SRL Archive - Archive

End of comp thread


JPHamlett

2010-11-08 22:38:22

Not Done Yet Gonna Color Code Later Really Tired Now

Btw thnx Hevenguard for the scoring


After a long time of putting off writing up the end of the competition thread, I’m finally sitting down and writing it for you guys. All the judges have put numerous hours into making sure the competition went without a hitch. The way the judging works is as follows

Marks :
  • + : This is a positive mark that shows something you did well and should continue doing.
  • - : This is something that your script either seemed to lack or you for lack of a better word did poorly at showing.
  • No mark means that is neither good or bad it is just a suggestion that can be taken into consideration.

From all of us, We thank you and hope you guys enjoyed competing in the competition.




Entry Number 1

Judges : J_Pizzle, Cigue, Heavenguard, TRiLeZ

Technique (68.75/ 100)
(85 + 75 + 50 + 65 = 275 [/4] = 68.75)
+ Used if..then statements, for..to..do loops
- Not many with..do statements, while..do loops.
+ Great use of dtms/cases.
+ Good TPA Usage.
+ Good Antiban.
- Low Anti-Random Detection.
- Not many Failsafes

Individuality (64.5/ 100)
(70 + 75 + 43 + 70 = 258 [/4] = 64.5)
- Same methods were repeatedly used.
- Does not show much knowledge of the SRL Include.
+ Used Alot of custom functions/procedures.

Follow All SRL Rules (86.25/ 100)
(95 + 80 + 90 + 80 = 345 [/4] = 86.25)
+ Script disables if player is not logged in.
+ Free's DTMs/Bitmaps.

Creativity (65/ 100)
(45 + 80 + 90 + 45 = 260 [/4] = 65)
+ Abundant TPA Usage
- Most functions/procedures are narrow /w no failsafes.

Efficiency (58.3/ 100)
(90 + 30 + 55 = 175 [/3] = 58.3)
- Can use alot more things to help debugging.
- Functions could have been replaced/improved by SRL functions.
+ Freed DTMs/Bitmaps to reduce lag.

Presentation (57.5/ 100)
(80 + 40 + 55 + 55 = 230 [/4] = 57.5)
+ Organazation.
+ Easy to read.
- Procedures/Functions were not commented.
+ Good heading.
- Not so detailed progress report.

Meeting All Requirements (82.5/ 100)
(100 + 75 + 80 + 75 = 330 [/4] = 82.5)
- Faulty Anti-Random.
+ Progress Report.
+ Antiban.
+ Multiplayer.

Added Extras (32.5/ 100)
(0 + 100 + 30 + 0 = 130 [/4] = 32.5)
+ Talisman checker.

Total Score (515.3/ 800) = 64.41%
(68.75 + 64.5 + 86.25 + 65 + 58.3 + 57.5 + 82.5 + 32.5 = 515.3 [/8] = 64.41)

__________________________________________________________________________

Entry Number 2

Judges : J_Pizzle, Town, Cigue, Heavenguard

Technique (58.75/ 100)
(60 + 65 + 60 + 50 = 235 [/4] = 58.75)
+ Used if..then statements, for..to..do loops.
- Not many with..do statements, while..do loops.
+ Failsafes.
+ Autocolors.
- Used DTM's/Bitmaps excessively.
- Memory was not freed.
+ Marks were used.

Individuality (68.75/ 100)
(70 + 75 + 60 + 70 = 275 [/4] = 68.75)
+ Very good use of failsafes.
+ Debugging looks useful.
- Could have used more TPA usage rather then DTMs/Bitmaps/AC.

Follow All SRL Rules (80/ 100)
(85 + 85 + 60 + 90 = 320 [/4] = 80)
- An Endless Loop.
- Did not free memory.
+ Script disables if player is not logged in.

Creativity (70.25/ 100)
(80 + 85 + 70 + 46 = 281 [/4] = 70.25)
+ Universal Walking Method.
- Could have made it check for the talisman.

Efficiency (53.75/ 100)
(40 + 40 + 55 + 80 = 215 [/4] = 53.75)
- Memory could be freed with less use of Bitmaps/DTM's.
+ Failsafes were very good.
+ Has things to help debugging the script if necessary.
- Cases could have been easily used in places throughout the script.

Presentation (78.75/ 100)
(80 + 85 + 75 + 75 = 315 [/4] = 78.75)
+ Good Heading.
- Procedures/Functions were not commented.
+ Very detailed Progress Report.
+ Standards are good.
+ Organization.

Meeting All Requirements (92.5/ 100)
(100 + 100 + 80 + 90 = 370 [/4] = 92.5)
- Faulty AntiRandom.
+ Progress Report.
+ Antiban.
+ Multiplayer.

Added Extras (18.75/ 100)
(0 + 0 + 75 + 0 = 75 [/4] = 18.75)
- There are no added extras.

Total Score (521.5/ 800) = 65.19%
(58.75 + 68.75 + 80 + 70.25 + 53.75 + 78.75 + 92.5 + 18.75 = 521.5 [/8] = 65.19%)

__________________________________________________________________________

Entry Number 3

Judges : Town, Cigue, Heavenguard

Technique (44.67/ 100)
(45 + 45 + 44 = 134 [/3] = 44.67)
+ Used if..then statements, repeat..until loops.
- Not much of any other statement or loop.
- No TPA usage.
- Lack of Failsafes.
- Many unused variables and functions.

Individuality (48.3/ 100)
(65 + 65 + 15 = 145 [/3] = 48.3)
+ Bitmaps.
- Static co-ordinate movements.
+ Custom Antiban.

Follow All SRL Rules (48.3/ 100)
(40 + 45 + 60 = 145 [/3] = 48.3)
- Several Infinite Loops.
- Did not free DTM's/Bitmaps.
- Nonfunctional Multiplayer.
- Does not disable script if player is not logged in.


Creativity (78.3/ 100)
(70 + 65 + 100 = 235 [/3] = 78.3)
+ Grid Method.

Efficiency (26.67/ 100)
(35 + 25 + 20 = 80 [/3] = 26.67)
- Unused functions and variables.
- Infinite Loops.
- Majority of code could be replaced by SRL Functions.
- Code could have easily been shortened.

Presentation (38.3/ 100)
(40 + 45 + 30 = 115 [/3] = 38.3)
- No Script Instructions.
- Inconsistent Standards.
- Could be made easier to read.
+ Progress Report.

Meeting All Requirements (81.67/ 100)
(80 + 75 + 90 = 245 [/3] = 81.67)
+ Multiplayer is there although its unsuccessful.

Added Extras (30/ 100)
(0 + 50 + 40 = 90 [/3] = 30)
+ Air Talisman Support.
+ Air Tiara Support.

Total Score (396.21/ 800) = 49.53%
(44.67 + 48.3 + 48.3 + 78.3 + 26.67 + 38.3 + 81.67 + 30 = 396.21 [/8] = 49.53)




The Winner!
Congratulations King!


Congratulations to King for winning the JM Scripting Competition.

In order of First to Last, the scripting competition results are as follows:
1. King - 521.5;
2. Gamer716 - 515.3;
3. mrpickle - 396.21;

Heavenguard

2010-11-08 22:40:12

<3 congrats King :D Congrats all of you!! All of you did a beautiful job <3!!! Wait can they even see this :X

JPHamlett

2010-11-08 22:45:09

I'm not sure lol

Heavenguard

2010-11-08 22:55:01

lol