SRL Archive - MSI Bugs

Latest Revison


Overtime

2010-11-03 10:36:05

EDIT V2: After a couple of fresh new runme's i finally got it to work for now…

Issue has been Resolved.

But this is still something to look at as I dont know why after breakhandling it will log into the next character instead of the same one.

With the latest revision from last night.

Coh3n added some things to help fix detecting randoms.
well now all it does it log into the scan and log out.
It doesnt check for axe.
It doesn't check for wcing lvl.
and it doesnt check to see where the character is at.

Edit: Its not just woodcutting, it did it with my Varrock east miner too.

Debug:


[ And ] ---- MSI_HandleBreaking: True
[ And ] -- MSI_Relocate: False
[ And ] -- MSI_FindObjectsIn
[ And ] ------ MSI_FindObjectsTPA: No colors found!
[ And ] -- MSI_FindObjectsIn: False
[ And ] ---- Scanning for randoms...
[ And ] ---- Scanning for randoms...
[ And ] -- MSI_Relocate
[ And ] ------ Relocate attempts: 1
[ And ] ---- MSI_HandleBreaking
[ And ] ------ Switching players
[ GO S ] ---- MSI_HandleBreaking: True
[ GO S ] -- MSI_Relocate: False
[ GO S ] -- MSI_FindObjectsIn
[ GO S ] ------ MSI_FindObjectsTPA: No colors found!
[ GO S ] -- MSI_FindObjectsIn: False
[ GO S ] ---- Scanning for randoms...
[ GO S ] ---- Scanning for randoms...
[ GO S ] -- MSI_Relocate
[ GO S ] ------ Relocate attempts: 1
[ GO S ] ---- MSI_HandleBreaking
[ GO S ] ------ Switching players
[ Ove ] ---- MSI_HandleBreaking: True
[ Ove ] -- MSI_Relocate: False
[ Ove ] -- MSI_FindObjectsIn
[ Ove ] ------ MSI_FindObjectsTPA: No colors found!
[ Ove ] -- MSI_FindObjectsIn: False
[ Ove ] ---- Scanning for randoms...
[ Ove ] ---- Scanning for randoms...
[ Ove ] -- MSI_Relocate
[ Ove ] ------ Relocate attempts: 1
[ Ove ] ---- MSI_HandleBreaking
[ Ove ] ------ Switching players
[ Oin ] ---- MSI_HandleBreaking: True
[ Oin ] -- MSI_Relocate: False
[ Oin ] -- MSI_FindObjectsIn
[ Oin ] ------ MSI_FindObjectsTPA: No colors found!
[ Oin ] -- MSI_FindObjectsIn: False
[ Oin ] ---- Scanning for randoms...
[ Oin ] ---- Scanning for randoms...
[ Oin ] -- MSI_Relocate
[ Oin ] ------ Relocate attempts: 1
[ Oin ] ---- MSI_HandleBreaking
[ Oin ] ------ Switching players
[ S VS ] ---- MSI_HandleBreaking: True
[ S VS ] -- MSI_Relocate: False
[ S VS ] -- MSI_FindObjectsIn
[ S VS ] ------ MSI_FindObjectsTPA: No colors found!
[ S VS ] -- MSI_FindObjectsIn: False
[ S VS ] ---- Scanning for randoms...
[ S VS ] ---- Scanning for randoms...
[ S VS ] -- MSI_Relocate
[ S VS ] ------ Relocate attempts: 1
[ S VS ] ---- MSI_HandleBreaking
[ S VS ] ------ Switching players
[ Ing ] ---- MSI_HandleBreaking: True
[ Ing ] -- MSI_Relocate: False
[ Ing ] -- MSI_FindObjectsIn
[ Ing ] ------ MSI_FindObjectsTPA: No colors found!
[ Ing ] -- MSI_FindObjectsIn: False
[ Ing ] ---- Scanning for randoms...
[ Ing ] ---- Scanning for randoms...
[ Ing ] -- MSI_Relocate
[ Ing ] ------ Relocate attempts: 1
[ Ing ] ---- MSI_HandleBreaking
[ Ing ] ------ Switching players
[ Inc ] ---- MSI_HandleBreaking: True
[ Inc ] -- MSI_Relocate: False
[ Inc ] -- MSI_FindObjectsIn
[ Inc ] ------ MSI_FindObjectsTPA: No colors found!
[ Inc ] -- MSI_FindObjectsIn: False
[ Inc ] ---- Scanning for randoms...
[ Inc ] ---- Scanning for randoms...
[ Inc ] -- MSI_Relocate
[ Inc ] ---- Walking to Point(622, 69)
[ Inc ] ------ Scanning for randoms...
[ Inc ] -- MSI_Relocate: True
[ Inc ] ---- Waiting 78591 ms before relocating again
[ Inc ] -- MSI_FindObjectsIn
[ Inc ] ------ MSI_FindObjectsTPA: No colors found!
