49
------------------------------------------------------------------------
-------- Smurgs JackOfAllTrades Rev.2 ----------------------------------
------------------------------------------------------------------------
Character: volt
------------------------------------------------------------------------
[Activity 0]
'Location: Soul wars'
Gold Bars SuperHeated: 13758(1489 superheated/hr)
Smithing Experience Gained: 763,084(83670 xp/hr)
Magic Experience Gained: 719,634(78906 xp/hr)
This activity has been running for: 8 Hours, 13 Minutes and 36 Seconds
smurg
2011-02-07 21:55:17
From: 0UT2K1LL
smurg I just thought I would say… You're awesome.
I used your AIO Fletcher all the way to 97 fletch.. I want this to finish it all off =D
Just a little test while I was at school… It cut then switched to stringing like magic!
Progress Report:
————————————————————————
——– Smurgs JackOfAllTrades Rev.2 ———————————-
————————————————————————
Character: ****
————————————————————————
[Activity 0]
'Location: Soul Wars'
Yew Longbows Cut: 1761 (1533 cut/hr)
Experience Gained: 132075(114994 xp/hr)
This activity has been running for: 1 Hours, 8 Minutes and 54 Seconds
*Activity Complete Successfully!*
————————————————————————
[Activity 1]
'Location: Soul Wars'
Yew Bows Strung: 4960 (1443 strung/hr)
Experience Gained: 372000(108213 xp/hr)
Slept For: 13 Minutes and 0 Seconds
This activity has been running for: 3 Hours, 26 Minutes and 15 Seconds
Active Status: Not Active (Reason: Couldnt withdraw logs.)
————————————————————————
Total Script RunTime: 4 Hours, 35 Minutes and 49 Seconds
————————————————————————
…Oh yea and if you added alching into it… It would be soooo awesome cuz there really isnt a working alcher around and it would be pretty sick to watch it fletch and then go to alching what u fletched =D
Glad it worked out nicely for you. :) Was that the rest of your unstrung or could it not just find them?
And I probably should change that error message haha, I copied the logs one to a lot of them and perhaps forgot to change that one to 'Couldnt withdraw unstrung'.
And adding on alching afterwords was the plan. Hopefully soon, but still have a lot on my plate between features in the script and school/work.
From: kingarabian
Simba Code:
[LEFT]————————————————————————
——– Smurgs JackOfAllTrades Rev.2 ———————————-
————————————————————————
Character: volt
————————————————————————
[Activity 0]
'Location: Soul wars'
Gold Bars SuperHeated: 13758(1489 superheated/hr)
Smithing Experience Gained: 763,084(83670 xp/hr)
Magic Experience Gained: 719,634(78906 xp/hr)
This activity has been running for: 8 Hours, 13 Minutes and 36 Seconds
[/LEFT]
Noice. I personally have been having problems with the login screen saying that I'm already logged in, etc so this is a nice proggy.
——————-
If you guys get a 99 with a decent bit of the xp coming from the script, I'll post pics up, proggies if you want. So just say so.
kingarabian
2011-02-07 22:56:50
From: smurg
Glad it worked out nicely for you. :) Was that the rest of your unstrung or could it not just find them?
And I probably should change that error message haha, I copied the logs one to a lot of them and perhaps forgot to change that one to 'Couldnt withdraw unstrung'.
And adding on alching afterwords was the plan. Hopefully soon, but still have a lot on my plate between features in the script and school/work.
Noice. I personally have been having problems with the login screen saying that I'm already logged in, etc so this is a nice proggy.
——————-
If you guys get a 99 with a decent bit of the xp coming from the script, I'll post pics up, proggies if you want. So just say so.
Personally I wanna get 91 rc 1st, 87 atm. Then I think I will attempt 93 smithing. But nice script you got going. Hopefully you continue expanding it and if you need any help just ask away. I should have never wasted those 13 dollars on that superheating pro script gah.
smurg
2011-02-07 23:38:59
From: kingarabian
Personally I wanna get 91 rc 1st, 87 atm. Then I think I will attempt 93 smithing. But nice script you got going. Hopefully you continue expanding it and if you need any help just ask away. I should have never wasted those 13 dollars on that superheating pro script gah.
I am using slade's myself, and after 91, you'll be making like ~750k/hr, you won't ever want to stop haha.
I will keep expanding it though and hope to get into more F2P skills too so it can help out everyone and armies. I have HighAlching, Cooking on my list so far. (Probably throw in bone burying as a quickie for the guy that asked).
grats
2011-02-08 04:36:15
Willow Longbows Cut: 324 (1533 cut/hr)
Experience Gained: 13608(64377 xp/hr)
This activity has been running for: 12 Minutes and 40 Seconds
that's just so far, working very well :P
Willow Longbows Cut: 1167 (1413 cut/hr)
Experience Gained: 49014(59366 xp/hr)
This activity has been running for: 49 Minutes and 32 Seconds
Active Status: Active
------------------------------------------------------------------------
Total Script RunTime: 49 Minutes and 39 Seconds
------------------------------------------------------------------------
Successfully executed.
works great! manually stopped
smurg
2011-02-09 02:46:52
Updated to Revision 3, if you use multiple activities, updating is important!
Bug: When running out of materials or whatnot, the script triggers the ActSwitch Boolean and breaks out of all the loops to the next Activity. However, I had ActSwitch := False; in the beginning of QueueHandler instead of inside the Activity loop inside the handler. So it would only set ActSwitch the first time the script runs. Fixed.
grats
2011-02-09 02:49:43
From: smurg
Updated to Revision 3, if you use multiple activities, updating is important!
Bug: When running out of materials or whatnot, the script triggers the ActSwitch Boolean and breaks out of all the loops to the next Activity. However, I had ActSwitch := False; in the beginning of QueueHandler instead of inside the Activity loop inside the handler. So it would only set ActSwitch the first time the script runs. Fixed.
I'll give it a run
which ones need the biggest testing? I'll buy the materials from GE
currently only have a couple thousand willow logs left
smurg
2011-02-09 02:57:32
From: grats
I'll give it a run
which ones need the biggest testing? I'll buy the materials from GE
currently only have a couple thousand willow logs left
Everything seems to be solid.
I didn't even test stringing shortbows or normal/oak/willow, but adding them to the script wasn't a big difference from the others since I just use the stored IDs in a variable. The variable is used throughout the mainloops, so it should work just as good as the others.
But, you could test multiple activities and make sure everything seems normal. You could just make them consecutive 1000 willow logs or something and make sure it works.
————————————————————
Also added world switching, forgot to add to revision history.
grats
2011-02-09 03:03:29
From: smurg
Everything seems to be solid.
I didn't even test stringing shortbows or normal/oak/willow, but adding them to the script wasn't a big difference from the others since I just use the stored IDs in my variable. The variable is used throughout the mainloops, so it should work just as good as the others.
But, you could test multiple activities and make sure everything seems normal. You could just make them consecutive 1000 willow logs or something and make sure it works.
—
Also added world switching, forgot to add to revision history.
Did you take out the multiple activity lines?
old
Queue[0].RandomBreaks := [True, 250, 50, 15, 10];
Queue[0].Activity[0] := ['Seers', 'CutLogs', 'Willow', 2800, 'Long'];
Queue[0].Activity[1] := ['Seers', 'CutGems', 'Sapphire', 83, 'N/A'];
new
Queue[0].RandomBreaks := [True, 300, 30, 5, 2];
Queue[0].Activity[0] := ['Soul Wars', 'SuperHeat', 'Gold', 20000, ''];
yea I noticed the world switching too, just saw your edit :P
smurg
2011-02-09 03:05:24
From: grats
Did you take out the multiple activity lines?
old
Simba Code:
[LEFT]Queue[0].RandomBreaks := [True, 250, 50, 15, 10];
Queue[0].Activity[0] := ['Seers', 'CutLogs', 'Willow', 2800, 'Long'];
Queue[0].Activity[1] := ['Seers', 'CutGems', 'Sapphire', 83, 'N/A'];
[/LEFT]
new
Simba Code:
[LEFT]Queue[0].RandomBreaks := [True, 300, 30, 5, 2];
Queue[0].Activity[0] := ['Soul Wars', 'SuperHeat', 'Gold', 20000, ''];
[/LEFT]
yea I noticed the world switching too, just saw your edit :P
Well that's the whole point of the script. You just add your own, just increase the number. I SetLength to like 50.
Queue[
0].Activity[
0] := [
'Soul Wars',
'SuperHeat',
'Gold',
20000,
''];
Queue[
0].Activity[
1] := [
'Soul Wars',
'SuperHeat',
'Gold',
20000,
''];
Queue[
0].Activity[
2] := [
'Soul Wars',
'SuperHeat',
'Gold',
20000,
''];
Queue[
0].Activity[
3] := [
'Soul Wars',
'SuperHeat',
'Gold',
20000,
''];
Queue[
0].Activity[
4] := [
'Soul Wars',
'SuperHeat',
'Gold',
20000,
''];
etc…
grats
2011-02-09 03:07:39
From: smurg
Well that's the whole point of the script. You just add your own, just increase the number. I SetLength to like 50.
Queue[0].Activity[0] := ['Soul Wars', 'SuperHeat', 'Gold', 20000, ''];
Queue[0].Activity[1] := ['Soul Wars', 'SuperHeat', 'Gold', 20000, ''];
Queue[0].Activity[2] := ['Soul Wars', 'SuperHeat', 'Gold', 20000, ''];
Queue[0].Activity[3] := ['Soul Wars', 'SuperHeat', 'Gold', 20000, ''];
Queue[0].Activity[4] := ['Soul Wars', 'SuperHeat', 'Gold', 20000, ''];
etc…
alright that's what I was doing, wasn't sure if that's what had to be done.. sorry scripting noob
running this
Queue[0].RandomBreaks := [True, 300, 30, 5, 2];
Queue[0].Activity[0] := ['Varrock East', 'CutLogs', 'Willow', 700, 'Long'];
Queue[0].Activity[1] := ['Varrock East', 'Break', '5', 1, ''];
Queue[0].Activity[2] := ['Varrock East', 'CutLogs', 'Willow', 300, 'Long'];
Queue[0].Activity[3] := ['Varrock East', 'CutGems', 'Sapphire', 100, 'N/A'];
Queue[0].Activity[4] := ['Varrock East', 'CutGems', 'Emerald', 100, 'N/A'];
Queue[0].Activity[5] := ['Varrock East', 'Break', '11', 3, ''];
Queue[0].Activity[6] := ['Varrock East', 'CutLogs', 'Maple', 27, 'Short'];
Queue[0].Activity[7] := ['Varrock East', 'StringBows', 'Maple', 27, 'Short'];
Queue[0].Activity[8] := ['Varrock East', 'CutLogs', 'Maple', 241, 'Long'];
Queue[0].Activity[9] := ['Varrock East', 'StringBows', 'Maple', 241, 'Long'];
smurg
2011-02-09 04:10:17
From: grats
alright that's what I was doing, wasn't sure if that's what had to be done.. sorry scripting noob
running this
Simba Code:
[LEFT]Queue[0].RandomBreaks := [True, 300, 30, 5, 2];
Queue[0].Activity[0] := ['Varrock East', 'CutLogs', 'Willow', 700, 'Long'];
Queue[0].Activity[1] := ['Varrock East', 'Break', '5', 1, ''];
Queue[0].Activity[2] := ['Varrock East', 'CutLogs', 'Willow', 300, 'Long'];
Queue[0].Activity[3] := ['Varrock East', 'CutGems', 'Sapphire', 100, 'N/A'];
Queue[0].Activity[4] := ['Varrock East', 'CutGems', 'Emerald', 100, 'N/A'];
Queue[0].Activity[5] := ['Varrock East', 'Break', '11', 3, ''];
Queue[0].Activity[6] := ['Varrock East', 'CutLogs', 'Maple', 27, 'Short'];
Queue[0].Activity[7] := ['Varrock East', 'StringBows', 'Maple', 27, 'Short'];
Queue[0].Activity[8] := ['Varrock East', 'CutLogs', 'Maple', 241, 'Long'];
Queue[0].Activity[9] := ['Varrock East', 'StringBows', 'Maple', 241, 'Long'];
[/LEFT]
Wow. :D
Edit: I think it will mess up on your break. I don't know exactly what will happen, but on the break activity, all the numbers should be without ' '.
It doesn't have to follow the pattern as the other because it's a TVariantArray. It's might be a bit confusing, I know, so I'll probably be looking into forms.
From the script:
// Third Value (Possibly String or Integer):
// + For Breaking (Integer): Time in minutes to break for
// + For Everything Else (String): Item to produce e.g.:
// - CutGems: Sapphire, Emerald, Ruby, Diamond
// - CutLogs: Normal, Oak, Willow, Maple, Yew, Magic
// - StringBows: Maple, Yew, Magic (NOTE: Will only do longbows)
// - FletchArrows: Headless, Broad, Bronze, Iron, Steel, Mithril, Adamant, Rune, Dragon
// - SuperHeat: Bronze, Iron, Silver, Gold, Steel, Mithril, Adamant, Rune
grats
2011-02-09 04:12:56
From: smurg
Wow. :D
It's almost on sapphires, no flaws at all yet.. switched words fine etc
------------------------------------------------------------------------
[Activity 0]
'Location: Varrock East'
Willow Longbows Cut: 702 (1497 cut/hr)
Experience Gained: 29484(62886 xp/hr)
Switched Worlds: 1 times.
This activity has been running for: 28 Minutes and 7 Seconds
*Activity Complete Successfully!*
------------------------------------------------------------------------
[Activity 1]
*Break*
Slept For: 4 Minutes and 0 Seconds
*Activity Complete Successfully!*
------------------------------------------------------------------------
[Activity 2]
'Location: Varrock East'
Willow Longbows Cut: 27 (1334 cut/hr)
Experience Gained: 1134(56042 xp/hr)
Switched Worlds: 1 times.
This activity has been running for: 1 Minutes and 12 Seconds
Active Status: Active
------------------------------------------------------------------------
Total Script RunTime: 34 Minutes and 1 Seconds
------------------------------------------------------------------------
edit:
responding to your edit:
Yea I followed the third directions, so if it's a break it shouldn't have any ' ' for the first number (third value) but the 4th value is ok because it doesn't even have them for any.. but it seems it worked fine
Queue[0].Activity[1] := ['Varrock East', 'Break', '5', 1, ''];
I had that.. and it breaked for 4 minutes so it did 5 and subtracted 1
seems that it works fine even with the ' '
now it's on
Queue[0].Activity[5] := ['Varrock East', 'Break', '11', 3, ''];
debug box:
------------------------------------------------------------------------
[Activity 0]
'Location: Varrock East'
Willow Longbows Cut: 702 (1497 cut/hr)
Experience Gained: 29484(62886 xp/hr)
Switched Worlds: 1 times.
This activity has been running for: 28 Minutes and 7 Seconds
*Activity Complete Successfully!*
------------------------------------------------------------------------
[Activity 1]
*Break*
Slept For: 4 Minutes and 0 Seconds
*Activity Complete Successfully!*
------------------------------------------------------------------------
[Activity 2]
'Location: Varrock East'
Willow Longbows Cut: 324 (1443 cut/hr)
Experience Gained: 13608(60609 xp/hr)
Switched Worlds: 1 times.
This activity has been running for: 13 Minutes and 28 Seconds
*Activity Complete Successfully!*
------------------------------------------------------------------------
[Activity 3]
'Location: Varrock East'
Sapphires Cut: 100 (3011 cut/hr)
Experience Gained: 5000(150537 xp/hr)
Switched Worlds: 1 times.
This activity has been running for: 1 Minutes and 59 Seconds
*Activity Complete Successfully!*
------------------------------------------------------------------------
[Activity 4]
'Location: Varrock East'
Emeralds Cut: 100 (2977 cut/hr)
Experience Gained: 6700(199466 xp/hr)
Switched Worlds: 1 times.
This activity has been running for: 2 Minutes and 0 Seconds
Active Status: Active
------------------------------------------------------------------------
Total Script RunTime: 50 Minutes and 17 Seconds
------------------------------------------------------------------------
Taking a break for 12 minutes.
No Reflection update
smurg
2011-02-09 04:27:51
From: grats
It's almost on sapphires, no flaws at all yet.. switched words fine etc
edit:
responding to your edit:
Yea I followed the third directions, so if it's a break it shouldn't have any ' ' for the first number (third value) but the 4th value is ok because it doesn't even have them for any.. but it seems it worked fine
Queue[0].Activity[1] := ['Varrock East', 'Break', '5', 1, ''];
I had that.. and it breaked for 4 minutes so it did 5 and subtracted 1
seems that it works fine even with the ' '
Yah, cool.
I also, looking at your proggies made me recheck the code.
I though it was weird that it broke for exactly 4 minutes. I happened to do a + RandomRange(-1000, 1000) and forgot that was 1 second, lol.
So made it do a + RandomRange(-60000, 60000) for 1 minute in randomness, but need to make a failsafe if someone has it break for like 0 or 1 minutes lol.
——————–
Will include in next revision, it's not too important.
And I need to take out the switchworlds for the Activity chosen breaks in the report. That should just be there for the randome ones.
———————
When doing arithmetic, the functions must extract the numbers from the string then.
Thanks for testing !
grats
2011-02-09 05:03:15
Yep no prob, glad I could help the little I did.
when your next version comes out I'll give that a go.. also some things you maybe would like to add:
crafting for rings / amulets / necklaces
sapphire / emerald / ruby / diamond
Those would be a nice addition to this script, in my opinion.
I believe those are just the mould + gold bar + gem
------------------------------------------------------------------------
[Activity 0]
'Location: Varrock East'
Willow Longbows Cut: 702 (1497 cut/hr)
Experience Gained: 29484(62886 xp/hr)
Switched Worlds: 2 times.
This activity has been running for: 28 Minutes and 7 Seconds
*Activity Complete Successfully!*
------------------------------------------------------------------------
[Activity 1]
*Break*
Slept For: 4 Minutes and 0 Seconds
*Activity Complete Successfully!*
------------------------------------------------------------------------
[Activity 2]
'Location: Varrock East'
Willow Longbows Cut: 324 (1443 cut/hr)
Experience Gained: 13608(60609 xp/hr)
Switched Worlds: 2 times.
This activity has been running for: 13 Minutes and 28 Seconds
*Activity Complete Successfully!*
------------------------------------------------------------------------
[Activity 3]
'Location: Varrock East'
Sapphires Cut: 100 (3011 cut/hr)
Experience Gained: 5000(150537 xp/hr)
Switched Worlds: 2 times.
This activity has been running for: 1 Minutes and 59 Seconds
*Activity Complete Successfully!*
------------------------------------------------------------------------
[Activity 4]
'Location: Varrock East'
Emeralds Cut: 100 (2977 cut/hr)
Experience Gained: 6700(199466 xp/hr)
Switched Worlds: 2 times.
This activity has been running for: 2 Minutes and 0 Seconds
*Activity Complete Successfully!*
------------------------------------------------------------------------
[Activity 5]
*Break*
Slept For: 12 Minutes and 59 Seconds
*Activity Complete Successfully!*
------------------------------------------------------------------------
[Activity 6]
'Location: Varrock East'
Maple Shortbows Cut: 27 (1553 cut/hr)
Experience Gained: 1350(77661 xp/hr)
Switched Worlds: 2 times.
This activity has been running for: 1 Minutes and 2 Seconds
*Activity Complete Successfully!*
------------------------------------------------------------------------
[Activity 7]
'Location: Varrock East'
Maple Shortbows Strung: 27 (1481 strung/hr)
Experience Gained: 1350(74070 xp/hr)
Switched Worlds: 2 times.
This activity has been running for: 1 Minutes and 5 Seconds
*Activity Complete Successfully!*
------------------------------------------------------------------------
[Activity 8]
'Location: Varrock East'
Maple Longbows Cut: 241 (1493 cut/hr)
Experience Gained: 13978(86586 xp/hr)
Switched Worlds: 2 times.
This activity has been running for: 9 Minutes and 41 Seconds
*Activity Complete Successfully!*
------------------------------------------------------------------------
[Activity 9]
'Location: Varrock East'
Maple Longbows Strung: 229 (1417 strung/hr)
Experience Gained: 13351(82629 xp/hr)
Switched Worlds: 2 times.
This activity has been running for: 9 Minutes and 41 Seconds
Active Status: Not Active (Reason: Couldnt withdraw Maple Unstrung.)
------------------------------------------------------------------------
Total Script RunTime: 1 Hours, 25 Minutes and 50 Seconds
------------------------------------------------------------------------
Successfully executed.
smurg
2011-02-09 20:45:39
Menu's for reflection are broken.
Will move to Revision 4 when they are fixed and I can make sure the script works.
CaLLmeRaaandy
2011-02-10 04:22:05
I keep getting this. What am I doing or not doing?
[Hint] C:\Simba\Includes\SRL/SRL/core/antirandoms/forester.scar(329:3): Variable 'I' never used at line 328
[Hint] C:\Simba\Includes\SRL/SRL/core/antirandoms/forester.scar(329:3): Variable 'CTS' never used at line 328
[Hint] C:\Simba\Includes\SRL/SRL/core/antirandoms/forester.scar(330:3): Variable 'P' never used at line 329
[Hint] C:\Simba\Includes\SRL/SRL/core/antirandoms/forester.scar(331:3): Variable 'OBJS' never used at line 330
[Hint] C:\Simba\Includes\SRL/SRL/core/antirandoms/forester.scar(332:3): Variable 'DONE' never used at line 331
[Hint] C:\Simba\Includes\Reflection\./Core/Objects.simba(85:3): Variable 'LX' never used at line 84
[Hint] C:\Simba\Includes\Reflection\./Core/Objects.simba(85:3): Variable 'LY' never used at line 84
[Error] (555:10): Duplicate identifier 'GETINTERFACECOMPONENTRELATIVEPOSITION' at line 554
Compiling failed.
(Just made this account. Been using these scripts from my friend for a while and I want to learn and start getting involved.)
Emaziz
2011-02-10 04:57:28
From: CaLLmeRaaandy
I keep getting this. What am I doing or not doing?
[Hint] C:\Simba\Includes\SRL/SRL/core/antirandoms/forester.scar(329:3): Variable 'I' never used at line 328
[Hint] C:\Simba\Includes\SRL/SRL/core/antirandoms/forester.scar(329:3): Variable 'CTS' never used at line 328
[Hint] C:\Simba\Includes\SRL/SRL/core/antirandoms/forester.scar(330:3): Variable 'P' never used at line 329
[Hint] C:\Simba\Includes\SRL/SRL/core/antirandoms/forester.scar(331:3): Variable 'OBJS' never used at line 330
[Hint] C:\Simba\Includes\SRL/SRL/core/antirandoms/forester.scar(332:3): Variable 'DONE' never used at line 331
[Hint] C:\Simba\Includes\Reflection\./Core/Objects.simba(85:3): Variable 'LX' never used at line 84
[Hint] C:\Simba\Includes\Reflection\./Core/Objects.simba(85:3): Variable 'LY' never used at line 84
[Error] (555:10): Duplicate identifier 'GETINTERFACECOMPONENTRELATIVEPOSITION' at line 554
Compiling failed.
(Just made this account. Been using these scripts from my friend for a while and I want to learn and start getting involved.)
You're not doing anything wrong, the script is outdated atm. :)
CaLLmeRaaandy
2011-02-10 05:00:39
From: Emaziz
You're not doing anything wrong, the script is outdated atm. :)
Thanks a lot for the response. I must have skipped over Smurg's post about the reflection menus being broken and waiting to work on rev 4.
pyroryan
2011-02-10 13:57:44
From: smurg
Menu's for reflection are broken.
Will move to Revision 4 when they are fixed and I can make sure the script works.
Please get the new hooks (client #637, revision 3). Resolved it for mormonman and me.
smurg
2011-02-10 15:37:37
Updated to Revision 4! (And whoever wanted the bone burying, I should be working on that shortly.)
If hooks haven't been updated through Simba, then get them here:
https://github.com/SRL/srl-reflectionYou can path to the Hooks.simba file and save it, and replace the old one, or open up simba, select all in Hooks.simba, paste all the new ones in and save.
————————-
I will also be adding the new committed reflection withdraw function when I test it out. Didn't want to throw it in yet without seeing how it works.
So hopefully it can navigate the bank a little.
smurg
2011-02-11 16:18:32
Alright I added bone burying but haven't tested yet.
Will test and possibly add alching and then release Revision 5.
Does anyone have any suggestions or wants?
I'm thinking alching/enchanting jewelry and then adding making jewelry later on.
0UT2K1LL
2011-02-11 17:30:44
From: smurg
Will test and possibly add alching and then release Revision 5.
I'm thinking alching/enchanting jewelry and then adding making jewelry later on.
Yay! Can't wait! Also, I'm @ 98 fletch and will be getting 99 tonight!!!! 100% thx to you! I'll post a pic of it later =D
XRaye
2011-02-11 21:14:28
Wow this is awesome :p Just a few things about the superheater
I like how it hovers over the superheat spell when its waiting, except maybe do GetMousePos instead of making it find it again once its done waiting? Because the mouse twitches right before it clicks the spell.
Also there seems to be a kind of long wait between depositing the bars and withdrawing the ore.
smurg
2011-02-11 22:36:34
From: XRaye
Wow this is awesome :p Just a few things about the superheater
I like how it hovers over the superheat spell when its waiting, except maybe do GetMousePos instead of making it find it again once its done waiting? Because the mouse twitches right before it clicks the spell.
Also there seems to be a kind of long wait between depositing the bars and withdrawing the ore.
I make it do a movemouse to a square a big larger than the spell icon because you are never going to hover directly over it everytime. Then I do a normal mouse click onto the exact icon with a randomness.
Maybe what you're getting at is if it's already over the icon perhaps, then click on the same spot instead of the seperate mouse click. I could try to do that, it's a good idea, thanks.
XRaye
2011-02-11 22:48:19
From: smurg
I make it do a movemouse to a square a big larger than the spell icon because you are never going to hover directly over it everytime. Then I do a normal mouse click onto the exact icon with a randomness.
Maybe what you're getting at is if it's already over the icon perhaps, then click on the same spot instead of the seperate mouse click. I could try to do that, it's a good idea, thanks.
Ohh i see what you do now, and that second part you said wasn't what I was talking about but it is a good idea :p
But what about depositing the bars? It waits about 5 seconds before withdrawing the ores.
E:
It seems to be a new problem, everyone else has around 1.4k superheats per hr, I'm at less than 500
smurg
2011-02-11 23:53:06
From: XRaye
Ohh i see what you do now, and that second part you said wasn't what I was talking about but it is a good idea :p
But what about depositing the bars? It waits about 5 seconds before withdrawing the ores.
E:
It seems to be a new problem, everyone else has around 1.4k superheats per hr, I'm at less than 500
I'm running it right now on gold and getting ~1500/hr.
Are you running any other process intensive programs? And what bar are you superheating.
XRaye
2011-02-12 00:57:25
From: smurg
I'm running it right now on gold and getting ~1500/hr.
Are you running any other process intensive programs? And what bar are you superheating.
I tried mithril, addy, and gold on multiple computers. Both mith and addy are less than 500/hr (because there is a 5 second delay between banking bars and withdrawing ore) but gold gets 1500/hr and doesn't have this delay.
E:
And no processor is at 8%
0UT2K1LL
2011-02-12 01:51:42
Thanks smurg! I hope I make your 99's list!!!!
smurg
2011-02-12 03:34:10
From: XRaye
I tried mithril, addy, and gold on multiple computers. Both mith and addy are less than 500/hr (because there is a 5 second delay between banking bars and withdrawing ore) but gold gets 1500/hr and doesn't have this delay.
E:
And no processor is at 8%
Alright, I'll look into it.
From: 0UT2K1LL
Thanks smurg! I hope I make your 99's list!!!!
Wooot. Congrats, sure thing, I'll add it.
------------------------------------------------------------------------
-------- Smurgs JackOfAllTrades Rev.4 ----------------------------------
------------------------------------------------------------------------
Character: ****
------------------------------------------------------------------------
[Activity 0]
'Location: Soul Wars'
Steel Bars SuperHeated: 3579 (1028 superheated/hr)
Smithing Experience Gained: 62632 (17982 xp/hr)
Magic Experience Gained: 189687 (54459 xp/hr)
Switched Worlds: 0 times.
