Avaphi
2010-05-26 11:45:22
Add the ability to go up to the tool bar and activate the ability to paint the Object/NPC/Item ID, would make for using Simba in conjunction with reflecting easier.
2010-05-26 11:45:22
2010-05-26 11:49:36
procedure AvaphiR;
begin
if IsFKeyDown(12) then
PaintSmart;
if IsFKeyDown(11) then
CleanSmart;
FindNormalRandoms;
end;
2010-05-27 09:43:29
From: Rasta Magician
That'll have to be scripted along with reflection. (I think). And it could be done by a .simba rather than inside Simba ;)
Then you can just add it in your own randoms function
procedure AvaphiR;
begin
if IsFKeyDown(12) then
PaintSmart;
if IsFKeyDown(11) then
CleanSmart;
FindNormalRandoms;
end;
~RM
2010-05-27 13:26:39
From: drags111
isFKeyDown doesnt work when you're using smart :)
But yah that wouldnt be hard. I could just make a function called PainObjects or something.
2010-05-27 13:38:00
From: Rasta MagicianOn Simba, if you're using IsKeyDown or any similar functions, they wont work.. I don't like that tbh :(
It does work ;) (at least on scar)
~RM
2010-05-28 06:16:04
From: Zyt3x
On Simba, if you're using IsKeyDown or any similar functions, they wont work.. I don't like that tbh :(
2010-05-28 08:28:49
From: Wizzup?
If you want, you can alternate between smart input and simba input.
2010-05-28 09:07:46
From: Rasta Magician
How?
~RM