SRL Archive - Reflection

[R] Awkward Epic Flaxer!


Awkwardsaw

2010-06-19 21:04:14

Hello every one, this is awkwardsaw here bringing to you, Awkward Epic Flaxer :)

thanks to:
- coh3n, helped debug a form problem
- icefire, i based some form stuff off of Rune Crafter Reborn
- Harry for pointing out errors
- SRL, for being an awesome community :)


Features:
- Spins flax in lumby castle
- Picks flax in Seers Village
- Picks flax in Lletya
- Reflection
- Easy to set up, has a form :)
- antiban, reflection antirandoms
- SRL stats

Set up:

Script Setup:
- Fill out the constants before start up!
- Make sure your player is set up correctly (see below)
- Hit run, and fill out the form properly, and hit start :)

Lumby flax spinning:
- Make sure your bank looks like this:

- Put your character within the box before start up:

Seer's Flax Picking:
-Make sure to start in one of the two spots:

LLetya Flax Picking:
-Start within the box:

all images above are included in the script svn folder for further refrence :)

Bugs:
- flax picking banking, sometimes it doesnt bank the flax and goes back to the field with a full inventory

Future updates:
- Seers Village flax spinning, and an option to pick flax, and spin it right afterwords

- Maybe multiplayer, if i feel like updating the form :p

Awkwardsaw

2010-06-19 21:05:14

Proggies:
[======================================]
[ Awkward Flax Spinner 1.0 ]
[ by Awkwardsaw ]
[======================================]
[ Loads : 53 ]
[ Loads Per Hour : 36 ]
[ EXP Gained : 22260 ]
[ EXP Per Hour : 15120 ]
[ Time Running : 1 Hr 26 Min 35 Sec ]
[ Profit : 0 ]
[ Profit Per Hour : 0 ]
[======================================]
[ Awkward Flax Spinner 1.0 ]
[======================================]
^ stopped manually, profit was bugged

[=====================================]
[ Awkward Flax Spinner 1.0 ]
[ by Awkwardsaw ]
[=====================================]
[ Loads : 74 ]
[ Loads Per Hour : 38 ]
[ EXP Gained : 31080 ]
[ EXP Per Hour : 15960 ]
[ Time Running : 1 Hr 54 Min 0 Sec ]
[ Profit : 0 ]
[ Profit Per Hour : 0 ]
[=====================================]
[ Awkward Flax Spinner 1.0 ]
[=====================================]
^did all loads required, profit was still bugged :(

[======================================]
[ Awkward Lletya Flaxer 1.0 ]
[ by Awkwardsaw ]
[======================================]
[ Loads : 90 ]
[ Loads Per Hour : 54 ]
[ Time Running : 1 Hr 38 Min 15 Sec ]
[ Profit : 325080 ]
[ Profit Per Hour : 195048 ]
[======================================]
[ Awkward Lletya Flaxer 1.0 ]
[======================================]
^did all loads required, and fixed the profit :D

Awkwardsaw

2010-06-19 22:11:08

sorry for double(or tripple? :p) but i updated it, i forgot to have the script update stl stats :p

Frement

2010-06-19 22:16:11

From: Awkwardsaw
sorry for double(or tripple? :p) but i updated it, i forgot to have the script update stl stats :p


You are allowed to double/triple post if you have an update announcement :)

Awkwardsaw

2010-06-19 22:19:04

From: Frement
You are allowed to double/triple post if you have an update announcement :)


i know, but it wasnt really an update, just fixing a silly mess up, so i guess i should have said "sorry for being in a rush to release the script" ;)

Awkwardsaw

2010-06-20 17:42:38

[======================================]
[ Awkward Flax Spinner 1.0 ]
[ by Awkwardsaw ]
[======================================]
[ Loads : 121/350 ]
[ Loads Per Hour : 20 ]
[ EXP Gained : 50820 ]
[ EXP Per Hour : 8400 ]
[ Time Running : 5 Hr 57 Min 31 Sec ]
[ Profit : 233772 ]
[ Profit Per Hour : 38640 ]
[======================================]
[ Awkward Flax Spinner 1.0 ]
[======================================]

updated script, flax spinning now gets 40 loads per min. disregard the time running and */hour stats, i had to pause the script because my network was gonna be turned off for a few hours ._.

/me wishes people would atleast post in the thread, so he wouldnt be talking to himself ;)

bbri06

2010-06-20 17:50:57

From: Awkwardsaw
/me wishes people would atleast post in the thread, so he wouldnt be talking to himself ;)


:( I understand that feeling. It feels like I have two or three people who actually use my script and they're pretty much the only people that post in my thread. If I had members I would gladly test this for you. Proggies look great and I'll check out the code in a bit to see if I can learn anything :)

Awkwardsaw

2010-06-20 17:52:46

From: bbri06
:( I understand that feeling. It feels like I have two or three people who actually use my script and they're pretty much the only people that post in my thread. If I had members I would gladly test this for you. Proggies look great and I'll check out the code in a bit to see if I can learn anything :)


it's sort of messy code, good luck :p

Camaro'

2010-06-20 18:22:02

I will test for you. Expect a progress report before I crash tonight.

