SRL Archive - MSI Archives

Setup Player Error


Becks

2010-07-12 19:29:34

Location := LOC_GE_YEWS; // See instructions at the top
Scripts := [SCRIPT_GE_YEWS]; // See instructions at the top
Objects := [[TREE_YEW]]; // See instructions at the top

07:26:53 PM: xx: Entering Func: MSI_BestTool: CurrentSkill level: 86
07:26:54 PM: xx: Entering Func: MSI_SetupPlayer: Invalid PlayerLocation
07:26:54 PM: xx: Entering Func: MSI_SetupPlayer: Unable to Open Bank

Am i setting this up wrong?

i also tried Scripts := [SCRIPT_GE_BANK]

3Garrett3

2010-07-12 20:33:36

Well when I included the GE yews in the include they were definitely valid locations.. Maybe someone updated a copy that didn't work.. I'll have to get Simba on this laptop and then give it a check if someone doesn't get to it first..

Sir R. M8gic1an

2010-07-13 05:58:27

Mainloop.scar
[php]
case (MSI_Players[CurrentPlayer].Location) of
LOC_VE_BANK:
bankCheck := MSI_OpenBank(MSI_BANK_VE, MSI_Players[CurrentPlayer].Pin);

else
MSI_Debug('MSI_SetupPlayer', 'Invalid PlayerLocation', DEBUG_FUNCTIONS);
end;
[/php]

We need to add all the banks there.

LOC_VE_BANK should = MSI_BANK_VE. That would make our life much easier. And it doesn't matter what the actual value is, so we can do it.

~RM

Coh3n

2010-07-13 22:27:41

From: Rasta Magician
Mainloop.scar
[php]
case (MSI_Players[CurrentPlayer].Location) of
LOC_VE_BANK:
bankCheck := MSI_OpenBank(MSI_BANK_VE, MSI_Players[CurrentPlayer].Pin);

else
MSI_Debug('MSI_SetupPlayer', 'Invalid PlayerLocation', DEBUG_FUNCTIONS);
end;
[/php]

We need to add all the banks there.

LOC_VE_BANK should = MSI_BANK_VE. That would make our life much easier. And it doesn't matter what the actual value is, so we can do it.

~RM

They are all there… have you guys updated recently?

3Garrett3

2010-07-14 06:36:37

Yeah I'm pretty sure I remember adding those in when I added the script..