This activity has been running for: 3 Hours, 28 Minutes and 59 Seconds
Active Status: Active
------------------------------------------------------------------------
Total Script RunTime: 3 Hours, 31 Minutes and 29 Seconds
------------------------------------------------------------------------
------------------------------------------------------------------------
-------- Smurgs JackOfAllTrades Rev.4 ----------------------------------
------------------------------------------------------------------------
Character: atani
------------------------------------------------------------------------
[Activity 0]
'Location: Soul Wars'
Steel Bars SuperHeated: 655 (963 superheated/hr)
Smithing Experience Gained: 11462 (16855 xp/hr)
Magic Experience Gained: 34715 (51045 xp/hr)
Switched Worlds: 0 times.
This activity has been running for: 40 Minutes and 48 Seconds
Active Status: Active
------------------------------------------------------------------------
Total Script RunTime: 45 Minutes and 11 Seconds
------------------------------------------------------------------------
King of the Nites
2011-02-12 20:12:17
------------------------------------------------------------------------
-------- Smurgs JackOfAllTrades Rev.4 ----------------------------------
---------------- Final Report ------------------------------------------
------------------------------------------------------------------------
Character: ****
------------------------------------------------------------------------
[Activity 0]
'Location: Varrock West'
Steel Bars SuperHeated: 1005 (932 superheated/hr)
Smithing Experience Gained: 17588 (16315 xp/hr)
Magic Experience Gained: 53265 (49412 xp/hr)
This activity has been running for: 1 Hours, 4 Minutes and 40 Seconds
Active Status: Not Active (Reason: End of script. Congratulations!)
------------------------------------------------------------------------
Total Script RunTime: 1 Hours, 5 Minutes and 0 Seconds
------------------------------------------------------------------------
Very nice! Thanks, I'll get a couple more proggies for you!
smurg
2011-02-12 20:54:12
From: King of the Nites
Progress Report:
————————————————————————
——– Smurgs JackOfAllTrades Rev.4 ———————————-
—————- Final Report ——————————————
————————————————————————
Character: ****
————————————————————————
[Activity 0]
'Location: Varrock West'
Steel Bars SuperHeated: 1005 (932 superheated/hr)
Smithing Experience Gained: 17588 (16315 xp/hr)
Magic Experience Gained: 53265 (49412 xp/hr)
This activity has been running for: 1 Hours, 4 Minutes and 40 Seconds
Active Status: Not Active (Reason: End of script. Congratulations!)
————————————————————————
Total Script RunTime: 1 Hours, 5 Minutes and 0 Seconds
————————————————————————
Very nice! Thanks, I'll get a couple more proggies for you!
Awesome, they would be appreciated.
I'm seeing lower numbers than what Fallen's SuperHeater puts out. At once I thought his paint was wrong and other people did too, but I'm not sure.
Anyways, I'll be looking for ways to minimize time spent stagnant. I realize the part of the process is not actually being as fast as possible, because it's more botlike, so I'll try to find a happy medium to let the user input a % in a range or something besides just mousespeed.
King of the Nites
2011-02-12 21:38:42
One thing that could speed it up is during the banking, after it deposits, it seems to wait a little bit. Also, one suggestion is that you can get the mouse in a certain position where you won't have to move your mouse at all. you can just click the superheat icon, wait, click iron ore, wait, repeat. And you won't have to move the mouse for that entire inventory.
And while watching my latest load, it messed up not even detecting the random, it just said can't find nature runes and logged out.
EDIT*
------------------------------------------------------------------------
-------- Smurgs JackOfAllTrades Rev.4 ----------------------------------
---------------- Final Report ------------------------------------------
------------------------------------------------------------------------
Character: ****
------------------------------------------------------------------------
[Activity 0]
'Location: Varrock West'
Mithril Bars SuperHeated: 209 (633 superheated/hr)
Smithing Experience Gained: 6270 (18978 xp/hr)
Magic Experience Gained: 11077 (33528 xp/hr)
This activity has been running for: 19 Minutes and 49 Seconds
Active Status: Not Active (Reason: End of script. Congratulations!)
------------------------------------------------------------------------
Total Script RunTime: 20 Minutes and 7 Seconds
------------------------------------------------------------------------
This was the report after the random. I didnt post the one that got stopped because of the random because it was like 15 bars haha.
Thanks,
King of the Nites
smurg
2011-02-12 21:45:15
From: King of the Nites
One thing that could speed it up is during the banking, after it deposits, it seems to wait a little bit. Also, one suggestion is that you can get the mouse in a certain position where you won't have to move your mouse at all. you can just click the superheat icon, wait, click iron ore, wait, repeat. And you won't have to move the mouse for that entire inventory.
And while watching my latest load, it messed up not even detecting the random, it just said can't find nature runes and logged out.
Thanks,
King of the Nites
Doing gold atm and not getting the waiting between depositing and withdrawing but I'll buy some mith ore and coal and try that.
For the filters setup right now, it puts the superheating icon as close to the last main ore in the inventory. That way I click icon and then the last ore until they're out. I thought about doing that in combination with if there is an ore closer to the mouse than the last ore, but I'm in the middle of other things atm.
However, R_GetUpText sure is erroring out a lot. Will add FindNonInventoryRandoms; to those casting loops. I never notice because I'm at Soul Wars bank :p.
———-
Edit: And naturally, bars requiring more banking and secondary ore will be less bars/hr and I don't know good values for mith+.
Did you have the debug on for the End of script after the random? That's interesting as I'm guessing you set it to do more than what it ended at?
smurg
2011-02-12 22:11:01
I would fix it real quick and release a new revision but I added Bone Burying and parameters for it and everything, but haven't tested it yet and I don't want people trying to use it.
So, in SuperheatMainLoop around line ~2020 depending on if you added activities, it says:
until(R_InvCount <= 1)
Change that to:
until(R_InvCount <= 14)
For now. That should fix it.
smurg
2011-02-13 02:52:03
I'll be hitting 99 mage and 99 smithing tomorrow, so will post pics and then finish up the rest of the fixes and release revision 5.
krayzie420
2011-02-13 05:38:14
Hey I been running this script for a few hours super heating steel and now its having problems withdrawing the iron/coal.It repeats - ItemID 561 not found. - a few times before giving me this error message
————————————————————————
——– Smurgs JackOfAllTrades Rev.4 ———————————-
—————- Final Report ——————————————
————————————————————————
Character:
————————————————————————
[Activity 0]
'Location: Edgeville'
Steel Bars SuperHeated: 0 (0 superheated/hr)
Smithing Experience Gained: 0 (0 xp/hr)
Magic Experience Gained: 0 (0 xp/hr)
Switched Worlds: 0 times.
This activity has been running for: 0 Seconds
Active Status: Not Active (Reason: Couldnt withdraw nature runes. <Tool Withdraw>)
————————————————————————
Total Script RunTime: 53 Seconds
————————————————————————
Successfully executed.
The iron and coal is in the top left slot of the first bank slot along with the nats in my inventory.I have also tried letting it withdraw the nats first but it still gives me the same item id561 not found message.
**BANNED The Man
2011-02-13 09:22:02
Sowwi for being RSnub
But what level smithing/magic do you need for superheating? :o
-Boom
0UT2K1LL
2011-02-13 14:08:53
From: Dynamite
But what level smithing/magic do you need for superheating? :o
43 magic and as low as 1 smithing or 30 smithing for steel.
smurg how much time do u think it took u to get 99 magic and smith? What did you superheat?
smurg
2011-02-13 15:51:51
From: krayzie420
Hey I been running this script for a few hours super heating steel and now its having problems withdrawing the iron/coal.It repeats - ItemID 561 not found. - a few times before giving me this error message
————————————————————————
——– Smurgs JackOfAllTrades Rev.4 ———————————-
—————- Final Report ——————————————
————————————————————————
Character:
————————————————————————
[Activity 0]
'Location: Edgeville'
Steel Bars SuperHeated: 0 (0 superheated/hr)
Smithing Experience Gained: 0 (0 xp/hr)
Magic Experience Gained: 0 (0 xp/hr)
Switched Worlds: 0 times.
This activity has been running for: 0 Seconds
Active Status: Not Active (Reason: Couldnt withdraw nature runes. <Tool Withdraw>)
————————————————————————
Total Script RunTime: 53 Seconds
————————————————————————
Successfully executed.
The iron and coal is in the top left slot of the first bank slot along with the nats in my inventory.I have also tried letting it withdraw the nats first but it still gives me the same item id561 not found message.
This is the scenario I am guessing: You have exactly like 3k nature runes and materials for 3k steel bars. You start the script, run it for a little and superheat 1k bars. Then you stop it for whatever reason and re-start it. You need the exact amount of nature runes as you put in the activity.
So if you restart it without changing it and leave the 3k in there, it says you don't have enough nature runes.
If that's not the case, then could you turn debug on and give me a log, as well as maybe a picture of your inventory.
From: 0UT2K1LL
43 magic and as low as 1 smithing or 30 smithing for steel.
smurg how much time do u think it took u to get 99 magic and smith? What did you superheat?
I was already at like 81 magic and 80 smithing, so it's taken like 10 days at around 15 hours a day.
I have been superheating gold with the goldsmithing gauntlets.
krayzie420
2011-02-13 17:15:04
From: smurg
This is the scenario I am guessing: You have exactly like 3k nature runes and materials for 3k steel bars. You start the script, run it for a little and superheat 1k bars. Then you stop it for whatever reason and re-start it. You need the exact amount of nature runes as you put in the activity.
So if you restart it without changing it and leave the 3k in there, it says you don't have enough nature runes.
If that's not the case, then could you turn debug on and give me a log, as well as maybe a picture of your inventory.
I was already at like 81 magic and 80 smithing, so it's taken like 10 days at around 15 hours a day.
I have been superheating gold with the goldsmithing gauntlets.
Its working now I changed my break times and it started working again lol.Also I have not put the exact number of nats and its worked for me, but I am sure I wouldn't have ran into any itemID problems had I done so.
Thanks :)
XRaye
2011-02-13 19:50:56
Changing the code on line 2020 fixed that problem :) It could be a little faster to deposit the bars after the bank is opened, but still 600/hr is good
smurg
2011-02-13 21:36:39
Revision 5 Released!
Check update notes.
Bone burying is a little slow because I just did a R_ClickItemID sequentially for now and I know you can click on the next one before the one you buried previously disappears, but I have a lot to do for school, so I thought I'd release what I have currently.



King of the Nites
2011-02-13 22:30:23
------------------------------------------------------------------------
-------- Smurgs JackOfAllTrades Rev.4 ----------------------------------
---------------- Final Report ------------------------------------------
------------------------------------------------------------------------
Character: ****
------------------------------------------------------------------------
[Activity 0]
'Location: Varrock West'
steel Bars SuperHeated: 1006 (911 superheated/hr)
Smithing Experience Gained: 17605 (15945 xp/hr)
Magic Experience Gained: 53318 (48290 xp/hr)
This activity has been running for: 1 Hours, 6 Minutes and 14 Seconds
*Activity Complete Successfully!*
------------------------------------------------------------------------
[Activity 1]
*Break*
Slept For: 13 Minutes and 28 Seconds
*Activity Complete Successfully!*
------------------------------------------------------------------------
[Activity 2]
'Location: Varrock West'
steel Bars SuperHeated: 1005 (960 superheated/hr)
Smithing Experience Gained: 17588 (16794 xp/hr)
Magic Experience Gained: 53265 (50860 xp/hr)
This activity has been running for: 1 Hours, 2 Minutes and 50 Seconds
*Activity Complete Successfully!*
------------------------------------------------------------------------
[Activity 3]
*Break*
Slept For: 7 Minutes and 1 Seconds
*Activity Complete Successfully!*
------------------------------------------------------------------------
[Activity 4]
'Location: Varrock West'
steel Bars SuperHeated: 112 (904 superheated/hr)
Smithing Experience Gained: 1960 (15824 xp/hr)
Magic Experience Gained: 5936 (47924 xp/hr)
This activity has been running for: 7 Minutes and 25 Seconds
Active Status: Not Active (Reason: Ran out of nature runes.)
------------------------------------------------------------------------
Total Script RunTime: 2 Hours, 39 Minutes and 51 Seconds
------------------------------------------------------------------------
Ran great until it got hit by a random :/ but it didn't recognize the random, here's what the debug said:
Activity[4]: Withdrew items successfully.
Activity[4]: Amount: 0. TrueAmount: 18
Activity[4]: Withdrawing (ID: 453) (Amount: 18)
Activity[4]: Searching bank for items.
Activity[4]: Attempting Withdraw, Tries: 0
Activity[4]: Result: True
Activity[4]: Withdrew items successfully.
Activity[4]: Have 1 of (ID: 561)
Activity[4]: Starting SuperHeatItem Loop.
Activity[4]: Casts to make: 9
Activity[4]: Failsafe reset.
Activity[4]: Failsafe reset.
Activity[4]: Failsafe reset.
Activity[4]: Failsafe reset.
Activity[4]: Failsafe reset.
Activity[4]: Failsafe reset.
Activity[4]: Failsafe reset.
Activity[4]: Failsafe reset.
Activity[4]: Failsafe reset.
smurg
2011-02-13 22:44:06
From: King of the Nites
Ran great until it got hit by a random :/ but it didn't recognize the random, here's what the debug said:
That's good that it failsafed out at least.
I added random finding to several more loops in revision 5, so you could give that a shot.
mormonman
2011-02-13 23:19:12
You should use R_WithdrawItemEx, not R_WithdrawItem because the latter forces first tab.
smurg
2011-02-13 23:26:02
From: mormonman
You should use R_WithdrawItemEx, not R_WithdrawItem because the latter forces first tab.
I am using R_WithdrawItemEx.
I had moved back and forth between that and my old version of R_WithdrawItemID because R_WithdrawItemEx still forces the first tab sometimes.
Thought I changed back to R_WithdrawItemID for release, but I guess it's using R_WithdrawItemEx atm.
Anyways R_WithdrawItemEx is broken. It will not switch tabs right and try to withdraw items from the 2nd tab when on the first tab and will be clicking in the chat box.
mormonman
2011-02-13 23:48:04
I've never had that, and I have tested extensively.
smurg
2011-02-14 00:02:36
From: mormonman
I've never had that, and I have tested extensively.
Try having the item to be withdrawn on the top row of the 2nd tab, then have your open tab be the main tab, scrolled all the way up.
I'll do some testing myself later to see if it was just a coincidence,
grats
2011-02-14 10:20:13
------------------------------------------------------------------------
[Activity 0]
'Location: Varrock West'
Gold Bars SuperHeated: 802 (1570 superheated/hr)
Smithing Experience Gained: 18045 (35316 xp/hr)
Magic Experience Gained: 42506 (83189 xp/hr)
Switched Worlds: 0 times.
This activity has been running for: 30 Minutes and 39 Seconds
Activity Status: Not Active (Reason: Ran out of nature runes.)
------------------------------------------------------------------------
[Activity 1]
'Location: Varrock West'
Maple Longbows Cut: 513 (1431 cut/hr)
Experience Gained: 29754(82988 xp/hr)
Switched Worlds: 0 times.
This activity has been running for: 21 Minutes and 30 Seconds
*Activity Complete Successfully!*
------------------------------------------------------------------------
[Activity 2]
'Location: Varrock West'
Gold Bars SuperHeated: 115 (1252 superheated/hr)
Smithing Experience Gained: 2588 (28175 xp/hr)
Magic Experience Gained: 6095 (66367 xp/hr)
Switched Worlds: 0 times.
This activity has been running for: 5 Minutes and 30 Seconds
Activity Status: Not Active (Reason: Ran out of nature runes.)
------------------------------------------------------------------------
[Activity 3]
*Break*
Slept For: 5 Minutes and 47 Seconds
*Activity Complete Successfully!*
------------------------------------------------------------------------
[Activity 4]
'Location: Varrock West'
Gold Bars SuperHeated: 371 (1463 superheated/hr)
Smithing Experience Gained: 8348 (32908 xp/hr)
Magic Experience Gained: 19663 (77516 xp/hr)
Switched Worlds: 0 times.
This activity has been running for: 15 Minutes and 13 Seconds
Activity Status: Not Active (Reason: Ran out of nature runes.)
------------------------------------------------------------------------
[Activity 5]
'Location: Varrock West'
Maple Longbows Cut: 519 (1464 cut/hr)
Experience Gained: 30102(84928 xp/hr)
Switched Worlds: 0 times.
This activity has been running for: 21 Minutes and 15 Seconds
Activity Status: Not Active (Reason: Couldnt withdraw Maple logs.)
------------------------------------------------------------------------
[Activity 6]
'Location: Varrock West'
Maple Longbows Strung: 908 (1407 strung/hr)
Experience Gained: 52936(82001 xp/hr)
Switched Worlds: 0 times.
This activity has been running for: 38 Minutes and 44 Seconds
Active Status: Active
------------------------------------------------------------------------
Total Script RunTime: 2 Hours, 19 Minutes and 42 Seconds
------------------------------------------------------------------------
world switch was true, didn't switch though..
rev5
krayzie420
2011-02-14 17:20:29
I'm getting error
[Hint] C:\Simba\Includes\Reflection\./Core/Objects.simba(85:3): Variable 'LX' never used at line 84
[Hint] C:\Simba\Includes\Reflection\./Core/Objects.simba(85:3): Variable 'LY' never used at line 84
if(R_CountItemID(ID) >= 1)then Result := True;
Compiling failed.
at line 727 if(R_CountItemID(ID) >= 1)then Result := True;
No clue why I'm getting this all of the sudden its been running fine.
fyodor
2011-02-14 17:26:08
From: krayzie420
I'm getting error
[Hint] C:\Simba\Includes\Reflection\./Core/Objects.simba(85:3): Variable 'LX' never used at line 84
[Hint] C:\Simba\Includes\Reflection\./Core/Objects.simba(85:3): Variable 'LY' never used at line 84
if(R_CountItemID(ID) >= 1)then Result := True;
Compiling failed.
at line 727 if(R_CountItemID(ID) >= 1)then Result := True;
No clue why I'm getting this all of the sudden its been running fine.
reflection update.
krayzie420
2011-02-14 17:30:35
From: fyodor
reflection update.
So its not just me?
fyodor
2011-02-14 17:37:12
krayzie420
2011-02-14 17:38:45
smurg
2011-02-14 23:25:53
Updated to Revision 6 for Reflection changes.
Looking into the potential world switch issue.
krayzie420
2011-02-15 01:04:17
From: smurg
Updated to Revision 6 for Reflection changes.
Looking into the potential world switch issue.
All seems fine except its depositing all of my nature runes after doing one set of superheats, withdraws 9 iron and coal and logs out.
XRaye
2011-02-15 01:22:31
Yep same here, it's depositing the nature runes. Seems to be a problem with all bar types.
mormonman
2011-02-15 02:48:52
From: XRaye
Yep same here, it's depositing the nature runes. Seems to be a problem with all bar types.
Was a reflection error, I fixed it and committed. Wait for simba to update.
reckwol
2011-02-16 02:23:07
I am trying to string yew longs in Varrock west bank using this script, it logs me in, and does nothing if my inventory has the raw ingredients in it, but if it is empty it searches my bank and withdraws the correct items, but it never clicks the strings to the bows? the banking part works great though.
here is my character set up incase it is something simple i did wrong…
Name := '**********';
Pass := '******';
Nick := 'ell';
Pin := '';
MouseSpeed := 18; // Speed of Mouse (16 - Default)
BoxRewards := ['amp', 'harm'];
LampSkill := 'Prayer';
Queue[0].RandomBreaks := [True, 300, 500, 700, 900];
Queue[0].Activity[0] := ['Varrock West', 'StringBows', 'Yew', 10000, 'Long'];
smurg
2011-02-16 02:29:43
From: reckwol
I am trying to string yew longs in Varrock west bank using this script, it logs me in, and does nothing if my inventory has the raw ingredients in it, but if it is empty it searches my bank and withdraws the correct items, but it never clicks the strings to the bows? the banking part works great though.
here is my character set up incase it is something simple i did wrong…
You might want to take out your character name, but with the reflection updates, something might've happened.
I'll look into it asap.
reckwol
2011-02-16 02:36:34
Ok cheers for that, I must have forgotten to take it out, it also won't cut the logs either, same as above…
cam017
2011-02-16 02:41:15
I seem to be having the same problem as Reckwol..lol I thought it was only me or something
cam017
2011-02-16 02:46:56
From: reckwol
here is my character set up incase it is something simple i did wrong…
This started happening to me after the Reflection update :pinch: But this is the best script ever Smurg! ;)
grats
2011-02-16 02:54:01
From: smurg
You might want to take out your character name, but with the reflection updates, something might've happened.
I'll look into it asap.
I can tell you the reflection broke the jar finding on:
http://villavu.com/forum/showthread.php?t=62339so.. could easily be this too
not sure if it was fixed yet(there was a new reflection a little while ago) but I still have my "temp fix" on which I posted in that thread, and probably won't be changing it because it doesn't matter :P
reckwol
2011-02-16 06:02:10
I'm not sure whether this will help at all, but the simba command screen is going mad repeating
Field not found: cc
Field not found: hd
Field not found: s
it does this when it is trying to string, just after withdrawing all the raw ingredients…
smurg
2011-02-16 14:25:32
From: reckwol
I'm not sure whether this will help at all, but the simba command screen is going mad repeating
it does this when it is trying to string, just after withdrawing all the raw ingredients…
That's not any of my debugging, so the include functions must be having interfaces with the interfaces or something.
reckwol
2011-02-16 15:05:33
Okay, have we had any luck with a fix for this yet? ive got 15k yews cut from MSI to fletch so far :)
Awesome script as well, the setup is so simple, and quick, plus the small amount of time i did get to use it was quick and reliable, you really are equal to MSI.
smurg
2011-02-16 16:51:36
From: reckwol
Okay, have we had any luck with a fix for this yet? ive got 15k yews cut from MSI to fletch so far :)
Awesome script as well, the setup is so simple, and quick, plus the small amount of time i did get to use it was quick and reliable, you really are equal to MSI.
I was using the wrong click function and R_depositallbutex was broken.
So get the reflection update and I'll upload a fixed version within 2 hours.
smurg
2011-02-16 17:36:16
Revision 6b released.
Tested, I had been using R_ClickItem instead of R_ClickItemBy and R_DepositAllButEx was broken, but is currently working.
So update to the newest version of my script and reflection.
————————————————-
From: reckwol
Okay, have we had any luck with a fix for this yet? ive got 15k yews cut from MSI to fletch so far :)
Awesome script as well, the setup is so simple, and quick, plus the small amount of time i did get to use it was quick and reliable, you really are equal to MSI.
And thanks for your kind words. :)
IPwnz
2011-02-16 18:43:50
[Activity 0]
'Location: Edgeville'
Maple Longbows Cut: 108 (1234 cut/hr)
Experience Gained: 6264(71589 xp/hr)
Switched Worlds: 0 times.
This activity has been running for: 5 Minutes and 14 Seconds
Active Status: Active
————————————————————————
Total Script RunTime: 5 Minutes and 51 Seconds
————————————————————————
Activity[0]: Failsafe reset.
Activity[0]: Starting the banking process.
Activity[0]: Found Bankscreen. Tries: 0
Activity[0]: Made it into the bank.
Executing: ExitScript. Message: End of script. Congratulations!
————————————————————————
——– Smurgs JackOfAllTrades Rev.6b ———————————
—————- Final Report ——————————————
————————————————————————
Character: ****
————————————————————————
[Activity 0]
'Location: Edgeville'
Maple Longbows Cut: 108 (1234 cut/hr)
Experience Gained: 6264(71589 xp/hr)
Switched Worlds: 0 times.
This activity has been running for: 5 Minutes and 14 Seconds
Active Status: Not Active (Reason: End of script. Congratulations!)
————————————————————————
Total Script RunTime: 6 Minutes and 0 Seconds
I really loved your AIO Fletcher. This one isn't working quite right yet, but has some amazing stuff to it. Any idea why it would terminate early?
Also, the deposit function either got really lucky or the script is bugged: It deposited 27 maple longbows (u) by clicking each one, three loads in a row.
smurg
2011-02-16 20:28:19
From: IPwnz
I really loved your AIO Fletcher. This one isn't working quite right yet, but has some amazing stuff to it. Any idea why it would terminate early?
Also, the deposit function either got really lucky or the script is bugged: It deposited 27 maple longbows (u) by clicking each one, three loads in a row.
It's all been since the new reflection update.
The deposit function has been messed up a bit.
What were your settings?
King of the Nites
2011-02-16 20:47:33
From: smurg
It's all been since the new reflection update.
The deposit function has been messed up a bit.
What were your settings?
I got the same thing with superheat. What settings: game? or script?
smurg
2011-02-16 20:52:50
From: King of the Nites
I got the same thing with superheat. What settings: game? or script?
Script.
If it's between skills, then it would seem the failsafe would be being thrown for possible a reflection function not returning true or something?
I will have to run it a bit and try to debug it. That's odd.
IPwnz
2011-02-16 21:11:39
Queue[0].Activity[0] := ['Edgeville', 'CutLogs', 'Maple', 100, 'Long'];
It might be SRL, but I dunno.
mormonman
2011-02-16 21:25:54
From: smurg
Script.
If it's between skills, then it would seem the failsafe would be being thrown for possible a reflection function not returning true or something?
I will have to run it a bit and try to debug it. That's odd.
Sorry, it was an error in reflection. I fixed it. Just wait for auto update.
cam017
2011-02-17 03:03:44
From: smurg
Revision 6b released.
Tested, I had been using R_ClickItem instead of R_ClickItemBy and R_DepositAllButEx was broken, but is currently working.
So update to the newest version of my script and reflection.
Seems to be working smooth so far as normal :D
King of the Nites
2011-02-17 13:36:01
------------------------------------------------------------------------
-------- Smurgs JackOfAllTrades Rev.6b ---------------------------------
------------------------------------------------------------------------
Character: ****
------------------------------------------------------------------------
[Activity 0]
'Location: Varrock West'
Steel Bars SuperHeated: 508 (916 superheated/hr)
Smithing Experience Gained: 8890 (16026 xp/hr)
Magic Experience Gained: 26924 (48536 xp/hr)
Switched Worlds: 1 times.
This activity has been running for: 33 Minutes and 16 Seconds
*Activity Complete Successfully!*
------------------------------------------------------------------------
[Activity 1]
*Break*
Slept For: 7 Minutes and 35 Seconds
*Activity Complete Successfully!*
------------------------------------------------------------------------
[Activity 2]
'Location: Varrock West'
Steel Bars SuperHeated: 237 (882 superheated/hr)
Smithing Experience Gained: 4148 (15442 xp/hr)
Magic Experience Gained: 12561 (46766 xp/hr)
Switched Worlds: 1 times.
This activity has been running for: 16 Minutes and 6 Seconds
Active Status: Active
------------------------------------------------------------------------
Total Script RunTime: 58 Minutes and 56 Seconds
------------------------------------------------------------------------
Failed because it didn't detect a random. Soul wars is members only right?
This is what the debug said in case you were curious.
Activity[2]: Missing 1 of (ID: 561)
Activity[2]: Missing 1 of (ID: 561)
Activity[2]: Missing 1 of (ID: 561)
Activity[2]: Missing 1 of (ID: 561)
Activity[2]: Missing 1 of (ID: 561)
Activity[2]: Missing 1 of (ID: 561)
Activity[2]: Missing 1 of (ID: 561)
Activity[2]: Missing 1 of (ID: 561)
Activity[2]: Missing 1 of (ID: 561)
Activity[2]: Missing 1 of (ID: 561)
Activity[2]: Missing 1 of (ID: 561)
Activity[2]: Missing 1 of (ID: 561)
Activity[2]: Missing 1 of (ID: 561)
Activity[2]: Missing 1 of (ID: 561)
Activity[2]: Missing 1 of (ID: 561)
Activity[2]: Missing 1 of (ID: 561)
Activity[2]: Missing 1 of (ID: 561)
Activity[2]: Missing 1 of (ID: 561)
Repeat 1000x
smurg
2011-02-17 15:02:26
From: King of the Nites
Progress Report:
————————————————————————
——– Smurgs JackOfAllTrades Rev.6b ———————————
————————————————————————
Character: ****
————————————————————————
[Activity 0]
'Location: Varrock West'
Steel Bars SuperHeated: 508 (916 superheated/hr)
Smithing Experience Gained: 8890 (16026 xp/hr)
Magic Experience Gained: 26924 (48536 xp/hr)
Switched Worlds: 1 times.
