SRL Archive - Reflection Help

Beekeeper detection broken


Harry

2011-01-21 00:46:20

It detects a Beekeeper random when someone else nearby gets one.
Someone near me got teleported into one, and because the beekeeper guy teleports someone else into it, R_InBeekeeper THINKS you got teleported into it.

[Reflection] Trying to solve: Beekeeper
[Reflection] Random solving failed for Beekeeper

then set my player to false, who didn't even get the random.

The wait in R_InBeekeeper should be increased; maybe to 7000 ms, just to be safe?

Nava2

2011-01-21 01:21:36

This function is awful.

Why is it only looking for an NPC? This is just ridiculous!

Wow.. I'm temporarily replacing it with SRL's.

E: Due to how SRL does this.. I can't..

THIS FUNCTION IS AWFUL.

I'll rewrite this when I get a chance.. for now, I apologise.

mormonman

2011-01-21 01:54:24

From: Nava2
This function is awful.

Why is it only looking for an NPC? This is just ridiculous!

Wow.. I'm temporarily replacing it with SRL's.

E: Due to how SRL does this.. I can't..

THIS FUNCTION IS AWFUL.

I'll rewrite this when I get a chance.. for now, I apologise.


I have the object ID but I don't know what type of object it is, so I can't add it yet.

Becks

2011-01-21 02:06:00

Holy yes. When I was getting 99 cooking I got this error a lot.. I posted the error somewhere on the board.

King of the Nites

2011-01-21 11:10:30

Thank you! I posted this somewhere else, it always logged out my accounts running the KARAMJA fisher :(

Nava2

2011-01-21 12:11:39

Mormonman, please fix when you get the chance. A better check is to see if we can find the object of the hive or w/e it is. Then, if so, to double check, check if the NPC is present.

pyroryan

2011-01-21 14:36:58

Extended 1000 ms to 6000 ms for now. So at least we won't get false detections.

mormonman

2011-01-21 14:40:48

Fixed.