SRL Archive - Archive

drags111 - SRL Member Application Form


Drakan

2007-02-04 22:03:47

<!– BEGIN TEMPLATE: formanswers –>
drags111 - SRL Member Application Form
drags111

What is the meaning to life?
TO SCRIPT! :spot:


Where you Referred to SRL? If yes, by whom?
yes
People from Sythe.org

Programming Knowledge
VB, VB.net, HTML, JavaScript

Other Communitys
Sythe.org

How Long have You Played Runescape
About 2.5-3 years

Are you affilated in anyway with Jagex LTD?
No
—————————————————–
Please write down a paragraph about Yourself.

I have been Scar scripting for about a year. I have made many scripts including the DragFletcher Ultimate. I have also made small power miners and choppers. I use SRL in almost every script I make and visit the community almost every single day.

——————————————————
Please Post a Sample of your Work. Only SCAR Scripts Accepted

{                                | |
__ ___|*|______________
| | |_*_ * ______________/
| |_ |*|
| | |____ |_| _
| |/ __ \____ ____| |______
____| | / |/ |/ | ____|
| _ | | / __ | __ |_____ |
| [_] | | | |__|| [__] | |
|_______|_| \_____|\___ |______|
/ /
Script Productions/ /
__/ /
\___/

______________________________________
| |
| Script Info and Setup: |
| DragFletch Ultimate |
| |
|SRL VERSION 3.6 IS USED IN THIS SCRIPT|
--------------------------------------
| |
| This is an AutoFletcher that will |
| Fletch bows. This version does not |
| do bowstrings. I will add in a later |
| version. |
| You can be in any bank you want :) |
| Just fill in the setup and have fun! |
| |
|**SUPPORTS 14 BANKS AROUND RUNESCAPE!*|
| (List on line 88) |
| |
| There is barely any knowledge |
| of SCAR needed. Just Make Sure You |
| have the newest SRL includes. You can|
| Get this from |
| [url]Http://www.villu-reborn.com[/url]. |
| |
--------------------------------------
| **Setup** |
--------------------------------------
| Start in a bank listed on line 88. |
| MAKE SURE YOU HAVE AT LEAST 3 KNIVES|
| IN SECOND BANK SLOT! |
| HAVE KNIFE IN FIRST INV SLOT! |
| HAVE LOGS IN FIRST BANK SLOT! |
| Start with logs in or out of bank. |
| Fill in setup. |
| Have fun! |
| DO SETUP LINES 85-89! |
--------------------------------------
| Versions |
--------------------------------------
|.05 Beta |
|.06 Better Banking and randoms. |
| minor bugs fixed. |
|.07 Added Better log finding and |
| More Human like mouse speed. |
|.08 Fixed CLICK TO CONINUE. If |
| Script accidently deposites |
| knife, it will withdraw again. |
| Added a cooler Signature :D |
| |
-----------------------------------}

Program DragFletcher;
{.include SRL/srl.scar}

var//DONT TOUCH ANY VARIABLES
LBF: Integer;
SBF: Integer;
Stock: Integer;
Banked: Integer;
FLS: Integer;
FLN: Integer;
Bl: Integer;
Time: Integer;
Count: Integer;
LColor: Integer;

{************SETUP*************}
const
LogType = 'Yew';//MUST START WITH A CAPITOL. Valid Argments "Oak, Willow, Maple, Yew, Magic"
BowType = 'long';//CASE SENSITIVE!!!! Valid arguments are "long, short, cbowstock".
Loads = 38;//Number of Loads to do (does 27 bows per load).
Bank = 'seers';//Which Bank are you in. Valid Arguments are: "draynor, varrockE, varrockW, fallador, lumbridge, seers, ardougnS, ardougnE, alkharid, canifis, phasmatys, yanille, fishing guild, catherby".
{**********END SETUP!**********}


const
version = ' Version .05 Beta';//DONT TOUCH
tol = 2;