This activity has been running for: 33 Minutes and 16 Seconds
*Activity Complete Successfully!*
————————————————————————
[Activity 1]
*Break*
Slept For: 7 Minutes and 35 Seconds
*Activity Complete Successfully!*
————————————————————————
[Activity 2]
'Location: Varrock West'
Steel Bars SuperHeated: 237 (882 superheated/hr)
Smithing Experience Gained: 4148 (15442 xp/hr)
Magic Experience Gained: 12561 (46766 xp/hr)
Switched Worlds: 1 times.
This activity has been running for: 16 Minutes and 6 Seconds
Active Status: Active
————————————————————————
Total Script RunTime: 58 Minutes and 56 Seconds
————————————————————————
Failed because it didn't detect a random. Soul wars is members only right?
This is what the debug said in case you were curious.
Repeat 1000x
I found the problem. In that loop, if the time goes over the timeout period, then I just call NextActivity but still never break out of the loop.
The odd thing is I call R_FindRandoms; right before than little function… So either for some reason it didn't find the random or the random appeared in the 50 millesecond period between calling R_FindRandoms and detecting the nature runes, unless you were actually out of nature runes.
I'll have to fix that though and release a revision. I'll try to add in R_FindRandoms to more loops too.
IPwnz
2011-02-17 18:42:27
————————————————————————
[Activity 0]
'Location: Edgeville'
Maple Longbows Cut: 108 (1496 cut/hr)
Experience Gained: 6264(86741 xp/hr)
Switched Worlds: 0 times.
This activity has been running for: 4 Minutes and 19 Seconds
Active Status: Not Active (Reason: End of script. Congratulations!)
————————————————————————
Total Script RunTime: 4 Minutes and 55 Seconds
————————————————————————
Successfully executed.
Same problem as before.
King of the Nites
2011-02-17 19:44:12
------------------------------------------------------------------------
-------- Smurgs JackOfAllTrades Rev.6b ---------------------------------
---------------- Final Report ------------------------------------------
------------------------------------------------------------------------
Character: ****
------------------------------------------------------------------------
[Activity 0]
'Location: Varrock West'
Steel Bars SuperHeated: 503 (859 superheated/hr)
Smithing Experience Gained: 8802 (15024 xp/hr)
Magic Experience Gained: 26659 (45503 xp/hr)
Switched Worlds: 3 times.
This activity has been running for: 35 Minutes and 9 Seconds
Activity Status: Not Active (Reason: Ran out of nature runes.)
------------------------------------------------------------------------
[Activity 1]
*Break*
Slept For: 11 Minutes and 57 Seconds
*Activity Complete Successfully!*
------------------------------------------------------------------------
[Activity 2]
'Location: Varrock West'
Steel Bars SuperHeated: 744 (735 superheated/hr)
Smithing Experience Gained: 13020 (12867 xp/hr)
Magic Experience Gained: 39432 (38968 xp/hr)
Switched Worlds: 3 times.
This activity has been running for: 1 Hours, 42 Seconds
Activity Status: Not Active (Reason: Ran out of nature runes.)
------------------------------------------------------------------------
[Activity 3]
*Break*
Slept For: 22 Minutes and 33 Seconds
*Activity Complete Successfully!*
------------------------------------------------------------------------
[Activity 4]
'Location: Varrock West'
Steel Bars SuperHeated: 501 (841 superheated/hr)
Smithing Experience Gained: 8768 (14720 xp/hr)
Magic Experience Gained: 26553 (44582 xp/hr)
Switched Worlds: 3 times.
This activity has been running for: 35 Minutes and 44 Seconds
*Activity Complete Successfully!*
------------------------------------------------------------------------
[Activity 5]
*Break*
Slept For: 12 Minutes and 6 Seconds
*Activity Complete Successfully!*
------------------------------------------------------------------------
[Activity 6]
'Location: Varrock West'
Steel Bars SuperHeated: 504 (730 superheated/hr)
Smithing Experience Gained: 8820 (12774 xp/hr)
Magic Experience Gained: 26712 (38686 xp/hr)
Switched Worlds: 3 times.
This activity has been running for: 41 Minutes and 25 Seconds
Active Status: Not Active (Reason: Couldnt find bank >> Mainloop)
------------------------------------------------------------------------
Total Script RunTime: 3 Hours, 42 Minutes and 18 Seconds
------------------------------------------------------------------------
It was right next to the bank…
Activity[6]: Inventory not right. Banking.
Activity[6]: Starting the banking process.
Activity[6]: Found Bankscreen. Tries: 0
Activity[6]: Found Bankscreen. Tries: 1
Activity[6]: Found Bankscreen. Tries: 2
Executing: ExitScript. Message: Couldnt find bank >> Mainloop
Other than that, Great!
Thanks!
smurg
2011-02-17 22:12:00
From: IPwnz
Same problem as before.
It seems ActSwitch must've been tripped however the debug at the end of the script overwrites the logout msg.
Do you have anything higher up on that debug?
Also can you change the end of the script?
Remove ExitScript('End of Script. Congratulations');
And just put Logout; and then TerminateScript;
I'll change that for the next release.
————————
From: King of the Nites
It was right next to the bank…
Other than that, Great!
Thanks!
My banking procedure just loops R_OpenBankBooth a few times. Was anything unusual happening?
Did you just interact with a Random or something?
superduperd
2011-02-18 09:40:21
script failed @ balloon random, didnt fix the random and then logged out. Srl issue i presume? Nice script for the rest though ;)
smurg
2011-02-18 14:06:22
From: superduperd
script failed @ balloon random, didnt fix the random and then logged out. Srl issue i presume? Nice script for the rest though ;)
Random solving would be reflection. Thanks :).
smurg
2011-02-18 23:07:34
Any feedback? I'm assuming it's running as expected now with the tweeks to MSI.
The problem with updating the script now is that I already hit my 99's so I'm using it less and don't have the first hand knowledge on the current status.
Don't worry though :) When I have time, I will be planning to include Alching.
I will also test out the issue where the queued break didn't switch worlds. From looking at the script, it looked like it should've switched worlds, so I will see if it was an isolated incident or what.
Choroid
2011-02-19 00:00:00
------------------------------------------------------------------------
-------- Smurgs JackOfAllTrades Rev.6b ---------------------------------
------------------------------------------------------------------------
Character: horo
------------------------------------------------------------------------
[Activity 0]
'Location: Varrock East'
Willow Longbows Cut: 5616 (1436 cut/hr)
Experience Gained: 235872(60303 xp/hr)
Switched Worlds: 0 times.
This activity has been running for: 3 Hours, 54 Minutes and 41 Seconds
Active Status: Active
------------------------------------------------------------------------
Total Script RunTime: 3 Hours, 56 Minutes and 2 Seconds
------------------------------------------------------------------------
Activity[0]: Have 1 of (ID: 946)
Activity[0]: Have 1 of (ID: 946)
Activity[0]: Starting the banking process.
Activity[0]: Found Bankscreen. Tries: 0
Activity[0]: Made it into the bank.
Activity[0]: Depositing everything but knife.
Activity[0]: FailSafe Tripped
Activity[0]: Have 1 of (ID: 946)
Activity[0]: Have 1 of (ID: 946)
Executing: ExitScript. Message: Couldnt find bank >> Mainloop
------------------------------------------------------------------------
-------- Smurgs JackOfAllTrades Rev.6b ---------------------------------
---------------- Final Report ------------------------------------------
------------------------------------------------------------------------
Character: horo
------------------------------------------------------------------------
[Activity 0]
'Location: Varrock East'
Willow Longbows Cut: 5616 (1436 cut/hr)
Experience Gained: 235872(60303 xp/hr)
Switched Worlds: 0 times.
This activity has been running for: 3 Hours, 54 Minutes and 41 Seconds
Active Status: Not Active (Reason: Couldnt find bank >> Mainloop)
------------------------------------------------------------------------
Total Script RunTime: 3 Hours, 56 Minutes and 22 Seconds
------------------------------------------------------------------------
Successfully executed.
Its worked fantastically for me!!! Got me up at least 4 levels I think. I was shooting for 7 but idk why it messed up. I'm sure it had something to do with me screwing with it. :P This is definitely a fantastic script!! Good job Smurg!!
smurg
2011-02-19 02:30:53
From: Choroid
Its worked fantastically for me!!! Got me up at least 4 levels I think. I was shooting for 7 but idk why it messed up. I'm sure it had something to do with me screwing with it. :P This is definitely a fantastic script!! Good job Smurg!!
Thanks for the comments man. It seems like banking seems to be the problem holding back F2P.
Do you happen to know anything that happened just prior to the script exiting? Did it solve a random or anything?
smurg
2011-02-19 23:10:02
Just remembered when I was testing the script.
World switching doesn't support favorite worlds, so get rid of them if you want to enable world switching.
superduperd
2011-02-20 15:50:01
Today the script stopped executing when i got into a random. Good thing i saw it and did the random myself ;) Guess its an reflection/SRL issue?
Also, when i start the script, it sometimes fills in my username and pass at the username line. I have to do it myself or the script wont log in. Any ideas on how to fix this?
For the rest, great script and i love it. Almost 99 fletch ^^
smurg
2011-02-20 16:15:31
From: superduperd
Today the script stopped executing when i got into a random. Good thing i saw it and did the random myself ;) Guess its an reflection/SRL issue?
Also, when i start the script, it sometimes fills in my username and pass at the username line. I have to do it myself or the script wont log in. Any ideas on how to fix this?
For the rest, great script and i love it. Almost 99 fletch ^^
Those would both be include issues.
The login would be SRL and the randoms Reflection.
What was the error when it stopped in the random? Did it say like couldn't find an item in bank or did it not support that random event?
Choroid
2011-02-20 17:11:58
Lol. I'm gearing up to go on a fletching binge to 99! As soon as my logs clear in the GE I'll start. Going from 70 to 99. I'll try to get you some good proggies!
krayzie420
2011-02-22 01:34:56
The smelter keeps randomly logging me out at edgeville bank and soul wars chest.Says can't find bank.
superduperd
2011-02-22 09:57:11
From: krayzie420
The smelter keeps randomly logging me out at edgeville bank and soul wars chest.Says can't find bank.
Got the same problem @ varrock east using fletching. Some mod already posted that this bug was known and that theyre working on it afaik ;)
King of the Nites
2011-02-22 18:37:13
------------------------------------------------------------------------
-------- Smurgs JackOfAllTrades Rev.6b ---------------------------------
---------------- Final Report ------------------------------------------
------------------------------------------------------------------------
Character:
------------------------------------------------------------------------
[Activity 0]
'Location: Varrock East'
Steel Bars SuperHeated: 447 (641 superheated/hr)
Smithing Experience Gained: 7822 (11211 xp/hr)
Magic Experience Gained: 23691 (33953 xp/hr)
This activity has been running for: 41 Minutes and 51 Seconds
Activity Status: Not Active (Reason: Ran out of nature runes.)
------------------------------------------------------------------------
[Activity 1]
*Break*
Slept For: 5 Minutes and 14 Seconds
*Activity Complete Successfully!*
------------------------------------------------------------------------
[Activity 2]
'Location: Varrock East'
Steel Bars SuperHeated: 450 (726 superheated/hr)
Smithing Experience Gained: 7875 (12699 xp/hr)
Magic Experience Gained: 23850 (38460 xp/hr)
This activity has been running for: 37 Minutes and 12 Seconds
*Activity Complete Successfully!*
------------------------------------------------------------------------
[Activity 3]
*Break*
Slept For: 17 Minutes and 28 Seconds
*Activity Complete Successfully!*
------------------------------------------------------------------------
[Activity 4]
'Location: Varrock East'
Steel Bars SuperHeated: 452 (672 superheated/hr)
Smithing Experience Gained: 7910 (11764 xp/hr)
Magic Experience Gained: 23956 (35628 xp/hr)
This activity has been running for: 40 Minutes and 20 Seconds
*Activity Complete Successfully!*
------------------------------------------------------------------------
[Activity 5]
*Break*
Slept For: 14 Minutes and 32 Seconds
*Activity Complete Successfully!*
------------------------------------------------------------------------
[Activity 6]
'Location: Varrock East'
Steel Bars SuperHeated: 450 (707 superheated/hr)
Smithing Experience Gained: 7875 (12366 xp/hr)
Magic Experience Gained: 23850 (37452 xp/hr)
This activity has been running for: 38 Minutes and 12 Seconds
*Activity Complete Successfully!*
------------------------------------------------------------------------
[Activity 7]
*Break*
Slept For: 24 Minutes and 36 Seconds
*Activity Complete Successfully!*
------------------------------------------------------------------------
[Activity 8]
'Location: Varrock East'
Steel Bars SuperHeated: 452 (679 superheated/hr)
Smithing Experience Gained: 7910 (11886 xp/hr)
Magic Experience Gained: 23956 (35999 xp/hr)
This activity has been running for: 39 Minutes and 55 Seconds
*Activity Complete Successfully!*
------------------------------------------------------------------------
[Activity 9]
*Break*
Slept For: 5 Minutes and 31 Seconds
*Activity Complete Successfully!*
------------------------------------------------------------------------
[Activity 10]
'Location: Varrock East'
Steel Bars SuperHeated: 208 (686 superheated/hr)
Smithing Experience Gained: 3640 (12003 xp/hr)
Magic Experience Gained: 11024 (36353 xp/hr)
This activity has been running for: 18 Minutes and 11 Seconds
Active Status: Not Active (Reason: Couldnt find bank >> Mainloop)
------------------------------------------------------------------------
Total Script RunTime: 4 Hours, 50 Minutes and 49 Seconds
------------------------------------------------------------------------
Very nice! It wasn't your scripts fault it stopped. In the debug it said it solved the pinball random when it hadn't, so it messed up :/
EDIT*
------------------------------------------------------------------------
-------- Smurgs JackOfAllTrades Rev.6b ---------------------------------
---------------- Final Report ------------------------------------------
------------------------------------------------------------------------
Character:
------------------------------------------------------------------------
[Activity 0]
'Location: Varrock East'
Steel Bars SuperHeated: 447 (610 superheated/hr)
Smithing Experience Gained: 7822 (10669 xp/hr)
Magic Experience Gained: 23691 (32311 xp/hr)
This activity has been running for: 43 Minutes and 59 Seconds
Activity Status: Not Active (Reason: Ran out of nature runes.)
------------------------------------------------------------------------
[Activity 1]
*Break*
Slept For: 11 Minutes and 57 Seconds
*Activity Complete Successfully!*
------------------------------------------------------------------------
[Activity 2]
'Location: Varrock East'
Steel Bars SuperHeated: 372 (597 superheated/hr)
Smithing Experience Gained: 6510 (10449 xp/hr)
Magic Experience Gained: 19716 (31644 xp/hr)
This activity has been running for: 37 Minutes and 23 Seconds
Active Status: Not Active (Reason: Couldnt find bank >> Mainloop)
------------------------------------------------------------------------
Total Script RunTime: 1 Hours, 34 Minutes and 47 Seconds
------------------------------------------------------------------------
I watched what happened this time. The banking didnt withdraw the coal and then the script said "Inventory not right. Banking". But the bankscreen was already opened so it failed out cause it couldn't find the bankbooth.
Thanks,
King of the Nites
IPwnz
2011-02-22 23:40:16
It just doesn't seem to continue it's groove properly. It cuts 3 or 4 loads of maple logs, then says that it fails to access the bank screen after 0 tries, and executes the script. However, the script doesn't even attempt to find the bank, but assumes it is inaccessible. I thought that the random breaks were throwing it off, but taking away the breaks did nothing to make the script last longer than 4 or 5 minutes.
smurg
2011-02-23 00:17:09
From: IPwnz
It just doesn't seem to continue it's groove properly. It cuts 3 or 4 loads of maple logs, then says that it fails to access the bank screen after 0 tries, and executes the script. However, the script doesn't even attempt to find the bank, but assumes it is inaccessible. I thought that the random breaks were throwing it off, but taking away the breaks did nothing to make the script last longer than 4 or 5 minutes.
I assume you have correct graphics, screen size, etc.
Can you post the activity setup and a log please? Weird as I haven't heard anyone else having any issues.
IPwnz
2011-02-23 07:44:23
Activity[0]: Failsafe reset.
Activity[0]: Running Soft AntiBan
Activity[0]: N: 1
Activity[0]: Running Soft AntiBan
Activity[0]: N: 2
Activity[0]: Running Soft AntiBan
Activity[0]: N: 3
Activity[0]: Running Soft AntiBan
Activity[0]: Less Logs Detected. Resetting R.
Activity[0]: Failsafe reset.
Activity[0]: Running Soft AntiBan
Activity[0]: N: 1
Activity[0]: Running Soft AntiBan
Activity[0]: Less Logs Detected. Resetting R.
Activity[0]: Failsafe reset.
Activity[0]: Failsafe reset.
————————————————————————
——– Smurgs JackOfAllTrades Rev.6b ———————————
————————————————————————
Character:
————————————————————————
[Activity 0]
'Location: Edgeville'
Maple Longbows Cut: 108 (1506 cut/hr)
Experience Gained: 6264(87354 xp/hr)
Switched Worlds: 0 times.
This activity has been running for: 4 Minutes and 18 Seconds
Active Status: Active
————————————————————————
Total Script RunTime: 5 Minutes and 13 Seconds
————————————————————————
Activity[0]: Failsafe reset.
Activity[0]: Starting the banking process.
Activity[0]: Found Bankscreen. Tries: 0
Activity[0]: Made it into the bank.
Executing: ExitScript. Message: End of script. Congratulations!
————————————————————————
——– Smurgs JackOfAllTrades Rev.6b ———————————
—————- Final Report ——————————————
————————————————————————
Character:
————————————————————————
[Activity 0]
'Location: Edgeville'
Maple Longbows Cut: 108 (1506 cut/hr)
Experience Gained: 6264(87354 xp/hr)
Switched Worlds: 0 times.
This activity has been running for: 4 Minutes and 18 Seconds
Active Status: Not Active (Reason: End of script. Congratulations!)
————————————————————————
Total Script RunTime: 5 Minutes and 22 Seconds
————————————————————————
Successfully executed.
I'm running Queue[0].Activity[0] := ['Edgeville', 'CutLogs', 'Maple', 100, 'Long'];
smurg
2011-02-23 14:21:52
From: IPwnz
I'm running Queue[0].Activity[0] := ['Edgeville', 'CutLogs', 'Maple', 100, 'Long'];
Is that your only activity? I mean you did put to cut 100, so it cut 100 and logged off.
What's your random breaks set at also?
IPwnz
2011-02-23 16:34:05
Yes it was my only activity. I apologize for overlooking such a simple idiotic thing.
My random breaks are
Queue[0].RandomBreaks := [True, 300, 30, 5, 2];
, but I believe changing the integer to something more like 10000 will fix it. Thanks, Smurg!
smurg
2011-02-23 17:52:29
From: IPwnz
Yes it was my only activity. I apologize for overlooking such a simple idiotic thing.
My random breaks are , but I believe changing the integer to something more like 10000 will fix it. Thanks, Smurg!
Oh ok, np :) just wanting to help. Thought it could've been something to do with using the random breaks + adding in manual breaks.
Figured it was in the setup since you were the only one experiencing any issues.
————————–
And as a reminder, for world switching to work (as how it works in SRL), you need to have no set favorite worlds because the functions don't support them.
It will still work, but just time out, not switch, and log back in.
smurg
2011-02-23 22:45:19
Just crossed 51 million xp gained. Also, added alching to my next release, and just need to test and tweak it.
0UT2K1LL
2011-02-24 01:03:53
From: smurg
Just crossed 51 million xp gained. Also, added alching to my next release, and just need to test and tweak it.
Can't wait! Reserve me a bunch of proggies and 2 99's plz =]
krayzie420
2011-02-24 02:56:15
super heating ore seems to be bugged? It fails to bank after just a load or two
Active Status: Not Active (Reason: Couldnt find bank >> Mainloop)
smurg
2011-02-24 03:50:48
From: krayzie420
super heating ore seems to be bugged? It fails to bank after just a load or two
Active Status: Not Active (Reason: Couldnt find bank >> Mainloop)
Are you starting at the bank specified in your activity? Also keep the same bank name throughout.
Post your setup info. Possible you are in HD or ?
I just use Reflection's R_OpenBankBooth so it's probably not the script.
krayzie420
2011-02-24 03:56:31
Yeah I'm at the correct bank I've tried at both edgeville and soul wars.Min graphics/fixed everything on low.
Name := 'xxx';
Pass := 'xxx';
Nick := '';
Pin := '';
MouseSpeed := 18; // Speed of Mouse (16 - Default)
BoxRewards := ['amp', 'harm'];
LampSkill := 'Magic';
Queue[0].RandomBreaks := [False, 0, 0, 0, 0];
Queue[0].Activity[0] := ['Soul Wars', 'SuperHeat', 'Gold', 2809, ''];
smurg
2011-02-24 04:01:45
From: krayzie420
Yeah I'm at the correct bank I've tried at both edgeville and soul wars.Min graphics/fixed everything on low.
Name := 'xxx';
Pass := 'xxx';
Nick := '';
Pin := '';
MouseSpeed := 18; // Speed of Mouse (16 - Default)
BoxRewards := ['amp', 'harm'];
LampSkill := 'Magic';
Queue[0].RandomBreaks := [False, 0, 0, 0, 0];
Queue[0].Activity[0] := ['Soul Wars', 'SuperHeat', 'Gold', 2809, ''];
Watch it a little.
I noticed when I was banking at Soul Wars, due to the hook issues still I think, sometimes instead of clicking "use bank chest" it would click on the option just below that which was usually "walk here" or whatever.
Like 75% of the time it would use the bank chest, but I switched worlds and there was a different number of people stacked up, so it was less on options, so still might be a reflection problem.
Sgt Soul
2011-02-24 16:58:26
------------------------------------------------------------------------
-------- Smurgs JackOfAllTrades Rev.6b ---------------------------------
---------------- Final Report ------------------------------------------
------------------------------------------------------------------------
Character: tell
------------------------------------------------------------------------
[Activity 0]
'Location: Soul Wars'
Yew Longbows Cut: 11144 (1382 cut/hr)
Experience Gained: 835800(103641 xp/hr)
Switched Worlds: 1 times.
Slept For: 4 Minutes and 1 Seconds
This activity has been running for: 8 Hours, 3 Minutes and 51 Seconds
Active Status: Not Active (Reason: Couldnt find a bank, logging out.)
------------------------------------------------------------------------
Total Script RunTime: 8 Hours, 6 Minutes and 32 Seconds
------------------------------------------------------------------------
first attempt using and worked exceptional, I am proud of your script Smurg <3 :)
krayzie420
2011-02-24 17:39:36
From: smurg
Watch it a little.
I noticed when I was banking at Soul Wars, due to the hook issues still I think, sometimes instead of clicking "use bank chest" it would click on the option just below that which was usually "walk here" or whatever.
Like 75% of the time it would use the bank chest, but I switched worlds and there was a different number of people stacked up, so it was less on options, so still might be a reflection problem.
Still no luck even at edgeville with no people stacked on me :(
smurg
2011-02-24 18:48:58
From: krayzie420
Still no luck even at edgeville with no people stacked on me :(
What happens, can you explain and post a log please?
Choroid
2011-02-25 06:50:16
------------------------------------------------------------------------
-------- Smurgs JackOfAllTrades Rev.6b ---------------------------------
------------------------------------------------------------------------
Character: horo
------------------------------------------------------------------------
[Activity 0]
'Location: Falador West'
Willow Longbows Cut: 1062 (143 cut/hr)
Experience Gained: 44604(5987 xp/hr)
Switched Worlds: 23 times.
Slept For: 1 Hours, 26 Minutes and 38 Seconds
This activity has been running for: 7 Hours, 27 Minutes and 0 Seconds
Active Status: Active
------------------------------------------------------------------------
Total Script RunTime: 7 Hours, 27 Minutes and 9 Seconds
------------------------------------------------------------------------
Activity[0]: Have 1 of (ID: 946)
Activity[0]: Have 1 of (ID: 946)
Activity[0]: Starting the banking process.
Activity[0]: Found Bankscreen. Tries: 0
Activity[0]: Made it into the bank.
Activity[0]: Depositing everything but knife.
Activity[0]: Withdrawing logs to cut.
Activity[0]: Amount: 0. TrueAmount: 27
Activity[0]: Withdrawing (ID: 1519) (Amount: 27)
Activity[0]: Searching bank for items.
121
Activity[0]: Attempting Withdraw, Tries: 0
Activity[0]: Result: True
Activity[0]: Withdrew items successfully.
Activity[0]: Withdrew logs.
Activity[0]: Preparing to cut logs.
Activity[0]: d
Activity[0]: e
Activity[0]: f
Activity[0]: Waiting on orange text
Activity[0]: Failsafe reset.
Activity[0]: Running Normal AntiBan
Activity[0]: N: 1
Activity[0]: Running Normal AntiBan
Activity[0]: N: 2
Activity[0]: Running Normal AntiBan
Activity[0]: N: 3
Activity[0]: Running Normal AntiBan
Activity[0]: Less Logs Detected. Resetting R.
Activity[0]: Failsafe reset.
Activity[0]: Running Normal AntiBan
Activity[0]: Less Logs Detected. Resetting R.
Activity[0]: Failsafe reset.
Activity[0]: Running Normal AntiBan
Activity[0]: N: 1
Activity[0]: Running Normal AntiBan
Activity[0]: N: 2
Activity[0]: Running Normal AntiBan
Activity[0]: N: 3
Activity[0]: Running Normal AntiBan
Activity[0]: Less Logs Detected. Resetting R.
Activity[0]: Failsafe reset.
Activity[0]: Running Normal AntiBan
Activity[0]: N: 1
Activity[0]: Running Normal AntiBan
Activity[0]: N: 2
Activity[0]: Running Normal AntiBan
Activity[0]: N: 3
Activity[0]: Running Normal AntiBan
Activity[0]: Less Logs Detected. Resetting R.
Activity[0]: Failsafe reset.
Activity[0]: Running Normal AntiBan
Activity[0]: N: 1
Activity[0]: Running Normal AntiBan
Activity[0]: N: 2
Activity[0]: Running Normal AntiBan
Activity[0]: Less Logs Detected. Resetting R.
Activity[0]: Failsafe reset.
Activity[0]: Running Normal AntiBan
Activity[0]: Less Logs Detected. Resetting R.
Activity[0]: Failsafe reset.
Activity[0]: Running Normal AntiBan
Activity[0]: N: 1
Activity[0]: Running Normal AntiBan
Activity[0]: N: 2
Activity[0]: Running Normal AntiBan
Activity[0]: N: 3
Activity[0]: Running Normal AntiBan
Activity[0]: Less Logs Detected. Resetting R.
Activity[0]: Failsafe reset.
Activity[0]: Running Normal AntiBan
Activity[0]: N: 1
Activity[0]: Running Normal AntiBan
Activity[0]: Less Logs Detected. Resetting R.
Activity[0]: Failsafe reset.
Activity[0]: Running Normal AntiBan
Activity[0]: N: 1
Activity[0]: Running Normal AntiBan
Activity[0]: N: 2
Activity[0]: Running Normal AntiBan
Activity[0]: N: 3
Activity[0]: Running Normal AntiBan
Activity[0]: Less Logs Detected. Resetting R.
Activity[0]: Failsafe reset.
Activity[0]: Running Normal AntiBan
Activity[0]: N: 1
Activity[0]: Running Normal AntiBan
Activity[0]: N: 2
Activity[0]: Running Normal AntiBan
Activity[0]: N: 3
Activity[0]: Running Soft AntiBan
Activity[0]: Less Logs Detected. Resetting R.
Activity[0]: Failsafe reset.
Activity[0]: Running Soft AntiBan
Activity[0]: N: 1
Activity[0]: Running Soft AntiBan
Activity[0]: Less Logs Detected. Resetting R.
Activity[0]: Failsafe reset.
Activity[0]: Running Soft AntiBan
Activity[0]: N: 1
Activity[0]: Running Soft AntiBan
Activity[0]: N: 2
Activity[0]: Running Soft AntiBan
Activity[0]: Less Logs Detected. Resetting R.
Activity[0]: Failsafe reset.
Activity[0]: Running Soft AntiBan
Activity[0]: N: 1
Activity[0]: Running Soft AntiBan
Activity[0]: N: 2
Activity[0]: Running Soft AntiBan
Activity[0]: N: 3
Activity[0]: Running Soft AntiBan
Activity[0]: Less Logs Detected. Resetting R.
