traveler
2010-09-04 20:40:55
i have 4 lines of code here that do not seem to work.
i am trying to fix a small bug in part of the MSI scripting where it doesnt open the inventory back up when it does a anti-ban. unfortunately, it does not open the gametab when it goes into this if statement. From what i understand, all I have to do to open the inventory is put this statement GameTab(tab_Inv);
am i wrong?
if(not(GetCurrentTab = tab_Inv)) then
begin
MSI_SubDebug('Inventory not open! fixing....');
GameTab(tab_Inv);
end; i am trying to fix a small bug in part of the MSI scripting where it doesnt open the inventory back up when it does a anti-ban. unfortunately, it does not open the gametab when it goes into this if statement. From what i understand, all I have to do to open the inventory is put this statement GameTab(tab_Inv);
am i wrong?