SRL Archive - General

Zyt3x - TO DO list


Gu3st...

2010-12-10 04:42:33

- RECREATE THE EXTRAS SYSTEM
[INDENT]Highest priority. Testing is needed.
Redo this tutorial: http://villavu.com/forum/showthread.php?t=64375[/INDENT]

- MAKE MY WORLD-WALKER INTO AN EXTRA
[INDENT]Highest priority.[/INDENT]

- SKILL EXPANSION: START WORKING ON A SKILL
[INDENT]Low priority.[/INDENT]

Blue+[S]: Done
Purple-Blue: Almost done.
Purple: Working on
Brown: Not working on

Suggestions?

3Garrett3

2010-12-10 13:54:27

Yellow hurts my head. Other than that the ideas seem very sound. What kind of walking is different between yours and Camaro's (he's the one that just got added, right?)

Gu3st...

2010-12-10 14:00:04

From: 3Garrett3
Yellow hurts my head. Other than that the ideas seem very sound. What kind of walking is different between yours and Camaro's (he's the one that just got added, right?)
Oh wow. I made that list when I was at school, and the colors on that computer is way different than the one I have here at home. I will change ASAP :)

Cstike made a walker :)
Cstrike's walker is a reflection web walker, mine is a walker which works like this:
1. Get the position of the player:
  • If reflection then get the tile location
  • if Color then open the worldmap to get the player location
2. Compare the current player location to the desired location and walk in a straight line towards that location. If not at the desired location when done walking, then repeat from step 1 until at desired location.
Note: If the procedure has gotten to step 2 more than 2 times it will exit the walker.

Thanks for the input ;)

Coh3n

2010-12-10 14:06:26

From: Zyt3x

Suggestions?

Yeah. To everyone who's made a to-do list add as the number one priority: Fixing bugs that get reported. NCDS and I can't do everything. Sometimes it takes < 5 minutes to fix a bug.

Gu3st...

2011-11-05 05:51:40

Got it

E: Updated the list

Coh3n

2011-11-05 14:33:57

I'd like to see some more locations added before adding a new skill. Locations like Guild Fisher, Resource Dungeon Miners/Woodcutters, and maybe a couple higher level Runecrafters. That being said, it's up to you, and the Resource Miners won't be difficult as soon as I can get it working with SPS and convert MSI's walking to all color rather than tile based.

List looks good though. :)