[ Inc ] -- MSI_FindObjectsIn: False
[ Inc ] ---- Scanning for randoms...
[ Inc ] ---- Scanning for randoms...
[ Inc ] -- MSI_FindObjectsIn
[ Inc ] ------ MSI_FindObjectsTPA: No colors found!
[ Inc ] -- MSI_FindObjectsIn: False
[ Inc ] ---- Scanning for randoms...
[ Inc ] ---- Scanning for randoms...
[ Inc ] -- MSI_FindObjectsIn
[ Inc ] ------ MSI_FindObjectsTPA: No colors found!
[ Inc ] -- MSI_FindObjectsIn: False
[ Inc ] ---- Scanning for randoms...
[ Inc ] ---- Scanning for randoms...
[ Inc ] -- MSI_FindObjectsIn
[ Inc ] ------ MSI_FindObjectsTPA: No colors found!
[ Inc ] -- MSI_FindObjectsIn: False
[ Inc ] ---- Scanning for randoms...
[ Inc ] ---- Scanning for randoms...
[ Inc ] -- MSI_FindObjectsIn
[ Inc ] ------ MSI_FindObjectsTPA: No colors found!
[ Inc ] -- MSI_FindObjectsIn: False
[ Inc ] ---- Scanning for randoms...
[ Inc ] ---- Scanning for randoms...
[ Inc ] -- MSI_FindObjectsIn
[ Inc ] ------ MSI_FindObjectsTPA: No colors found!
[ Inc ] -- MSI_FindObjectsIn: False
[ Inc ] ---- Scanning for randoms...
[ Inc ] ---- Scanning for randoms...
[ Inc ] -- MSI_FindObjectsIn
[ Inc ] ------ MSI_FindObjectsTPA: No colors found!
[ Inc ] -- MSI_FindObjectsIn: False
[ Inc ] ---- Scanning for randoms...
[ Inc ] ---- Scanning for randoms...
[ Inc ] -- MSI_FindObjectsIn
[ Inc ] ------ MSI_FindObjectsTPA: No colors found!
[ Inc ] -- MSI_FindObjectsIn: False
[ Inc ] ---- Scanning for randoms...
[ Inc ] ---- Scanning for randoms...
[ Inc ] -- MSI_FindObjectsIn
[ Inc ] ------ MSI_FindObjectsTPA: No colors found!
[ Inc ] -- MSI_FindObjectsIn: False
[ Inc ] ---- Scanning for randoms...
[ Inc ] ---- Scanning for randoms...
[ Inc ] -- MSI_FindObjectsIn
[ Inc ] ------ MSI_FindObjectsTPA: No colors found!
[ Inc ] -- MSI_FindObjectsIn: False
[ Inc ] ---- Scanning for randoms...
[ Inc ] ---- Scanning for randoms...
[ Inc ] -- MSI_FindObjectsIn
[ Inc ] ------ MSI_FindObjectsTPA: No colors found!
[ Inc ] -- MSI_FindObjectsIn: False
[ Inc ] ---- Scanning for randoms...
[ Inc ] ---- Scanning for randoms...
[ Inc ] -- MSI_FindObjectsIn
[ Inc ] ------ MSI_FindObjectsTPA: No colors found!
[ Inc ] -- MSI_FindObjectsIn: False
[ Inc ] ---- Scanning for randoms...
[ Inc ] ---- Scanning for randoms...
[ Inc ] -- MSI_FindObjectsIn
[ Inc ] ------ MSI_FindObjectsTPA: No colors found!
[ Inc ] -- MSI_FindObjectsIn: False
[ Inc ] ---- Scanning for randoms...
[ Inc ] ---- Scanning for randoms...
[ Inc ] -- MSI_FindObjectsIn
[ Inc ] ------ MSI_FindObjectsTPA: No colors found!
[ Inc ] -- MSI_FindObjectsIn: False
[ Inc ] ---- Scanning for randoms...
[ Inc ] ---- Scanning for randoms...
[ Inc ] -- MSI_FindObjectsIn
[ Inc ] ------ MSI_FindObjectsTPA: No colors found!
[ Inc ] -- MSI_FindObjectsIn: False
[ Inc ] ---- Scanning for randoms...
[ Inc ] ---- Scanning for randoms...
[ Inc ] -- MSI_FindObjectsIn
[ Inc ] ------ MSI_FindObjectsTPA: No colors found!
[ Inc ] -- MSI_FindObjectsIn: False
[ Inc ] ---- Scanning for randoms...
[ Inc ] ---- Scanning for randoms...
[ Inc ] -- MSI_FindObjectsIn
[ Inc ] ------ MSI_FindObjectsTPA: No colors found!
[ Inc ] -- MSI_FindObjectsIn: False
[ Inc ] ---- Scanning for randoms...
[ Inc ] ---- Scanning for randoms...
[ Inc ] -- MSI_FindObjectsIn
[ Inc ] ------ MSI_FindObjectsTPA: No colors found!
[ Inc ] -- MSI_FindObjectsIn: False
[ Inc ] ---- Scanning for randoms...
[ Inc ] ---- Scanning for randoms...
[ Inc ] -- MSI_FindObjectsIn
[ Inc ] ------ MSI_FindObjectsTPA: No colors found!
[ Inc ] -- MSI_FindObjectsIn: False
