SRL Archive - MSI Bugs

slow down?


traveler

2010-09-20 19:28:32

I used the msi woodcutter in east varrock for about 5 and a half hours.

when i first started to run it, it was working fast and cutting the logs almost right after they were cut, but when i came back, the process of cutting the logs had slowed down so much to as if i would cut a log, leave, and come back 2 mins later and cut the next log. I dont think it should be doing that, but i dont know

Also, the debugs got so big that they looked like this:

[5:25:08]: [ *** ] -------------------------------------------------------------
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--------- Looking for bird's nests
[5:25:10]: [ *** ] -------------------------------------------------------------
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--------- Checking inventory count
[5:25:12]: [ *** ] -------------------------------------------------------------
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--------- Looking for tree
[5:25:15]: [ *** ] -------------------------------------------------------------
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----------- Scanning for randoms...

I dont think they are suppose to have that many -'s in them

NCDS

2010-09-20 20:24:05

I'll look into this now.

Have you or anyone else perhaps ever experienced anything like this with another skill?

Also, could you possibly post as much debug above that as you have? if you still have it that is.

Edit:
It seems as though it got caught in an infinite loop in WaitWhileChopping somehow. More debug would really be useful. Also, what location were you at?

Edit2: also, make sure you have updated MSI, as there was a bug where an CloseMSIHeader was missing, that could possibly have caused this too.

Coh3n

2010-09-20 22:55:19

From: NCDS
Edit2: also, make sure you have updated MSI, as there was a bug where an CloseMSIHeader was missing, that could possibly have caused this too.

Yes, RM fixed this a day or so ago.

traveler

2010-09-20 23:27:23

alright, i just updated my msi, and ill test it out tomorrow.

also, i was chopping oaks and normal logs in east varrock.

Coh3n

2010-09-23 17:43:06

What's the status on this?

E: Since I haven't head any repeats of this, I'm marking it as resolved.