Activity[0]: Failsafe reset.
Activity[0]: Running Soft AntiBan
Activity[0]: Less Logs Detected. Resetting R.
Activity[0]: Failsafe reset.
Activity[0]: Running Soft AntiBan
Activity[0]: N: 1
Activity[0]: Running Soft AntiBan
Activity[0]: N: 2
Activity[0]: Running Soft AntiBan
Activity[0]: N: 3
Activity[0]: Running Soft AntiBan
Activity[0]: Less Logs Detected. Resetting R.
Activity[0]: Failsafe reset.
Activity[0]: Running Soft AntiBan
Activity[0]: N: 1
Activity[0]: Running Soft AntiBan
Activity[0]: Less Logs Detected. Resetting R.
Activity[0]: Failsafe reset.
Activity[0]: Running Soft AntiBan
Activity[0]: N: 1
Activity[0]: Running Soft AntiBan
Activity[0]: Less Logs Detected. Resetting R.
Activity[0]: Failsafe reset.
Activity[0]: Running Soft AntiBan
Activity[0]: N: 1
Activity[0]: Running Soft AntiBan
Activity[0]: N: 2
Activity[0]: Running Soft AntiBan
Activity[0]: Less Logs Detected. Resetting R.
Activity[0]: Failsafe reset.
Activity[0]: Running Soft AntiBan
Activity[0]: N: 1
Activity[0]: Running Soft AntiBan
Activity[0]: N: 2
Activity[0]: Running Soft AntiBan
Activity[0]: Less Logs Detected. Resetting R.
Activity[0]: Failsafe reset.
Activity[0]: Running Soft AntiBan
Activity[0]: N: 1
Activity[0]: Running Soft AntiBan
Activity[0]: Less Logs Detected. Resetting R.
Activity[0]: Failsafe reset.
Activity[0]: Running Soft AntiBan
Activity[0]: N: 1
Activity[0]: Running Soft AntiBan
Activity[0]: N: 2
Activity[0]: Running Soft AntiBan
Activity[0]: N: 3
Activity[0]: Running Soft AntiBan
Activity[0]: Less Logs Detected. Resetting R.
Activity[0]: Failsafe reset.
Activity[0]: Running Soft AntiBan
Activity[0]: N: 1
Activity[0]: Running Soft AntiBan
Activity[0]: N: 2
Activity[0]: Running Soft AntiBan
Activity[0]: N: 3
Activity[0]: Running Soft AntiBan
Activity[0]: Less Logs Detected. Resetting R.
Activity[0]: Failsafe reset.
Activity[0]: Failsafe reset.
Activity[0]: Committed
------------------------------------------------------------------------
-------- Smurgs JackOfAllTrades Rev.6b ---------------------------------
------------------------------------------------------------------------
Character: horo
------------------------------------------------------------------------
[Activity 0]
'Location: Falador West'
Willow Longbows Cut: 1089 (146 cut/hr)
Experience Gained: 45738(6124 xp/hr)
Switched Worlds: 23 times.
Slept For: 1 Hours, 26 Minutes and 38 Seconds
This activity has been running for: 7 Hours, 28 Minutes and 5 Seconds
Active Status: Active
------------------------------------------------------------------------
Total Script RunTime: 7 Hours, 28 Minutes and 13 Seconds
------------------------------------------------------------------------
Taking a break for 1 minutes.
Activity[0]: Waking up in 0 minutes.
Activity[0]: Waking up
World: 82, Players: 1259, Members: True, PvP: False
World 82 selected.
World: 10, Players: 1897, Members: False, PvP: False
World 10 selected.
Activity[0]: Have 1 of (ID: 946)
Activity[0]: Have 1 of (ID: 946)
Activity[0]: Starting the banking process.
Activity[0]: Found Bankscreen. Tries: 0
Activity[0]: Made it into the bank.
Activity[0]: Depositing everything but knife.
Activity[0]: Withdrawing logs to cut.
Activity[0]: Amount: 0. TrueAmount: 27
Activity[0]: Withdrawing (ID: 1519) (Amount: 27)
Activity[0]: Searching bank for items.
121
Activity[0]: Attempting Withdraw, Tries: 0
Activity[0]: Result: True
Activity[0]: Withdrew items successfully.
Activity[0]: Withdrew logs.
Activity[0]: Preparing to cut logs.
Activity[0]: d
Activity[0]: e
Activity[0]: f
Activity[0]: Waiting on orange text
Activity[0]: FailSafe Tripped
Activity[0]: Have 1 of (ID: 946)
Activity[0]: Have 1 of (ID: 946)
Activity[0]: d
Activity[0]: e
Activity[0]: f
Activity[0]: Waiting on orange text
Activity[0]: Have 1 of (ID: 946)
Activity[0]: Have 1 of (ID: 946)
Activity[0]: d
Activity[0]: e
Activity[0]: f
Activity[0]: Waiting on orange text
Activity[0]: Have 1 of (ID: 946)
Activity[0]: Have 1 of (ID: 946)
Activity[0]: d
Activity[0]: e
Activity[0]: f
Activity[0]: Waiting on orange text
Activity[0]: Have 1 of (ID: 946)
Activity[0]: Have 1 of (ID: 946)
Activity[0]: d
Activity[0]: e
Activity[0]: f
Activity[0]: Waiting on orange text
Activity[0]: Have 1 of (ID: 946)
Activity[0]: Have 1 of (ID: 946)
Activity[0]: d
Activity[0]: e
Activity[0]: f
Activity[0]: Waiting on orange text
Activity[0]: Have 1 of (ID: 946)
Activity[0]: Have 1 of (ID: 946)
Activity[0]: d
Activity[0]: e
Activity[0]: f
Activity[0]: Waiting on orange text
Activity[0]: Have 1 of (ID: 946)
Activity[0]: Have 1 of (ID: 946)
Activity[0]: d
Activity[0]: e
Activity[0]: f
Activity[0]: Waiting on orange text
Activity[0]: Have 1 of (ID: 946)
Activity[0]: Have 1 of (ID: 946)
Activity[0]: d
Activity[0]: e
Activity[0]: f
Activity[0]: Waiting on orange text
It was logged into a free world trying to fletch overnight:/
smurg
2011-02-25 13:21:43
From: Choroid
Progress Report:
————————————————————————
——– Smurgs JackOfAllTrades Rev.6b ———————————
————————————————————————
Character: horo
————————————————————————
[Activity 0]
'Location: Falador West'
Willow Longbows Cut: 1062 (143 cut/hr)
Experience Gained: 44604(5987 xp/hr)
Switched Worlds: 23 times.
Slept For: 1 Hours, 26 Minutes and 38 Seconds
This activity has been running for: 7 Hours, 27 Minutes and 0 Seconds
Active Status: Active
————————————————————————
Total Script RunTime: 7 Hours, 27 Minutes and 9 Seconds
————————————————————————
Activity[0]: Have 1 of (ID: 946)
Activity[0]: Have 1 of (ID: 946)
Activity[0]: Starting the banking process.
Activity[0]: Found Bankscreen. Tries: 0
Activity[0]: Made it into the bank.
Activity[0]: Depositing everything but knife.
Activity[0]: Withdrawing logs to cut.
Activity[0]: Amount: 0. TrueAmount: 27
Activity[0]: Withdrawing (ID: 1519) (Amount: 27)
Activity[0]: Searching bank for items.
121
Activity[0]: Attempting Withdraw, Tries: 0
Activity[0]: Result: True
Activity[0]: Withdrew items successfully.
Activity[0]: Withdrew logs.
Activity[0]: Preparing to cut logs.
Activity[0]: d
Activity[0]: e
Activity[0]: f
Activity[0]: Waiting on orange text
Activity[0]: Failsafe reset.
Activity[0]: Running Normal AntiBan
Activity[0]: N: 1
Activity[0]: Running Normal AntiBan
Activity[0]: N: 2
Activity[0]: Running Normal AntiBan
Activity[0]: N: 3
Activity[0]: Running Normal AntiBan
Activity[0]: Less Logs Detected. Resetting R.
Activity[0]: Failsafe reset.
Activity[0]: Running Normal AntiBan
Activity[0]: Less Logs Detected. Resetting R.
Activity[0]: Failsafe reset.
Activity[0]: Running Normal AntiBan
Activity[0]: N: 1
Activity[0]: Running Normal AntiBan
Activity[0]: N: 2
Activity[0]: Running Normal AntiBan
Activity[0]: N: 3
Activity[0]: Running Normal AntiBan
Activity[0]: Less Logs Detected. Resetting R.
Activity[0]: Failsafe reset.
Activity[0]: Running Normal AntiBan
Activity[0]: N: 1
Activity[0]: Running Normal AntiBan
Activity[0]: N: 2
Activity[0]: Running Normal AntiBan
Activity[0]: N: 3
Activity[0]: Running Normal AntiBan
Activity[0]: Less Logs Detected. Resetting R.
Activity[0]: Failsafe reset.
Activity[0]: Running Normal AntiBan
Activity[0]: N: 1
Activity[0]: Running Normal AntiBan
Activity[0]: N: 2
Activity[0]: Running Normal AntiBan
Activity[0]: Less Logs Detected. Resetting R.
Activity[0]: Failsafe reset.
Activity[0]: Running Normal AntiBan
Activity[0]: Less Logs Detected. Resetting R.
Activity[0]: Failsafe reset.
Activity[0]: Running Normal AntiBan
Activity[0]: N: 1
Activity[0]: Running Normal AntiBan
Activity[0]: N: 2
Activity[0]: Running Normal AntiBan
Activity[0]: N: 3
Activity[0]: Running Normal AntiBan
Activity[0]: Less Logs Detected. Resetting R.
Activity[0]: Failsafe reset.
Activity[0]: Running Normal AntiBan
Activity[0]: N: 1
Activity[0]: Running Normal AntiBan
Activity[0]: Less Logs Detected. Resetting R.
Activity[0]: Failsafe reset.
Activity[0]: Running Normal AntiBan
Activity[0]: N: 1
Activity[0]: Running Normal AntiBan
Activity[0]: N: 2
Activity[0]: Running Normal AntiBan
Activity[0]: N: 3
Activity[0]: Running Normal AntiBan
Activity[0]: Less Logs Detected. Resetting R.
Activity[0]: Failsafe reset.
Activity[0]: Running Normal AntiBan
Activity[0]: N: 1
Activity[0]: Running Normal AntiBan
Activity[0]: N: 2
Activity[0]: Running Normal AntiBan
Activity[0]: N: 3
Activity[0]: Running Soft AntiBan
Activity[0]: Less Logs Detected. Resetting R.
Activity[0]: Failsafe reset.
Activity[0]: Running Soft AntiBan
Activity[0]: N: 1
Activity[0]: Running Soft AntiBan
Activity[0]: Less Logs Detected. Resetting R.
Activity[0]: Failsafe reset.
Activity[0]: Running Soft AntiBan
Activity[0]: N: 1
Activity[0]: Running Soft AntiBan
Activity[0]: N: 2
Activity[0]: Running Soft AntiBan
Activity[0]: Less Logs Detected. Resetting R.
Activity[0]: Failsafe reset.
Activity[0]: Running Soft AntiBan
Activity[0]: N: 1
Activity[0]: Running Soft AntiBan
Activity[0]: N: 2
Activity[0]: Running Soft AntiBan
Activity[0]: N: 3
Activity[0]: Running Soft AntiBan
Activity[0]: Less Logs Detected. Resetting R.
Activity[0]: Failsafe reset.
Activity[0]: Running Soft AntiBan
Activity[0]: Less Logs Detected. Resetting R.
Activity[0]: Failsafe reset.
Activity[0]: Running Soft AntiBan
Activity[0]: N: 1
Activity[0]: Running Soft AntiBan
Activity[0]: N: 2
Activity[0]: Running Soft AntiBan
Activity[0]: N: 3
Activity[0]: Running Soft AntiBan
Activity[0]: Less Logs Detected. Resetting R.
Activity[0]: Failsafe reset.
Activity[0]: Running Soft AntiBan
Activity[0]: N: 1
Activity[0]: Running Soft AntiBan
Activity[0]: Less Logs Detected. Resetting R.
Activity[0]: Failsafe reset.
Activity[0]: Running Soft AntiBan
Activity[0]: N: 1
Activity[0]: Running Soft AntiBan
Activity[0]: Less Logs Detected. Resetting R.
Activity[0]: Failsafe reset.
Activity[0]: Running Soft AntiBan
Activity[0]: N: 1
Activity[0]: Running Soft AntiBan
Activity[0]: N: 2
Activity[0]: Running Soft AntiBan
Activity[0]: Less Logs Detected. Resetting R.
Activity[0]: Failsafe reset.
Activity[0]: Running Soft AntiBan
Activity[0]: N: 1
Activity[0]: Running Soft AntiBan
Activity[0]: N: 2
Activity[0]: Running Soft AntiBan
Activity[0]: Less Logs Detected. Resetting R.
Activity[0]: Failsafe reset.
Activity[0]: Running Soft AntiBan
Activity[0]: N: 1
Activity[0]: Running Soft AntiBan
Activity[0]: Less Logs Detected. Resetting R.
Activity[0]: Failsafe reset.
Activity[0]: Running Soft AntiBan
Activity[0]: N: 1
Activity[0]: Running Soft AntiBan
Activity[0]: N: 2
Activity[0]: Running Soft AntiBan
Activity[0]: N: 3
Activity[0]: Running Soft AntiBan
Activity[0]: Less Logs Detected. Resetting R.
Activity[0]: Failsafe reset.
Activity[0]: Running Soft AntiBan
Activity[0]: N: 1
Activity[0]: Running Soft AntiBan
Activity[0]: N: 2
Activity[0]: Running Soft AntiBan
Activity[0]: N: 3
Activity[0]: Running Soft AntiBan
Activity[0]: Less Logs Detected. Resetting R.
Activity[0]: Failsafe reset.
Activity[0]: Failsafe reset.
Activity[0]: Committed
————————————————————————
——– Smurgs JackOfAllTrades Rev.6b ———————————
————————————————————————
Character: horo
————————————————————————
[Activity 0]
'Location: Falador West'
Willow Longbows Cut: 1089 (146 cut/hr)
Experience Gained: 45738(6124 xp/hr)
Switched Worlds: 23 times.
Slept For: 1 Hours, 26 Minutes and 38 Seconds
This activity has been running for: 7 Hours, 28 Minutes and 5 Seconds
Active Status: Active
————————————————————————
Total Script RunTime: 7 Hours, 28 Minutes and 13 Seconds
————————————————————————
Taking a break for 1 minutes.
Activity[0]: Waking up in 0 minutes.
Activity[0]: Waking up
World: 82, Players: 1259, Members: True, PvP: False
World 82 selected.
World: 10, Players: 1897, Members: False, PvP: False
World 10 selected.
Activity[0]: Have 1 of (ID: 946)
Activity[0]: Have 1 of (ID: 946)
Activity[0]: Starting the banking process.
Activity[0]: Found Bankscreen. Tries: 0
Activity[0]: Made it into the bank.
Activity[0]: Depositing everything but knife.
Activity[0]: Withdrawing logs to cut.
Activity[0]: Amount: 0. TrueAmount: 27
Activity[0]: Withdrawing (ID: 1519) (Amount: 27)
Activity[0]: Searching bank for items.
121
Activity[0]: Attempting Withdraw, Tries: 0
Activity[0]: Result: True
Activity[0]: Withdrew items successfully.
Activity[0]: Withdrew logs.
Activity[0]: Preparing to cut logs.
Activity[0]: d
Activity[0]: e
Activity[0]: f
Activity[0]: Waiting on orange text
Activity[0]: FailSafe Tripped
Activity[0]: Have 1 of (ID: 946)
Activity[0]: Have 1 of (ID: 946)
Activity[0]: d
Activity[0]: e
Activity[0]: f
Activity[0]: Waiting on orange text
Activity[0]: Have 1 of (ID: 946)
Activity[0]: Have 1 of (ID: 946)
Activity[0]: d
Activity[0]: e
Activity[0]: f
Activity[0]: Waiting on orange text
Activity[0]: Have 1 of (ID: 946)
Activity[0]: Have 1 of (ID: 946)
Activity[0]: d
Activity[0]: e
Activity[0]: f
Activity[0]: Waiting on orange text
Activity[0]: Have 1 of (ID: 946)
Activity[0]: Have 1 of (ID: 946)
Activity[0]: d
Activity[0]: e
Activity[0]: f
Activity[0]: Waiting on orange text
Activity[0]: Have 1 of (ID: 946)
Activity[0]: Have 1 of (ID: 946)
Activity[0]: d
Activity[0]: e
Activity[0]: f
Activity[0]: Waiting on orange text
Activity[0]: Have 1 of (ID: 946)
Activity[0]: Have 1 of (ID: 946)
Activity[0]: d
Activity[0]: e
Activity[0]: f
Activity[0]: Waiting on orange text
Activity[0]: Have 1 of (ID: 946)
Activity[0]: Have 1 of (ID: 946)
Activity[0]: d
Activity[0]: e
Activity[0]: f
Activity[0]: Waiting on orange text
Activity[0]: Have 1 of (ID: 946)
Activity[0]: Have 1 of (ID: 946)
Activity[0]: d
Activity[0]: e
Activity[0]: f
Activity[0]: Waiting on orange text
It was logged into a free world trying to fletch overnight:/
That's one weird debug. It was doing everything right until it was to click the log. The loop would end if you had no logs left, but you obviously did or else it wouldn't loop. But then why did the R_ClickItemBy not work after it would click the knife? Hmmm. Well I'll add in a failsafe trip on if it doesn't click, and then a total time on the loop to break out of it.
I thought if no logs are left would be enough since it goes through the motions of cutting the logs until none left, but if hooks are off or something, another failsafe would be good then.
Also, what concerns me is:
World: 82, Players: 1259, Members: True, PvP: False
World 82 selected.
World: 10, Players: 1897, Members: False, PvP: False
World 10 selected.
With free to play selected. That's odd.
Well I may get a fix in and release the next revision and just tell everyone to not use the alching yet because I just wrote the code and haven't even tested it yet.
IPwnz
2011-02-25 17:48:36
The logging into the world is consistent for me across most scripts. It's probably not just your script. Just make sure you watch it when you press play, mine tried to fletch yew longs for a solid 30 minutes on a free world before i saw it. Perhaps, add a failsafe?
King of the Nites
2011-02-27 12:49:09
Im currently superheating still, and I noticed one error:
It will try to click the superheat button when it's on the inventory tab instead of magic tab.
Here's what happens:
Banks
Closes bankscreen
After bank screen closes, its in the inventory tab.
Clicks the magic tab
Clicks the inventory tab
Moves mouse where superheat icon would be(but its on invy tab so its not there)
Waits 1-2 seconds
Clicks magic tab
And then continues to work like it should
Wastes a lot of time, and I'm pretty sure it does it every load.
EDIT*
------------------------------------------------------------------------
-------- Smurgs JackOfAllTrades Rev.6b ---------------------------------
------------------------------------------------------------------------
Character:
------------------------------------------------------------------------
[Activity 0]
'Location: Varrock East'
Steel Bars SuperHeated: 252 (645 superheated/hr)
Smithing Experience Gained: 4410 (11284 xp/hr)
Magic Experience Gained: 13356 (34175 xp/hr)
This activity has been running for: 23 Minutes and 26 Seconds
Activity Status: Not Active (Reason: Ran out of nature runes.)
------------------------------------------------------------------------
[Activity 1]
*Break*
Slept For: 8 Minutes and 24 Seconds
*Activity Complete Successfully!*
------------------------------------------------------------------------
[Activity 2]
'Location: Varrock East'
Steel Bars SuperHeated: 452 (675 superheated/hr)
Smithing Experience Gained: 7910 (11813 xp/hr)
Magic Experience Gained: 23956 (35776 xp/hr)
This activity has been running for: 40 Minutes and 10 Seconds
*Activity Complete Successfully!*
------------------------------------------------------------------------
[Activity 3]
*Break*
Slept For: 23 Minutes and 46 Seconds
*Activity Complete Successfully!*
------------------------------------------------------------------------
[Activity 4]
'Location: Varrock East'
Steel Bars SuperHeated: 453 (660 superheated/hr)
Smithing Experience Gained: 7928 (11550 xp/hr)
Magic Experience Gained: 24009 (34981 xp/hr)
This activity has been running for: 41 Minutes and 10 Seconds
*Activity Complete Successfully!*
------------------------------------------------------------------------
[Activity 5]
*Break*
Slept For: 5 Minutes and 40 Seconds
*Activity Complete Successfully!*
------------------------------------------------------------------------
[Activity 6]
'Location: Varrock East'
Steel Bars SuperHeated: 453 (591 superheated/hr)
Smithing Experience Gained: 7928 (10339 xp/hr)
Magic Experience Gained: 24009 (31313 xp/hr)
This activity has been running for: 46 Minutes and 0 Seconds
*Activity Complete Successfully!*
------------------------------------------------------------------------
[Activity 7]
*Break*
Slept For: 15 Minutes and 19 Seconds
*Activity Complete Successfully!*
------------------------------------------------------------------------
[Activity 8]
'Location: Varrock East'
Steel Bars SuperHeated: 458 (605 superheated/hr)
Smithing Experience Gained: 8015 (10588 xp/hr)
Magic Experience Gained: 24274 (32065 xp/hr)
This activity has been running for: 45 Minutes and 25 Seconds
*Activity Complete Successfully!*
------------------------------------------------------------------------
[Activity 9]
*Break*
Slept For: 6 Minutes and 43 Seconds
*Activity Complete Successfully!*
------------------------------------------------------------------------
[Activity 10]
'Location: Varrock East'
Steel Bars SuperHeated: 176 (604 superheated/hr)
Smithing Experience Gained: 3080 (10566 xp/hr)
Magic Experience Gained: 9328 (31999 xp/hr)
This activity has been running for: 17 Minutes and 29 Seconds
Active Status: Active
------------------------------------------------------------------------
Total Script RunTime: 4 Hours, 37 Minutes and 12 Seconds
------------------------------------------------------------------------
Manually Stopped
~King of the Nites
smurg
2011-02-27 20:32:44
Ya 660 bars/hr is a little slow I think, so I'll have to look into that problem.
I can't say that I remember anything like that happening besides thinking it was done 1 ore too early.
Anyways, once I finish my 2 midterm exams and other assorted homework, I'll look into it.
Choroid
2011-02-28 23:50:08
From: IPwnz
The logging into the world is consistent for me across most scripts. It's probably not just your script. Just make sure you watch it when you press play, mine tried to fletch yew longs for a solid 30 minutes on a free world before i saw it. Perhaps, add a failsafe?
I've since decided to do all my fletching in the Seer's bank. Can't possibly happen anymore! :D Lol. Somtimes it tries to log into a free world, but it isn't allowed to so I manage to avoid it.
------------------------------------------------------------------------
-------- Smurgs JackOfAllTrades Rev.6b ---------------------------------
------------------------------------------------------------------------
Character: horo
------------------------------------------------------------------------
[Activity 0]
'Location: Varrock East'
Willow Longbows Cut: 5004 (1322 cut/hr)
Experience Gained: 210168(55521 xp/hr)
Switched Worlds: 1 times.
Slept For: 19 Minutes and 56 Seconds
This activity has been running for: 3 Hours, 47 Minutes and 7 Seconds
Active Status: Active
------------------------------------------------------------------------
Total Script RunTime: 3 Hours, 47 Minutes and 31 Seconds
------------------------------------------------------------------------
Activity[0]: Failsafe reset.
Activity[0]: Starting the banking process.
Activity[0]: Found Bankscreen. Tries: 0
Activity[0]: Made it into the bank.
Executing: ExitScript. Message: End of script. Congratulations!
------------------------------------------------------------------------
-------- Smurgs JackOfAllTrades Rev.6b ---------------------------------
---------------- Final Report ------------------------------------------
------------------------------------------------------------------------
-------- Smurgs JackOfAllTrades Rev.6b ---------------------------------
---------------- Final Report ------------------------------------------
------------------------------------------------------------------------
Character: horo
------------------------------------------------------------------------
[Activity 0]
'Location: Seers'
Willow Longbows Cut: 2937 (1259 cut/hr)
Experience Gained: 123354(52859 xp/hr)
Switched Worlds: 5 times.
Slept For: 18 Minutes and 45 Seconds
This activity has been running for: 2 Hours, 20 Minutes and 1 Seconds
Active Status: Active
------------------------------------------------------------------------
Total Script RunTime: 2 Hours, 21 Minutes and 24 Seconds
------------------------------------------------------------------------
Successfully executed.
Stopped manually to take bows to the GE.
superduperd
2011-03-01 09:11:33
Great script!!!! Too bad it failed on evil bob :( almost 99 fletch though :D
Activity[0]: Waiting on orange text
[Reflection] Trying to solve: Evilbob
[ScapeRune] Depositing 1 items to make space
[ScapeRune] ScapeRune solving attempt 1/3
[ScapeRune] Attempt #1/3 to get fishing net
[ScapeRune] Attempt #2/3 to get fishing net
[ScapeRune] Attempt #3/3 to get fishing net
[ScapeRune] Had trouble getting fishing net
[ScapeRune] ScapeRune solving attempt 2/3
[ScapeRune] Attempt #1/3 to get fishing net
[ScapeRune] Attempt #2/3 to get fishing net
[ScapeRune] Attempt #3/3 to get fishing net
[ScapeRune] Had trouble getting fishing net
[ScapeRune] ScapeRune solving attempt 3/3
[ScapeRune] Attempt #1/3 to get fishing net
[ScapeRune] Attempt #2/3 to get fishing net
[ScapeRune] Attempt #3/3 to get fishing net
[ScapeRune] Had trouble getting fishing net
[ScapeRune] Failed 3x the ScapeRune random, returning false…
[ScapeRune] Out of ScapeRune
[Reflection] Random solving failed for Evilbob
Activity[0]: FailSafe Tripped
Activity[0]: Failsafe reset.
Executing: Exitscript. Original Message: Couldnt find a bank, logging out.. But we arent logged in –> login problems.
————————————————————————
——– Smurgs JackOfAllTrades Rev.6b ———————————
—————- Final Report ——————————————
————————————————————————
Character: xxxxxxxxxxxxxxx
————————————————————————
[Activity 0]
'Location: Edgeville'
Yew Longbows Cut: 2808 (1376 cut/hr)
Experience Gained: 210600(103168 xp/hr)
Switched Worlds: 3 times.
Slept For: 12 Minutes and 0 Seconds
This activity has been running for: 2 Hours, 2 Minutes and 28 Seconds
Active Status: Not Active (Reason: Couldnt find a bank, logging out.)
————————————————————————
Total Script RunTime: 2 Hours, 7 Minutes and 12 Seconds
————————————————————————
Successfully executed.
Ill post this in reflection bug topic too ;)
Gr, super
krayzie420
2011-03-01 16:09:24
I'm getting an error starting the smart applet after hitting play. Forgot what to do?
pyroryan
2011-03-01 16:14:28
From: krayzie420
I'm getting an error starting the smart applet after hitting play. Forgot what to do?
Run RS in a browser. Then restart script.
Choroid
2011-03-01 16:15:59
^ Beat me to it :P
krayzie420
2011-03-01 16:26:52
From: pyroryan
Run RS in a browser. Then restart script.
Yeah forgot about trying that, was trying to change the smart server world but couldn't find it :P
Thanks.
superduperd
2011-03-02 04:23:46
at this moment, it talks to the banker to get into the bank instead of use quickly bank booth. It just stays talking to the banker and after like 30 seconds it goes into the bank. Any fixes?
gr, super
pyroryan
2011-03-02 11:39:42
From: superduperd
at this moment, it talks to the banker to get into the bank instead of use quickly bank booth. It just stays talking to the banker and after like 30 seconds it goes into the bank. Any fixes?
gr, super
Sorry, was an error on my part when bank chests were added. Update reflection and it should work.
superduperd
2011-03-02 11:47:59
From: pyroryan
Sorry, was an error on my part when bank chests were added. Update reflection and it should work.
i will check asap, thanks for the fast update anyway :D
[edit]
Yup works :D Thanks for the fast reaction :D
Gr, super
Sgt Soul
2011-03-03 22:43:33
is there a problem with the chest banking?
because my run times go from 7 minutes up past 5 hours. (everytime the script fails it is due to banking the goods)
I don't know if this is due to lagg or if the banking procedure isn't that great? someone fill me in here please :)
smurg
2011-03-03 23:48:10
From: Sgt Soul
is there a problem with the chest banking?
because my run times go from 7 minutes up past 5 hours. (everytime the script fails it is due to banking the goods)
I don't know if this is due to lagg or if the banking procedure isn't that great? someone fill me in here please :)
If there's an error usually that isn't accounted for, say, failing a random, then usually the banking errors out and it gives that error.