[ Inc ] ---- Scanning for randoms...
[ Inc ] ---- Scanning for randoms...
[ Inc ] -- MSI_FindObjectsIn
[ Inc ] ------ MSI_FindObjectsTPA: No colors found!
[ Inc ] -- MSI_FindObjectsIn: False
[ Inc ] ---- Scanning for randoms...
[ Inc ] ---- Scanning for randoms...
[ Inc ] -- MSI_Relocate
[ Inc ] ------ Relocate attempts: 1
[ Inc ] ---- MSI_HandleBreaking
[ Inc ] ------ Switching players
[ CDS ] ---- MSI_HandleBreaking: True
[ CDS ] -- MSI_Relocate: False
[ CDS ] -- MSI_FindObjectsIn
[ CDS ] ------ MSI_FindObjectsTPA: Not enough points!
[ CDS ] ------ MSI_FindObjectsTPA: Not enough points!
[ CDS ] ------ MSI_FindObjectsTPA: Not enough points!
[ CDS ] ------ MSI_FindObjectsTPA: Not enough points!
[ CDS ] ------ MSI_FindObjectsTPA: Not enough points!
[ CDS ] ---- 15 objects found!
[ CDS ] ---- Uptext didn't match!
[ CDS ] ---- 15 objects found!
[ CDS ] ---- Uptext didn't match!
[ CDS ] ---- 15 objects found!
[ CDS ] ---- Uptext didn't match!
[ CDS ] ---- 15 objects found!
[ CDS ] ---- Uptext didn't match!
[ CDS ] ---- 15 objects found!
[ CDS ] ---- Uptext didn't match!
[ CDS ] -- MSI_FindObjectsIn: False
[ CDS ] ---- Scanning for randoms...
[ CDS ] ---- Scanning for randoms...
[ CDS ] -- MSI_Relocate
[ CDS ] ------ Relocate attempts: 1
[ CDS ] ---- MSI_HandleBreaking
[ CDS ] ------ Switching players
[ Rup ] ---- MSI_HandleBreaking: True
[ Rup ] -- MSI_Relocate: False
[ Rup ] -- MSI_FindObjectsIn
[ Rup ] ------ MSI_FindObjectsTPA: Not enough points!
[ Rup ] ------ MSI_FindObjectsTPA: Not enough points!
[ Rup ] ------ MSI_FindObjectsTPA: Not enough points!
[ Rup ] ------ MSI_FindObjectsTPA: Not enough points!
[ Rup ] ------ MSI_FindObjectsTPA: Not enough points!
[ Rup ] ---- 15 objects found!
[ Rup ] ---- Uptext didn't match!
[ Rup ] ---- 15 objects found!
[ Rup ] ---- Uptext didn't match!
[ Rup ] ---- 15 objects found!
[ Rup ] ---- Uptext didn't match!
[ Rup ] ---- 15 objects found!
[ Rup ] ---- Uptext didn't match!
[ Rup ] ---- 15 objects found!
[ Rup ] ---- Uptext didn't match!
[ Rup ] -- MSI_FindObjectsIn: False
[ Rup ] ---- Scanning for randoms...
[ Rup ] ---- Scanning for randoms...
[ Rup ] -- MSI_Relocate
[ Rup ] ------ Relocate attempts: 1
[ Rup ] ---- MSI_HandleBreaking
[ Rup ] ------ Switching players
[ Lov ] ---- MSI_HandleBreaking: True
[ Lov ] -- MSI_Relocate: False
[ Lov ] -- MSI_FindObjectsIn
[ Lov ] ------ MSI_FindObjectsTPA: Not enough points!
[ Lov ] ------ MSI_FindObjectsTPA: Not enough points!
[ Lov ] ------ MSI_FindObjectsTPA: Not enough points!
[ Lov ] ------ MSI_FindObjectsTPA: Not enough points!
[ Lov ] ------ MSI_FindObjectsTPA: Not enough points!
[ Lov ] ---- 17 objects found!
[ Lov ] ---- Uptext didn't match!
[ Lov ] ---- 17 objects found!
[ Lov ] ---- Uptext didn't match!
[ Lov ] ---- 17 objects found!
[ Lov ] ---- Uptext didn't match!
[ Lov ] ---- 17 objects found!
[ Lov ] ---- Uptext didn't match!
[ Lov ] ---- 17 objects found!
[ Lov ] ---- Uptext didn't match!
[ Lov ] -- MSI_FindObjectsIn: False
[ Lov ] ---- Scanning for randoms...
[ Lov ] ---- Scanning for randoms...
[ Lov ] -- MSI_Relocate
[ Lov ] ------ Relocate attempts: 1
[ Lov ] ---- MSI_HandleBreaking
[ Lov ] ------ Switching players
[ Eve ] ---- MSI_HandleBreaking: True
[ Eve ] -- MSI_Relocate: False
[ Eve ] -- MSI_FindObjectsIn
[ Eve ] ------ MSI_FindObjectsTPA: Not enough points!
[ Eve ] ------ MSI_FindObjectsTPA: Not enough points!
[ Eve ] ------ MSI_FindObjectsTPA: Not enough points!
[ Eve ] ------ MSI_FindObjectsTPA: Not enough points!
[ Eve ] ------ MSI_FindObjectsTPA: Not enough points!