{**************************FUNCTIONS**************************}


Function LogColor : Boolean;
Begin
If(LogType = 'Oak')then
LColor := 4485265;
If(LogType = 'Willow')then
LColor := 2117463;
If(LogType = 'Maple')then
LColor := 871536;
If(LogType = 'Yew')then
LColor := 608352;
If(LogType = 'Magic')then
LColor := 2906723;
end;
{=================================================================}
Function LevelUp : Boolean;
Begin
If(FindNPCChatText('continue'))then
wait(900);
result := True;
end;
{=================================================================}
function PickString(Choices: array of string): string;
begin
Result := Choices[Random(GetArrayLength(choices))];
end;
{=================================================================}
function RandomTitle: string;
begin
case Random(6) + 1 of
1:
Result := PickString(['Msn Messenger', 'Windows Messenger', 'Yahoo']);
2:
Result := PickString(['Winamp', 'RealPlayer', 'Windows Media Player',
'Volume Control',
'Guitar Guru', 'Midi Maker', 'AV VCS 3.0', 'Video Match 3.4.0',
'Quicktime', 'iTunes', 'DivX']);
3:
Result := PickString(['tre', 'george', 'funnyi', 'examine', 'closeup',
'conv',
'dogs', 'cats', 'rabits', 'animalx', 'photobuck', 'i22', '33ffg',
'small', 'large', 'med', 'img', 'from', 'to', 'post', 'msn', 'edit',
'psi', 'starthelp', 'error', 'fix', 'love']) +
PickString([IntToStr(Random(1000)), '']) +
PickString(['.jpg', '.gif', '.png', '.jpeg']) + ' (Image, ' +
IntToStr(Random(600) + 1) + 'x' + IntToStr(Random(600) / 2) +
' pixels) - ' + PickString(['Mozilla Firefox',
'Microsoft Internet Explorer']);
4:
Result := 'Google - ' + PickString(['Mozilla Firefox',
'Microsoft Internet Explorer']);
5:
Result := PickString(['Microsoft ' + PickString(['Frontpage', 'Word',
'Outlook', 'Powerpoint']), 'Winzip', 'Microsoft Visual Studio 6.0',
'SmartST 2.0 Map Installer', 'Adobe Photoshop CS', 'Koolmoves Demo',
'Acrobat Reader 5.0',
'Limewire', 'Artmoney', 'Hex Editor', 'HP Software Update', 'Notepad',
'Paint', 'Wordpad',
'Calculator', 'Imagemixer With VCD Ver 1.1', 'Sothink SWF Quicker',
'Easy CD Ripper',
'Drums Room v1.1', 'Macromedia Flash 8', 'Mixcraft', 'Beatcraft',
'Ad-Aware SE Personal',
'Taskmanager', 'vid.exe', 'prosecor.exe', 'Sound Creator',
'Love Machine', 'Adrame']);
6:
Result := PickString(['My Computer', 'My Documents', 'Downloads',
'WINDOWS', 'System 32', 'System',
'My Recordings', 'My Music', 'My Webs', 'My Scans', 'My Videos',
'My Pictures',
'My Recieved Files', 'My Albums', 'KODAK', 'Local Disk (C:)',
'Multimedia Files',
'unzipped', 'My Shared Folder', 'My Documents', 'LOGITEMP',
'Program Files',
'Documents and Settings']);
end;
end;
{=================================================================}
Function KnifeInInv : Boolean;
begin
if(FindItemName('Knife'))then
writeln('Knife is in inventory')
result :=True;
end;
{=================================================================}
Function InBank : Boolean;
begin
if(FindSymbol(x,y,'bank'))then
writeln('We are In Bank')
result :=True;
end;
{=================================================================}
Function LogsInInv : Boolean;//THANKS A TON TO Sumilion
var
arLogs : TPointArray;
begin
arLogs := FindItems(LColor,tol,'logs',2);
