Camaro'
2011-02-03 17:52:22
Color Walking
This tutorial teaches you how to use a newer extremely simple, and effective method of TPA walking.
The method:
Explanation:
If you know how to use this, excellent, but for the people are a little confused, let me explain.
It generates a TPA( TPointArray, an array of TPoint) from the color specified, using the tolerance specified. Next, it then sorts the TPA from the point in the parameters, so TPA[0] would be closest to the point specified. Finally it just loops through the TPA checking if the point is on the minimap, if it is, it clicks! :)
How can I use this?
First, open up runescape and when your logged in determine where you want to walk to. For example, I want to walk here:

First, drag Simba(or scars) crosshair to runescape:
To do this, just click on the cross hair and drag it on runescape until you see that red box. Then let go of the mouse.
So lets say we are walking here:

Just drag the color picker to the point, and record the color and the point, and just put the tolerance at 15 or higher, I suggest like 23 so it will work better.
Auto-Generating:
Lets say, perhaps, you want to make a lot of points… You can use this auto generator script made by Coh3n which is found here. Basically this will walk through a path in reflection (when you can use tiles and the such) and as it walks it gathers and saves the paths color information.
Things to know:
Very reliable
Can be used at any minimap position using this method.
Used in MSI
This tutorial teaches you how to use a newer extremely simple, and effective method of TPA walking.
The method:
function Walking(Color, Tolerance: Integer; SortFrom: tpoint): Boolean;
var
i, x, y, rx, ry: Integer;
TPA: TPointArray;
begin
if not LoggedIn then Exit;
FindNormalRandoms;
FindColorsSpiralTolerance(MMCX, MMCY, TPA, Color, MMX1, MMY1, MMX2, MMY2, Tolerance);
SortTPAFrom(TPA, SortFrom);
for i := 0 to High(TPA) do
begin
x := TPA[i].x;
y := TPA[i].y;
rx := RandomRange(-6, 6);
ry := RandomRange(-6, 6);
if (not rs_OnMinimap(x + rx, y + ry)) then
Continue;
Mouse(x + rx, y + ry, 0, 0, true);
FFlag(0);
Wait(200 + Random(500));
Result := True;
Break;
end;
end;
Explanation:
If you know how to use this, excellent, but for the people are a little confused, let me explain.
It generates a TPA( TPointArray, an array of TPoint) from the color specified, using the tolerance specified. Next, it then sorts the TPA from the point in the parameters, so TPA[0] would be closest to the point specified. Finally it just loops through the TPA checking if the point is on the minimap, if it is, it clicks! :)
How can I use this?
First, open up runescape and when your logged in determine where you want to walk to. For example, I want to walk here:

First, drag Simba(or scars) crosshair to runescape:
To do this, just click on the cross hair and drag it on runescape until you see that red box. Then let go of the mouse.So lets say we are walking here:

Just drag the color picker to the point, and record the color and the point, and just put the tolerance at 15 or higher, I suggest like 23 so it will work better.
if (Walking(55555, 23, Point(623, 89))) then
Auto-Generating:
Lets say, perhaps, you want to make a lot of points… You can use this auto generator script made by Coh3n which is found here. Basically this will walk through a path in reflection (when you can use tiles and the such) and as it walks it gathers and saves the paths color information.
Things to know:
Very reliable
Can be used at any minimap position using this method.
Used in MSI