[ Eve ] ---- 21 objects found!
[ Eve ] ---- Uptext didn't match!
[ Eve ] ---- 21 objects found!
[ Eve ] ---- Uptext didn't match!
[ Eve ] ---- 21 objects found!
[ Eve ] ---- Uptext didn't match!
[ Eve ] ---- 21 objects found!
[ Eve ] ---- Uptext didn't match!
[ Eve ] ---- 21 objects found!
[ Eve ] ---- Uptext didn't match!
[ Eve ] -- MSI_FindObjectsIn: False
[ Eve ] ---- Scanning for randoms...
[ Eve ] ---- Scanning for randoms...
[ Eve ] -- MSI_Relocate
[ Eve ] ------ Relocate attempts: 1
[ Eve ] ---- MSI_HandleBreaking
[ Eve ] ------ Switching players
[ Rev ] ---- MSI_HandleBreaking: True
[ Rev ] -- MSI_Relocate: False
[ Rev ] -- MSI_FindObjectsIn
[ Rev ] ------ MSI_FindObjectsTPA: Own character!
[ Rev ] ------ MSI_FindObjectsTPA: Not enough points!
[ Rev ] ------ MSI_FindObjectsTPA: Not enough points!
[ Rev ] ------ MSI_FindObjectsTPA: Not enough points!
[ Rev ] ------ MSI_FindObjectsTPA: Not enough points!
[ Rev ] ------ MSI_FindObjectsTPA: Not enough points!
[ Rev ] ---- 23 objects found!
[ Rev ] ---- Uptext didn't match!
[ Rev ] ---- 23 objects found!
[ Rev ] ---- Uptext didn't match!
[ Rev ] ---- 23 objects found!
[ Rev ] ---- Uptext didn't match!
[ Rev ] ---- 23 objects found!
[ Rev ] ---- Uptext didn't match!
[ Rev ] ---- 23 objects found!
[ Rev ] ---- Uptext didn't match!
[ Rev ] -- MSI_FindObjectsIn: False
[ Rev ] ---- Scanning for randoms...
[ Rev ] ---- Scanning for randoms...
[ Rev ] -- MSI_Relocate
[ Rev ] ------ Relocate attempts: 1
[ Rev ] ---- MSI_HandleBreaking
[ Rev ] ------ Switching players
[ L G6 ] ---- MSI_HandleBreaking: True
[ L G6 ] -- MSI_Relocate: False
[ L G6 ] -- MSI_FindObjectsIn
[ L G6 ] ------ MSI_FindObjectsTPA: Not enough points!
[ L G6 ] ------ MSI_FindObjectsTPA: Not enough points!
[ L G6 ] ------ MSI_FindObjectsTPA: Not enough points!
[ L G6 ] ------ MSI_FindObjectsTPA: Not enough points!
[ L G6 ] ------ MSI_FindObjectsTPA: Not enough points!
[ L G6 ] ------ MSI_FindObjectsTPA: Not enough points!
[ L G6 ] ---- 20 objects found!
[ L G6 ] ---- Uptext didn't match!
[ L G6 ] ---- 20 objects found!
[ L G6 ] ---- Uptext didn't match!
[ L G6 ] ---- 20 objects found!
[ L G6 ] ---- Uptext didn't match!
[ L G6 ] ---- 20 objects found!
[ L G6 ] ---- Uptext didn't match!
[ L G6 ] ---- 20 objects found!
[ L G6 ] ---- Uptext didn't match!
[ L G6 ] -- MSI_FindObjectsIn: False
[ L G6 ] ---- Scanning for randoms...
[ L G6 ] ---- Scanning for randoms...
[ L G6 ] -- MSI_Relocate
[ L G6 ] ------ Relocate attempts: 1
[ L G6 ] ---- MSI_HandleBreaking
[ L G6 ] ------ Switching players
[ Ell ] ---- MSI_HandleBreaking: True
[ Ell ] -- MSI_Relocate: False
[ Ell ] -- MSI_FindObjectsIn
[ Ell ] ------ MSI_FindObjectsTPA: Not enough points!
[ Ell ] ------ MSI_FindObjectsTPA: Not enough points!
[ Ell ] ------ MSI_FindObjectsTPA: Not enough points!
[ Ell ] ------ MSI_FindObjectsTPA: Not enough points!
[ Ell ] ------ MSI_FindObjectsTPA: Not enough points!
[ Ell ] ---- 23 objects found!
[ Ell ] ---- Uptext didn't match!
[ Ell ] ---- 23 objects found!
[ Ell ] ---- Uptext didn't match!
[ Ell ] ---- 23 objects found!
[ Ell ] ---- Uptext didn't match!
[ Ell ] ---- 23 objects found!
[ Ell ] ---- Uptext didn't match!
[ Ell ] ---- 23 objects found!
[ Ell ] ---- Uptext didn't match!
[ Ell ] -- MSI_FindObjectsIn: False
[ Ell ] ---- Scanning for randoms...
[ Ell ] ---- Scanning for randoms...
[ Ell ] -- MSI_Relocate
[ Ell ] ------ Relocate attempts: 1
[ Ell ] ---- MSI_HandleBreaking
[ Ell ] ------ Switching players






