SRL Archive - MSI Bugs

scanning for randoms


doublex8

2010-11-03 16:03:27

I don't know if this is supposed to be happening or not, but sometimes I will come to my computer to check on whatever MSI script I'm running(doesn't seem to be any particular one) and ill be standing still and all the log is saying is "scanning for randoms" so I'll sit and watch to see if it starts moving my character for a while to no avail. I then pause the script to check the log and it has been doing that for a half an hour, just putting "scanning for randoms" in there like every 5 sec with an anti-ban every few minutes. Is this supposed to happen?

NCDS

2010-11-03 16:55:55

What did the Debug say before all the "Scanning for randoms"?

I'm more so looking for what loop it was in.

doublex8

2010-11-03 17:30:37

most of the time my character is walking to or from a bank. The last thing the log says before the non stop scanning for randoms is that it found the tile it was looking for so im guessing the walking loop? I use the LSW miner script the most so thats where it usually happens for me but I think I've seen it happen while minning in rimmington and varrok east as well.

Coh3n

2010-11-03 21:23:53

From: doublex8
most of the time my character is walking to or from a bank. The last thing the log says before the non stop scanning for randoms is that it found the tile it was looking for so im guessing the walking loop? I use the LSW miner script the most so thats where it usually happens for me but I think I've seen it happen while minning in rimmington and varrok east as well.

It may be because it sometimes finds the tile on the minimap, but it's too far off the minimap to be clicked. The radius of the minimap in rs_OnMinimap may need to be decreased.

Try the latest revision, I decreased the radius MSI uses for MSI_WalkToTile.