Overtime
2011-01-19 03:00:00
Hey everyone finally back into the botting scene. And i see lots of additions to MSI. Just kinda having trouble shifting to the new ones. Let me know if i have this right because i keep getting a mainloop error with this script, but the other ones work fine, (Woodcutting,Minning ones.)
This is the line in mainloops.simba
Here is my setup
I probably set something up wrong, and i probably missed it in globals. and latest revision is 396 correct?
{ Location: Karamja Fishing Spot }
{ Time: 00s }
{ Active: True }
{ }
{ Script: }
{ Time: 00s }
{ Skill: }
{ Exp: 0 }
{ Level: Not yet defined }
{ }
{----------------------------------------------------------------}
{----------------------------------------------------------------}
[0:00:21]: [ Ean ] -- Cleared file: C:\Simba\Includes\MSI\Remote.txt
[0:00:21]: [ Ean ] -- MSI_SetupPlayer
[0:00:21]: [ Ean ] ---- Player is not logged in
[0:00:22]: Welcome to Runescape.
[0:00:22]: *********
[0:00:36]: [ Ean ] ------ Current GameTab: 37
[0:00:37]: [ Ean ] ------ Scanning for randoms...
[0:00:38]: [ Ean ] ---- MSI_SetSkillLevels
[0:00:40]: ** Warning in SkillToCoords: Invalid Skill Name/Number: ''**
[0:00:40]: [ Ean ] ------ level hasn't changed
[0:00:40]: [ Ean ] ---- MSI_SetSkillLevels: Finished
Error: Out of Proc Range at line 67This is the line in mainloops.simba
Result := MSI_Scripts[Scripts[CurrentScript].Name].PlayerSetup(); Here is my setup
Active := True; // Use this player?
Member := False; // Is this player a member?
Location := LOC_KJ_FISH; // See instructions at the top
BreakLoads := 15;
BreakTime := 60; // Amount of loads before breaking/switching players
TotalLoads := 200; // Total loads for the player to do; leave 0 if using TotalTime or to go forever
TotalTime := 0; // How long for the player to run? (in minutes); leave 0 if using TotalLoads or go forever
with Scripts[0] do
begin
Name := SCRIPT_KJ_NOTER; // The script constant
FishSpots := [ FISHSPOT_CAGE]; // Trees to cut
Priority := [100]; // Priorities (same as before)
DontDrop := []; // For powerchopping only
end;
end;
end;I probably set something up wrong, and i probably missed it in globals. and latest revision is 396 correct?