EDIT: i think i know what its doing.

The first character will load fine, but in the middle of cutting some trees its trying to relocate, it fails im guessing and logs out.

It then logs into the NEXT character when it should be logging into the same character.

When it logs into the next character its confused and trying to find the trees.




[0:01:40]: [ And ] MSI_UnsetPlayer: Done
[0:01:40]: [ And ] MSI_SetupPlayer
[0:01:47]: [ And ] ---- Scanning for randoms...
[0:01:52]: [ And ] -- MSI_SetSkillLevels
[0:01:53]: [ And ] ---- Woodcutting Level: 74
[0:01:53]: [ And ] -- MSI_SetSkillLevels: Exit
[0:01:53]: [ And ] -- Best tool for Woodcutting is Dragon Hatchet
[0:01:53]: [ And ] -- MSI_FindTool - Gametab: 26
[0:01:54]: [ And ] ---- Failed to find tool: Dragon Hatchet
[0:01:54]: [ And ] -- MSI_FindTool: False
[0:01:54]: [ And ] -- MSI_FindTool - Gametab: 26
[0:01:54]: [ And ] ---- Failed to find tool: Rune Hatchet
[0:01:54]: [ And ] -- MSI_FindTool: False
[0:01:54]: [ And ] -- MSI_FindTool - Gametab: 26
[0:01:54]: [ And ] ---- Failed to find tool: Adamant Hatchet
[0:01:54]: [ And ] -- MSI_FindTool: False
[0:01:54]: [ And ] -- MSI_FindTool - Gametab: 26
[0:01:54]: [ And ] ---- Failed to find tool: Mithril Hatchet
[0:01:54]: [ And ] -- MSI_FindTool: False
[0:01:54]: [ And ] -- MSI_FindTool - Gametab: 26
[0:01:54]: [ And ] ---- Failed to find tool: Steel Hatchet
[0:01:54]: [ And ] -- MSI_FindTool: False
[0:01:54]: [ And ] -- MSI_FindTool - Gametab: 26
[0:01:54]: [ And ] ---- Failed to find tool: Iron Hatchet
[0:01:54]: [ And ] -- MSI_FindTool: False
[0:01:54]: [ And ] -- MSI_FindTool - Gametab: 26
[0:01:54]: [ And ] ---- Failed to find tool: Bronze Hatchet
[0:01:54]: [ And ] -- MSI_FindTool: False
[0:01:54]: [ And ] -- Best tool for Woodcutting is Dragon Hatchet
[0:01:54]: [ And ] -- MSI_FindTool - Gametab: 25
[0:01:55]: [ And ] ---- Failed to find tool: Dragon Hatchet
[0:01:56]: [ And ] -- MSI_FindTool: False
[0:01:56]: [ And ] -- MSI_FindTool - Gametab: 25
[0:01:56]: [ And ] ---- Found DTM: Rune Hatchet
[0:01:56]: [ And ] -- MSI_FindTool: True
[0:01:56]: [ And ] MSI_SetupPlayer: True
[0:01:56]: [ And ] MSI_SetupPlayer: True
[0:01:56]: [ And ] Distace from player to location: 20
[0:01:56]: [ And ] Player is at Draynor Village bank
[0:01:56]: [ And ] Exception: Rune Hatchet - Slot 1
[0:01:56]: [ And ] There are 1 exceptions
[0:01:56]: [ And ] MSI_Walk
[0:01:56]: [ And ] -- MSI_WaitWhileResting
[0:01:56]: [ And ] Player's Location = Draynor Village bank
[0:01:56]: [ And ] -- Distace from player to location: 48
[0:01:56]: [ And ] MSI_PerfomWalk
[0:01:56]: [ And ] -- MSI_ReflectionWalk
[0:01:56]: [ And ] ---- Tile(3087, 3234) is on the minimap
[0:01:57]: [ And ] ------ Scanning for randoms...
[0:01:59]: [ And ] ------ Scanning for randoms...
Opening Player Remote
[0:02:02]: [ And ] ------ Scanning for randoms...
Saving!
[0:02:05]: [ And ] ---- Tile(3087, 3234) is on the minimap
[0:02:06]: [ And ] ------ Scanning for randoms...
[0:02:09]: [ And ] ---- Player's Location = Draynor Village willows
[0:02:09]: [ And ] -- MSI_ReflectionWalk: True
[0:02:09]: [ And ] MSI_PerformWalk: True
[0:02:09]: [ And ] MSI_Walk: True
[0:02:09]: [ And ] MSI_AutoObjects
[0:02:09]: [ And ] MSI_FindObjectsIn
[0:02:09]: [ And ] ---- MSI_FindObjectsTPA: Not enough points!
[0:02:09]: [ And ] ---- MSI_FindObjectsTPA: Not enough points!
[0:02:09]: [ And ] -- 6 objects found!
[0:02:10]: [ And ] -- Track Object