Result := (GetArrayLength(arLogs) > 0);
end;
{=================================================================}
Function Longbow : Boolean;
begin
if(BowType = 'long')then
Result :=True;
end;
{=================================================================}
Function ShortBow : Boolean;
begin
If(BowType = 'short')then
Result :=True;
end;
{=================================================================}
Function CrossBow : Boolean;
Begin
If(BowType = 'cbowstock')then
Result := True;
end;
{=================================================================}
Function InvWait :Boolean;
Begin
If(InvCount = 2)then
Time := 1 * 1900
If(InvCount = 3)then
Time := 2 * 1900
If(InvCount = 4)then
Time := 3 * 1900
If(InvCount = 5)then
Time := 4 * 1900
If(InvCount = 6)then
Time := 5 * 1900
If(InvCount = 7)then
Time := 6 * 1900
If(InvCount = 8)then
Time := 7 * 1900
If(InvCount = 9)then
Time := 8 * 1900
If(InvCount = 10)then
Time := 9 * 1900
If(InvCount = 11)then
Time := 10 * 1900
If(InvCount = 12)then
Time := 11 * 1900
If(InvCount = 13)then
Time := 12 * 1900
If(InvCount = 14)then
Time := 13 * 1900
If(InvCount = 15)then
Time := 14 * 1900
If(InvCount = 16)then
Time := 15 * 1900
If(InvCount = 17)then
Time := 16 * 1900
If(InvCount = 18)then
Time := 17 * 1900
If(InvCount = 19)then
Time := 18 * 1900
If(InvCount = 20)then
Time := 19 * 1900
If(InvCount = 21)then
Time := 20 * 1900
If(InvCount = 22)then
Time := 21 * 1900
If(InvCount = 23)then
Time := 22 * 1900
If(InvCount = 24)then
Time := 23 * 1900
If(InvCount = 25)then
Time := 24 * 1900
If(InvCount = 26)then
Time := 25 * 1900
If(InvCount = 27)then
Time := 26 * 1900
If(InvCount = 28)then
Time := 27 * 1900
Count := InvCount;
end;
{=================================================================}
Procedure FletchSet2;
begin
if(LogsInInv)then
begin
InvWait;
wait(500 +Random(2));
MouseItem(1,true);
wait(500 +Random(2));
MouseItem(27,true);
wait(1000+Random(500));
end;
end;
{=================================================================}
procedure WaitS(timetowait: Integer; Randoms: Boolean);
var
starttime: Integer;
randcounter: Integer;
randamount: Integer;
idlecounter: Integer;
idleamount: Integer;
begin
starttime := GetSystemTime;
if (timetowait < 8000) then
if (Random(100) < 5) then
timetowait := ((timetowait * 2) + Random(timetowait div 2));
randamount := Random(20);
case (Random(2) + 1) of
1: idleamount := 333;
2: idleamount := 2222;
end;
repeat
Wait(1);
randcounter := randcounter + 1;
idlecounter := idlecounter + 1;
if ((randcounter > (90 + randamount)) and (Randoms)) then
begin
randcounter := 0;
randamount := Random(20);
FindNormalRandoms;
randcounter := randcounter + 13;
idlecounter := idlecounter + 13;
end;
if (idlecounter > (1500 + idleamount + Random(300))) then
begin
idlecounter := 0;
if (Random(100) > 5) then
begin
case (Random(3) + 1) of
1: idleamount := 333;
2: idleamount := 1111;
3: idleamount := 2222;
end;
end else
case (Random(3) + 1) of
1: idleamount := 1111;
2: idleamount := 2222;
3: idleamount := 5555;
end;
LevelUp;
if(LevelUp)then
Begin
ClickNPCChatText('continue');
wait(800 +Random(200));
FletchSet2;
wait(3000 +Random(200));
end;
RandomMovement;
end;
until ((GetSystemTime - starttime) > timetowait);
end;


