Sir R. M8gic1an
2010-11-13 13:05:31
Ok guys, … this might turn out somewhat long, and i'm quite tired, so you'll have to bare with me ;)
I put down the basis for MSI, and I put down that basis from my own scripting style..
Whenever I write a script I make it as easy as possible to add new features / locations / information / anything into it.
Why? Because this makes expansion very easy.
And you guys took this concept really far. We can basically create a script in less than 10 lines, with the scripts records.
But what is the great.. 'thing' about expansion?
The script works whether it is expanded or not. You are not adding key functionalities, you are just 'trimming' your script, or making it cooler.
It works, and you don't really need this, but if it has it you are happier about it.
Did we really need everything to work so perfectly? Not really, but we are happy that it does, and we trust it more for it.
Now, to make my real point,
do we need to cover every single location and every single object when we make a new script/skill ?
No. If someone wishes to use a new location / object / item they can expand it themselves easily.
So guys, have some fun. MSI works. MSI is solid. Just find something that you guys would like to develop, and go for it!
Remember, anything you do can be used throughout 20+ scripts, and will be run by a lot of people, after all, MSI is like #3 on script stats and it's the only one that's properly up to date from the top #5.
Have some fun :)
~RM
I put down the basis for MSI, and I put down that basis from my own scripting style..
Whenever I write a script I make it as easy as possible to add new features / locations / information / anything into it.
Why? Because this makes expansion very easy.
And you guys took this concept really far. We can basically create a script in less than 10 lines, with the scripts records.
But what is the great.. 'thing' about expansion?
The script works whether it is expanded or not. You are not adding key functionalities, you are just 'trimming' your script, or making it cooler.
It works, and you don't really need this, but if it has it you are happier about it.
Did we really need everything to work so perfectly? Not really, but we are happy that it does, and we trust it more for it.
Now, to make my real point,
do we need to cover every single location and every single object when we make a new script/skill ?
No. If someone wishes to use a new location / object / item they can expand it themselves easily.
So guys, have some fun. MSI works. MSI is solid. Just find something that you guys would like to develop, and go for it!
Remember, anything you do can be used throughout 20+ scripts, and will be run by a lot of people, after all, MSI is like #3 on script stats and it's the only one that's properly up to date from the top #5.
Have some fun :)
~RM