[0:02:10]: [ And ] ------ MSI_FindObjectsTPA: Not enough points!
[0:02:10]: [ And ] ------ MSI_FindObjectsTPA: Not enough points!
[0:02:10]: [ And ] ------ MSI_FindObjectsTPA: Not enough points!
[0:02:10]: [ And ] ------ MSI_FindObjectsTPA: Not enough points!
[0:02:10]: [ And ] ------ MSI_FindObjectsTPA: Not enough points!
[0:02:10]: [ And ] ------ MSI_FindObjectsTPA: Not enough points!
[0:02:10]: [ And ] ------ MSI_FindObjectsTPA: Not enough points!
[0:02:10]: [ And ] ------ MSI_FindObjectsTPA: Not enough points!
[0:02:10]: [ And ] ------ MSI_FindObjectsTPA: Not enough points!
[0:02:10]: [ And ] ------ MSI_FindObjectsTPA: Not enough points!
[0:02:11]: [ And ] ------ MSI_FindObjectsTPA: Not enough points!
[0:02:11]: [ And ] ------ MSI_FindObjectsTPA: Not enough points!
[0:02:11]: [ And ] ------ MSI_FindObjectsTPA: Not enough points!
[0:02:11]: [ And ] ------ MSI_FindObjectsTPA: Not enough points!
[0:02:11]: [ And ] ------ MSI_FindObjectsTPA: Not enough points!
[0:02:11]: [ And ] ------ MSI_FindObjectsTPA: Not enough points!
[0:02:11]: [ And ] ------ MSI_FindObjectsTPA: Not enough points!
[0:02:11]: [ And ] ------ MSI_FindObjectsTPA: Not enough points!
[0:02:11]: [ And ] ------ MSI_FindObjectsTPA: Not enough points!
[0:02:11]: [ And ] ------ MSI_FindObjectsTPA: Not enough points!
[0:02:11]: [ And ] ------ MSI_FindObjectsTPA: Not enough points!
[0:02:11]: [ And ] ------ MSI_FindObjectsTPA: Not enough points!
Warning! You passed a wrong ys to a finder function: -22. That is below 0, thus out of bounds. Setting the value to 0 for now.
[0:02:11]: [ And ] ------ MSI_FindObjectsTPA: Not enough points!
Warning! You passed a wrong ys to a finder function: -22. That is below 0, thus out of bounds. Setting the value to 0 for now.
[0:02:12]: [ And ] ------ MSI_FindObjectsTPA: Not enough points!
Warning! You passed a wrong ys to a finder function: -22. That is below 0, thus out of bounds. Setting the value to 0 for now.
[0:02:12]: [ And ] ------ MSI_FindObjectsTPA: Not enough points!
Warning! You passed a wrong ys to a finder function: -21. That is below 0, thus out of bounds. Setting the value to 0 for now.
[0:02:13]: [ And ] ------ MSI_FindObjectsTPA: Not enough points!
[0:02:13]: [ And ] ---- ~ Track Record
[0:02:13]: [ And ] ---- ~ ~ TrackObject
[0:02:13]: [ And ] ---- ~ ~ Searches: 1
[0:02:13]: [ And ] ---- ~ ~ Successes: 1
[0:02:13]: [ And ] ---- ~ ~ Success %: 100
[0:02:13]: [ And ] -- TrackObject: True
[0:02:13]: [ And ] MSI_FindObjectsIn: True
[0:02:13]: [ And ] MSI_WaitWhileChopping
[0:02:13]: [ And ] -- Entering loop
[0:02:13]: [ And ] ---- Looking for tree
[0:02:13]: [ And ] ------ Scanning for randoms...
[0:02:16]: [ And ] ---- Looking for bird's nests
[0:02:16]: [ And ] ---- Checking inventory count
[0:02:16]: [ And ] -- Out of loop
[0:02:16]: [ And ] MSI_WaitWhileChopping: Exit
[0:02:17]: [ And ] MSI_FindObjectsIn
[0:02:17]: [ And ] ---- MSI_FindObjectsTPA: Not enough points!
[0:02:17]: [ And ] -- 9 objects found!
[0:02:17]: [ And ] -- Track Object
[0:02:17]: [ And ] ------ MSI_FindObjectsTPA: Not enough points!
[0:02:18]: [ And ] ---- ~ Track Record
[0:02:18]: [ And ] ---- ~ ~ TrackObject
[0:02:18]: [ And ] ---- ~ ~ Searches: 2
[0:02:18]: [ And ] ---- ~ ~ Successes: 2
[0:02:18]: [ And ] ---- ~ ~ Success %: 100
[0:02:18]: [ And ] -- TrackObject: True
[0:02:18]: [ And ] MSI_FindObjectsIn: True
[0:02:18]: [ And ] MSI_WaitWhileChopping
[0:02:18]: [ And ] -- Entering loop
[0:02:18]: [ And ] ------ MSI_AntiBan
