I would be more than happy to add it once it is done correctly.
This is all you need:
SCRIPT_VE_TREES:
with MSI_Scripts[SCRIPT_VE_TREES] do
begin
ScriptName := 'Varrock east trees';
ScriptTools := [TOOL_HATCHET];
SkillName := 'Woodcutting';
SkillConstant := SKILL_WOODCUTTING;
ObjectConstants := [TREE_NORMAL];
ItemConstants := [[LOGS_NORMAL]];
DoesBank := True;
CompassAng := 'N';
PathRefTo := [ Point(3265, 3428), Point(3275, 3429), Point(3280, 3439),
Point(3276, 3450)];
PathRefFrom := [ Point(3280, 3439), Point(3276, 3428), Point(3260, 3428),
Point(3253, 3421)];
PathColorTo := [ WALK_WC_VE_TREE_1, WALK_WC_VE_TREE_2, WALK_WC_VE_TREE_3,
WALK_WC_VE_TREE_4];
PathColorFrom := [ WALK_WC_VE_BANK_1, WALK_WC_VE_BANK_2, WALK_WC_VE_BANK_3,
WALK_WC_VE_BANK_4];
end;
You can leave the color paths blank as I'm assuming you haven't written them, but that's alright.
Once you fill that out properly, you can just post on the Supported Locations thread if you want, or post it here, doesn't matter I guess.