SRL Archive - MSI Bugs

Bot doesn't run for set time


b4light

2011-02-03 03:39:40

So when I have my bot set to run forever or for 60 minutes at a time or however long it doesn't actually do it.
{—————————————————————-}
{ MSI Phoenix Player Report }
{————————- Revision 449 ————————-}
{ Time Running: 7 Minutes and 58 Seconds }
{—————————————————————-}
{ }
{ Player 0: L0Ggerman }
{ Location: Port Sarim deposit box }
{ Time: 04s }
{ Active: False }
{ Reason: }
{ }
{ Script: Rimmington Yews }
{ Time: 04s }
{ Skill: Woodcutting }
{ Exp: 700 }
{ Level: 72 }
{ Loads: 1 }
{ Item: Yew logs }
{ Amount: 4 }
{ }
{—————————————————————-}
{—————————————————————-}
[0:07:58]: NextPlayer(False)

I have only 1 player made but it still doesn't make sense why it doesn't even finish a load. Can anyone shed any insight on this?

Gu3st...

2011-02-03 04:00:57

Do you have more debug than that?

b4light

2011-02-03 04:03:05

Well currently it decided to break after just firing it up but here's 2 lines I got from above it and it doesn't look like any errors or anything.

[ 0Gg ] – MSI_SetSkillLevels
[ 0Gg ] —- Woodcutting level hasn't changed
[ 0Gg ] – MSI_SetSkillLevels: Finished

Gu3st...

2011-02-03 04:10:12

From: b4light
Well currently it decided to break after just firing it up but here's 2 lines I got from above it and it doesn't look like any errors or anything.

[ 0Gg ] – MSI_SetSkillLevels
[ 0Gg ] —- Woodcutting level hasn't changed
[ 0Gg ] – MSI_SetSkillLevels: Finished
By default MSI saves the debug information. Look inside the MSI folder :)

b4light

2011-02-03 04:18:22

It fails to bank for some reason, at port sarim drop box. It walks there just fine, it just doesn't bank. And now when I rerun the script and set my location to drop box it banks just fine. And now it fails to bank again. And restart script and it banks just fine.

[ 0Gg ] —— MSI_AddWalkPoints: [[140, 149]]
[ 0Gg ] ——– Distance from player to location: 4
[ 0Gg ] —- MSI_HybridWalk: True
[ 0Gg ] – MSI_Walk: True
[ 0Gg ] – MSI_BankMaterials
[ 0Gg ] —- stats_IncVariable('Yew Logs Chopped', 27);
[ 0Gg ] —- MSI_CountItems: Found 27 of Yew logs (4725 XP)
[ 0Gg ] – MSI_BankMaterials: False
[ 0Gg ] – MSI_UnsetPlayer
[ 0Gg ] —- Failed to bank
[ 0Gg ] —- MSI_SetSkillLevels
[ 0Gg ] —— Woodcutting level hasn't changed
[ 0Gg ] —- MSI_SetSkillLevels: Finished

Gu3st...

2011-02-03 04:31:36

I think MSI_HybridWalk isn't setting location properly for some reason…
Try using reflection or color walk instead.

Change the line
"MSI_SetupVars[SETUP_WALKING] := 'Hybrid';"
to
"MSI_SetupVars[SETUP_WALKING] := 'Reflection';"

in RunMe.simba :)

b4light

2011-02-03 10:38:14

Still failing to bank.

P3rs0nal1ty

2011-02-03 15:37:37

From: Zyt3x
I think MSI_HybridWalk isn't setting location properly for some reason…
Try using reflection or color walk instead.

Change the line
"MSI_SetupVars[SETUP_WALKING] := 'Hybrid';"
to
"MSI_SetupVars[SETUP_WALKING] := 'Reflection';"

in RunMe.simba :)


yes my script is having basically the same problem. however i use SV yews, and when it goes to walk it UBER LAGS.
have u watched ur script or do u walk away from ur comp or do something else? cuz this could be due to major lag. however, MSI ge yews also does this sometimes. until i switched to seers yews. which worked like a charm til my lag problem came up after the hybrid walking update.
i suggest trying SV yews, unless ur non mem. then do GE yews.
besides, there's only 1 yew at sarim yews.

Gu3st...

2011-02-03 16:03:29

Hmm, then I'm not sure what causes this…. Coh3n? Any suggestions?

NCDS

2011-02-03 16:08:10

From: Zyt3x
I think MSI_HybridWalk isn't setting location properly for some reason…
Try using reflection or color walk instead.

Change the line
"MSI_SetupVars[SETUP_WALKING] := 'Hybrid';"
to
"MSI_SetupVars[SETUP_WALKING] := 'Reflection';"

in RunMe.simba :)


Unless your using the form, which I'm assuming is why it didn't change anything.

P3rs0nal1ty

2011-02-03 16:16:16

From: NCDS
Unless your using the form, which I'm assuming is why it didn't change anything.