[0:02:18]: [ And ] ---- Looking for tree
[0:02:18]: [ And ] ------ Scanning for randoms...
[0:02:21]: [ And ] ---- Looking for bird's nests
[0:02:21]: [ And ] ---- Checking inventory count
[0:02:21]: [ And ] ------ New count > old count
[0:02:21]: [ And ] ---- Looking for tree
[0:02:21]: [ And ] ------ Scanning for randoms...
[0:02:23]: [ And ] ---- Looking for bird's nests
[0:02:23]: [ And ] ---- Checking inventory count
[0:02:23]: [ And ] ---- Looking for tree
[0:02:23]: [ And ] ------ Scanning for randoms...
[0:02:25]: [ And ] ---- Looking for bird's nests
[0:02:25]: [ And ] ---- Checking inventory count
[0:02:25]: [ And ] ------ New count > old count
[0:02:25]: [ And ] ---- Looking for tree
[0:02:25]: [ And ] ------ Scanning for randoms...
[0:02:26]: [ And ] ---- Looking for bird's nests
[0:02:26]: [ And ] ---- Checking inventory count
[0:02:26]: [ And ] ---- Looking for tree
[0:02:27]: [ And ] ------ Scanning for randoms...
[0:02:29]: [ And ] ---- Looking for bird's nests
[0:02:29]: [ And ] ---- Checking inventory count
[0:02:29]: [ And ] ---- Looking for tree
[0:02:29]: [ And ] ------ Scanning for randoms...
[0:02:31]: [ And ] ---- Looking for bird's nests
[0:02:31]: [ And ] ---- Checking inventory count
[0:02:31]: [ And ] -- Out of loop
[0:02:31]: [ And ] MSI_WaitWhileChopping: Exit
[0:02:32]: [ And ] MSI_FindObjectsIn
[0:02:32]: [ And ] ---- MSI_FindObjectsTPA: Not enough points!
[0:02:32]: [ And ] ---- MSI_FindObjectsTPA: Not enough points!
[0:02:32]: [ And ] -- 13 objects found!
[0:02:33]: [ And ] -- Track Object
[0:02:34]: [ And ] ------ MSI_FindObjectsTPA: No colors found!
[0:02:34]: [ And ] ------ MSI_FindObjectsTPA: No colors found!
[0:02:34]: [ And ] ------ Lost track of object
[0:02:34]: [ And ] ---- ~ Track Record
[0:02:34]: [ And ] ---- ~ ~ TrackObject
[0:02:34]: [ And ] ---- ~ ~ Searches: 3
[0:02:34]: [ And ] ---- ~ ~ Successes: 2
[0:02:34]: [ And ] ---- ~ ~ Success %: 66
[0:02:34]: [ And ] -- TrackObject: False
[0:02:34]: [ And ] MSI_FindObjectsIn: True
[0:02:34]: [ And ] MSI_WaitWhileChopping
[0:02:34]: [ And ] -- Entering loop
[0:02:34]: [ And ] ---- Looking for tree
[0:02:34]: [ And ] ------ Scanning for randoms...
[0:02:36]: [ And ] ---- Looking for bird's nests
[0:02:36]: [ And ] ---- Checking inventory count
[0:02:36]: [ And ] -- Out of loop
[0:02:36]: [ And ] MSI_WaitWhileChopping: Exit
[0:02:36]: [ And ] MSI_FindObjectsIn
[0:02:36]: [ And ] ---- MSI_FindObjectsTPA: No colors found!
[0:02:36]: [ And ] MSI_FindObjectsIn: False
[0:02:36]: [ And ] -- Scanning for randoms...
[0:02:39]: [ And ] -- Scanning for randoms...
[0:02:41]: [ And ] MSI_Relocate
[0:02:41]: [ And ] ---- Relocate attempts: 1
[0:02:41]: [ And ] -- MSI_HandleBreaking
[0:02:41]: [ And ] ---- Switching players
[0:02:41]: NextPlayer
[0:02:45]: SwitchToPlayer(PlayerNo: 2, Active: True);
[0:02:45]: 1
[0:02:45]: 2
[0:02:45]: 4
[0:02:46]: Welcome to Runescape.
[0:02:47]: GO SRL
[0:02:52]: 5
[0:02:59]: 1
[0:02:59]: 2
Opening Player Remote
[0:03:05]: [ GO S ] -- MSI_HandleBreaking: True
[0:03:05]: [ GO S ] MSI_Relocate: False
[0:03:06]: [ GO S ] MSI_FindObjectsIn
[0:03:06]: [ GO S ] ---- MSI_FindObjectsTPA: No colors found!
[0:03:06]: [ GO S ] MSI_FindObjectsIn: False
[0:03:06]: [ GO S ] -- Scanning for randoms...
Saving!
[0:03:09]: [ GO S ] -- Scanning for randoms...
[0:03:12]: [ GO S ] MSI_Relocate
[0:03:12]: [ GO S ] ---- Relocate attempts: 1
[0:03:12]: [ GO S ] -- MSI_HandleBreaking
[0:03:12]: [ GO S ] ---- Switching players

