Gu3st...
2010-12-11 09:09:56
Using scripts that require you to withdraw items (like Cooking, where you have to withdraw raw materials), the script will withdraw the items, deposit the items and then walk to the desired location.
What I want to do is to add a "BankObjects : function: Boolean;" to TScript; in Globals.simba which will make the script do the correct action.
I.E; Cooking script would have MSI_SetupCooking as BankObjects because atm Cooking.simba handles withdrawing and depositing in that function.
Mining scripts would have MSI_BankMaterials as BankObjects.
Questions, Suggestions, Comments?
Alright.. New problem; skills that are not gathering skills (Mining, WC, Fishing are all gathering skills), but skills that require items to be taken out of the bank wont work with the current MSI_MainLoop. I think the procedure requires a complete re-write where all types of skills is in mind.