Form..? meaning the box that pops up after hitting run that has the 5 tabs on it that says msi at the top? in which u go threw and select ur location.. script.. etc.etc.? or the regular code in the script, without the MSI box..? if thats possible? LOL ima bit lost.

b4light

2011-02-03 16:23:10

I changed it both in the form and set it up via script and both failed at banking at the dropbox.

NCDS

2011-02-03 16:23:11

From: donkey60000
Form..? meaning the box that pops up after hitting run that has the 5 tabs on it that says msi at the top? in which u go threw and select ur location.. script.. etc.etc.? or the regular code in the script, without the MSI box..? if thats possible? LOL ima bit lost.


Yes, the form is the "box that pops up". Change your walking method on there and see if it helps.

Icyx

2011-02-03 16:42:55

I'm having the exact same problem, I'll try if changing the walking method makes any difference.

From: sawisted
I'm having the exact same problem, I'll try if changing the walking method makes any difference.


Character banks after 3 logs, fails to bank and logs out.

[ Awi ] -------- Found DTM of Rune Hatchet
[ Awi ] ------ MSI_FindTool: True
[ Awi ] ---- MSI_SetupWoodcutting: True
[ Awi ] -- MSI_SetupPlayer: True
[ Awi ] ---- Player NOT at Port Sarim deposit box
[ Awi ] -- MSI_Walk
[ Awi ] ------ MSI_WaitWhileResting
[ Awi ] ---- Player's Location = Port Sarim yews
[ Awi ] ---- MSI_ReflectionWalk
[ Awi ] -------- MSI_MirrorATPA: New ATPA [[(3053, 3270), (3044, 3269), (3041, 3263), (3041, 3254), (3042, 3245), (3046, 3235)]]
[ Awi ] -------- Loaded tile path: [[(3053, 3270), (3044, 3269), (3041, 3263), (3041, 3254), (3042, 3245), (3046, 3235)]]
[ Awi ] ------ Tile(3046, 3235) is not on the minimap
[ Awi ] ------ Tile(3042, 3245) is not on the minimap
[ Awi ] ------ Tile(3041, 3254) is not on the minimap
[ Awi ] ------ Tile(3041, 3263) is on the minimap
[ Awi ] -------- Scanning for randoms...
[ Awi ] -------- MSI_AntiBan
[ Awi ] ------ Tile(3046, 3235) is not on the minimap
[ Awi ] ------ Tile(3042, 3245) is not on the minimap
[ Awi ] ------ Tile(3041, 3254) is on the minimap
[ Awi ] ------ Tile(3046, 3235) is not on the minimap
[ Awi ] ------ Tile(3042, 3245) is on the minimap
[ Awi ] ------ Tile(3046, 3235) is on the minimap
[ Awi ] -------- Flag distance: 58
[ Awi ] -------- Flag distance: 43
[ Awi ] -------- Flag distance: 36
[ Awi ] -------- Flag distance: 25
[ Awi ] -------- Flag distance: 16
[ Awi ] -------- Distance from player to location: 5
[ Awi ] ---- MSI_ReflectionWalk: True
[ Awi ] -- MSI_Walk: True
[ Awi ] -- MSI_BankMaterials
[ Awi ] ---- stats_IncVariable('Yew Logs Chopped', 3);
[ Awi ] ---- MSI_CountItems: Found 3 of Yew logs (525 XP)
[ Awi ] -- MSI_BankMaterials: False
[ Awi ] -- MSI_UnsetPlayer
[ Awi ] ---- Failed to bank
[ Awi ] ---- MSI_SetSkillLevels
[ Awi ] ------ Woodcutting level hasn't changed
[ Awi ] ---- MSI_SetSkillLevels: Finished

NCDS

2011-02-03 16:46:40

Hmm, not sure what happened as no MSI updates should have effected the banking at all, and I don't think RS updated again??

I'll get a couple accounts running and see what I can do.

P3rs0nal1ty

2011-02-03 17:17:23

From: NCDS
Yes, the form is the "box that pops up". Change your walking method on there and see if it helps.


LOLOLOLOLOLOLOLOL

i didnt even see the walking method on first tab.. *facepalm* :duh:
wow.. ill try that LMFAO

EDIT: using the reflection method now, and works much better, however there is still uber lag. ill try color next to see if there is lag. keep in mind this is only happening during the walking process.

Coh3n

2011-02-04 03:34:11

Yeah I'm not sure what I did to cause this, but nevertheless I apologize. I'm not at home now (on a road trip for hockey) so I can't actually look in to in at this time. You'll just have to be patient for a day or two.

Again, sorry for the inconvenience.

Icyx

2011-02-04 14:06:18

MSI updated earlier, Port Sarim yews script seems to run fine atm.

Coh3n

2011-02-04 14:07:15

From: sawisted
MSI updated earlier, Port Sarim yews script seems to run fine atm.

The banking worked?

Icyx

2011-02-04 15:24:24

From: Coh3n
The banking worked?


Yep. Runs back with a full load, banks and returns to the yews again :)

Coh3n

2011-02-04 17:23:00

From: sawisted
Yep. Runs back with a full load, banks and returns to the yews again :)

Great, you're the second person to say that. I'll mark the bug as resolved.