CX gamer
2010-09-04 19:32:24
When a player is blocked while using WalkPath, the failsafe kicks in;
However instead of Exiting, it breaks. Making me end up in an endless loop.
Could you change line 370 of MMwalk.simba from Break; to Exit;?
Thank you in advance,
CX
EDIT: Also, there are 2 Writeln's in R_MakeCompass that can be removed.
***Didn't move for 10 seconds. Exiting***
However instead of Exiting, it breaks. Making me end up in an endless loop.
Could you change line 370 of MMwalk.simba from Break; to Exit;?
Thank you in advance,
CX
EDIT: Also, there are 2 Writeln's in R_MakeCompass that can be removed.
Writeln(StartAngle);
Writeln(R_LoggedIn);