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Modded AntiBan;


Jagex_Fagex

2006-04-09 02:51:43

{*******************************************************************************
procedure AntiBan;
By: Stupid3ooo modded by Jagex_Fagex (a.k.a 3xtr3m3z Macroing)
Description: Performs AntiBan actions at random lengths of time
*******************************************************************************}
procedure AntiBan1(KillScrip:boolean);
begin
RandomChatEvery(10 + Random(5));
RotateEvery(20 + Random(10));
LeaveScreenEvery(5 + Random(5));
HoverSkill(Players[CurrentPlayer].Skill)
if(KillScrip=true)and
(KillScriptTime > 0) then
KillScript(KillScriptTime);
end;

OR version suggested by Dankness

{*******************************************************************************
procedure AntiBan;
By: Stupid3ooo modded by Jagex_Fagex (a.k.a 3xtr3m3z Macroing)
Description: Performs AntiBan actions at random lengths of time
*******************************************************************************}
procedure AntiBan1(KillScrip:boolean);
begin
RandomChatEvery(10 + Random(5));
RotateEvery(20 + Random(10));
LeaveScreenEvery(5 + Random(5));
HoverEvery(23, 'random')
if(KillScrip=true)and
(KillScriptTime > 0) then
KillScript(KillScriptTime);
end;

With This, you can chose wether or not to kill the script while calling all the other AntiBan features. This is good for people wanting to use the antiBan procedure, but don't want to kill the script. Comments, Suggestions, Anything Else? Don't be Soft either.

weaselforce

2006-04-09 04:04:26

nice addition, it was kinda annoying how it would always quit

Jagex_Fagex

2006-04-09 04:53:11

yup, it would be great if they could add this, aswell as that teleporting 1 i made, so much easier to use and less code is needed by to be written by the scripter :)

Dankness

2006-04-09 07:15:08

you should use hoveryevery instead of hoverskill

Jagex_Fagex

2006-04-09 07:37:34

i used hover, so that every now and again, when you call it,it will check the skill ;)

Dankness

2006-04-09 07:53:37

From: jagex_fagex
i used hover, so that every now and again, when you call it,it will check the skill ;)


Yes I know what it does i made it :cool: Im saying to use HoverEvery(Skill,Mins) so that it doesnt check the Skill every time you call AntiBan procedure.

Jagex_Fagex

2006-04-09 07:58:37

hmmm ok i'll give it a go

EDIT: DONE ;)

Dankness

2006-04-09 08:11:57


{*******************************************************************************
procedure AntiBan;
By: Stupid3ooo
Description: Performs AntiBan actions at random lengths of time
*******************************************************************************}
procedure AntiBan;
begin
RandomChatEvery(10 + Random(5));
RotateEvery(20 + Random(10));
LeaveScreenEvery(5 + Random(5));
HoverEvery(15 + Random(5),'random');
if (KillScriptTime > 0) then
KillScript(KillScriptTime);
end;

[code]

Stupid question but above is what antiban is, what exactly did you change?

BTW the reason i dont use Players.Skill for hover every is because my scripts dont use Players.Skill to define a skill. 'random' picks a random skill to check, witch when i personally play i normally check all my skills every so often to decide what i could lvl.

Jagex_Fagex

2006-04-09 17:49:00

From: Dankness

Stupid question but above is what antiban is, what exactly did you change?


ill answer this, mith my quote, from the top of page…

From: jagex_fagex

With This, you can chose wether or not to kill the script while calling all the other AntiBan features. This is good for people wanting to use the antiBan procedure, but don't want to kill the script. Comments, Suggestions, Anything Else? Don't be Soft either.


From: Dankness

BTW the reason i dont use Players.Skill for hover every is because my scripts dont use Players.Skill to define a skill. 'random' picks a random skill to check, witch when i personally play i normally check all my skills every so often to decide what i could lvl.


hmm, i see what you are saying… ok, ill update