{***************PROCEDURES NOT REALTED TO MAINLOOP*****************}


procedure HighestAngle1;
begin
if (LoggedIn) then
begin
KeyDown(38);
Sleep(1000 + Random(100) + Random(200));
KeyUp(38);
Wait(1000 + Random(100));
end;
end;
{=================================================================}
procedure BankMouse(i: Integer; left: Boolean);
var
row, col, x, y : Integer;
begin
row := i div 8;
col := i - (row * 8) - 1;
if (col < 0) then
begin
col := 7;
row := row - 1;
end;
x := 87 + (47 * col) + Random(7);
y := 72 + (38 * row) + Random(7);
Mouse(x, y, 3, 3, left);
end;
{=================================================================}
procedure QuickFixBank;
begin
If(BankScreen)then
begin
If not(Getcolor(475, 75) = 5531254)then
Mouse(475, 77, 0, 0, true);
end;
end;
{=================================================================}
procedure Withdraw2(i, amount: Integer);
begin
if(BankScreen)then
begin
if(amount=0)then
begin
BankMouse(i, false);
Wait(800 + Random(400));
ClickOption('All', 1);
end;
if(Amount = 10)or(Amount = 5)then
begin
BankMouse(i, false);
Wait(800 + Random(400));
ClickOption(IntToStr(Amount), 1);
end;
if(Amount = 1)then
begin
BankMouse(i, true);
Wait(800 + Random(400));
end;
if(Amount > 1)and(Amount <> 5)and(Amount <> 10)then
begin
BankMouse(i, false);
Wait(450 + Random(200));
if(ClickOption('X', 1))then
begin
repeat
Wait(150 + Random(200));
until(GetColor(255,410)=8388608);
TypeSend(IntToStr(amount));
Wait(800 + Random(400));
end;
end;
end;
end;
{=================================================================}
procedure Deposit2(i, amount: Integer);
begin
if (BankScreen) and (ExistsItem(i)) then
begin
if (amount = 0) then
begin
MouseItem(i, False);
Wait(800);
ClickOption('All', 2);
end
else
if (amount = 10) then
begin
MouseItem(i, False);
Wait(800);
ClickOption('10', 2);
end
else
if (amount = 5) then
begin
MouseItem(i, False);
Wait(800);
ClickOption('5', 2);
end
else
if (amount = 1) then
begin
MouseItem(i, False);
Wait(800);
end
else
begin
MouseItem(i, False);
Wait(800);
if ClickOption('X', 2) then
repeat
Wait(150);
until (GetColor(255, 410) = 8388608);
SendText(IntToStr(amount));
Wait(Random(300));
SendText(chr(13));
Wait(800);
end;
ClickOption('Cancel', 2);
end;
end;
{=================================================================}
Procedure OpenBank4; // Taken from Charmz Supa Fletcher =D by surajd, the taken from surajd by me =P
Var
x, y, fs, fs2 : Integer;
Begin
HighestAngle1;
If not BankScreen then
Repeat
If (FindObj3(x, y, 'Use Bank', 608609, 10)) then
Mouse(x, y, 4, 4, False)
Else
If (FindObj3(x, y, 'Use Bank', 3239562, 10)) then
Mouse(x, y, 4, 4, False)
Else
If (FindObj3(x, y, 'Use Bank', 4803151, 10)) then
Mouse(x, y, 4, 4, False);
Wait(250);
If (ClickOption('quickly', 1)) then
Begin
Flag;
Repeat
Wait(100);
fs := fs + 1;
Until (BankScreen) or (fs >= 50);
End;
fs2 := fs2 + 1;
Until (BankScreen) or (fs2 > 5);
End;
{=================================================================}
procedure SetMouseSpeedEvery(Seconds: Integer; Speed, Rand: Integer);
begin
if ((TimeFromMark(MouseSpeedMark) / 1000) = Seconds) then
begin
MarkTime(MouseSpeedMark);
case Random(2) of
0: MouseSpeed := Speed + Random(Rand);
1: MouseSpeed := Speed - Random(Rand);
end;
end;
end;