I tried to add as many unique error messages as I can. Where were you when you logged back in?
If by chest, it's soul wars, then :p. Probably lag. I should add a auto-log back in function if it wasn't intentional.
Sgt Soul
2011-03-04 20:46:45
yeah it was soul wars bank chest :p, I thought lag might have been the cause for it :)
smurg
2011-03-04 22:07:50
Will try to test the alching this weekend and release revision 7.
Like how me and Karamja fisher are battling back and forth for rank.
They're getting a good lead now though :(.
fyodor
2011-03-04 23:46:59
as soon as im done mining stuff im gonn have a LOT of superheating to do hopefully :<
P.S. glhf in the battle for 3rd place, look at the karamja fisher's commits lols.
Bubix
2011-03-06 17:56:54
uhh looks like nice script, will check it out for sure ;)
Choroid
2011-03-06 22:06:43
------------------------------------------------------------------------
-------- Smurgs JackOfAllTrades Rev.6b ---------------------------------
---------------- Final Report ------------------------------------------
------------------------------------------------------------------------
Character: horo
------------------------------------------------------------------------
[Activity 0]
'Location: Seers'
Maple Longbows Cut: 7858 (1156 cut/hr)
Experience Gained: 455764(67074 xp/hr)
Switched Worlds: 17 times.
Slept For: 1 Hours, 4 Minutes and 6 Seconds
This activity has been running for: 6 Hours, 47 Minutes and 41 Seconds
Active Status: Not Active (Reason: Couldnt find bank >> Mainloop)
------------------------------------------------------------------------
Total Script RunTime: 6 Hours, 48 Minutes and 31 Seconds
------------------------------------------------------------------------
Successfully executed.
smurg
2011-03-08 17:53:28
Grrr. I want to get out revision 7 but I just haven't had time.
Thank goodness that spring break is right around the corner, so I will have some free time.
Expect me to test and release revision 7 sometime then, sorry for the delay but Engineering is sdngiodfngdg , haha.
King of the Nites
2011-03-08 19:34:43
From: smurg
Grrr. I want to get out revision 7 but I just haven't had time.
Thank goodness that spring break is right around the corner, so I will have some free time.
Expect me to test and release revision 7 sometime then, sorry for the delay but Engineering is sdngiodfngdg , haha.
Will revision 7 speed up superheating???
And when is your spring break? Cause it would be awesome if you could get it out before double xp weekend!! No rush though haha :redface:
smurg
2011-03-08 20:11:27
From: King of the Nites
Will revision 7 speed up superheating???
And when is your spring break? Cause it would be awesome if you could get it out before double xp weekend!! No rush though haha :redface:
14th-18th this month, so not before :(.
Anyways, I could release before finishing alching and just say not to use it.
I added a few other things I think. But can you remind me again what slows down the superheating? It's been a while :/
————–
Edit:
Im currently superheating still, and I noticed one error:
It will try to click the superheat button when it's on the inventory tab instead of magic tab.
Here's what happens:
Banks
Closes bankscreen
After bank screen closes, its in the inventory tab.
Clicks the magic tab
Clicks the inventory tab
Moves mouse where superheat icon would be(but its on invy tab so its not there)
Waits 1-2 seconds
Clicks magic tab
And then continues to work like it should
Wastes a lot of time, and I'm pretty sure it does it every load.
————————–
Will look into it asap.
King of the Nites
2011-03-08 21:09:54
From: smurg
14th-18th this month, so not before :(.
Anyways, I could release before finishing alching and just say not to use it.
I added a few other things I think. But can you remind me again what slows down the superheating? It's been a while :/
————–
Edit:
Im currently superheating still, and I noticed one error:
It will try to click the superheat button when it's on the inventory tab instead of magic tab.
Here's what happens:
Banks
Closes bankscreen
After bank screen closes, its in the inventory tab.
Clicks the magic tab
Clicks the inventory tab
Moves mouse where superheat icon would be(but its on invy tab so its not there)
Waits 1-2 seconds
Clicks magic tab
And then continues to work like it should
Wastes a lot of time, and I'm pretty sure it does it every load.
————————–
Will look into it asap.
Thank you very much! I think the problem might be that I have a slow pc so it lags. But i noticed that after it does a full load of bars, it will click the inventory tab after its done even though its not completely necessary. It's like it almost miss counts a superheat (if your script even counts during each inventory?).
It could just be me though :/
Thanks,
King of the Nites
smurg
2011-03-08 22:26:01
From: King of the Nites
Thank you very much! I think the problem might be that I have a slow pc so it lags. But i noticed that after it does a full load of bars, it will click the inventory tab after its done even though its not completely necessary. It's like it almost miss counts a superheat (if your script even counts during each inventory?).
It could just be me though :/
Thanks,
King of the Nites
Ya, I had that happen too and i couldn't figure it out thus far. Because it quits when either casts made equals the amount of main ore in the inventory at the start of the mainloop or when the main ore equals one or less, because by the end, it would've made the extra cast.
I'll have to look into the first one first though because it wastes more time.
superduperd
2011-03-10 16:35:28
————————————————————————
——– Smurgs JackOfAllTrades Rev.6b ———————————
—————- Final Report ——————————————
————————————————————————
Character: peop
————————————————————————
[Activity 0]
'Location: Edgeville'
Yew Longbows Cut: 3013 (1273 cut/hr)
Experience Gained: 225975(95478 xp/hr)
Switched Worlds: 4 times.
Slept For: 20 Minutes and 13 Seconds
This activity has been running for: 2 Hours, 22 Minutes and 0 Seconds
Active Status: Not Active (Reason: End of script. Congratulations!)
————————————————————————
Total Script RunTime: 2 Hours, 22 Minutes and 36 Seconds
————————————————————————
Successfully executed.
Just reached 98 fletch :D 1 more :D
gr, super
King of the Nites
2011-03-10 22:07:24
From: smurg
Ya, I had that happen too and i couldn't figure it out thus far. Because it quits when either casts made equals the amount of main ore in the inventory at the start of the mainloop or when the main ore equals one or less, because by the end, it would've made the extra cast.
I'll have to look into the first one first though because it wastes more time.
Okay, any update on this? No rush though :)
~King of the Nites
smurg
2011-03-10 22:16:13
From: King of the Nites
Okay, any update on this? No rush though :)
~King of the Nites
Nope. I had some stuff due today, but I'm totally free tomorrow, which means I have time tonight.
I'll try to get through it asap.
King of the Nites
2011-03-10 22:18:21
From: smurg
Nope. I had some stuff due today, but I'm totally free tomorrow, which means I have time tonight.
I'll try to get through it asap.
Alright! Thanks a ton! I'm gonna be getting a ton of xp with your script! :)
smurg
2011-03-11 00:08:52
Alright Revision 7 released. Give it a shot.
ALCHING DOESN'T WORK YET. Don't even try, lol.
King of the Nites
2011-03-12 12:25:49
From: smurg
Alright Revision 7 released. Give it a shot.
ALCHING DOESN'T WORK YET. Don't even try, lol.
You are awesome, thanks so much for getting it out so fast!
------------------------------------------------------------------------
-------- Smurgs JackOfAllTrades Rev.7 ----------------------------------
---------------- Final Report ------------------------------------------
------------------------------------------------------------------------
Character:
------------------------------------------------------------------------
[Activity 0]
'Location: Varrock East'
Steel Bars SuperHeated: 453 (907 superheated/hr)
Smithing Experience Gained: 7928 (15880 xp/hr)
Magic Experience Gained: 24009 (48094 xp/hr)
This activity has been running for: 29 Minutes and 57 Seconds
*Activity Complete Successfully!*
------------------------------------------------------------------------
[Activity 1]
*Break*
Slept For: 3 Minutes and 16 Seconds
*Activity Complete Successfully!*
------------------------------------------------------------------------
[Activity 2]
'Location: Varrock East'
Steel Bars SuperHeated: 0 (0 superheated/hr)
Smithing Experience Gained: 0 (0 xp/hr)
Magic Experience Gained: 0 (0 xp/hr)
This activity has been running for: 0 Seconds
Activity Status: Not Active (Reason: Couldnt withdraw first material.)
------------------------------------------------------------------------
[Activity 3]
*Break*
Slept For: 12 Minutes and 39 Seconds
*Activity Complete Successfully!*
------------------------------------------------------------------------
[Activity 4]
'Location: Varrock East'
Steel Bars SuperHeated: 516 (884 superheated/hr)
Smithing Experience Gained: 9030 (15467 xp/hr)
Magic Experience Gained: 27348 (46842 xp/hr)
This activity has been running for: 35 Minutes and 1 Seconds
Active Status: Not Active (Reason: Couldnt find a bank, logging out.)
------------------------------------------------------------------------
Total Script RunTime: 1 Hours, 39 Minutes and 35 Seconds
------------------------------------------------------------------------
Great job! Bee keeper failed or else it would of had a super long run! I'll be getting you plenty more proggies.
Rep + for getting it out so fast :)
~King of the Nites
superduperd
2011-03-13 15:31:07
————————————————————————
——– Smurgs JackOfAllTrades Rev.7 ———————————-
—————- Final Report ——————————————
————————————————————————
Character: peop
————————————————————————
[Activity 0]
'Location: Edgeville'
yew longbows Strung: 3360 (1407 strung/hr)
Experience Gained: 252000(105548 xp/hr)
Switched Worlds: 2 times.
Slept For: 11 Minutes and 10 Seconds
This activity has been running for: 2 Hours, 23 Minutes and 15 Seconds
Active Status: Active
————————————————————————
Total Script RunTime: 2 Hours, 24 Minutes and 38 Seconds
————————————————————————
Successfully executed.
It stopped because i stopped it manually because :D :D :D :D :D :D :
drums plz
roflroflroflroflroflroflrofl

Uploaded with
ImageShack.usThanks smurg for the great script
Up to 99 mage now, only 2,6m xp left :D (would love to see your alcher working *hint hint* :P, just take your time though ;))
Gr, super
newb cheater
2011-03-14 13:08:00
Hey, just saw this and thought it is awesome. Just wondering if you could make this sacred clay compatible. For example fletching using sacred clay knife.
Sgt Soul
2011-03-14 18:33:20

there is my 99 result :) much love smurg <3
smurg
2011-03-17 04:00:25
Dang, nice proggies and 99 fletching guys.
To the clay item support, it would be hard to add because I've literally never done that mini-game once in my life.
Also I wouldn't think fletching would be a big skill to make the items in because it's already fast and cheap with maples (actually makes $).
But maybe if someone lent an account, but even then with school, and everything, I couldn't get it done in quick enough time to make it not an inconvenience to the person.
I'll have to hold off on it for now, sorry.
I will add the 99's to the OP soon enough.
Sgt Soul
2011-03-17 04:54:14
you should add me to the front page for 99 achieved ;) <3
superduperd
2011-03-17 08:25:32
From: smurg
Dang, nice proggies and 99 fletching guys.
I will add the 99's to the OP soon enough.
From: Sgt Soul
you should add me to the front page for 99 achieved ;) <3
Guess he already said that :spot: :p
Sgt Soul
2011-03-18 01:39:29
yeah my bad, I missed that! haha
smurg
2011-03-18 03:32:13
Added the proggies. :)
Sabzi
2011-03-19 20:58:10
Working great.
------------------------------------------------------------------------
-------- Smurgs JackOfAllTrades Rev.7 ----------------------------------
---------------- Final Report ------------------------------------------
------------------------------------------------------------------------
Character:
------------------------------------------------------------------------
[Activity 0]
'Location: Varrock West'
Maple Shortbows Cut: 513 (1512 cut/hr)
Experience Gained: 25650(75584 xp/hr)
This activity has been running for: 20 Minutes and 21 Seconds
*Activity Complete Successfully!*
------------------------------------------------------------------------
[Activity 1]
'Location: Varrock West'
Maple Longbows Cut: 864 (1471 cut/hr)
Experience Gained: 50112(85297 xp/hr)
This activity has been running for: 35 Minutes and 14 Seconds
Active Status: Active
------------------------------------------------------------------------
Total Script RunTime: 56 Minutes and 30 Seconds
------------------------------------------------------------------------
Successfully executed.
Manually stopped.
Harry
2011-03-21 16:22:46
Works good. I think the antiban is too frequent (I playing legit would never do half of the stuff antiban does so frequently :P), and it's a bit slow at times (why right-click the soulwars bank? it's a 1-click bank), but other than those things, flawless script. Will hopefully post a progress report later, got 20k willows or so to cut.
Sabzi
2011-03-21 16:42:44
From: Harry
I think the antiban is too frequent
and it's a bit slow at times (why right-click the soulwars bank? it's a 1-click bank)
I agree.
Harry
2011-03-21 17:09:22
Executing: ExitScript. Message: Couldnt find bank >> Mainloop
I get this a ton, usually after ~20 minutes or so. I'm at Soul Wars bank, but it keeps happening. Maybe have it change the compass angle a bit and retry a few more times?…
Sabzi
2011-03-21 17:50:57
From: Harry
I get this a ton, usually after ~20 minutes or so. I'm at Soul Wars bank, but it keeps happening. Maybe have it change the compass angle a bit and retry a few more times?…
I think there's something with uptext, even if it's reflection.
Mouse goes over the chest, but it doesn't click. I changed that to simple tile clicking.
smurg
2011-03-21 19:27:28
From: Harry
I get this a ton, usually after ~20 minutes or so. I'm at Soul Wars bank, but it keeps happening. Maybe have it change the compass angle a bit and retry a few more times?…
There was a problem I noticed with reflection clicking where if there was a stack of names, instead of clicking the chest name, it would click the item under it, which is usually 'walk here'. (So it probably did that a few times and then errored out.)
I had something with compass angles in my custom function, but i didn't notice them working either. So I'll look into the angles and find a good spot, place on the tile to one-click.
I always have grand ideas to add to this, but it's usually just what I need for my own character, haha. I have some herblore bot, but you can't queue tasks, so I might add cleaning herbs, then doing unfinished, then finished, later on (all separate).
marpis
2011-03-27 07:54:27
[Error] (538:6): Unknown type 'TBankItem' at line 537
:(
Harry
2011-03-27 12:30:46
Works fine for me marpis, just ran last night for 6 hours straight with some edits I made (I'll send them to smurg if you want), at willow longbows. Stopped at exactly 6 hours because of Jagex's 6-hour-timeout thing (you should add some failsafes to it :/).
TomTuff
2011-03-27 14:39:35
From: Harry
Works fine for me marpis, just ran last night for 6 hours straight with some edits I made (I'll send them to smurg if you want), at willow longbows. Stopped at exactly 6 hours because of Jagex's 6-hour-timeout thing (you should add some failsafes to it :/).
What 6 hour timeout thing?
I tried stringing some willow longbows last night (Low fletching for the win!), and I have a few comments to make. First off, Most of the setup information should be at the top, not below declareplayers. Secondly, It randomly crashed Simba and SMART around 12 minutes in (No popup window or anything, it just crashed). Other than that, the script itself ran very smoothly.
Harry
2011-03-27 15:20:16
From: TomTuff
What 6 hour timeout thing?
Your player will be automagically logged out by Jagex it has been logged in for 6 hours straight.
Sabzi
2011-03-27 15:21:40
Can you add other fletching things:
unf bolt + feather -> bolt
bolt + gem tip -> colorful shiny cool bolt
gem to tip -> can get like 3k xp/hr with this method(but I can't buy tip from ge …)
Uhm, pretty much everything that needs to be done in order to make from gem and unf bolt a gem tipped bolt.
I didn't see them in the script, but I may as well be wrong, can someone help me then?
I made like 70k unf adamant bolt during 2x xp weekend with ec's smither and I want to use them to train more. :p
smurg
2011-03-27 15:24:00
From: marpis
[Error] (538:6): Unknown type 'TBankItem' at line 537
:(
Probably having something to do with the reflection banking function. See if you have any reflection updates to do.
From: Harry
Works fine for me marpis, just ran last night for 6 hours straight with some edits I made (I'll send them to smurg if you want), at willow longbows. Stopped at exactly 6 hours because of Jagex's 6-hour-timeout thing (you should add some failsafes to it :/).
Ya, that was one of the things I need to fix. I need to make it log back in past 6 hours unless it logged out for a reason. For now though, you'll just have to make it break every say 5.5 hours for a minute and log back in.
And you could PM me the edits, that'd be great.
From: TomTuff
What 6 hour timeout thing?
I tried stringing some willow longbows last night (Low fletching for the win!), and I have a few comments to make. First off, Most of the setup information should be at the top, not below declareplayers. Secondly, It randomly crashed Simba and SMART around 12 minutes in (No popup window or anything, it just crashed). Other than that, the script itself ran very smoothly.
Fagex auto-logs you off if you're logged in for 6 hours straight. You just have to log back in.
I left the setup stuff inside declareplayers for if I ever supported more players.
I have no idea why it would crash, but hopefully the reflection banking procedures get fixed.
smurg
2011-03-27 15:26:07
From: Sabzi
Can you add other fletching things:
unf bolt + feather -> bolt
bolt + gem tip -> colorful shiny cool bolt
gem to tip -> can get like 3k xp/hr with this method(but I can't buy tip from ge …)
Uhm, pretty much everything that needs to be done in order to make from gem and unf bolt a gem tipped bolt.
I didn't see them in the script, but I may as well be wrong, can someone help me then?
I made like 70k unf adamant bolt during 2x xp weekend with ec's smither and I want to use them to train more. :p
Alright, I'll have to look into that.
I personally haven't been doing much work on the script due to school, but I did have that on the bankburner (darts and bolts). I haven't even done Tourist Trap personally lol, but bolts shouldn't be too hard.
Sabzi
2011-03-27 15:27:26
I can lend you my acc, I think it can do darts.
/logs in to check
EDIT: Yes it can, not sure why I did that quest. As far as I remember I only did quests to travel faster. Oh, well.
Harry
2011-03-27 18:15:07
Sure, I'll PM you my copy. I suggest using some
diff tool to see what I changed, as I made some stuff a lot faster than default (looks more human-like I think, but you might disagree).
Another thing might be to hover over the area where it chooses the "use mode" before it appears (i.e., when you click the knife->log, it hovers over log before choosing the option in the chatbox area - it should instead click log then start to hover to the chatbox).
jokerv818
2011-03-27 22:38:28
Hey Smurg. Great script, love it. However I did notice a problem. I fixed it for myself but its messy code. Sometimes it accidentally uses an item and when it tries to bank it still has the item selected.
It sais use yew long on banker and does not open bank opens a error saying could not find bank.
I added to the failsafe so that if it has an item selected it clicks somewhere before banking. So far I have only encountered this problem stringing bows. Thanks for the script
smurg
2011-03-28 00:31:40
From: jokerv818
Hey Smurg. Great script, love it. However I did notice a problem. I fixed it for myself but its messy code. Sometimes it accidentally uses an item and when it tries to bank it still has the item selected.
It sais use yew long on banker and does not open bank opens a error saying could not find bank.
I added to the failsafe so that if it has an item selected it clicks somewhere before banking. So far I have only encountered this problem stringing bows. Thanks for the script
Ya i've had that happen to. I could put a failsafe in I guess.
I need to write all these things down and then maybe have some time, lol.
jokerv818
2011-03-28 00:52:58
Smurg also during the randoms when it needs to pick up the item for example a key in scaperune, when its cutting logs it keep popping baloons to get he key and gets stuck for hours just running around trying to pop them. it should drop an item and at the end pick up the item or just leave it there at least.
thanks
smurg
2011-03-28 01:11:36
From: jokerv818
Smurg also during the randoms when it needs to pick up the item for example a key in scaperune, when its cutting logs it keep popping baloons to get he key and gets stuck for hours just running around trying to pop them. it should drop an item and at the end pick up the item or just leave it there at least.
thanks
The includes handle all the random events, not the script :p.
Here's the reflection random's bug thread:
http://villavu.com/forum/showthread.php?t=60861
William
2011-03-28 23:18:28
------------------------------------------------------------------------
[Activity 1]
'Location: Varrock West'
yew Longbows Strung: 1985 (1515 strung/hr)
Experience Gained: 148875(113629 xp/hr)
Switched Worlds: 0 times.
This activity has been running for: 1 Hours, 18 Minutes and 36 Seconds
Active Status: Not Active (Reason: Couldnt withdraw yew Unstrung.)
------------------------------------------------------------------------
Total Script RunTime: 2 Hours, 38 Minutes and 33 Seconds
------------------------------------------------------------------------
- Script works really well gotten me 30 - 81 fletch :)
Sgt Soul
2011-03-29 19:39:40
this error only just started
[Error] (645:10): Duplicate identifier 'WAITCONDITION' at line 644
Compiling failed.
this is what you do to fix it :)
at line 644 you will have this function
function WaitNotCondition(TimeOut, WaitPer: Integer; Condition: function: Boolean): Boolean;
var
StartTime: Integer;
begin
StartTime := GetSystemTime;
repeat
Wait(RandomRange(WaitPer, Round(WaitPer * 1.5)));
if((GetSystemTime - StartTime) >= TimeOut)then
begin
Failsafe(False);
Exit;
end;
until(not(Condition()))
Result := True;
end;
as you can see below it in simba the function is there again… What you do here is delete either duplicate of the function so then there is only one of them there :)
Now the script should run fine :)
smurg
2011-03-30 03:37:16
Updated to Rev. 7b. Should be 8 according to my OP comment since it broke with the SRL update, but whatever.
Also, I fixed the const for switching worlds, due to how the include is. You cannot have any favorite worlds in order to take advantage of world switching.
I have been away from scripting for a few weeks due to real life school/work but I hope to get some time soon to put some work into it.
Things up:
- Going through the thread and making sure suggestions are accounted for and bugs fixed (better Soul Wars banking).
- Finishing alching (testing and tweaking).
- Possibly herblore.
- Possibly cooking.
So keep an eye out. Cooking will take a little longer because I will have to implement my walking functions (I have some good ideas) and variables for range/fire tiles, etc.
smurg
2011-03-31 02:40:55
Released revision 7c.
If the script ended due to random banking errors, I hopefully found a fix.
I had at the beginning of my banking function, "if(R_Bankscreen)then Exit" and then if my bank procedure failed (or in this case was already inside it) then it exited the script.
Hopefully that fixes the errors.
Sgt Soul
2011-03-31 08:50:53
------------------------------------------------------------------------
-------- Smurgs JackOfAllTrades Rev.7 ----------------------------------
---------------- Final Report ------------------------------------------
------------------------------------------------------------------------
Character: pure
------------------------------------------------------------------------
[Activity 0]
'Location: Soul Wars'
Yew Longbows Cut: 8574 (1455 cut/hr)
Experience Gained: 643050(109104 xp/hr)
Switched Worlds: 1 times.
Slept For: 4 Minutes and 30 Seconds
This activity has been running for: 5 Hours, 53 Minutes and 38 Seconds
Active Status: Not Active (Reason: Couldnt withdraw Yew logs.)
------------------------------------------------------------------------
Total Script RunTime: 5 Hours, 54 Minutes and 23 Seconds
------------------------------------------------------------------------
worked amazing :) cut every yew long! will be updating to 7c soon smurg :) a script like this should give you the scripters cup, just saying :o
smurg
2011-03-31 17:42:40
I will be cutting some gems to level up crafting sometime soon, so hopefully I can get some work in on the Soul Wars banking.
smurg
2011-04-01 17:21:32
Any critiscism or suggestions? Going to buy the gems soon, but just wondering what I can do to make it better/ used more.
Sabzi
2011-04-01 17:24:49
smurg
2011-04-01 17:26:07
From: Sabzi
http://villavu.com/forum/showpost.php?p=792893&postcount=181
?
Or it's in? I don't know :p.
Alright, will work on that asap.
Sabzi
2011-04-01 17:34:12
From: smurg
Alright, will work on that asap.
Thank you!(now I know it wasn't in already :shifty:)
Sgt Soul
2011-04-01 18:32:01
------------------------------------------------------------------------
-------- Smurgs JackOfAllTrades Rev.7 ----------------------------------
------------------------------------------------------------------------
Character: pure
------------------------------------------------------------------------
[Activity 0]
'Location: Soul Wars'
Yew Longbows Cut: 9953 (1415 cut/hr)
Experience Gained: 746475(106111 xp/hr)
Switched Worlds: 1 times.
Slept For: 4 Minutes and 33 Seconds
This activity has been running for: 7 Hours, 2 Minutes and 5 Seconds
Active Status: Active
------------------------------------------------------------------------
Total Script RunTime: 7 Hours, 2 Minutes and 11 Seconds
------------------------------------------------------------------------
under Capabilities: could you please add all the banks that this script is able to use :) (well what is needed to be wrote in the script for it to understand which bank you are sitting at :))
smurg
2011-04-02 03:00:44
From: Sgt Soul
under Capabilities: could you please add all the banks that this script is able to use :) (well what is needed to be wrote in the script for it to understand which bank you are sitting at :))
At the end is the list of banks you can use —> Under the examples of activities.
But auto-detection shouldn't be too hard.
Sgt Soul
2011-04-02 11:19:34
oh my bad a bit blind on my part haha, its between line 270-280, sorry!!! :)
smurg
2011-04-03 04:07:42
Is it just me or is there no WaitCondition in SRL now?
smurg
2011-04-03 15:52:00
Revision 8 out.
Check revision history for changes.
smurg
2011-04-04 22:35:53
Next up: Making alching work and herblore.
marpis
2011-04-06 11:19:08
Using Soulwars superheating now (mithril) and it's working incredibly well :)
Very humanlike and fast! Rep++!
patman16
2011-04-06 13:35:42
Great script for fletching!
smurg
2011-04-06 15:12:01
From: marpis
Using Soulwars superheating now (mithril) and it's working incredibly well :)
Very humanlike and fast! Rep++!
Thanks :)
From: patman16
Great script for fletching!
Nice, I'll have to add this to the OP.
smurg
2011-04-07 02:32:22
Released Revision 9.
Kind of a minor one but I was excited about the report now that I increased the #, ;).
- Added 6 hour logout fix.
- Fixed up report nicely for separate activities.
marpis
2011-04-08 03:16:30
Worked yesterday, but now after opening bank it can't withdraw Mithril ores. It says "Item not found in bank".
I did update my reflection.
smurg
2011-04-08 04:16:34
From: marpis
Worked yesterday, but now after opening bank it can't withdraw Mithril ores. It says "Item not found in bank".
I did update my reflection.
Try having then in your first main bank tab if possible. It helps a bit because R_WithdrawItemEx is kind of broken as in last time I tried, it wouldn't switch bank tabs for me (maybe I should play around with it in case it got updated).
But anyways, that debug is from the 'R_WithdrawItemEx' reflection include function, so something isn't right. Only other advice I can give is put the item in the top right corner of your bank too, closer to clicking the 'X' after withdrawing and then it would be earlier in the array of items that 'R_WithdrawItemEx' searches through.
marpis
2011-04-08 08:36:48
From: smurg
Try having then in your first main bank tab if possible. It helps a bit because R_WithdrawItemEx is kind of broken as in last time I tried, it wouldn't switch bank tabs for me (maybe I should play around with it in case it got updated).
But anyways, that debug is from the 'R_WithdrawItemEx' reflection include function, so something isn't right. Only other advice I can give is put the item in the top right corner of your bank too, closer to clicking the 'X' after withdrawing and then it would be earlier in the array of items that 'R_WithdrawItemEx' searches through.
I have it set just like that. Does withdrawing work for others?
badman1
2011-04-10 11:39:28
Excellent work Smurg! I've already got everything I'll need for 99 fletch, working on gathering up the cash and eagerly awaiting your herblore update. :D
footballjds
2011-04-10 14:43:30
------------------------------------------------------------------------
-------- Smurgs JackOfAllTrades Rev.9 ----------------------------------
------------------------------------------------------------------------
Character: ob909
------------------------------------------------------------------------
[Activity 0]
'Location: Edgeville'
Willow Longbows Cut: 3236 (1491 cut/hr)
This Activity: Fletching Experience Gained: 136701 (62965 xp/hr)
This activity has been running for: 2 Hours, 10 Minutes and 15 Seconds
Active Status: Active
------------------------------------------------------------------------
Total Fletching Experience Gained: 136701
Total Script RunTime: 2 Hours, 10 Minutes and 28 Seconds
------------------------------------------------------------------------
Still running. I really like this script.
props man!
smurg
2011-04-10 18:11:38
From: badman1
Excellent work Smurg! I've already got everything I'll need for 99 fletch, working on gathering up the cash and eagerly awaiting your herblore update. :D
Congrats man, edited the OP with it. Will work on the herblore asap whenever I have time.
