Camaro'
2010-11-06 00:37:40
I have been using
I made two objects in objects.simba
BROWN_CHICKEN
WHITE_CHICKEN
I couldn't combine these into one TPA because of the color speed modifiers are different ( something like that ;))
In my opinion, it needs to find the closest object in the array and click that one, what it does now, is it goes through the array and clicks the first it finds.
For example:

Lets just say my array is [WHITE_CHICKEN, BROWN_CHICKEN]. In the above picture it would attack the white chicken even though its farther away :(
My idea is, if you haven't gathered it by now, is that the function goes through all your objects and finds the closest one (unless its a power_skill of course :) )
Maybe needs a little updating? Or perhaps another object finding function that does this?
Thanks
if MSI_FindObjects(Monsters, MonsterIndex, ClickRight)) then
I made two objects in objects.simba
BROWN_CHICKEN
WHITE_CHICKEN
I couldn't combine these into one TPA because of the color speed modifiers are different ( something like that ;))
In my opinion, it needs to find the closest object in the array and click that one, what it does now, is it goes through the array and clicks the first it finds.
For example:

Lets just say my array is [WHITE_CHICKEN, BROWN_CHICKEN]. In the above picture it would attack the white chicken even though its farther away :(
My idea is, if you haven't gathered it by now, is that the function goes through all your objects and finds the closest one (unless its a power_skill of course :) )
Maybe needs a little updating? Or perhaps another object finding function that does this?
Thanks