EvilChicken!
2010-07-31 13:55:48
Got an idea today; wouldn't it be pretty neat if Simba had a built-in 2D physics engine to use in Simba games or even certain (physics simulation?) applications?
Such an addition would have tremendous potential, rendering Simba to become not only a tool for scripting, but also a viable 2D game development suite.
Having discovered box2d some time ago, I'm thinking that it would be awesome if the library could be converted into Pascal, just as it has been converted to AS3. (Seriously, check that site out, demonstrates pretty well what one could do with such an engine.)
I'm making this thread, knowing that we as a community most likely would be able to convert the engine and incorporate it into Simba in no time at all, using our strength in numbers. I simply wish to hear opinions and thoughts regarding this.
Discuss.
Such an addition would have tremendous potential, rendering Simba to become not only a tool for scripting, but also a viable 2D game development suite.
Having discovered box2d some time ago, I'm thinking that it would be awesome if the library could be converted into Pascal, just as it has been converted to AS3. (Seriously, check that site out, demonstrates pretty well what one could do with such an engine.)
I'm making this thread, knowing that we as a community most likely would be able to convert the engine and incorporate it into Simba in no time at all, using our strength in numbers. I simply wish to hear opinions and thoughts regarding this.
Discuss.