Najorin

2010-06-21 21:37:16

I hate seeing people not getting their scripts tested… I expect to have members within a week or two, and I will most definitely check this script out when I do :D

Awkwardsaw

2010-06-22 10:36:29

From: c0rrupt f1r3
I hate seeing people not getting their scripts tested… I expect to have members within a week or two, and I will most definitely check this script out when I do :D


thanks :p

Camaro'

2010-06-22 11:02:50

I tested it, it didn't seem to do what it was supposed to, some times it would walk to the flax, and not pick it, then walk to the bank. As you said on MSN, it is flawless for you.

This happened on your tanner also, when it would work perfect on your computer, but not mine.

Awkwardsaw

2010-06-22 11:22:54

[QUOTE=Camaro';719109]I tested it, it didn't seem to do what it was supposed to, some times it would walk to the flax, and not pick it, then walk to the bank. As you said on MSN, it is flawless for you.

This happened on your tanner also, when it would work perfect on your computer, but not mine.

yeah, i finally got that problem, and (hopefully) fixed it :)

i'm waiting to update because i need to keep testing something else :)

Camaro'

2010-06-22 11:41:26

From: Awkwardsaw
yeah, i finally got that problem, and (hopefully) fixed it :)

i'm waiting to update because i need to keep testing something else :)


I'm glad, just hit me up on MSN when you need me to test again.

kevinconklin

2010-06-22 13:14:19

is it quicker profit to get the script to pick it or just buy the flax before?

Awkwardsaw

2010-06-22 13:16:00

From: kevinconklin
is it quicker profit to get the script to pick it or just buy the flax before?


it depends, if you pick flax at lletya, you will get about 45-53 loads per hour, and when you spin it you get 34-40 loads per hour. i've been picking my flax from lletya, then spinning it in lumby

kufo

2010-06-22 15:07:57

Looks like it's running good. Im in a hurry atm, so when im not busy ill definetly try this out and drop a proggy off. So many leachers here i don't wanna be one of them! if anyone ever needs a script guniea pig LMK! Be glad to try out any script.

Wrycu

2010-06-22 20:36:21

[======================================]
[ Awkward Seers Flaxer 1.0 ]
[ by Awkwardsaw ]
[======================================]
[ Loads : 45/50 ]
[ Loads Per Hour : 30 ]
[ Time Running : 1 Hr 29 Min 59 Sec ]
[ Profit : 223104 ]
[ Profit Per Hour : 6693120 ]
[======================================]
[ Awkward Seers Flaxer 1.0 ]
[======================================]

Logged out and wouldn't continue, but flawless operation until then.

Spinning the flax errored, but here's the output.

[====================================]
[ Awkward Flax Spinner 1.0 ]
[ by Awkwardsaw ]
[====================================]
[ Loads : 39/50 ]
[ Loads Per Hour : 37 ]
[ EXP Gained : 16380 ]
[ EXP Per Hour : 15540 ]
[ Time Running : 1 Hr 2 Min 3 Sec ]
[ Profit : 69888 ]
[ Profit Per Hour : 66304 ]
[====================================]
[ Awkward Flax Spinner 1.0 ]
[====================================]

Error was
From: Error

field not found: n
*******tilehight hooks are incorrect********


Etc.

i luffs yeww

2010-06-22 21:26:53

^ [ Profit Per Hour : 6693120 ]

Nice math, broseph. :)

Wrycu

2010-06-22 21:52:28

From: i luffs yeww
^ [ Profit Per Hour : 6693120 ]

Nice math, broseph. :)


Noticed that too, lmao.

Awkwardsaw

2010-06-22 22:05:20

From: Wrycu
[======================================]
[ Awkward Seers Flaxer 1.0 ]
[ by Awkwardsaw ]
[======================================]
[ Loads : 45/50 ]
[ Loads Per Hour : 30 ]
[ Time Running : 1 Hr 29 Min 59 Sec ]
[ Profit : 223104 ]
[ Profit Per Hour : 6693120 ]
[======================================]
[ Awkward Seers Flaxer 1.0 ]
[======================================]

Logged out and wouldn't continue, but flawless operation until then.

Spinning the flax errored, but here's the output.

