Hugolord
2011-01-01 20:17:36
I may be suggesting something that may very well already be in place so I'm sorry if that's the case since I've only been trying MSI for a while..
My suggestion is to have a walking (reflection) path system linking all the current MSI starting locations. Why?
Well if we had this we could for example allow a player to do a certain number of tasks in different locations. For example: Mine coal and mithril at the lumby swamp and woodcut in some other location. Maybe have the script choose this automatically based on a percentage sort of like how it choose to mine/woodcut/fish stuff?
I think this would add a lot more to anti-ban in scripts.
Also, I was thinking about something else the other day.. With reflection we can get information about other players around you, like their position for instance. I think that it would be cool to implement a feature to search for a player's text if he is the only player around you. AKA you are mining for example and there's only one player there. He is probably talking TO you so I think SRL should recognize this and alert the user with a sound or something similar.
I don't think these things are particularly difficult to put into practice but I am at the last year of high-school and have exams coming up so I will not really be returning to scripting at SRL until I am done and I guess if this doesn't really get implemented I will probably make it all myself sometime this year :)