SRL Archive - MSI Archives

Everything, at all times - script collaboration


Cigue

2010-07-19 19:05:31

Hi everyone, I just started work on a very large script and was wondering if MSI would be interested in a collaboration.

The idea of the script is that it accomplishes every task that can only be done once every x hours (farming, tears of guthix, circus, pineapple/battlestaff/seaweed/essence collecting) and, every time it completes one, saves the time of completion in an INI file. When you run it again, it reads the INI file and checks which tasks can be accomplished again.

However, that's a lot of scripting (every repeatable mini-game + farming) so I was wondering if the big family at MSI would be interested in a collab effort :)

NCDS

2010-07-19 19:17:54

Perhap's something to look into in due time, but we still have bugs in the current code to work out, as well as new locations/skills.

It's not a bad idea at all, I'm not really too sure if it fit's into MSI though, but I could be wrong.

However, if you were to go ahead and do it, I would look at how we did MSI and do it very similarly.

Maybe others will support this more right now, but I just think we have a lot to do before we start working on something like that.

Sir R. M8gic1an

2010-07-20 08:00:55

Phoenix SVN -> 'Something Else' !

Go ahead and post whatever code and ideas you come up with, there'll certainly be someone to give your script an eye ;)

I don't have much time ATM, but I'll make a longer post later.

We can look into implementing this into MSI along with NextScript();

It should be easy enough ;)

/skills/ Farming.Scar
/skills/ TearsOfGuthix.scar

and so on :)

~RM

Coh3n

2010-07-20 18:47:25

I did exactly that when I played legit! Farming, mostly. That's how I got 99. :p

But yeah, I like the idea. :)