From: Awkwardsaw
do that, use tiletoms of the step. :)
Yeah, did that :tongue:
begin
P := TileToMS(Tile(3204, 3209), 0);
MMouse(p.x, p.y, 0, 0);
if (R_IsUpText('Climb-down')) then
begin
GetMousePos(p.x,p.y);
Mouse(p.x, p.y, 2, 2, True);
Result := True;
end; //Failsafe here
end;
Note:Since I'm making my script, I decided to add failsafes once the hardest parts are done
It does the same thing, and I understand why.. but I still don't know how i could have it mouse that tile/object :angry::crying:
From: Narcle
If the stairs are 2 tiles wide get the TileToMS of both tiles and average them out for the middle of the stairs. (I do this a lot)
The problem is, the staircase apparently has 1 more tile added to it .. :(
So it will never accurately find the staircase!