From: footballjds
Progress Report:
————————————————————————
——– Smurgs JackOfAllTrades Rev.9 ———————————-
————————————————————————
Character: ob909
————————————————————————
[Activity 0]
'Location: Edgeville'
Willow Longbows Cut: 3236 (1491 cut/hr)
This Activity: Fletching Experience Gained: 136701 (62965 xp/hr)
This activity has been running for: 2 Hours, 10 Minutes and 15 Seconds
Active Status: Active
————————————————————————
Total Fletching Experience Gained: 136701
Total Script RunTime: 2 Hours, 10 Minutes and 28 Seconds
————————————————————————
Still running. I really like this script.
props man!
Glad you like it.
BTW, we passed MSI for top xp gained overall! 162M xp atm.
footballjds
2011-04-11 07:36:32
------------------------------------------------------------------------
-------- Smurgs JackOfAllTrades Rev.9 ----------------------------------
---------------- Final Report ------------------------------------------
------------------------------------------------------------------------
Character: ******
------------------------------------------------------------------------
[Activity 0]
'Location: Edgeville'
Maple Longbows Cut: 9960 (1474 cut/hr)
This Activity: Fletching Experience Gained: 583058 (86294 xp/hr)
Slept For: 4 Minutes and 38 Seconds
This activity has been running for: 6 Hours, 45 Minutes and 23 Seconds
Active Status: Not Active (Reason: Couldnt withdraw Maple logs.)
------------------------------------------------------------------------
Total Fletching Experience Gained: 583058
Total Script RunTime: 6 Hours, 46 Minutes and 40 Seconds
------------------------------------------------------------------------
Successfully executed.
successfully fletched all my 10k maple logs ;)
<3
smurg
2011-04-11 22:24:49
From: footballjds
Progress Report:
————————————————————————
——– Smurgs JackOfAllTrades Rev.9 ———————————-
—————- Final Report ——————————————
————————————————————————
Character: ******
————————————————————————
[Activity 0]
'Location: Edgeville'
Maple Longbows Cut: 9960 (1474 cut/hr)
This Activity: Fletching Experience Gained: 583058 (86294 xp/hr)
Slept For: 4 Minutes and 38 Seconds
This activity has been running for: 6 Hours, 45 Minutes and 23 Seconds
Active Status: Not Active (Reason: Couldnt withdraw Maple logs.)
————————————————————————
Total Fletching Experience Gained: 583058
Total Script RunTime: 6 Hours, 46 Minutes and 40 Seconds
————————————————————————
Successfully executed.
successfully fletched all my 10k maple logs ;)
<3
Glad to hear.
Seems like fletching is running smoothly.
smurg
2011-04-12 02:34:26
Released a minor change, changed variables to the ones use in stats so that they would upload.
Only things that were affected were bolts, darts, and the newly added arrows.
kylerperson
2011-04-12 18:45:16
HmmHmm does the alching work, just tried to use it and it wouldnt do anything but stand there?
smurg
2011-04-12 19:03:41
From: kylerperson
HmmHmm does the alching work, just tried to use it and it wouldnt do anything but stand there?
No it doesn't work. I posted that back a few revisions ago.
I haven't much time to work on it, but I'll give it a go soon.
grats
2011-04-12 19:17:25
Which would be the best place for me to put
SMARTchat;
normally I can find it but I'm not very good at looking through code.. & this one has a lot of different things..
going to be doing over 50,000 gold ores into bars
does it know how to calculate the exp correctly when someone has the gold gaunts?
smurg
2011-04-12 21:27:58
From: grats
Which would be the best place for me to put
SMARTchat;
normally I can find it but I'm not very good at looking through code.. & this one has a lot of different things..
going to be doing over 50,000 gold ores into bars
does it know how to calculate the exp correctly when someone has the gold gaunts?
How often do you need to check for it? There's the mainloop at the bottom under QueueHandler that spams Break checks and Activity Mainloops, then there's the main loops for each each activity.
I had checked inventory for the gaunts and adjusted xp accordingly, however, now I just use the include functions with hooks to check. XP checking is flawless with hooks.
grats
2011-04-12 21:30:54
From: smurg
How often do you need to check for it? There's the mainloop at the bottom under QueueHandler that spams Break checks and Activity Mainloops, then there's the main loops for each each activity.
I had checked inventory for the gaunts and adjusted xp accordingly, however, now I just use the include functions with hooks to check. XP checking is flawless with hooks.
Umm just to respond to all my friends in the clan chat… half of them are botting too & we just talk to each other about movies or something while our bots do work lol.. so I guess while it's clicking? I mean realistically when I'd be clicking to superheat & I wanted to reply I would just stop & reply.. then continue..
if you could point me to where that would be, greatly appreciated
Alright sounds good with the exp, you'll see it go up a lot soon!
smurg
2011-04-12 21:53:30
In between line 2141 and 2142 at the beginning of the main clicking/waiting loop should do it.
grats
2011-04-13 04:08:27
From: smurg
In between line 2141 and 2142 at the beginning of the main clicking/waiting loop should do it.
awesome worked great
[banana]Total Magic Experience Gained: 154596
Total Smithing Experience Gained: 163655
Total Script RunTime: 2 Hours, 2 Minutes and 53 Seconds[/banana]
shit load more to go lol..
Simtoon
2011-04-16 07:14:20
------------------------------------------------------------------------
-------- Smurgs JackOfAllTrades Rev.9b ---------------------------------
---------------- Final Report ------------------------------------------
------------------------------------------------------------------------
Character: ilh
------------------------------------------------------------------------
[Activity 0]
'Location: Soul Wars'
Yew Longbows Cut: 8350 (1489 cut/hr)
This Activity: Fletching Experience Gained: 635250 (113256 xp/hr)
Switched Worlds: 1 times.
Slept For: 2 Minutes and 1 Seconds
This activity has been running for: 5 Hours, 36 Minutes and 32 Seconds
Active Status: Not Active (Reason: You are missing a knife.)
------------------------------------------------------------------------
Total Fletching Experience Gained: 635250
Total Script RunTime: 5 Hours, 38 Minutes and 25 Seconds
------------------------------------------------------------------------
STopped myself
enoyhs
2011-04-16 15:43:22
------------------------------------------------------------------------
-------- Smurgs JackOfAllTrades Rev.9b ---------------------------------
---------------- Final Report ------------------------------------------
------------------------------------------------------------------------
Character: ***
------------------------------------------------------------------------
[Activity 0]
'Location: Soul Wars'
Steel Bars SuperHeated: 4450 (761 superheated/hr)
This Activity: Magic Experience Gained: 217989 (37286 xp/hr)
This Activity: Smithing Experience Gained: 71977 (12311 xp/hr)
Switched Worlds: 1 times.
Slept For: 6 Minutes and 13 Seconds
This activity has been running for: 5 Hours, 50 Minutes and 47 Seconds
Active Status: Active
------------------------------------------------------------------------
Total Magic Experience Gained: 217989
Total Smithing Experience Gained: 71977
Total Script RunTime: 5 Hours, 52 Minutes and 3 Seconds
------------------------------------------------------------------------
Very nice script, but you already know this :D
One thing I noticed, it repeatedly scrolls chat box up. I'm not sure if it is a feature or a bug. But I like to be able to read last messages I have received, so this is kind of ruining my zen..
Also sometimes misclicks superheat icon, but that may be feature :D
smurg
2011-04-16 21:08:46
From: enoyhs
Progress Report:
————————————————————————
——– Smurgs JackOfAllTrades Rev.9b ———————————
—————- Final Report ——————————————
————————————————————————
Character: ***
————————————————————————
[Activity 0]
'Location: Soul Wars'
Steel Bars SuperHeated: 4450 (761 superheated/hr)
This Activity: Magic Experience Gained: 217989 (37286 xp/hr)
This Activity: Smithing Experience Gained: 71977 (12311 xp/hr)
Switched Worlds: 1 times.
Slept For: 6 Minutes and 13 Seconds
This activity has been running for: 5 Hours, 50 Minutes and 47 Seconds
Active Status: Active
————————————————————————
Total Magic Experience Gained: 217989
Total Smithing Experience Gained: 71977
Total Script RunTime: 5 Hours, 52 Minutes and 3 Seconds
————————————————————————
Very nice script, but you already know this :D
One thing I noticed, it repeatedly scrolls chat box up. I'm not sure if it is a feature or a bug. But I like to be able to read last messages I have received, so this is kind of ruining my zen..
Also sometimes misclicks superheat icon, but that may be feature :D
The scrolling of the chatbox is something I noticed also, but it pertains to Reflection's bank widthdrawal function, which has multiple issues, :(.
I didn't really plan for misclicking the icon, but if it does and recovers fine, then :) nice.
Did you notice anything unusual happening? 761 casts/hr seems a little low for steel.
enoyhs
2011-04-17 09:37:49
From: smurg
The scrolling of the chatbox is something I noticed also, but it pertains to Reflection's bank widthdrawal function, which has multiple issues, :(.
I didn't really plan for misclicking the icon, but if it does and recovers fine, then :) nice.
Did you notice anything unusual happening? 761 casts/hr seems a little low for steel.
As I said, it missclicks bank and heating quite a few times. I think that was at fault.
Also here is another report, a bit more versatile.
------------------------------------------------------------------------
-------- Smurgs JackOfAllTrades Rev.9b ---------------------------------
---------------- Final Report ------------------------------------------
------------------------------------------------------------------------
Character: ****
------------------------------------------------------------------------
[Activity 0]
'Location: Soul Wars'
Steel Bars SuperHeated: 541 (988 superheated/hr)
This Activity: Magic Experience Gained: 28090 (51278 xp/hr)
This Activity: Smithing Experience Gained: 9275 (16931 xp/hr)
Switched Worlds: 0 times.
This activity has been running for: 32 Minutes and 52 Seconds
*Activity Complete Successfully!*
------------------------------------------------------------------------
[Activity 1]
'Location: Soul Wars'
Sapphires Cut: 387 (2921 cut/hr)
This Activity: Magic Experience Gained: 53 (400 xp/hr)
This Activity: Crafting Experience Gained: 20650 (155838 xp/hr)
This Activity: Smithing Experience Gained: 18 (136 xp/hr)
Switched Worlds: 0 times.
This activity has been running for: 7 Minutes and 57 Seconds
Activity Status: Not Active (Reason: Couldnt withdraw Sapphires.)
------------------------------------------------------------------------
[Activity 2]
'Location: Soul Wars'
Emeralds Cut: 236 (2692 cut/hr)
This Activity: Crafting Experience Gained: 15930 (181725 xp/hr)
Switched Worlds: 0 times.
This activity has been running for: 5 Minutes and 15 Seconds
*Activity Complete Successfully!*
------------------------------------------------------------------------
[Activity 3]
'Location: Soul Wars'
Rubies Cut: 105 (3356 cut/hr)
This Activity: Crafting Experience Gained: 8925 (285222 xp/hr)
Switched Worlds: 0 times.
This activity has been running for: 1 Minutes and 52 Seconds
*Activity Complete Successfully!*
------------------------------------------------------------------------
[Activity 4]
'Location: Soul Wars'
Diamonds Cut: 24 (2943 cut/hr)
This Activity: Crafting Experience Gained: 2580 (316360 xp/hr)
Switched Worlds: 0 times.
This activity has been running for: 29 Seconds
*Activity Complete Successfully!*
------------------------------------------------------------------------
[Activity 5]
'Location: Soul Wars'
Yew Longbows Cut: 2241 (1513 cut/hr)
This Activity: Fletching Experience Gained: 168075 (113497 xp/hr)
Switched Worlds: 0 times.
This activity has been running for: 1 Hours, 28 Minutes and 51 Seconds
*Activity Complete Successfully!*
------------------------------------------------------------------------
[Activity 6]
'Location: Soul Wars'
Yew Longbows Strung: 2203 (1541 strung/hr)
This Activity: Fletching Experience Gained: 165900 (116036 xp/hr)
Switched Worlds: 0 times.
This activity has been running for: 1 Hours, 25 Minutes and 47 Seconds
Active Status: Not Active (Reason: Couldnt withdraw Yew Unstrung.)
------------------------------------------------------------------------
Total Magic Experience Gained: 28143
Total Fletching Experience Gained: 333975
Total Crafting Experience Gained: 48085
Total Smithing Experience Gained: 9293
Total Script RunTime: 3 Hours, 45 Minutes and 26 Seconds
------------------------------------------------------------------------
Gained quite a few levels with this :) Thanks a lot :)
Simtoon
2011-04-18 08:21:56
------------------------------------------------------------------------
-------- Smurgs JackOfAllTrades Rev.9b ---------------------------------
---------------- Final Report ------------------------------------------
------------------------------------------------------------------------
Character: ilh
------------------------------------------------------------------------
[Activity 0]
'Location: Soul Wars'
Yew Longbows Strung: 13253 (1384 strung/hr)
This Activity: Fletching Experience Gained: 1005900 (105032 xp/hr)
Switched Worlds: 1 times.
Slept For: 4 Minutes and 37 Seconds
This activity has been running for: 9 Hours, 34 Minutes and 37 Seconds
Active Status: Not Active (Reason: Couldnt withdraw Yew Unstrung.)
------------------------------------------------------------------------
Total Fletching Experience Gained: 1005900
Total Script RunTime: 9 Hours, 36 Minutes and 4 Seconds
------------------------------------------------------------------------
------------------------------------------------------------------------
-------- Smurgs JackOfAllTrades Rev.9b ---------------------------------
---------------- Final Report ------------------------------------------
------------------------------------------------------------------------
Character: ilh
------------------------------------------------------------------------
[Activity 0]
'Location: Soul Wars'
Yew Longbows Strung: 4533 (1477 strung/hr)
This Activity: Fletching Experience Gained: 341250 (111225 xp/hr)
Switched Worlds: 0 times.
This activity has been running for: 3 Hours, 4 Minutes and 5 Seconds
Active Status: Not Active (Reason: Couldnt withdraw Yew Unstrung.)
------------------------------------------------------------------------
Total Fletching Experience Gained: 341250
Total Script RunTime: 3 Hours, 5 Minutes and 41 Seconds
------------------------------------------------------------------------
It lagged cause i was playing a game
Maxtriplex
2011-04-20 14:29:30
This script has been working for me quite well up untill yesterday. Probably due to the fact that a Reflection update ocurred.
Anyway, now it just keeps depositing everything in my inventory(my knife) and cannot withdraw the logs that are clearly visible.
I've been looking into the script for a bit(Java programmer, though). Redownloaded it. Etc. Nothing seems to work. I wanted to know if it was me or the update that made it so.
I didn't change it since the first time of usage, and have been using it for quite some hours. It even got me to lvl 95 Fletching, which is pretty nice.
Anyways, the script itself is really awesome, and it's either my laptop which is having problems running the script (because I did do some Microsoft updates), or it's the new Reflection update.
~Mrwn
pyroryan
2011-04-20 15:09:25
From: Maxtriplex
This script has been working for me quite well up untill yesterday. Probably due to the fact that a Reflection update ocurred.
Anyway, now it just keeps depositing everything in my inventory(my knife) and cannot withdraw the logs that are clearly visible.
I've been looking into the script for a bit(Java programmer, though). Redownloaded it. Etc. Nothing seems to work. I wanted to know if it was me or the update that made it so.
I didn't change it since the first time of usage, and have been using it for quite some hours. It even got me to lvl 95 Fletching, which is pretty nice.
Anyways, the script itself is really awesome, and it's either my laptop which is having problems running the script (because I did do some Microsoft updates), or it's the new Reflection update.
~Mrwn
The reflection update was an incomplete hooks update due to RS updating their client.
smurg
2011-04-20 23:53:36
Kind of feel bad I mentioned some things I wanted to add but haven't gotten to it yet: alching, herblore, cooking
But only like two more weeks left of school, and I can do work over the summer, so :).
Just hold out a little longer haha.
Simtoon
2011-04-21 21:48:36
------------------------------------------------------------------------
-------- Smurgs JackOfAllTrades Rev.9b ---------------------------------
---------------- Final Report ------------------------------------------
------------------------------------------------------------------------
Character: ilh
------------------------------------------------------------------------
[Activity 0]
'Location: Soul Wars'
Yew Longbows Strung: 13376 (1465 strung/hr)
Switched Worlds: 1 times.
Slept For: 6 Minutes and 29 Seconds
This activity has been running for: 9 Hours, 7 Minutes and 48 Seconds
Active Status: Not Active (Reason: Couldnt withdraw Yew Unstrung.)
------------------------------------------------------------------------
Total Script RunTime: 9 Hours, 8 Minutes and 42 Seconds
------------------------------------------------------------------------
smurg
2011-04-22 00:56:27
From: Simtoon
Progress Report:
————————————————————————
——– Smurgs JackOfAllTrades Rev.9b ———————————
—————- Final Report ——————————————
————————————————————————
Character: ilh
————————————————————————
[Activity 0]
'Location: Soul Wars'
Yew Longbows Strung: 13376 (1465 strung/hr)
Switched Worlds: 1 times.
Slept For: 6 Minutes and 29 Seconds
This activity has been running for: 9 Hours, 7 Minutes and 48 Seconds
Active Status: Not Active (Reason: Couldnt withdraw Yew Unstrung.)
————————————————————————
Total Script RunTime: 9 Hours, 8 Minutes and 42 Seconds
————————————————————————
That's what I like to see :)
I'm glad that soul wars banking is working out nicely.
smurg
2011-04-28 14:28:53
Are most people here f2p or what?
grats
2011-04-28 14:35:30
From: smurg
Are most people here f2p or what?
I'm members and use it quite a bit, did a lot of gold ores to bars with superheat.. (not all at once) but like 40k of them
smurg
2011-04-28 14:45:17
From: grats
I'm members and use it quite a bit, did a lot of gold ores to bars with superheat.. (not all at once) but like 40k of them
Yah it seems like I pull a few members who log lots of time instead of many logging little.
Maxtriplex
2011-04-29 17:26:15
I've reached 99 fletching just 10 minutes ago. ^_^
Thought you might want to hear that it is all thanks to your script. ;)
Ran the script for over 11 hours in Soul Wars, no problem at all. Props to you.
smurg
2011-04-30 01:11:35
From: Maxtriplex
I've reached 99 fletching just 10 minutes ago. ^_^
Thought you might want to hear that it is all thanks to your script. ;)
Ran the script for over 11 hours in Soul Wars, no problem at all. Props to you.
Thanks for the feedback man :) glad I could help.
Maxtriplex
2011-04-30 11:52:37
You might want to know that there are some problems with RandomSolving.. But then again, a lot of scripts here do. I don't know whether that's the problem with SRL, the script, Simba or me. >_>
i luffs yeww
2011-04-30 12:05:33
It's SRL/reflection's problem.
From: Maxtriplex
You might want to know that there are some problems with RandomSolving.. But then again, a lot of scripts here do. I don't know whether that's the problem with SRL, the script, Simba or me. >_>
Change the R_FindRandoms or whatever it is to FindNormalRandoms. Color solvers generally work a lot better than the Reflection ones.
enoyhs
2011-05-02 13:50:29
------------------------------------------------------------------------
-------- Smurgs JackOfAllTrades Rev.9b ---------------------------------
---------------- Final Report ------------------------------------------
------------------------------------------------------------------------
Character: gai
------------------------------------------------------------------------
[Activity 0]
'Location: Soul Wars'
Magic Longbows Cut: 20851 (1527 cut/hr)
This Activity: Fletching Experience Gained: 1909696 (139821 xp/hr)
Switched Worlds: 2 times.
Slept For: 8 Minutes and 20 Seconds
This activity has been running for: 13 Hours, 39 Minutes and 29 Seconds
Active Status: Active
------------------------------------------------------------------------
Total Fletching Experience Gained: 1909696
Total Script RunTime: 13 Hours, 40 Minutes and 32 Seconds
------------------------------------------------------------------------
Stopped manually.. Need to get some flux spun, and then I will probably post a report with 42K Magic long bows strung, which should be around 30H, if I'm correct and all will go according to the plan.
sm0k3
2011-05-04 09:02:50
also if you search for > added button to SMART < here on SRL you shall find SMARTchats sister app by ggzz so that you can just click a button that apppears in smart to get up the SMARTchat window
tico2
2011-05-11 08:09:20
------------------------------------------------------------------------
Total Fletching Experience Gained: 811725
Total Summoning Experience Gained: 490
Total Script RunTime: 7 Hours, 15 Minutes and 8 Seconds
------------------------------------------------------------------------
This is really great! Stopped it myself :) Rep ++
Im4everlast
2011-05-18 15:31:08
I'm having a hard time getting the fletcher to work. It opens the bank and then loggs out without saying that it couldn't find the item or anything similar.
My unstrung yew longs and bow strings are in the first two slots on the main tab.
Did I set it properly?
Queue[0].RandomBreaks := [True, 300, 30, 5, 2];
Queue[0].Activity[0] := ['Edgeville', 'StringBow', 'Yew', 1000, 'Long'];
Activity[0]: SMART Settings
SRL Compiled in 16 msec
SMART Initialized.
Loaded: Server 40, Members: True, Signed: True, Super Detail: False.
Activity[0]: Setup SRL
Activity[0]: Setup Reflection
Activity[0]: Declared Players
Activity[0]: Setup Camera
Activity[0]: Last Activity: 0
Activity[0]: Failsafe reset.
Activity[0]: Starting the banking process.
[Reflection] Randoms var set!
Activity[0]: Looking for BankScreen. Tries: 0
Activity[0]: Made it into the bank.
** Warning in DepositAll: No items to deposit **
------------------------------------------------------------------------
-------- Smurgs JackOfAllTrades Rev.9b ---------------------------------
---------------- Final Report ------------------------------------------
------------------------------------------------------------------------
Character: ******
------------------------------------------------------------------------
[Activity 0]
'Location: Edgeville'
0 (0 /hr)
Switched Worlds: 0 times.
This activity has been running for: 0 Seconds
Active Status: Active
------------------------------------------------------------------------
Total Script RunTime: 14 Seconds
------------------------------------------------------------------------
Successfully executed.
x[Warrior]x3500
2011-05-18 16:00:41
AFAIK, the hooks are outdated, thus it wont work
Im4everlast
2011-05-18 16:27:04
Oh, didn't know that :p I thought that I was doing something wrong, thanks ^^
pyroryan
2011-05-18 18:36:33
http://pyroryan.net46.net/reflection/Hooks.simbaHooks were updated 4-5 hours after the update on May 16th, 2011.
Im4everlast
2011-05-18 18:50:53
Updated the Hooks from the above link (thanks), but the script is still not working for me, it opens the bank then loggs out. Any ideas?
Simtoon
2011-05-18 19:00:36
What does it say in the Debugbox
Im4everlast
2011-05-18 19:25:53
The same thing as I posted on the last page:
Activity[0]: SMART Settings
SRL Compiled in 0 msec
SMART Initialized.
Loaded: Server 40, Members: True, Signed: True, Super Detail: False.
Activity[0]: Setup SRL
Activity[0]: Setup Reflection
Activity[0]: Declared Players
Welcome to Runescape.
***********
Activity[0]: Setup Camera
Activity[0]: Last Activity: 0
Activity[0]: Failsafe reset.
Activity[0]: Starting the banking process.
[Reflection] Randoms var set!
Activity[0]: Looking for BankScreen. Tries: 0
Activity[0]: Made it into the bank.
** Warning in DepositAll: No items to deposit **
------------------------------------------------------------------------
-------- Smurgs JackOfAllTrades Rev.9b ---------------------------------
---------------- Final Report ------------------------------------------
------------------------------------------------------------------------
Character: **********
------------------------------------------------------------------------
[Activity 0]
'Location: Edgeville'
0 (0 /hr)
Switched Worlds: 0 times.
This activity has been running for: 0 Seconds
Active Status: Active
------------------------------------------------------------------------
Total Script RunTime: 45 Seconds
------------------------------------------------------------------------
Successfully executed.
smurg
2011-05-19 11:38:40
From: Im4everlast
I'm having a hard time getting the fletcher to work. It opens the bank and then loggs out without saying that it couldn't find the item or anything similar.
My unstrung yew longs and bow strings are in the first two slots on the main tab.
Did I set it properly?
Simba Code:
[LEFT]Queue[0].RandomBreaks := [True, 300, 30, 5, 2];
Queue[0].Activity[0] := ['Edgeville', 'StringBow', 'Yew', 1000, 'Long'];
[/LEFT]
Change the activity from 'StringBow' to 'StringBows' :). Sorry about having to input everything manually. I might get around to doing everything once I'm not so busy. (Fixing alching, forms, etc.)
Im4everlast
2011-05-19 12:37:23
How did i miss that :duh:. A form would be a nice addition, but if you read the instructions carefuly (unlike me) manual input is just as easy :)
smurg
2011-05-25 15:33:00
From: Im4everlast
How did i miss that :duh:. A form would be a nice addition, but if you read the instructions carefuly (unlike me) manual input is just as easy :)
Np.
Had to add a few more "tries" to the routines, once that was ironed out, had some issues with superheat, mostly with mith, but it would hit the inventory tab after hitting spell, messed with a bit before seeing if i could break it ;)….
Be on the lookout for a longer proggy ;)
Queue[0].RandomBreaks := [False, 0, 0, 0, 0];
Queue[0].Activity[0] := ['Varrock West', 'Gems', 'Sapphire', 27, 'CutGems'];
Queue[0].Activity[1] := ['Varrock West', 'BuryBones', 'Normal', 28];
Queue[0].Activity[2] := ['Varrock West', 'Gems', 'Emerald', 27, 'CutGems'];
Queue[0].Activity[3] := ['Varrock West', 'Gems', 'Sapphire', 27, 'CutGems'];
Queue[0].Activity[4] := ['Varrock West', 'BuryBones', 'Normal', 28];
Queue[0].Activity[5] := ['Varrock West', 'Gems', 'Emerald', 27, 'CutGems'];
Queue[0].Activity[6] := ['Varrock West', 'Gems', 'Ruby', 27, 'CutGems'];
Queue[0].Activity[7] := ['Varrock West', 'BuryBones', 'Normal', 28];
Queue[0].Activity[8] := ['Varrock West', 'SuperHeat', 'Adamant', 8, 'Adamant'];
Queue[0].Activity[9] := ['Varrock West', 'SuperHeat', 'Mithril', 10, 'Mithril'];
Queue[0].Activity[10] := ['Varrock West', 'SuperHeat', 'Adamant', 8, 'Adamant'];
Queue[0].Activity[11] := ['Varrock West', 'SuperHeat', 'Mithril', 10, 'Mithril'];
Queue[0].Activity[12] := ['Varrock West', 'BuryBones', 'Normal', 28];
Queue[0].Activity[13] := ['Varrock West', 'Gems', 'Ruby', 27, 'CutGems'];
------------------------------------------------------------------------
-------- Smurgs JackOfAllTrades Rev.9b ---------------------------------
---------------- Final Report ------------------------------------------
------------------------------------------------------------------------
Character: Smurg
------------------------------------------------------------------------
[Activity 0]
'Location: Varrock West'
Sapphires Cut: 27 (1425 cut/hr)
This Activity: Crafting Experience Gained: 1350 (71274 xp/hr)
This activity has been running for: 1 Minutes and 8 Seconds
*Activity Complete Successfully!*
------------------------------------------------------------------------
[Activity 1]
'Location: Varrock West'
Normal Bones Buried: 28 (790 buried/hr)
This Activity: Prayer Experience Gained: 126 (3553 xp/hr)
This activity has been running for: 2 Minutes and 7 Seconds
*Activity Complete Successfully!*
------------------------------------------------------------------------
[Activity 2]
'Location: Varrock West'
Emeralds Cut: 27 (1489 cut/hr)
This Activity: Crafting Experience Gained: 1823 (100507 xp/hr)
This activity has been running for: 1 Minutes and 5 Seconds
*Activity Complete Successfully!*
------------------------------------------------------------------------
[Activity 3]
'Location: Varrock West'
Sapphires Cut: 27 (1625 cut/hr)
This Activity: Crafting Experience Gained: 1350 (81255 xp/hr)
This activity has been running for: 59 Seconds
*Activity Complete Successfully!*
------------------------------------------------------------------------
[Activity 4]
'Location: Varrock West'
Normal Bones Buried: 28 (853 buried/hr)
This Activity: Prayer Experience Gained: 126 (3837 xp/hr)
This activity has been running for: 1 Minutes and 58 Seconds
*Activity Complete Successfully!*
------------------------------------------------------------------------
[Activity 5]
'Location: Varrock West'
Emeralds Cut: 27 (1804 cut/hr)
This Activity: Crafting Experience Gained: 1822 (121715 xp/hr)
This activity has been running for: 53 Seconds
*Activity Complete Successfully!*
------------------------------------------------------------------------
[Activity 6]
'Location: Varrock West'
Rubies Cut: 27 (1866 cut/hr)
This Activity: Crafting Experience Gained: 2295 (158601 xp/hr)
This activity has been running for: 52 Seconds
*Activity Complete Successfully!*
------------------------------------------------------------------------
[Activity 7]
'Location: Varrock West'
Normal Bones Buried: 28 (676 buried/hr)
This Activity: Prayer Experience Gained: 126 (3042 xp/hr)
This activity has been running for: 2 Minutes and 29 Seconds
*Activity Complete Successfully!*
------------------------------------------------------------------------
[Activity 8]
'Location: Varrock West'
Adamant Bars SuperHeated: 8 (224 superheated/hr)
This Activity: Magic Experience Gained: 106 (2970 xp/hr)
This Activity: Smithing Experience Gained: 75 (2102 xp/hr)
This activity has been running for: 2 Minutes and 8 Seconds
*Activity Complete Successfully!*
------------------------------------------------------------------------
[Activity 9]
'Location: Varrock West'
Mithril Bars SuperHeated: 12 (189 superheated/hr)
This Activity: Magic Experience Gained: 318 (5000 xp/hr)
This Activity: Smithing Experience Gained: 180 (2830 xp/hr)
This activity has been running for: 3 Minutes and 48 Seconds
Activity Status: Not Active (Reason: Ran out of nature runes.)
