SRL Archive - Help

Script


DeSnob

2010-05-13 22:41:08

I have a basic working lumby chopper and seller with 1000's of bugs (which can easily be fixed), but I'm thinking of completing the chopper really quick and start a new project. I don't know what kind of bot to create. I'm out of the the powerchopper/miner stage; I WANT a challenge :D.. I did pretty well with my soul wars bot, i just quit it because of the massive lag. Does anyone have any idea of a "moderate" skill script I can create? :p

Infantry001

2010-05-13 22:45:37

Just a quick tip: it is much more beneficial to create a script and fully complete it. Making a working script is truly just half the process. To learn how to deal with bugs (you may say easily fixed, but they are still there), to learn how to make a script truly flawless, that is the goal you should strive for. It's amazing how much you can learn by completely finishing a script.

There's a huge difference between a working script and a perfected script ;)

Anyways, perhaps a hill giant fighter? I assume you haven't moved into combat yet - it's a good skill to try out!

DeSnob

2010-05-13 22:49:59

From: Infantry001
Just a quick tip: it is much more beneficial to create a script and fully complete it. Making a working script is truly just half the process. To learn how to deal with bugs (you may say easily fixed, but they are still there), to learn how to make a script truly flawless, that is the goal you should strive for. It's amazing how much you can learn by completely finishing a script.

There's a huge difference between a working script and a perfected script ;)

Anyways, perhaps a hill giant fighter? I assume you haven't moved into combat yet - it's a good skill to try out!


I've actually completed a Draynor yew chopper as well as a working Catherby shark fisher which only had 1 known bug. :)

i just never posted my scripts :o

I guess a hill giant script sounds good, I'll see how i can deal with walking and such :-P

More ideas are welcome as well

Infantry001

2010-05-14 13:20:16

Ah, well that's good to hear =)

Yeah, the walking might be a pain, but I think the actual fighting process might be hard. There are a lot of potential variables out there. But I wish you luck =)