TomTuff

2010-11-03 10:41:33

I just started Draynor willows an hour or so ago, it's working fine for me!

Overtime

2010-11-03 10:44:25

Yea even my first 13 main characters that i have always used is not running.

I havent changed nothing on them.

The only thing i have done is add 54 more players.

Overtime

2010-11-03 13:16:29

Never mind. It just did it again….

then it came up with this weird error.

Error: Out Of Range at line 234

Skills.
        case (MSI_Scripts[Scripts[CurrentScript].Name].SkillConst) of  

Coh3n

2010-11-03 13:35:36

It's not supposed to log back in to the same player, unless you want it to log out and log back in three times in a row. It's supposed to switch players because it thinks it messed up, so it would come back to that player later. Why was is failing to relocate in the first place?

I think I know where I went wrong. Try the latest revision. Keep in mind I haven't tested this because I don't have the time, so my apologies if it doesn't work.

From: Squancy
Never mind. It just did it again….

then it came up with this weird error.

Error: Out Of Range at line 234

Skills.
        case (MSI_Scripts[Scripts[CurrentScript].Name].SkillConst) of  

I'm not sure off the top of my head, I'll have to look later when I have more time.

Overtime

2010-11-03 19:53:17

Yea but the problem was even thought it logged out, for no reason. because it wasnt in a random, it still messed up on the next players because they never did anything, MSI just logged in and out each player i had set

Coh3n

2010-11-03 19:56:51

From: Squancy
Yea but the problem was even thought it logged out, for no reason. because it wasnt in a random, it still messed up on the next players because they never did anything, MSI just logged in and out each player i had set

Yeah, I'm fixing this up now. I'm not sure what I was thinking before, there's a much simpler way of doing it. I'll also be able to test this time before I commit.

E: Should be fixed now.