------------------------------------------------------------------------
[Activity 10]
'Location: Varrock West'
Adamant Bars SuperHeated: 8 (137 superheated/hr)
This Activity: Magic Experience Gained: 265 (4554 xp/hr)
This Activity: Smithing Experience Gained: 188 (3231 xp/hr)
This activity has been running for: 3 Minutes and 29 Seconds
*Activity Complete Successfully!*
------------------------------------------------------------------------
[Activity 11]
'Location: Varrock West'
Mithril Bars SuperHeated: 5 (150 superheated/hr)
This Activity: Magic Experience Gained: 53 (1590 xp/hr)
This Activity: Smithing Experience Gained: 30 (900 xp/hr)
This activity has been running for: 2 Minutes and 0 Seconds
Activity Status: Not Active (Reason: Script tripped the failsafe too many times.)
------------------------------------------------------------------------
[Activity 12]
'Location: Varrock West'
Normal Bones Buried: 11 (168 buried/hr)
This Activity: Prayer Experience Gained: 54 (823 xp/hr)
This activity has been running for: 3 Minutes and 56 Seconds
Activity Status: Not Active (Reason: Script tripped the failsafe too many times.)
------------------------------------------------------------------------
[Activity 13]
'Location: Varrock West'
Rubies Cut: 0 (0 cut/hr)
This activity has been running for: 0 Seconds
Active Status: Not Active (Reason: Couldnt find a bank, logging out. <Tool Withdraw>)
------------------------------------------------------------------------
Total Prayer Experience Gained: 432
Total Magic Experience Gained: 742
Total Crafting Experience Gained: 8640
Total Smithing Experience Gained: 473
Total Script RunTime: 30 Minutes and 59 Seconds
------------------------------------------------------------------------
Successfully executed.
All and All, very cool script, Thanks for sharing,
~RAM
Kvothe
2011-05-29 12:30:17
Is it a safe one or does it not do the random mouse clicks and view movements?
smurg
2011-05-29 14:29:26
From: Kvothe
Is it a safe one or does it not do the random mouse clicks and view movements?
It has antiban, which you can adjust the frequency.
I have a little bit of time now before I move to my apt and start my job, so will put some time into fixing alching and anything else.
badman1
2011-05-30 00:32:36
Smurg, you've done it again! Same character that I used your work of art to superheat my way to 99 magic has now gotten me 99 fletching. Excellent script!
smurg
2011-05-30 01:13:35
From: badman1
Smurg, you've done it again! Same character that I used your work of art to superheat my way to 99 magic has now gotten me 99 fletching. Excellent script!
Haha no problem, glad I could help. Will add it to the OP.
smurg
2011-05-30 01:16:52
From: RAM
Had to add a few more "tries" to the routines, once that was ironed out, had some issues with superheat, mostly with mith, but it would hit the inventory tab after hitting spell, messed with a bit before seeing if i could break it ;)….
Be on the lookout for a longer proggy ;)
All and All, very cool script, Thanks for sharing,
~RAM
It seems weird that it runs the activities after it's not active on one of them.
Were you watching when it happened and if so, could you explained what happened?
ty
tekgen
2011-06-06 12:09:34
I'm having some problems with it not finding tools/items switching between jobs once in a while (lots of tripped failsafes?) so I tried splitting up the activities a lot but it seems to make it worse. I haven't observed the behavior specifically but I have observed it logging in to a random (in this case Leo's) and saying 'can't find bank' repeatedly then logging out and on to the next task.
Is this just me?
smurg
2011-06-06 17:39:23
From: tekgen
I'm having some problems with it not finding tools/items switching between jobs once in a while (lots of tripped failsafes?) so I tried splitting up the activities a lot but it seems to make it worse. I haven't observed the behavior specifically but I have observed it logging in to a random (in this case Leo's) and saying 'can't find bank' repeatedly then logging out and on to the next task.
Is this just me?
Hmmm, are you running more bots and are you lagging at all?
Can you post your settings and queue setup as long as some debug logs? That would help a lot.
————————-
Finally settled into my apartment and doing my internship so hopefully I will have time now to make some additions and fixes.
tekgen
2011-06-06 22:17:36
Sorry I keep forgetting to copy + paste before I restart scripts, but this last run it did the first activity fine for 5 hours, but the second activity said it ran for 52 minutes , fletched 90001 bolts (the task was for 90000, so thats why it stopped) but in actuality it only fletched 17000 (which is normal for that amount of time). I'm not running other bots, and I'm not aware of any lag issues (although it is conceivable).
I find that as long as it has started a task properly it finishes it, but sometimes when starting a task I get a bunch of weird problems. I'll retry this batch and post proper logs in a bit.
Edit–
Yeah I tried it again
and got:
------------------------------------------------------------------------
-------- Smurgs JackOfAllTrades Rev.9b ---------------------------------
---------------- Final Report ------------------------------------------
------------------------------------------------------------------------
Character: ****
------------------------------------------------------------------------
[Activity 0]
'Location: Varrock West'
Ruby Ammo Fletched: 14600 (15954 fletched/hr)
This Activity: Fletching Experience Gained: 91980 (100509 xp/hr)
Switched Worlds: 0 times.
This activity has been running for: 54 Minutes and 54 Seconds
Active Status: Not Active (Reason: Script tripped the failsafe too many times.)
------------------------------------------------------------------------
Total Fletching Experience Gained: 91980
Total Script RunTime: 55 Minutes and 36 Seconds
------------------------------------------------------------------------
Successfully executed.
paulio151515
2011-06-07 22:33:18
Great script, been running for a few days, sorry about not posting proggies
I am fletching willow longs in falador east
However today i get on and run it and it right clicks on the bank but keeps pressing collect, not quick bank. Then errors out when it cant find the bank because it is stuck on grand exchange collect
It has been running seamlessly however today it has changed. Any ideas??
smurg
2011-06-07 23:05:17
From: paulio151515
Great script, been running for a few days, sorry about not posting proggies
I am fletching willow longs in falador east
However today i get on and run it and it right clicks on the bank but keeps pressing collect, not quick bank. Then errors out when it cant find the bank because it is stuck on grand exchange collect
It has been running seamlessly however today it has changed. Any ideas??
That would be the reflection include running not optimally due to the recent update.
You could wait for the hooks to get updated or whenever you see it running correctly. It will be like that for all reflection scripts.
pyroryan
2011-06-07 23:41:23
From: paulio151515
However today i get on and run it and it right clicks on the bank but keeps pressing collect, not quick bank. Then errors out when it cant find the bank because it is stuck on grand exchange collect
It has been running seamlessly however today it has changed. Any ideas??
It should be fixed once you update hooks. Rev 3+
paulio151515
2011-06-08 00:01:43
From: pyroryan
It should be fixed once you update hooks. Rev 3+
I have rev 3+ im pretty sure
These ones?
http://pyroryan.net46.net/reflection/Hooks.simbaEDIT: all working again, thanks for that
bmx pk
2011-06-08 20:05:49
[Activity 0]
'Location: Falador West'
Iron Bars SuperHeated: 27 (484 superheated/hr)
This Activity: Magic Experience Gained: 1431 (25637 xp/hr)
This Activity: Smithing Experience Gained: 338 (6055 xp/hr)
This activity has been running for: 3 Minutes and 20 Seconds
Active Status: Not Active (Reason: Couldnt find bank >> Mainloop)
————————————————————————
Total Magic Experience Gained: 1431
Total Smithing Experience Gained: 338
Total Script RunTime: 4 Minutes and 12 Seconds
————————————————————————
Successfully executed.
i have had trouble with the script not sure what it is this is what the debug box says. when it right clicks bank it clicks on collect instead of bank. also durning the superheating it keeps clicking on backpack then back to spell book then clicks superheat took me like 4 mins to do a full inv.
Queue[0].RandomBreaks := [False, 0, 0, 0, 0];
Queue[0].Activity[0] := ['Falador West', 'SuperHeat', 'Iron', 4800, 'Iron'];
Queue[0].Activity[1] := ['Falador West', 'Break', 5, 2, ''];
Queue[0].Activity[2] := ['Falador West', 'SuperHeat', 'Iron', 4800, 'Iron'];
thats my setup any tips for me?
bolshak25
2011-06-08 20:22:02
reflection hooks are still not out, therefore its not working. be patient and they will update
paulio151515
2011-06-09 08:29:05
From: bolshak25
reflection hooks are still not out, therefore its not working. be patient and they will update
Any idea when they will update?
mat_de_b
2011-06-09 11:27:54
Got 99 fletching last night, :P did the last 3k yew longs by hand but used yours to do 78k so thanks for this script :P
bolshak25
2011-06-09 16:25:01
From: paulio151515
Any idea when they will update?
i think they just were
pyroryan
2011-06-09 16:33:32
I think they've been up since yesterday :). I have pushed it to the official repo in case people didn't get it.
You can also get it manually.
http://pyroryan.net46.net/reflection/Hooks.simbaOR
http://reflection.harry.lu/Hooks.simba
tico2
2011-06-09 16:33:43
One more 99 fletching to add to the list :)

Thanks for the script! :D
Edit: One question for you Smurg, since you have achieved 99 smith and mage 2 times already with this script. Can you superheat without losing gp, or if not, approximately how much do you lose to 99 and what do you superheat. Thanks!
bolshak25
2011-06-09 16:44:35
From: tico2
One more 99 fletching to add to the list :)
Edit: One question for you Smurg, since you have achieved 99 smith and mage 2 times already with this script. Can you superheat without losing gp, or if not, approximately how much do you lose to 99 and what do you superheat. Thanks!
http://runescape.wikia.com/wiki/Calculators/Oreshas list of gain/loss on superheat with current prices
smurg
2011-06-09 17:01:54
From: bolshak25
http://runescape.wikia.com/wiki/Calculators/Ores
has list of gain/loss on superheat with current prices
From: tico2
One more 99 fletching to add to the list :)

Thanks for the script! :D
Edit: One question for you Smurg, since you have achieved 99 smith and mage 2 times already with this script. Can you superheat without losing gp, or if not, approximately how much do you lose to 99 and what do you superheat. Thanks!
The wikia is updated manually I think (so may be a little old), but it's still at least pretty close.
I started off doing a lot of steel bars and did gold bars with family gauntlets on my main :).
Grats on the 99.
And the 2 was just for the second pic, only 1 99 of magic and smithing :p.
bolshak25
2011-06-09 17:25:16
From: smurg
The wikia is updated manually I think (so may be a little old), but it's still at least pretty close.
I started off doing a lot of steel bars and did gold bars with family gauntlets on my main :).
Grats on the 99.
And the 2 was just for the second pic, only 1 99 of magic and smithing :p.
it is manually updated, but usually its within 2 days
tico2
2011-06-09 17:32:31
:p 1 99 smith and mage is still nice :)
Thanks for the info both of you
paulio151515
2011-06-11 04:25:44
————————————————————————
——– Smurgs JackOfAllTrades Rev.9b ———————————
—————- Final Report ——————————————
————————————————————————
Character:$$$$
————————————————————————
[Activity 0]
'Location: Falador East'
Willow Longbows Cut: 13330 (1471 cut/hr)
This Activity: Fletching Experience Gained: 551742 (60873 xp/hr)
Slept For: 5 Minutes and 10 Seconds
This activity has been running for: 9 Hours, 3 Minutes and 49 Seconds
Active Status: Active
————————————————————————
Total Fletching Experience Gained: 551742
Total Script RunTime: 9 Hours, 6 Minutes and 10 Seconds
————————————————————————
Successfully executed.
What a gem of a script. Solid
Carlito
2011-06-13 23:57:33
First time i use this script and i was kind of confused on what to do, just had to follow the one premade on the bottom of all the info, but it seeems to be running okay right now.
will post proggie once executed.
------------------------------------------------------------------------
-------- Smurgs JackOfAllTrades Rev.9b ---------------------------------
---------------- Final Report ------------------------------------------
------------------------------------------------------------------------
Character: bert
------------------------------------------------------------------------
[Activity 0]
'Location: Varrock West'
Magic Longbows Cut: 2700 (1523 cut/hr)
This Activity: Fletching Experience Gained: 247050 (139367 xp/hr)
This activity has been running for: 1 Hours, 46 Minutes and 21 Seconds
*Activity Complete Successfully!*
------------------------------------------------------------------------
[Activity 1]
'Location: Varrock West'
Magic Longbows Strung: 1158 (1504 strung/hr)
This Activity: Fletching Experience Gained: 106323 (138073 xp/hr)
This Activity: Summoning Experience Gained: 570 (740 xp/hr)
Slept For: 8 Minutes and 53 Seconds
This activity has been running for: 46 Minutes and 12 Seconds
Active Status: Not Active (Reason: Script tripped the failsafe too many times.)
------------------------------------------------------------------------
Total Fletching Experience Gained: 353373
Total Summoning Experience Gained: 570
Total Script RunTime: 2 Hours, 44 Minutes and 3 Seconds
------------------------------------------------------------------------
Successfully executed.
***rann it again and it logged me into a freeworld and it couldn't continue to cut my yew logs***
:(
------------------------------------------------------------------------
-------- Smurgs JackOfAllTrades Rev.9b ---------------------------------
---------------- Final Report ------------------------------------------
------------------------------------------------------------------------
Character: bert
------------------------------------------------------------------------
[Activity 0]
'Location: Varrock West'
Yew Longbows Cut: 3024 (1519 cut/hr)
This Activity: Fletching Experience Gained: 226800 (113904 xp/hr)
This activity has been running for: 1 Hours, 59 Minutes and 28 Seconds
Active Status: Active
------------------------------------------------------------------------
Total Fletching Experience Gained: 226800
Total Script RunTime: 2 Hours, 28 Seconds
------------------------------------------------------------------------
Successfully executed.
Suggestions: i noticed that it clicks the same spots for fletching perhaps switch it up on where it clicks.
perhaps moving bank slots or something
smurg
2011-06-18 01:20:22
In the old port, I used to have it click between 3 different items, but changed from that.
Anyways, I stayed up a little tonight (since I have some free time for once in a long bit) and am almost finished with alching. It works fine but some minor tweaks need to be made (sometimes gets into the habit of clicking the spellbook gametab before it auto-switched back).
But I wrote it so you input the ID of the normal unnoted item. You can keep a ton of noted items in your inventory, write extra Queue's for them, and it will drag them to the alch spot when it's next in line. Working pretty good for me atm.
smurg
2011-06-18 02:20:57
Revision 10 out.
Will fix low alching soon, but that's a pretty crappy spell anyways.
------------------------------------------------------------------------
-------- Smurgs JackOfAllTrades Rev.10 ---------------------------------
---------------- Final Report ------------------------------------------
------------------------------------------------------------------------
Character:
------------------------------------------------------------------------
[Activity 0]
'Location: Soul Wars'
High Alchs: 31 (1124 alched/hr)
This Activity: Magic Experience Gained: 2080 (75388 xp/hr)
Switched Worlds: 0 times.
This activity has been running for: 1 Minutes and 39 Seconds
Activity Status: Not Active (Reason: Out of items to alch.)
------------------------------------------------------------------------
[Activity 1]
'Location: Soul Wars'
High Alchs: 226 (1172 alched/hr)
This Activity: Magic Experience Gained: 14885 (77216 xp/hr)
Switched Worlds: 0 times.
This activity has been running for: 11 Minutes and 33 Seconds
Activity Status: Not Active (Reason: Out of items to alch.)
------------------------------------------------------------------------
[Activity 2]
'Location: Soul Wars'
High Alchs: 0 (0 alched/hr)
This Activity: Magic Experience Gained: 2015 (110951 xp/hr)
Switched Worlds: 0 times.
This activity has been running for: 1 Minutes and 5 Seconds
Active Status: Active
------------------------------------------------------------------------
Total Magic Experience Gained: 18980
Total Script RunTime: 15 Minutes and 2 Seconds
------------------------------------------------------------------------
enoyhs
2011-06-18 15:48:41
------------------------------------------------------------------------
-------- Smurgs JackOfAllTrades Rev.10 ---------------------------------
---------------- Final Report ------------------------------------------
------------------------------------------------------------------------
Character: gai
------------------------------------------------------------------------
[Activity 0]
'Location: Soul Wars'
Steel Bars SuperHeated: 10002 (867 superheated/hr)
This Activity: Magic Experience Gained: 522315 (45265 xp/hr)
This Activity: Smithing Experience Gained: 172393 (14940 xp/hr)
Switched Worlds: 2 times.
Slept For: 8 Minutes and 40 Seconds
This activity has been running for: 11 Hours, 32 Minutes and 20 Seconds
Active Status: Active
------------------------------------------------------------------------
Total Magic Experience Gained: 522315
Total Smithing Experience Gained: 172393
Total Script RunTime: 11 Hours, 33 Minutes and 8 Seconds
------------------------------------------------------------------------
Very nice :) I like the debug :)
smurg
2011-07-06 10:29:03
From: enoyhs
Progress Report:
———————————————————————— ——– Smurgs JackOfAllTrades Rev.10 ——————————— —————- Final Report —————————————— ———————————————————————— Character: gai ———————————————————————— [Activity 0] 'Location: Soul Wars' Steel Bars SuperHeated: 10002 (867 superheated/hr) This Activity: Magic Experience Gained: 522315 (45265 xp/hr) This Activity: Smithing Experience Gained: 172393 (14940 xp/hr) Switched Worlds: 2 times. Slept For: 8 Minutes and 40 Seconds This activity has been running for: 11 Hours, 32 Minutes and 20 Seconds Active Status: Active ———————————————————————— Total Magic Experience Gained: 522315 Total Smithing Experience Gained: 172393 Total Script RunTime: 11 Hours, 33 Minutes and 8 Seconds ————————————————————————
Very nice :) I like the debug :)
Ya i'm working on getting the debug to be useful for me from collected proggies.
I still need to look into the superheating tabbing issue.
blother
2011-07-10 09:11:26
------------------------------------------------------------------------
-------- Smurgs JackOfAllTrades Rev.10 ---------------------------------
---------------- Final Report ------------------------------------------
------------------------------------------------------------------------
Character: guy
------------------------------------------------------------------------
[Activity 0]
'Location: Varrock West'
Steel Bars SuperHeated: 5003 (779 superheated/hr)
This Activity: Magic Experience Gained: 262827 (40900 xp/hr)
This Activity: Smithing Experience Gained: 86782 (13505 xp/hr)
Switched Worlds: 3 times.
Slept For: 1 Hours, 30 Minutes and 56 Seconds
This activity has been running for: 6 Hours, 25 Minutes and 34 Seconds
Active Status: Active
------------------------------------------------------------------------
Total Magic Experience Gained: 262827
Total Smithing Experience Gained: 86782
Total Script RunTime: 6 Hours, 26 Minutes and 44 Seconds
------------------------------------------------------------------------
Love the script! I was just curious how you got some much XP and hour in your proggies?
smurg
2011-07-10 16:41:14
From: blother
Progress Report:
———————————————————————— ——– Smurgs JackOfAllTrades Rev.10 ——————————— —————- Final Report —————————————— ———————————————————————— Character: guy ———————————————————————— [Activity 0] 'Location: Varrock West' Steel Bars SuperHeated: 5003 (779 superheated/hr) This Activity: Magic Experience Gained: 262827 (40900 xp/hr) This Activity: Smithing Experience Gained: 86782 (13505 xp/hr) Switched Worlds: 3 times. Slept For: 1 Hours, 30 Minutes and 56 Seconds This activity has been running for: 6 Hours, 25 Minutes and 34 Seconds Active Status: Active ———————————————————————— Total Magic Experience Gained: 262827 Total Smithing Experience Gained: 86782 Total Script RunTime: 6 Hours, 26 Minutes and 44 Seconds ————————————————————————
Love the script! I was just curious how you got some much XP and hour in your proggies?
I did gold bars so it was a bit different, but it seems like it's a bit slower compared to Java alternatives, so I might need to tweak it whenever I get to working on it.
smurg
2011-07-15 17:51:47
------------------------------------------------------------------------
-------- Smurgs JackOfAllTrades Rev.11 ---------------------------------
---------------- Final Report ------------------------------------------
------------------------------------------------------------------------
Character: omg
------------------------------------------------------------------------
[Activity 0]
'Location: Soul Wars'
Normal Longbows Cut: 1164 (421 cut/hr)
This Activity: Fletching Experience Gained: 26970 (9765 xp/hr)
Switched Worlds: 5 times.
This activity has been running for: 2 Hours, 45 Minutes and 42 Seconds
Activity Status: Not Active (Reason: Couldnt withdraw Normal logs.)
------------------------------------------------------------------------
[Activity 1]
'Location: Soul Wars'
Oak Longbows Cut: 2060 (437 cut/hr)
This Activity: Fletching Experience Gained: 111375 (23627 xp/hr)
Switched Worlds: 5 times.
Slept For: 10 Minutes and 13 Seconds
This activity has been running for: 4 Hours, 42 Minutes and 50 Seconds
Activity Status: Not Active (Reason: Script tripped the safe too many times.)
------------------------------------------------------------------------
[Activity 2]
'Location: Soul Wars'
Willow Longbows Cut: 4671 (400 cut/hr)
This Activity: Fletching Experience Gained: 456718 (39117 xp/hr)
Switched Worlds: 5 times.
Slept For: 13 Minutes and 33 Seconds
This activity has been running for: 11 Hours, 40 Minutes and 32 Seconds
Activity Status: Not Active (Reason: Couldnt withdraw Willow logs.)
------------------------------------------------------------------------
[Activity 3]
'Location: Soul Wars'
Maple Longbows Cut: 384 (569 cut/hr)
This Activity: Fletching Experience Gained: 39809 (59034 xp/hr)
Switched Worlds: 5 times.
This activity has been running for: 40 Minutes and 27 Seconds
Active Status: Active
------------------------------------------------------------------------
Total Fletching Experience Gained: 634872
Total Script RunTime: 19 Hours, 52 Minutes and 49 Seconds
------------------------------------------------------------------------
Progress report seems a little messed up but I haven't changed anything so possibly something in reflection?
Showing 1/3 normal logs/hr. It really did 4500 Oak, 11k Willow, 675 Maple.
Tlachtli
2011-07-18 15:18:43
EDIT 2 - Decided to stop it manually, here's the final report:
------------------------------------------------------------------------
-------- Smurgs JackOfAllTrades Rev.10 ---------------------------------
---------------- Final Report ------------------------------------------
------------------------------------------------------------------------
Character: ***
------------------------------------------------------------------------
[Activity 0]
'Location: Falador West'
Adamant Bars SuperHeated: 3120 (547 superheated/hr)
This Activity: Prayer Experience Gained: 790 (139 xp/hr)
This Activity: Magic Experience Gained: 165042 (28960 xp/hr)
This Activity: Smithing Experience Gained: 116775 (20490 xp/hr)
This activity has been running for: 5 Hours, 41 Minutes and 56 Seconds
*Activity Complete Successfully!*
------------------------------------------------------------------------
[Activity 1]
*Break*
Slept For: 1 Hours, 18 Minutes and 30 Seconds
*Activity Complete Successfully!*
------------------------------------------------------------------------
[Activity 2]
'Location: Falador West'
Adamant Bars SuperHeated: 2864 (472 superheated/hr)
This Activity: Prayer Experience Gained: 790 (130 xp/hr)
This Activity: Magic Experience Gained: 151610 (25010 xp/hr)
This Activity: Smithing Experience Gained: 107213 (17686 xp/hr)
This activity has been running for: 6 Hours, 3 Minutes and 42 Seconds
Active Status: Active
------------------------------------------------------------------------
Total Prayer Experience Gained: 1580
Total Magic Experience Gained: 316652
Total Smithing Experience Gained: 223988
Total Script RunTime: 13 Hours, 4 Minutes and 52 Seconds
------------------------------------------------------------------------
Successfully executed.
I had it set to do a third set of ~3000 more casts after a 1.5-ish hour break, but decided to just stop it manually after the 2nd set.
smurg
2011-07-23 14:58:41
I figured why my logs/hr was off. I was messing with the slider on the right, and it jacks with reflection big time. So just don't touch the slider on the right.
On another note: When trying to use the alcher myself. I compensated for the ID's by adding 1 to the ID given to get the ID of the note. However, I was alching some ammo and of course you can't note them, so the ID was off.
A quick and dirty fix is to take the ID of the ammo and subtract 1. I will have to get an update going and change how you input the ID (probably exact ID of the note or ammo).
If anyone still uses this script… lol hang tight.
Edit: I also added a fix for superheating banking. Sometimes it ends on clicking on the bar after the last cast, then tries to bank. This ends up 'using' the bar on the bank chest (for soul wars). So if the uptext of 'Use' is up, then it just double clicks now to save time. <— Will be in next update.
dalildrummerboi
2011-08-03 19:30:07
Great script man! This is awesome! Perhaps you could add a teleporting feature? Seems pretty easy to do, I might look into doing it if you don't want to :\
smurg
2011-08-03 21:36:17
From: dalildrummerboi
Great script man! This is awesome! Perhaps you could add a teleporting feature? Seems pretty easy to do, I might look into doing it if you don't want to :\
Ya i had a lot of ideas I was going to do.
Teleporting and forms were some big ones. What did you have in mind for the application of using teleports?
It seems like it gets little use anymore :(
smurg
2011-08-08 09:22:27
Might get to work on it soon, too many things to do IRL.
dalildrummerboi
2011-08-11 09:50:16
From: smurg
Ya i had a lot of ideas I was going to do.
Teleporting and forms were some big ones. What did you have in mind for the application of using teleports?
It seems like it gets little use anymore :(
I would use the teleporting for mage xp :P
smurg
2011-08-11 13:40:22
From: dalildrummerboi
I would use the teleporting for mage xp :P
Well if you just want to have the bot teleport over and over, I could add that pretty quick I would think and release revision 11 along with some of the bug fixes that I made.
Im4everlast
2011-08-11 17:20:23
I got 99 fletching on my main with this script, so thank you for making and sharing this awsome script :)
Heavenzeyez1
2011-08-14 14:31:12
Hi,
I ran this 3 times today(Every time it worked 1hour + some minutes).
First time when I came back Simba was crashed(closed - so no error report).
And the other 2 times it stopped because it couldn't find bank(was standing next to it).
Second time I saw how it happened, it moved mouse to booth, then LEFT clicked it and stood there until it logged out.
Other than that it is really fast and nice script!
I was fletching.