{*******************SETUP PROCEDURES**********************}


Procedure StartingScript;
begin
LBF := 0
SBF := 0
Stock := 0
Banked := 0
Bl := Loads;
FLS := GetSkillLevel('fletching');
SetChat('hide', 1);
SetChat('off', 2);
SetChat('off', 3);
SetRun(True);
GameTab(4);
end;
{=================================================================}
Procedure CompassSetting;
Begin
If(Bank = 'draynor')then MakeCompass('W');
If(Bank = 'falador')then MakeCompass('S');
If(Bank = 'varrockW')then MakeCompass('E');
If(Bank = 'varrockE')then MakeCompass('S');
If(Bank = 'lumbridge')then MakeCompass('N');
If(Bank = 'seers')then MakeCompass('N');
If(Bank = 'ardougnS')then MakeCompass('E');
If(Bank = 'ardougnN')then MakeCompass('S');
If(Bank = 'alkharid')then MakeCompass('W');
If(Bank = 'canifis')then MakeCompass('E');
If(Bank = 'phasmatys')then MakeCompass('S');
If(Bank = 'yanille')then MakeCompass('E');
If(Bank = 'fishing guild')then MakeCompass('W');
If(Bank = 'catherby')then MakeCompass('N');
end;
{=================================================================}
procedure RotateEveryMins(mins: Integer);
begin
if ((TimeFromMark(RotateMark) / 1000) / 60 >= mins) then
begin
MarkTime(RotateMark);
SendArrowSilentWait(Random(4), 500 + Random(500));
SendArrowSilentWait(Random(4), 500 + Random(500));
MakeCompass('n');
SendArrowSilentWait(0, 1400 + Random(100));
end;
end;



{********************LOOP PROCEDURES IN ORDER**********************}



Procedure WithdrawLogs;
Begin
KnifeInInv;
Repeat
If(KnifeInInv)then
OpenBank4;
wait(800 +Random(5));
QuickFixBank;
wait(500 +Random(5));
MMouse(95,78,0,0);
wait(500 +Random(5));
Withdraw2(1, 27);
wait(700 +Random (5));
CloseBank;
wait(500 +Random(5));
Until(LogsInInv);
End;
{=================================================================}
Procedure FletchSet;
begin
if(LogsInInv)then
begin
InvWait;
wait(500 +Random(2));
MouseItem(1,true);
wait(500 +Random(2));
MouseItem(2,true);
waitS(1000, false);
end;
if not(LogsInInv)then
begin
WithdrawLogs;
end;
end;
{=================================================================}
Procedure BeginFletch;
begin
If(LongBow = True)then
begin
Mouse(263,400,0,0,false);
wait(500 +Random(4));
ChooseOption(x,y,'Make X');
wait(900 +Random(4));
HitKeys(True);
waits(Time, true);
LBF := LBF +27;
end;
if(ShortBow = True)then
begin
Mouse(106,413, 0, 0, false);
wait(500 +Random(5));
ChooseOption(x,y,'Make X');
wait(500 +Random(5));
HitKeys(True);
waits(Time, true);
SBF := SBF +27;
end;
if(CrossBow = True)then
begin
Mouse(411,419,0,0,false);
wait(500 +Random(5));
ChooseOption(x,y,'Make X');
wait(500 +Random(5));
HitKeys(True);
waits(Time, true);
Stock := Stock +27;
end;
end;
{=================================================================}
Procedure DepositBows;
Begin
OpenBank4;
Wait(500 +Random(4));
If(BankScreen)then
QuickFixBank;
Wait(500 +Random(4));
Deposit2(2,0);
Wait(500 +Random(4));
CloseBank;
Banked := Banked +1;
Bl := Bl -1;
FLN := GetSkillLevel('fletching');
Mouse(648,190,1,1,true);
wait(500 +Random(5));
end;
{=================================================================}
Procedure ProgressReport;
begin
ClearDebug;
Writeln('*\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/*');
Writeln(' Thanks for using ');
Writeln(' DragFletch Ultimate ');
Writeln(' '+Version);
Writeln('*/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\*');
Writeln('Worked For ' +ScriptTime2(2));
Writeln('You Are Fletching ' +LogType +' ' +BowType);
if(BowType = 'long') then Writeln('You have fletched: ' +inttostr(LBF) +' longbows.');
If(BowType = 'short')then Writeln('You have fletched: ' +inttostr(SBF) +' shortbows.');
if(BowType = 'cbowstock')then Writeln('You have fletched: ' +inttostr(Stock) +' crossbow stocks.');
Writeln('Your starting fletching level was: ' +inttostr(FLS));
Writeln('Your current fletching level is: ' +inttostr(FLN));
Writeln('You have ' +inttostr(Bl) +' loads left.');
end;


