SRL Archive - RS3 Script Requests

Fight caves runner


Shuttleu

2010-10-10 07:57:58

not very often i request something

does anybody feel up to making a fight caves runner?

~shut

Naike

2010-10-10 08:02:25

I might give it a try later tonight.. It'll take about 1-3h?
Why not do it yourself?

Shuttleu

2010-10-10 09:25:58

idk, it shoulnt take too long, it just needs to run into the center and when it gets stuck at one of the sides it runs back to the center

~shut

fresh iz ere

2010-10-10 15:44:17

EvilChicken! made one, i'm not sure if it works though.

ForgotMyName

2010-10-10 16:01:37

Few questions about viability. (I really don't mean to sound harsh, though I worry it may be misread as so.)
Is this concept still ridiculously bannable like it used to be?
Is it worth tokkuling any more, now that the outside TzHaars drop like 10x previous amounts, everything costs like 10x previous amounts, but the caves don't give any more than they used to?
Even more annoying, you get hit by randoms while you're outside, don't you?
Or do you mean, you're doing this for the exp?

Shuttleu

2010-10-10 16:33:25

From: ForgotMyName
Few questions about viability. (I really don't mean to sound harsh, though I worry it may be misread as so.)
Is this concept still ridiculously bannable like it used to be?
Is it worth tokkuling any more, now that the outside TzHaars drop like 10x previous amounts, everything costs like 10x previous amounts, but the caves don't give any more than they used to?
Even more annoying, you get hit by randoms while you're outside, don't you?
Or do you mean, you're doing this for the exp?


it would be for the exp only ;)
your almost constantly fighting and you never have to eat food :)

~shut

HyperSecret

2010-10-10 16:58:23

EvilChicken! has one made.

http://villavu.com/forum/showthread.php?t=58669

Shuttleu

2010-10-10 17:48:23

From: HyperSecret
EvilChicken! has one made.

http://villavu.com/forum/showthread.php?t=58669


just tried it, it doesnt work :(

i will post in his thread and see if he can fix it up :)

~shut

ForgotMyName

2010-10-11 01:26:29

From: Shuttleu
it would be for the exp only ;)
your almost constantly fighting and you never have to eat food :)

~shut


That sounds pretty impractical to me though. Lots of monsters will spawn at the corners and then take some time before they get to you. When they do arrive, you bash them for a little while, and then they die, and you've got to wait for the next wave to get around to you. It's as if you were training somewhere with the monsters spread far out, and you had to run to each next one. Assuming you do a rather constant rate of damage, if you're only fighting half the time, you'll get only half the exp you could be. Compare this with a spot like giant spiders or something (which also barely requires any food with 40+ def), where there's 10+ in a small room and you're constantly being attacked and fighting back, and you only need to reset aggression occasionally. Sure, you can't be watched by legits in the cave, but you could probably find some abandoned spots for that, if you're really going to do p2p. Only advantage I can imagine is the free prayer top-up but that's not that great, really.

Becks

2010-10-11 01:39:30

@forgotmyname. advantages:

highly unlikely to get reported
99% in the cave
You can die and you just reenter the cave
No fear of losing items
Fast exp

ForgotMyName

2010-10-11 04:01:32

From: Becks
@forgotmyname. advantages:

highly unlikely to get reported
99% in the cave
You can die and you just reenter the cave
No fear of losing items
Fast exp


Agree with all of these but the last. Caves is maybe half the exp of a lot of mediocre-ish spots, many of which aren't crowded on members. Plus, they've been historically monitored by Jagex to some extent, as far as I've seen, just from the surprisingly large number of people who got banned the last time I saw a popular caver script. I expect this more than offsets the likelihood of getting reported in some sort of obscure training spot.

Really, I can think of some regular fighting spots that have essentially these benefits. You take relatively little damage and fight most of the time, so it's fast-ish and mostly risk free with regard to dying or food concerns. The spots are quite obscure, so most legits either don't know or don't care about them, and yet they're somewhat suboptimal, so knowledgeable legits go better places.

My main complaints with caves for exp:

Every monster spawns at one of the spots randomly, but most of these spawn spots are the corners of the room. Then, either you have to go to them, they have to come to you, or some combination of the above.

A lot of the monsters have either low hp (the flyers, mini blobs) or high defense (everything above and maybe even including the rangers). Dying and respawning wastes your time, especially since you have to start from the flyers, which are pretty terrible exp.

Can't really use potions. You die often enough that you'd waste most of the duration of a super set if you choose to use it. If you don't, then that's wasted exp compared to if you had been using a super set at a regular spot. Dragon battleaxe special fixes the strength concerns, but ruins your defense and accuracy.

…

Once again, I'm not saying caves is bad, so much as I'm saying it no longer has significant advantages (tokkul) over botting combat in a variety of other ways. These days if you want to make a p2p autofighting script specialized to a particular spot, there are better choices for that. 20-40k exp/hr isn't hard using conventional training methods, but caves is hardly going to get you near there.

Becks

2010-10-11 13:04:45

I agree. but i have 2 accounts i ran on Harry's Cave Fighter that have 99att,str,deff,range

so i like fight caves :p

Narcle

2010-10-11 14:09:26

Its really the users preference what they want to do, no reason it shouldn't be made.

Fight caves has its advantages and disadvantages just like everything else. The biggest thing is its easy to script, if another was made I would like to see some extras put into it. For example advance breaks and maybe banking to switch to ranging or the like. This would lower suspicion greatly.

Becks

2010-10-11 14:33:26

Narcle I like the way you think. The switching skill idea is a great idea, highly support.