SRL Archive - Reflection Development

R_FindNonInventoryRandoms


TomTuff

2011-02-05 20:21:17

For some scripts (e.g. Alcher, or other scripts that cast a spell), it is inoppurtune to switch the inventory tab so often. In SRL, there is FindNormalRandoms and FindNonInventoryRandoms. Reflection would benefit from a "R_FindNonInventoryRandoms"

pyroryan

2011-02-09 15:59:24

When I said I was absent-minded, I meant it.
Approved after 4 days xD. And moved it to Development subforum.
Better late than never right?

Edit:
I think Dynamite is taking this one.

TomTuff

2011-02-09 16:46:28

I was wondering why it wasn't approved :unsure:. Hurray!

mormonman

2011-02-09 17:05:42

R_SolveNonTalkingRandoms; already does this.

TomTuff

2011-02-09 17:34:13

From: mormonman
R_SolveNonTalkingRandoms; already does this.


If it's supposed to do what FindNonInventoryRandoms does, then that's a very bad name for the function.

mormonman

2011-02-09 18:46:03

From: TomTuff
If it's supposed to do what FindNonInventoryRandoms does, then that's a very bad name for the function.


It's a name from the old reflection include.

TomTuff

2011-02-17 10:17:37

From: mormonman
It's a name from the old reflection include.


Out with the old, in with the new :p Anyways, thanks. I'll check this out.