Thank you,
~Eerik.
smurg
2011-08-14 23:29:10
Hmm, I have had the Simba crashing error before (no idea what it is) but never had the banking error.
Mike408
2011-08-22 02:55:54
Great script! On the par with MSI!
King of the Nites
2011-08-22 21:05:07
------------------------------------------------------------------------
-------- Smurgs JackOfAllTrades Rev.10 ---------------------------------
---------------- Final Report ------------------------------------------
------------------------------------------------------------------------
Character: ***********
------------------------------------------------------------------------
[Activity 0]
'Location: vwb'
steel Bars SuperHeated: 3233 (609 superheated/hr)
This Activity: Magic Experience Gained: 169695 (31947 xp/hr)
This Activity: Smithing Experience Gained: 55708 (10488 xp/hr)
Slept For: 43 Minutes and 18 Seconds
This activity has been running for: 5 Hours, 18 Minutes and 42 Seconds
Active Status: Not Active (Reason: Ran out of nature runes.)
------------------------------------------------------------------------
Total Magic Experience Gained: 169695
Total Smithing Experience Gained: 55708
Total Script RunTime: 5 Hours, 35 Minutes and 43 Seconds
------------------------------------------------------------------------
Working good :) thank you!
Mike408
2011-08-24 04:35:42
Duel Arena Banking doesn't work
smurg
2011-08-24 10:36:56
From: Mike408
Duel Arena Banking doesn't work
That's handled by reflection.
Just use another bank for now.
Nice script.
It worked nicely for high alching and superheating, but the bone burying doesn't seem to work. This is how the activity line is set up for burying
Queue[0].Activity[0] := ['Varrock West', 'BuryBones', 'Normal', 100];
I get an error after logging in even if I use normal bone ID
Error: Exception: "Normal" is an invalid integer at line 3251
Anyway here is a proggy :)
------------------------------------------------------------------------
-------- Smurgs JackOfAllTrades Rev.10 ---------------------------------
---------------- Final Report ------------------------------------------
------------------------------------------------------------------------
Character:
------------------------------------------------------------------------
[Activity 0]
'Location: Varrock West'
High Alchs: 162 (1112 alched/hr)
This Activity: Magic Experience Gained: 10595 (72759 xp/hr)
Switched Worlds: 1 times.
This activity has been running for: 8 Minutes and 44 Seconds
Activity Status: Not Active (Reason: Finished materials)
------------------------------------------------------------------------
[Activity 1]
'Location: Varrock West'
Steel Bars SuperHeated: 205 (938 superheated/hr)
This Activity: Magic Experience Gained: 10441 (47797 xp/hr)
This Activity: Smithing Experience Gained: 3448 (15784 xp/hr)
Switched Worlds: 1 times.
This activity has been running for: 13 Minutes and 6 Seconds
*Activity Complete Successfully!*
------------------------------------------------------------------------
[Activity 2]
'Location: Varrock West'
High Alchs: 199 (1104 alched/hr)
This Activity: Magic Experience Gained: 13053 (72398 xp/hr)
This Activity: Smithing Experience Gained: 17 (94 xp/hr)
Switched Worlds: 1 times.
This activity has been running for: 10 Minutes and 49 Seconds
Activity Status: Not Active (Reason: Finished materials)
------------------------------------------------------------------------
[Activity 3]
'Location: Varrock West'
Steel Bars SuperHeated: 201 (884 superheated/hr)
This Activity: Magic Experience Gained: 10441 (45930 xp/hr)
This Activity: Smithing Experience Gained: 3448 (15168 xp/hr)
Switched Worlds: 1 times.
This activity has been running for: 13 Minutes and 38 Seconds
*Activity Complete Successfully!*
------------------------------------------------------------------------
[Activity 4]
'Location: Varrock West'
High Alchs: 199 (1022 alched/hr)
This Activity: Magic Experience Gained: 13053 (67033 xp/hr)
This Activity: Smithing Experience Gained: 17 (87 xp/hr)
Switched Worlds: 1 times.
This activity has been running for: 11 Minutes and 41 Seconds
Activity Status: Not Active (Reason: Finished materials)
------------------------------------------------------------------------
[Activity 5]
'Location: Varrock West'
Steel Bars SuperHeated: 207 (938 superheated/hr)
This Activity: Magic Experience Gained: 10600 (48015 xp/hr)
This Activity: Smithing Experience Gained: 3500 (15854 xp/hr)
Switched Worlds: 1 times.
This activity has been running for: 13 Minutes and 14 Seconds
Activity Status: Not Active (Reason: Ran out of nature runes.)
------------------------------------------------------------------------
[Activity 6]
'Location: Varrock West'
High Alchs: 199 (981 alched/hr)
This Activity: Magic Experience Gained: 13000 (64088 xp/hr)
Switched Worlds: 1 times.
This activity has been running for: 12 Minutes and 10 Seconds
Activity Status: Not Active (Reason: Finished materials)
------------------------------------------------------------------------
[Activity 7]
'Location: Varrock West'
Steel Bars SuperHeated: 207 (907 superheated/hr)
This Activity: Magic Experience Gained: 10600 (46462 xp/hr)
This Activity: Smithing Experience Gained: 3500 (15341 xp/hr)
Switched Worlds: 1 times.
This activity has been running for: 13 Minutes and 41 Seconds
Activity Status: Not Active (Reason: Ran out of nature runes.)
------------------------------------------------------------------------
[Activity 8]
'Location: Varrock West'
High Alchs: 99 (830 alched/hr)
This Activity: Magic Experience Gained: 6500 (54486 xp/hr)
Switched Worlds: 1 times.
This activity has been running for: 7 Minutes and 9 Seconds
Activity Status: Not Active (Reason: Finished materials)
------------------------------------------------------------------------
[Activity 9]
'Location: Varrock West'
Steel Bars SuperHeated: 207 (645 superheated/hr)
This Activity: Prayer Experience Gained: 250 (779 xp/hr)
This Activity: Magic Experience Gained: 10600 (33021 xp/hr)
This Activity: Smithing Experience Gained: 3495 (10887 xp/hr)
Switched Worlds: 1 times.
This activity has been running for: 19 Minutes and 15 Seconds
Activity Status: Not Active (Reason: Ran out of nature runes.)
------------------------------------------------------------------------
[Activity 10]
'Location: Varrock West'
High Alchs: 99 (956 alched/hr)
This Activity: Magic Experience Gained: 6500 (62748 xp/hr)
Switched Worlds: 1 times.
This activity has been running for: 6 Minutes and 12 Seconds
Activity Status: Not Active (Reason: Finished materials)
------------------------------------------------------------------------
[Activity 11]
'Location: Varrock West'
Steel Bars SuperHeated: 198 (605 superheated/hr)
This Activity: Magic Experience Gained: 10441 (31925 xp/hr)
This Activity: Smithing Experience Gained: 3448 (10543 xp/hr)
Switched Worlds: 1 times.
Slept For: 5 Minutes and 38 Seconds
This activity has been running for: 19 Minutes and 37 Seconds
Active Status: Not Active (Reason: Ran out of nature runes.)
------------------------------------------------------------------------
Total Prayer Experience Gained: 250
Total Magic Experience Gained: 125824
Total Smithing Experience Gained: 20873
Total Script RunTime: 2 Hours, 30 Minutes and 22 Seconds
------------------------------------------------------------------------
Hope to get the bone burying working. I have a lot of bones in bank.
smurg
2011-09-02 15:59:34
From: FEAR
Nice script.
It worked nicely for high alching and superheating, but the bone burying doesn't seem to work. This is how the activity line is set up for burying
Simba Code:
[LEFT]Queue[0].Activity[0] := ['Varrock West', 'BuryBones', 'Normal', 100];
[/LEFT]
I get an error after logging in even if I use normal bone ID
Error: Exception: "Normal" is an invalid integer at line 3251
Anyway here is a proggy :)
------------------------------------------------------------------------
-------- Smurgs JackOfAllTrades Rev.10 ---------------------------------
---------------- Final Report ------------------------------------------
------------------------------------------------------------------------
Character:
------------------------------------------------------------------------
[Activity 0]
'Location: Varrock West'
High Alchs: 162 (1112 alched/hr)
This Activity: Magic Experience Gained: 10595 (72759 xp/hr)
Switched Worlds: 1 times.
This activity has been running for: 8 Minutes and 44 Seconds
Activity Status: Not Active (Reason: Finished materials)
------------------------------------------------------------------------
[Activity 1]
'Location: Varrock West'
Steel Bars SuperHeated: 205 (938 superheated/hr)
This Activity: Magic Experience Gained: 10441 (47797 xp/hr)
This Activity: Smithing Experience Gained: 3448 (15784 xp/hr)
Switched Worlds: 1 times.
This activity has been running for: 13 Minutes and 6 Seconds
*Activity Complete Successfully!*
------------------------------------------------------------------------
[Activity 2]
'Location: Varrock West'
High Alchs: 199 (1104 alched/hr)
This Activity: Magic Experience Gained: 13053 (72398 xp/hr)
This Activity: Smithing Experience Gained: 17 (94 xp/hr)
Switched Worlds: 1 times.
This activity has been running for: 10 Minutes and 49 Seconds
Activity Status: Not Active (Reason: Finished materials)
------------------------------------------------------------------------
[Activity 3]
'Location: Varrock West'
Steel Bars SuperHeated: 201 (884 superheated/hr)
This Activity: Magic Experience Gained: 10441 (45930 xp/hr)
This Activity: Smithing Experience Gained: 3448 (15168 xp/hr)
Switched Worlds: 1 times.
This activity has been running for: 13 Minutes and 38 Seconds
*Activity Complete Successfully!*
------------------------------------------------------------------------
[Activity 4]
'Location: Varrock West'
High Alchs: 199 (1022 alched/hr)
This Activity: Magic Experience Gained: 13053 (67033 xp/hr)
This Activity: Smithing Experience Gained: 17 (87 xp/hr)
Switched Worlds: 1 times.
This activity has been running for: 11 Minutes and 41 Seconds
Activity Status: Not Active (Reason: Finished materials)
------------------------------------------------------------------------
[Activity 5]
'Location: Varrock West'
Steel Bars SuperHeated: 207 (938 superheated/hr)
This Activity: Magic Experience Gained: 10600 (48015 xp/hr)
This Activity: Smithing Experience Gained: 3500 (15854 xp/hr)
Switched Worlds: 1 times.
This activity has been running for: 13 Minutes and 14 Seconds
Activity Status: Not Active (Reason: Ran out of nature runes.)
------------------------------------------------------------------------
[Activity 6]
'Location: Varrock West'
High Alchs: 199 (981 alched/hr)
This Activity: Magic Experience Gained: 13000 (64088 xp/hr)
Switched Worlds: 1 times.
This activity has been running for: 12 Minutes and 10 Seconds
Activity Status: Not Active (Reason: Finished materials)
------------------------------------------------------------------------
[Activity 7]
'Location: Varrock West'
Steel Bars SuperHeated: 207 (907 superheated/hr)
This Activity: Magic Experience Gained: 10600 (46462 xp/hr)
This Activity: Smithing Experience Gained: 3500 (15341 xp/hr)
Switched Worlds: 1 times.
This activity has been running for: 13 Minutes and 41 Seconds
Activity Status: Not Active (Reason: Ran out of nature runes.)
------------------------------------------------------------------------
[Activity 8]
'Location: Varrock West'
High Alchs: 99 (830 alched/hr)
This Activity: Magic Experience Gained: 6500 (54486 xp/hr)
Switched Worlds: 1 times.
This activity has been running for: 7 Minutes and 9 Seconds
Activity Status: Not Active (Reason: Finished materials)
------------------------------------------------------------------------
[Activity 9]
'Location: Varrock West'
Steel Bars SuperHeated: 207 (645 superheated/hr)
This Activity: Prayer Experience Gained: 250 (779 xp/hr)
This Activity: Magic Experience Gained: 10600 (33021 xp/hr)
This Activity: Smithing Experience Gained: 3495 (10887 xp/hr)
Switched Worlds: 1 times.
This activity has been running for: 19 Minutes and 15 Seconds
Activity Status: Not Active (Reason: Ran out of nature runes.)
------------------------------------------------------------------------
[Activity 10]
'Location: Varrock West'
High Alchs: 99 (956 alched/hr)
This Activity: Magic Experience Gained: 6500 (62748 xp/hr)
Switched Worlds: 1 times.
This activity has been running for: 6 Minutes and 12 Seconds
Activity Status: Not Active (Reason: Finished materials)
------------------------------------------------------------------------
[Activity 11]
'Location: Varrock West'
Steel Bars SuperHeated: 198 (605 superheated/hr)
This Activity: Magic Experience Gained: 10441 (31925 xp/hr)
This Activity: Smithing Experience Gained: 3448 (10543 xp/hr)
Switched Worlds: 1 times.
Slept For: 5 Minutes and 38 Seconds
This activity has been running for: 19 Minutes and 37 Seconds
Active Status: Not Active (Reason: Ran out of nature runes.)
------------------------------------------------------------------------
Total Prayer Experience Gained: 250
Total Magic Experience Gained: 125824
Total Smithing Experience Gained: 20873
Total Script RunTime: 2 Hours, 30 Minutes and 22 Seconds
------------------------------------------------------------------------
Hope to get the bone burying working. I have a lot of bones in bank.
Alright, I haven't touched this script and bone burying was a random addition that I didn't spend too much time on, but I'll see what I can do.
And anyone know when they will phase out R1? I need to move to R2 sometime also.
From: smurg
And anyone know when they will phase out R1? I need to move to R2 sometime also.
They have already stopped maintaining it. R2 is getting all the updates now, so I wouldn't wait too much longer. ;)
Great script btw. I still use it to fletch from time to time.
litoris
2011-09-03 03:46:35
Is there any chance of this supporting coal bag? It more than doubles the xp/hr.
Mike408
2011-09-03 17:47:01
.
[Error] (642:8): Unknown identifier 'GetItemIDAt' at line 641
Compiling failed.
if(GetItemIDAt(i) = ID)then
Jakkle
2011-09-05 10:03:21
From: Mike408
.
[Error] (642:8): Unknown identifier 'GetItemIDAt' at line 641
Compiling failed.
Needs to be updated to ref2
Should this not be in multiple skills section ?
smurg
2011-09-05 13:44:29
They probably re-organized by the header tag, which I had as Utility because at the time, there was no multi-skill category.
It could get moved now.
I don't know why they were push a R1 update that would not have some vital functions anymore.
Anyways, I'll work on moving to Ref2 asap.
Harry
2011-09-05 15:53:53
Moved it to Multiscripts. Don't know what command you're talking about but most non-skill-specific commands were added to Ref2.
smurg
2011-09-05 19:45:51
From: Harry
Moved it to Multiscripts. Don't know what command you're talking about but most non-skill-specific commands were added to Ref2.
GetItemIDAt
I know it was changed to R_GetItemIDAt in Ref2, but shouldn't it stay the same in Ref1 for all the old scripts?
mormonman
2011-09-05 19:50:53
From: smurg
GetItemIDAt
I know it was changed to R_GetItemIDAt in Ref2, but shouldn't it stay the same in Ref1 for all the old scripts?
http://villavu.com/forum/showthread.php?t=66408
smurg
2011-09-05 19:56:59
From: mormonman
http://villavu.com/forum/showthread.php?t=66408
Oh ok. I thought reflection 2 was still being included as Reflection2\Reflection.simba just like in BETA.
Just realized that updating in Simba just replaces the same reflection file as from reflection 1.
Uploading fixed copy.
Edit: Also if a mod could append [R2] to the beginning of my title, that'd be great (and leave a space after it, before Smurg's).
i.e. [R2] Smurg's JackOfAllTrades
Harry
2011-09-05 20:06:39
I think that's silly considering most updated scripts are R2, but done.
smurg
2011-09-06 02:02:38
Well I thought that was the norm considering all the new ones had that on them :p.
Mike408
2011-09-07 16:13:27
Can someone please fix this? When using 'cutlogs' it will attempt to withdraw my maple logs and withdraw 0 instead of 27. It literally withdraws the number 0 from X. I'm using Revision 11. Someone please help fix this, I need to run this script very soon.
smurg
2011-09-07 19:01:29
From: Mike408
Can someone please fix this? When using 'cutlogs' it will attempt to withdraw my maple logs and withdraw 0 instead of 27. It literally withdraws the number 0 from X. I'm using Revision 11. Someone please help fix this, I need to run this script very soon.
The use must've changed from R1. I uploaded Revision 11b with a fix.
Tell me how that works.
litoris
2011-09-08 11:39:01
Could you please consider adding coal bag support as I asked before, you don't even have it on your to-do list so I thought you might have missed it.
smurg
2011-09-08 16:10:35
To be frank, I haven't touched this script in like 4 months besides keeping it running. As it's easier to make additions when I need to run the script myself and I need addons for myself, it motivates the author more.
I had a big plan for a to do list and have gotten swamped by a myriad of things, but I could give coal bag support a shot possibly this weekend. I know a lot of scripts don't interact with the newer additions of dung rewards, familiars, urns, etc so maybe it could be something special for the script if I get it working.
Could possibly give it a shot this weekend. Need to buy the dung reward first (it is cheap I think), figure out how to load and unload, and script it in.
—————-
Also, after a few levels in a few skills, my main will be maxed out, so I might possibly shoot for fletching to be my first 200M skill and will possibly be running this a lot more often and thus, keeping it more up to date, etc.
grats
2011-09-09 02:52:21
I'm getting this:
Error: Out Of Range at line 3231
The following DTMs were not freed: [SRL - Lamp bitmap, 1, SRL - Lamp bitmap, 3]
The following bitmaps were not freed: [SRL - Mod bitmap, SRL - Admin bitmap, SRL - Mod bitmap, SRL - Admin bitmap]
if(not(ItemMatch(Gear[17].ID, 'SuperHeat')))then
all I have on is the fire staff O_o
smurg
2011-09-09 03:07:50
From: grats
I'm getting this:
Progress Report:
Error: Out Of Range at line 3231 The following DTMs were not freed: [SRL - Lamp bitmap, 1, SRL - Lamp bitmap, 3] The following bitmaps were not freed: [SRL - Mod bitmap, SRL - Admin bitmap, SRL - Mod bitmap, SRL - Admin bitmap]
Simba Code:
[LEFT]if(not(ItemMatch(Gear[17].ID, 'SuperHeat')))then
[/LEFT]
all I have on is the fire staff O_o
Change the 17 to a 3 for now. Releasing a fix now.
grats
2011-09-09 03:16:24
From: smurg
Change the 17 to a 3 for now. Releasing a fix now.
alright
i luff yeww helped me, we got that far
now when it goes to click the gold ore, it right clicks instead of a left click
smurg
2011-09-09 03:28:49
I don't know why this is posted at the top of Equipment.simba:
EQUIPMENT_HELMET = 8;
EQUIPMENT_CAPE = 11;
EQUIPMENT_NECKLACE = 14;
EQUIPMENT_WEAPON = 17;
EQUIPMENT_TORSO = 20;
EQUIPMENT_SHIELD = 23;
EQUIPMENT_LEGS = 26;
EQUIPMENT_GLOVES = 29;
EQUIPMENT_BOOTS = 32;
EQUIPMENT_RING = 35;
EQUIPMENT_AMMO = 38;
When those are more for the authors of the include functions instead of how the equipment is in the set once you load them (how it was referenced in R1)
Anyways, with the new one uploaded, I'll check on the right clicking issue. I thought it was working cause I saw people logging events in stats, but maybe they didn't update reflection and are using the old script.
——————
Also, posted a poll for additions:
http://villavu.com/forum/showthread.php?t=66507
grats
2011-09-09 03:38:51
From: smurg
I don't know why this is posted at the top of Equipment.simba:
EQUIPMENT_HELMET = 8;
EQUIPMENT_CAPE = 11;
EQUIPMENT_NECKLACE = 14;
EQUIPMENT_WEAPON = 17;
EQUIPMENT_TORSO = 20;
EQUIPMENT_SHIELD = 23;
EQUIPMENT_LEGS = 26;
EQUIPMENT_GLOVES = 29;
EQUIPMENT_BOOTS = 32;
EQUIPMENT_RING = 35;
EQUIPMENT_AMMO = 38;
When those are more for the authors of the include functions instead of how the equipment is in the set once you load them (how it was referenced in R1)
Anyways, with the new one uploaded, I'll check on the right clicking issue. I thought it was working cause I saw people logging events in stats, but maybe they didn't update reflection and are using the old script.
——————
Also, posted a poll for additions: http://villavu.com/forum/showthread.php?t=66507
alright thanks! voted too
also the alchemy does the gear 17 too, in case you didn't fix that one
let me know when the right click issue is found, I'll test it out
smurg
2011-09-09 03:55:20
From: grats
alright thanks! voted too
also the alchemy does the gear 17 too, in case you didn't fix that one
let me know when the right click issue is found, I'll test it out
I didn't specify an action for the click and left it blank. I figured finding uptext for a blank string would return true since there's actually nothing to find. However, it returned false and when it's false, then the it right clicks instead to find the action.
I filled the appropriate actions, and it should be good to go. However, I'll actually test this one now before I release it, haha. Normally, I test everything I release, but I figured the functions converting over to R2 was pretty straightforward.
smurg
2011-09-09 04:12:40
Uploaded 11d. That should fix everything hopefully. I tested out most things besides alching and superheating, but I put in their respective actions, so they should work fine (accidentally sold my lava staffs; will go buy one and test though).
grats
2011-09-09 04:16:45
From: smurg
Uploaded 11d. That should fix everything hopefully. I tested out most things besides alching and superheating, but I put in their respective actions, so they should work fine (accidentally sold my lava staffs; will go buy one and test though).
no worries, I'm testing right now
on second load, looks like it's working fine
gonna leave it on for 60 min or so
smurg
2011-09-09 04:25:54
From: grats
no worries, I'm testing right now
on second load, looks like it's working fine
gonna leave it on for 60 min or so
I sped up superheating a little bit and reuploaded it as 11d again.
If you don't want to have to re-download, then edit line 2276, the 450's to 250.
:)
grats
2011-09-09 04:35:27
From: smurg
I sped up superheating a little bit and reuploaded it as 11d again.
If you don't want to have to re-download, then edit line 2276, the 450's to 250.
:)
the GetSysytemTime line? changed it, doing good
gonna go to sleep, set it for 1000 ores,
smurg
2011-09-09 04:37:23
From: grats
the GetSysytemTime line? changed it, doing good
gonna go to sleep, set it for 1000 ores,
No, I guess it's a different line cause of you adding more/less tasks, etc.
Just re-download the script to be safe :p.
Sorry about all this. Need to make sure I test everything thoroughly before release.
grats
2011-09-09 04:40:35
From: smurg
No, I guess it's a different line cause of you adding more/less tasks, etc.
Just re-download the script to be safe :p.
Sorry about all this. Need to make sure I test everything thoroughly before release.
yea that's the line lol
if((GetSystemTime - LoopStart) < 250)then Wait(250 - (GetSystemTime - LoopStart) + Random(25));
smurg
2011-09-09 05:13:56
From: grats
yea that's the line lol
Simba Code:
[LEFT]if((GetSystemTime - LoopStart) < 250)then Wait(250 - (GetSystemTime - LoopStart) + Random(25));
[/LEFT]
Doh I thought you meant one of my
Start := GetSystemTime;
Haha, ya that was it.
Flight
2011-09-09 06:39:35
I need to go ahead and get Fetching out of the way, it's been level 91 for atleast 3 years now. I'll use this script to do it for me. I'll give ya some progress reports whenever I do get around to Fletching, I've had an "Agility buzz" lately. Looks great, Smurg!
grats
2011-09-09 15:48:09
From: smurg
Doh I thought you meant one of my
Start := GetSystemTime;
Haha, ya that was it.
lol yea I knew to find a line with numbers in it :P
now it's crashing simba, similar to super users hunting script, he said 0.96 doesn't crash it
I'm going to make a thread about both of the scripts in simba section
mundilfar
2011-09-15 18:44:59
getting some weird error.
[Error] C:\Simba\Includes\Reflection\./lib/core/Core.simba(149:44): Unknown identifier 'hook_static_GetSettings' at line 148
Compiling failed.
smurg
2011-09-15 19:34:40
From: mundilfar
getting some weird error.
[Error] C:\Simba\Includes\Reflection\./lib/core/Core.simba(149:44): Unknown identifier 'hook_static_GetSettings' at line 148
Compiling failed.
Reflection issue wait for it to be updated.
Had 2 tests today, so I might actually get headway on the coal pouch and then try to work on the winners of the suggestion thread.
Bought the coal bag, so :).
pyroryan
2011-09-16 16:18:48
From: mundilfar
getting some weird error.
[Error] C:\Simba\Includes\Reflection\./lib/core/Core.simba(149:44): Unknown identifier 'hook_static_GetSettings' at line 148
Compiling failed.
Make sure you update reflection. If you have reflection 1, its no longer maintained.
whatev
2011-09-18 19:45:28
Just wondering- how hard would it be to add functions to this script? For instance, I would really like to be able to craft amulets from gold bars and cut gems. No stringing or anything, just straight run to the furnace and craft.
smurg
2011-09-20 03:05:12
Abandoning coal bag support for superheating. At least the way I have it all setup atm, it would be way too much work for the extra xp/hr. Maybe some other time.
But starting on crafting leather and then jewelry (gold, silver into jewelry with or without gems)
Then will work on pathing and smithing.
From: whatev
Just wondering- how hard would it be to add functions to this script? For instance, I would really like to be able to craft amulets from gold bars and cut gems. No stringing or anything, just straight run to the furnace and craft.
In regards to me, or someone else? The way I have it setup, if it's something you can do at the bank, I basically copy all the main blocks from other skills and edit some stuff. Each different skill has some quirks but it doesn't take too much work other than testing.
I'm about to add craftin jewelry after leather. Hang tight :).
whatev
2011-09-20 16:18:08
If you can, add a function that enchants jewelry as well. It is quite a tedious process otherwise.
thx!
Aristos
2011-10-04 18:59:18
heya ^^ i got a problem with the script, ive been using it for a while now for fletching and its been great so tyvm but lately when it logs in it automatically hits the quest tab and go to bank and get confused and will redraw stuff from bank and bank them again… then redraws it again and banks it again… but it wont fletch nemore so i dont really know what the problem is or what i should do to fix it
smurg
2011-10-04 20:50:48
From: Aristos
heya ^^ i got a problem with the script, ive been using it for a while now for fletching and its been great so tyvm but lately when it logs in it automatically hits the quest tab and go to bank and get confused and will redraw stuff from bank and bank them again… then redraws it again and banks it again… but it wont fletch nemore so i dont really know what the problem is or what i should do to fix it
With the recent runescape update, it will be reflection not having the right hooks.
So wait until there's a reflection update and then it should be good to go.
mormonman
2011-10-04 21:35:02
It's been fixed. All gametab constants were updated.
Aristos
2011-10-04 23:47:22
kk thx =D
Harry
2011-10-08 06:41:02
Jack of all Trades works good on fletching, but doesn't seem to work on alching for me anyways. I have it set to:
Queue[0].Activity[0] := ['Soul Wars', 'Alchemy', 58, 2046, 'High'];
It withdraws the runes and noted willow longbows, then it hovers over the high alch icon but doesn't click, and after ~5 seconds it will move its mouse over the mainscreen a few times then logout saying "no runes".
smurg
2011-10-09 15:33:47
From: Harry
Jack of all Trades works good on fletching, but doesn't seem to work on alching for me anyways. I have it set to:
Queue[0].Activity[0] := ['Soul Wars', 'Alchemy', 58, 2046, 'High'];
It withdraws the runes and noted willow longbows, then it hovers over the high alch icon but doesn't click, and after ~5 seconds it will move its mouse over the mainscreen a few times then logout saying "no runes".
I was having issues with the DTM on my client that I had used previously for superheating, so I made a new one.
Just make a new dtm for it and enter it into "dtmHighAlch" and see if that fixes it. Maybe I'll remake the DTM's used and release a small fix.
mormonman
2011-10-09 19:05:25
From: smurg
I was having issues with the DTM on my client that I had used previously for superheating, so I made a new one.
Just make a new dtm for it and enter it into "dtmHighAlch" and see if that fixes it. Maybe I'll remake the DTM's used and release a small fix.
Why not just use interfaces?
smurg
2011-10-10 01:10:44
From: mormonman
Why not just use interfaces?
I am unfamiliar with them and have been basically just trying to maintain the script at the moment with school and work.