Cstrike
2010-10-08 00:08:45
Reflection has a unique advantage of being able to pin most things down and give us pure accuracy. For example:
Maze:
Get tiles, find out where you are in a charted path (according to whoever solved the color version of the maze, I think Naum, there's really only like 4 paths), do that path and if you run into any doors, use ObjID, get the objID by standing next to it or just blindly check adjacent
Now, this is where it gets tricky:
Mordaut:
Is it possible to read items that are on the screen somehow? It would suck to do this one in color because sometimes he gives you 25 different items and you have to not only ID them all, but compare them with some pre-determined theme. Even when I'm doing it as my human self, I have to sit there for a while thinking/looking…
Through trial and error, get all the themes and then document all the items.
If you DTM the door he tells you or convert it to text, that's easy.
Of course it should be done where if color is working then just use that, but if it isn't, attempt to use a working reflection one.
Is this idea feasible or is it not possible to grab item names from the screen?
Maze:
Get tiles, find out where you are in a charted path (according to whoever solved the color version of the maze, I think Naum, there's really only like 4 paths), do that path and if you run into any doors, use ObjID, get the objID by standing next to it or just blindly check adjacent
Now, this is where it gets tricky:
Mordaut:
Is it possible to read items that are on the screen somehow? It would suck to do this one in color because sometimes he gives you 25 different items and you have to not only ID them all, but compare them with some pre-determined theme. Even when I'm doing it as my human self, I have to sit there for a while thinking/looking…
Through trial and error, get all the themes and then document all the items.
If you DTM the door he tells you or convert it to text, that's easy.
Of course it should be done where if color is working then just use that, but if it isn't, attempt to use a working reflection one.
Is this idea feasible or is it not possible to grab item names from the screen?