Coh3n
2010-11-11 20:11:40
Working with Magic.simba, I've realized that our current progress report won't work well for magic. :( I was thinking about adding another pointer in TScript for reports that can be specific to each script. If not that, then a case in MSI_ProgressReport to have reports for different skills.
The whole report wouldn't be changed, just a small part would vary from skill to skill:
I'm sure you get the idea.
Thoughts?
The whole report wouldn't be changed, just a small part would vary from skill to skill:
{ Script: Varrock East Oaks }
{ Time: 00s }
{ Skill: Woodcutting }
{ Loads: 0 }
{ Exp: 0 }
{ Level: Not yet defined }
{ Item: Oak logs }
{ Amount: 0 }
Where instead of loads and items, it would be like total casts and casts per spell (for magic). For fighting it could be something like Total Kills and specific monster kills.I'm sure you get the idea.
Thoughts?
the players looks weird because the method I used was quite slow