{************************MAIN LOOP*************************}


Procedure MainLoop;
begin
repeat
If Not(KnifeInInv)Then
Begin
OpenBank4;
wait(500 +Random(5));
QuickFixBank;
wait(500 +Random(5));
Withdraw2(2, 1);
wait(500 +Random(5));
CloseBank;
wait(500 +Random(5));
end;
RotateEveryMins(1)
WithdrawLogs;
FletchSet;
BeginFletch;
DepositBows;
ProgressReport;
until(BL = 0);
Logout;
end;


{****************CALL PROCEDURES*****************}


Begin
SetupSRL;
RandomTitle;
SetMouseSpeedEvery(3, 5, 2);
ActivateClient;
BenMouse :=True
StartingScript;
CompassSetting;
KnifeInInv;
MainLoop;
end.

——————————————————
<!– END TEMPLATE: formanswers –>

YoHoJo

2007-02-05 00:31:35

Dam.
I accidentally press back and lost this long message a wrote.
Bascialy i said you took at least 4 SRL procedures and copy/pasted them into this script which is pointless.

One example is
procedure WaitS(timetowait: Integer; Randoms: Boolean);
Is already in srl, under the name of Wait2

And i DONT like this at all.

    Mouse(106,413, 0, 0, false);
wait(500 +Random(5));

Mouse(263,400,0,0,false);
wait(500 +Random(4));

They click in the exact same spot and the wait difference is only 4-5 milliseconds.
That should be changed.

Also, function RandomTitle: string;
Theres nothing wrong with it, buts its not needed its illegal for jagex to see what were running whilst playing their game :p

This needs a failsafe,
  Repeat
If(KnifeInInv)then
OpenBank4;
wait(800 +Random(5));
QuickFixBank;
wait(500 +Random(5));
MMouse(95,78,0,0);
wait(500 +Random(5));
Withdraw2(1, 27);
wait(700 +Random (5));
CloseBank;
wait(500 +Random(5));
Until(LogsInInv);
If there are no logs in the bank, it will continue forever!

And once again these (0,0)s are not safe to use for pixel randomness.

:p sorry im a tough grader.
Ill look though the code some more latter and then decide my vote.
But overall a fletcher seems too simple.
As far as i see so far its full of small or large flashy procedures when the base is just

Procedure FletchSet2;
begin
if(LogsInInv)then
begin
InvWait;
wait(500 +Random(2));
MouseItem(1,true);
wait(500 +Random(2));
MouseItem(27,true);
wait(1000+Random(500));
end;
end;
And Withdraw and Deposit Procedure.

But,im going to look it over some more =)

Seems like you put in more time finding programs for the RandomTitle procedure than the script itself

danrox2004

2007-02-05 03:15:46

I think that this is a good script but there could be some improvements such as:

Function LogColor : Boolean;
Begin
If(LogType = 'Oak')then
LColor := 4485265;
If(LogType = 'Willow')then
LColor := 2117463;
If(LogType = 'Maple')then
LColor := 871536;
If(LogType = 'Yew')then
LColor := 608352;
If(LogType = 'Magic')then
LColor := 2906723;
end;
Could be changed to a case statement to avoid all those ifs and then it wouldnt be case-sensitive for example:

case LowerCase(LogType) of
oak: LColor:=4485265;
willow: LColor:=2117463;
end
etc.

