SRL Archive - Senior Scripts and Snippets

SSRL Banking Army


Sir R. M8gic1an

2010-05-20 10:35:49

Here's an idea that just crossed my mind.

We've seen a few banker scripts.

Banker has money.
Banker trades Slave for goods.
Banker deposits goods.
Banker returns to Slave.

Now here's an idea:
SSRL Banking service.

This would require reflection or some other method of finding your characters' current location.

WorkFlow
:
Autoer is fighting rats, collecting bones.
Autoer has 1 free space in inv left
–> Autoer sends signal to SSRL Bankers
–> SSRL Banker walks to autoer
–> Trade


How could this work efficiently?
Each person runs a Banker Script on smart.
This script waits to receive information from a Banking Server
–> Banker Name
–> Banker PW
–> Autoer Location
Script does the whole banking process.
Once done, sends signal to Banking Server

Banker earns 1 banking point.
You can only use the banking service if you have Banking points.

Goods Management:
Bankers can then be tradded for you to receive your goods back if you wish,
Or the goods can be sold to the GE.
This will ensure Bankers keep their $$.


With such a system, it will make some scripts Profitable, when they weren't before. Or increase efficiency tremendously.

I might actually start autoing with two SMARTs o.O

Another idea… bankers can carry materials for you..
Smelter Stays at forge.
Banker goes back and forth, bringing ores, taking bars.

IIRC Boreas was experimenting with ISM (Inter Scar Messaging) - Is there something similar in Simba?

~RM

marpis

2010-05-20 11:19:32

Marvelous idea! :)
The only problem is how does one find the banker when he wants to trade? Make standard clothes, like all red or something?
I don't think the banker should sell on GE, just convert to notes and trade back.

Sir R. M8gic1an

2010-05-20 11:23:57

From: marpis
Marvelous idea! :)
The only problem is how does one find the banker when he wants to trade? Make standard clothes, like all red or something?
I don't think the banker should sell on GE, just convert to notes and trade back.


Could be. Would make it easy to find. Could also use reflection - Although I'd hope not to rely on it too extensively;

~RM

HyperSecret

2010-05-20 11:39:35

From: Rasta Magician
Could be. Would make it easy to find. Could also use reflection - Although I'd hope not to rely on it too extensively;

~RM


I think to make something like this efficient you will have to rely on reflection for the walking. Unless you make it only certain locations supported. But if you want it to support all of the runescape map, a reflection walking algorithm has to be made to just enter the tile to walk to, etc…

Sir R. M8gic1an

2010-05-20 11:49:36

From: HyperSecret
I think to make something like this efficient you will have to rely on reflection for the walking. Unless you make it only certain locations supported. But if you want it to support all of the runescape map, a reflection walking algorithm has to be made to just enter the tile to walk to, etc…


I meant for object finding, as apparently fixing walking is much easier than fixing reflection Object Finding due to TileToMS and so on.

~RM