Overtime
2010-09-21 09:10:28
I don't know if this has been brought up to par or anything, but lets say your declareing 2 players.
The 1st one is a member and the 2nd one is a non-member.
For the 1st one your going to have members activated, therfore he will log into a member world. Now when he is done, the 2nd player will go and try to log in, and it will deny his login because he is not a member and can not log into the same world that the 1st player logged into.
This can be a problem for a lot of users especially now that we implemented the Seers Wcing. Which means alot of players will only be able to use that member account to bot on because his other players would not be able to log in.
I was thinking maybe we can add a function that if it fails to join a world it trys a free world or something.
I don't know if this works vise versa, as if you log into the free account first and then the members account.
Post your thoughts on this.
The 1st one is a member and the 2nd one is a non-member.
For the 1st one your going to have members activated, therfore he will log into a member world. Now when he is done, the 2nd player will go and try to log in, and it will deny his login because he is not a member and can not log into the same world that the 1st player logged into.
This can be a problem for a lot of users especially now that we implemented the Seers Wcing. Which means alot of players will only be able to use that member account to bot on because his other players would not be able to log in.
I was thinking maybe we can add a function that if it fails to join a world it trys a free world or something.
I don't know if this works vise versa, as if you log into the free account first and then the members account.
Post your thoughts on this.