Also I would replace
Function KnifeInInv : Boolean;
begin
if(FindItemName('Knife'))then
writeln('Knife is in inventory')
result :=True;
end;
with a DTM or Bitmap. I believe the FindItemName function has to mouse over every item in the inventory.

And InvWait could be simplified to something like:

Function InvWait :Boolean;
begin
Time:=(InvCount-1)*1900;
Count:=InvCount;
end;
saves alot of code..

In the procedure OpenBank4 I think you should replace FindObj3 with FindObjMultiText as if there is even a small amount of a similar color behind the text it will not find the text.

I would also recommend using the Lowercase function as then you dont need case sensitivity.

Drakan

2007-02-05 07:29:26

Ok thankyou for all of your replies. One thing about the copy and paste thing for WaitS, I added a few things to it so that it would check for the "Click here to continue" thing and it would start fletching again. Also in my newer version i have removed the Random Disguise thing. Once again thankyou for these replies and i am working on the code now.

Drakan

2007-02-05 18:42:50

Hey I used the FindObjMultiText and got this:

Procedure OpenBank5;
Var
x, y, fs, fs2 : Integer;
Begin
HighestAngle1;
If not BankScreen then
Repeat
If (FindObjMultiText(x,y,'Use', 'Bank', 'ank', 608609, 10,)) then
Mouse(x, y, 4, 4, False)
Else
If (FindObjMultiText(x,y,'Use', 'Bank', 'ank', 3239562, 10,)) then
Mouse(x, y, 4, 4, False)
Else
If (FindObjMultiText(x,y,'Use', 'Bank', 'ank', 4803151, 10,)) then
Mouse(x, y, 4, 4, False);
Wait(250);
If (ClickOption('quickly', 1)) then
Begin
Flag;
Repeat
Wait(100);
fs := fs + 1;
Until (BankScreen) or (fs >= 50);
End;
fs2 := fs2 + 1;
Until (BankScreen) or (fs2 > 5);
End;

Line 364: [Error] (18025:59): Syntax error in script C:\Documents and Settings\user1\Local Settings\Temp\DragFletcher Ultimate.scar

Boreas

2007-02-05 19:12:17

10,)

Drakan

2007-02-05 19:16:41

lol dumb move on my part sorry…. Didnt notice that comma

Boreas

2007-02-05 19:40:06

Don't worry it happens to everyone

Drakan

2007-02-05 20:06:23

mmmk.. just dont want yall to think im dumb :p

Sumilion

2007-02-06 16:49:38

Looks good and i'm sure you'll become member, but promise me one thing, dont double post ! xD
And another thing, have a hop around in the good ol' SRL Manual, can do wonders ;)

Drakan

2007-02-06 16:51:25

thx sum.. sorry bout the posting xD.

Ransom

2007-02-07 23:43:58

I'm gonna be a bit tough too. I do like the script albeit a bit overworked for a simple task. I'd like to see you condense this script into it's lowest form. That's a mega amount of lines for a job that would take 1 or 2 procedures done simply. I realize that this does the job well and has some eloquence but i'm more of a brute force man myself. Get the job done fast and make sure it won't fail.

after saying that i'm a yes. but keep up the scripting…don't be a ransom and quit lol.

that said just a few more tweaks and my new merch will be out

Drakan

2007-02-08 07:34:30

thanks. My new version of this script is really close to comming out. It has 450 lines now and does the same task. But for some reason the FindSymbol and FindMMSymbol for the bank isnt working right….

Ransom

2007-02-08 13:29:18

I've had trouble with that too. If you open symbol.scar take a look at your symbol with string to bitmap. Some symbols have changed such as the kebab.

Drakan

2007-02-08 16:55:20

Woh this is weird… has anyone here looked at the bank one? its like sum random colors like blue and red and white…. that is definitely not a bank symbol or any part of one…