[====================================]
[ Awkward Flax Spinner 1.0 ]
[ by Awkwardsaw ]
[====================================]
[ Loads : 39/50 ]
[ Loads Per Hour : 37 ]
[ EXP Gained : 16380 ]
[ EXP Per Hour : 15540 ]
[ Time Running : 1 Hr 2 Min 3 Sec ]
[ Profit : 69888 ]
[ Profit Per Hour : 66304 ]
[====================================]
[ Awkward Flax Spinner 1.0 ]
[====================================]

Error was


Etc.


it would help if you would post the whole debug, :) but its probly because he failed to go up or down the stairs, as for the error goes

and for picking flax, did it always bank the flax + get a full inventory in the field?

also for the profit per hour, it must be because my ge parser fucked.

edit: i'm getting a shit ton of randoms on my main now D: so i wont be able to update/ test for a while

Wrycu

2010-06-22 22:12:54

From: Awkwardsaw
it would help if you would post the whole debug, :) but its probly because he failed to go up or down the stairs, as for the error goes

and for picking flax, did it always bank the flax + get a full inventory in the field?

also for the profit per hour, it must be because my ge parser fucked.

edit: i'm getting a shit ton of randoms on my main now D: so i wont be able to update/ test for a while


Uh, okay, next time i'll type it out. Cause it isn't writing it to the text box on SIMBA.

Right now it got stuck spinning flax again… I stopped it and started it, and it's working, but it's scrolling "warning in native method: JNI call made with exception pending"

Seems to work decently though.

Awkwardsaw

2010-06-22 22:16:23

From: Wrycu
Uh, okay, next time i'll type it out. Cause it isn't writing it to the text box on SIMBA.

Right now it got stuck spinning flax again… I stopped it and started it, and it's working, but it's scrolling "warning in native method: JNI call made with exception pending"

Seems to work decently though.


hmm, it shouldnt clear it, and i have no idea what that jni error is, must be reflection :o

i'll update now, because my version is more stable

e: k updated, also make sure your reflection and srl is up to date

Wrycu

2010-06-24 10:27:09

From: error

*****Hooks are outdated. Terminating script.*****


I updated SRL, Reflection, and the script…

Awkwardsaw

2010-06-24 11:14:08

From: Wrycu
I updated SRL, Reflection, and the script…


thats an srl/ reflection problem, :\
i just updated every thing and i get it aswell

masterBB

2010-06-24 11:16:04

Yup the hooks are outdated, just wait till they are updated.

Awkwardsaw

2010-06-24 11:17:57

blame zephy. :p

masterBB

2010-06-24 11:21:54

You can replace the setup function with: setupReflectionEx(false). But you will still have to wait till the hooks are updated, at least if this script doesn't got 100% colour back up?

Awkwardsaw

2010-06-25 00:04:49

From: masterBB
You can replace the setup function with: setupReflectionEx(false). But you will still have to wait till the hooks are updated, at least if this script doesn't got 100% colour back up?


it hardly has any back up.. lumby spinning is near impossible to do in color now, efficiently that is

Becks

2010-06-25 14:22:25

From: Awkwardsaw
thats an srl/ reflection problem, :\
i just updated every thing and i get it aswell


yeah I just got it as well..

Awkwardsaw

2010-12-27 18:48:59

just to say, i updated the flax spinning with the new interface, i have to say it works very well, unless you lag a lot

seers flax picking is a little slow, and sometimes it doesnt bank, and goes back to the field with a full inventory

i also removed the svn, just download the file :p

Topdogie

2011-09-03 16:10:48

i was running this overnight, and was working very well, and woke up this morning to computer crashed. fixed that problem and now im getting this…

[Error] (60:8): Unknown type 'TMe' at line 59
Compiling failed.

Awkwardsaw

2011-09-03 17:58:59

From: Topdogie
i was running this overnight, and was working very well, and woke up this morning to computer crashed. fixed that problem and now im getting this…

[Error] (60:8): Unknown type 'TMe' at line 59
Compiling failed.


wait, this still works? What where you doing? As for unknown type, reflection must of updated or something, and i need to fix it :(

Topdogie

2011-09-03 18:30:35

yes it still works lol. i was running it last night in lleyta. not much changes there. and i had a problem, tried to reinstall simba, and now it seems i have reflection2 and cannot find reflection1 to make this work.


edit: if you can, could you update it to reflection2? how long do you think it would take to fix that?

Awkwardsaw

2011-09-03 18:40:13

it shouldnt take to long. All i need to do is change the functions around, and hope ref2 is in good enough working order :p

Topdogie

2011-09-03 18:56:33

lol ok. once you get it running post here and ill grab the new one and try running it. last night i picked ~7k flax before computer shutdown. now i wish i had a yannille mage guild ess miner. so much faster..

goodie

2011-12-22 19:13:32

hey i get this error:

Exception in Script: Unable to find file 'reflection/reflection.simba' used from ''

i did everything in the tutorial but i have a thing called "sps" not "reflections" between srl and msi on the tool bar. everything is updated

Kyle Undefined

2011-12-22 19:16:22

Hey, I got an idea, why don't you read and you'll find out why you get that error.

Reflection is dead, which why you're here.