SRL Archive - MSI Bugs

Barbarian Village Luring


final_result

2010-12-28 23:06:27

The script runs into problems when it runs towards the southern luring spot… it does not move the camera upwards and thus the bridge leading to the Barbarian Village completely blocks the significant portions of the screen and it stands there for about 2 minutes, and the debug says MSIFindObjects not found or something similar to that, I will need to recheck on that as when I stopped the script it clears the debug. Anyways, here is a picture. I cleared the chatbox to remain anonymous.
EDIT: The debug reads when going through the sequence
MSI_FindObjectsTPA: No colors found!
[0:31:45]: [ Inco ] —- MSI_FindObjectsIn: False
[0:31:51]: [ Inco ] —— Scanning for randoms…
again and again.

I'm hidden behind the bridge, that's the view of the screen whenever it does that.

Additionally, the bot keeps moving around between the two fishing spots, but I think it's been mentioned already.

Coh3n

2010-12-29 02:07:08

Yeah it has been mentioned. ;)

Also, did it not set the camera angle to the highest possible when it logged in? That's one of the first things it should have done.

final_result

2010-12-29 13:44:00

No, it doesn't unfortunately. I don't recall ever actually seeing it do that, maybe I need to update my MSI but I believe I'm on Revision 444. Manually setting the camera works however, and the bot gets back to work.

Coh3n

2010-12-29 14:16:21

From: final_result
No, it doesn't unfortunately. I don't recall ever actually seeing it do that, maybe I need to update my MSI but I believe I'm on Revision 444. Manually setting the camera works however, and the bot gets back to work.

Updating wouldn't change anything. Setting the angle to the highest possible one was one of the first things we did.

I just tested, and it sets the angle when it sets up the player. I'm not sure why it wouldn't do the same for you. Are you using multiple players?

NCDS

2010-12-29 16:57:26

Does your PC lag when SMART opens/is loading?

final_result

2010-12-29 17:50:55

From: Coh3n
Updating wouldn't change anything. Setting the angle to the highest possible one was one of the first things we did.

I just tested, and it sets the angle when it sets up the player. I'm not sure why it wouldn't do the same for you. Are you using multiple players?


I do think NCDS is right after some testing however… unsigned client causes a lot of lag on my computer so maybe when it sets the camera angle RS doesn't register it… when I use signed client the script gets the camera angle right, so that is likely the problem.

Coh3n

2010-12-29 18:43:26

From: final_result
I do think NCDS is right after some testing however… unsigned client causes a lot of lag on my computer so maybe when it sets the camera angle RS doesn't register it… when I use signed client the script gets the camera angle right, so that is likely the problem.

Weird. I would think that signed or unsigned it should still work. Unless it excessively lags.

NCDS

2010-12-29 22:45:14

From: Coh3n
Weird. I would think that signed or unsigned it should still work. Unless it excessively lags.


Yeah, unsigned generally lags pretty bad for most people.

Coh3n

2010-12-30 00:54:57

From: NCDS
Yeah, unsigned generally lags pretty bad for most people.

Even still, I don't see why it wouldn't work. =\