SRL Archive - General

MSI Phoenix - Grand Opening!


Sir R. M8gic1an

2010-04-06 07:35:40


MSI - Multiple Script Integration


First and foremost, I would like to say thank you to all the participants of MSI, but we'll get there in a moment. Before that, have a good look at the accronym. Multiple Script Integration - It has changed again, but hopefully for the last and best time.

MSI's aim is to have a do-it-all-everywhere script. Does this sound ambitious? It sure as hell is. It would be the ultimate script, untraceable, impossible to detect and you could just run it, return a few years later and have a char at all 99 levels. Now doesn't that sound amazing?

For months, MSI has been in the process of development, and now a simple cuter and banker has been completed. (Whoa, that sounds really slow!) - well no; Months of work have been put into the core.

Have a look at it - http://www.villavu.com/repositories/msi/

MSI is a group thing. Scripting Leaders developed the core, to ensure that everything worked together and had a strong base so that in the future this base wouldn't easily break. And it won't! MSI so far has been a great team scripting experience, and now we want you to come and join us in the making of this one great script. How, you ask? Go over to the MSI forums. Have a look at the "MSI SVN" forum. Read around.

MSI has been a bit behind doors all this time just to ensure stable development. We're about to open those doors.

The plan is to release to Members, but if we don't get enough feedback, then we'll release to Juniors.

And what's next you ask? Well, so far we have a VE cutter. Following…

And this is just one city. There are similar maps for every F2P city.

Now that you know what MSI is, I'll get on to explaining the Phoenix part. Due to the way this project is setup up, as long as SRL lives, so will MSI. It's been reborn from its ashes, and if it goes to ashes again, it can once more be reborn. Just like a Phoenix.

How will this be organized?
Scripting Leaders and Project Managers! So far, only SLs have done any coding, but, with the opening of the MSI SVN forum we will be expecting it to be run just like the Public SVN forums! You post, we commit!

Ok, but how will I know what to do?
There will be a sticky, with information on what needs doing. If in doubt, just contact a Scripting Leader! (Tip: contact the one that seems to be most involved on the thing you're working on ;) )

Well, all of this really sounds amazing, but I want to do more..
How does being a scripting leader yourself sound? You will need to apply and reply to a few questions, and your application will be voted on. No one is born fit to be a scripting leader - it's a learning proccess. If you don't make it through the first time - stick to the project and take the opportunity to learn - maybe next time you'll make it, or you'll even be invited in!

Well, you got me wrong. I don't want to be an SL - I just want to do more!
How about testing, looking for those small flaws which take a lot of attention to notice - the details which would make this script truely human?

Humm…that sounds interesting, but what if I want to help develop the "brain" behind the script?
Ok - this is a hard question to answer. To develop the brain behind the script there's two ways to go about it:
  • Thinking of how it should work
  • Implementing those ideas
The implementation is mostly done by the SLs and Scripters, while the thinking was left to the Project Managers and SLs at first. How about discussing it in the "MSI Phoenix - General" section ? And then it can be moved elsewhere as seen fit.

The MSI Team
[INDENT]
Individually, we are one drop. Together, we are an ocean.

Project Managers
  • Coh3n
  • Naum
  • JAD
  • Bobbohobbo
  • Cazax

Scripting Leaders
  • Nauman
  • NCDS
  • Blumblebee
  • Coh3n
  • Zytex
  • marpis
  • rogeruk
  • Cazax
[/INDENT]

These are the people you can expect to see actively involved in the maintenance and development of MSI as Staff. Myself, I am just overseeing and lending a hand whenever the time is right :) A very big Kudos also has to go out to all the Devs and SRL Staff that got involved at different points of the project, as without their help and advice this project would not be the same.


The MSI Path !
MSI will now be going down three paths, somewhat simultaneously depending on you, SRL Members and on which part you are most anxious to work.
  • MSI Core
  • MSI Varrock - Cutter
  • MSI Varock - Miner

Ok, well, what are the plans?

  • Ultimate Responder - MSI Core?
  • Yew Cutting - MSI Cutter?
  • Iron, Copper, Tin - MSI Miner?
  • Improving Hybrid Walking ? ( Have you checked out our hybrid walking system ? )


Scar… or Simba?
[INDENT]MSI says: "Both". Right now, Simba is not supported, although a Simba version will be following very soon.[/INDENT]

How do I start Helping out?
[INDENT]Come to the MSI Forums. Read around first. All directions will be there. Whether it is for testing, scripting or just simply discussing future changes, there will be a place and directions to it.[/INDENT]

Ok, how do I run the script??
[INDENT]We have made this ultimately easy for you… MSI through SVN, and then open up RunMe.scar, fill in DeclarePlayers and press play![/INDENT]

End of Post
[INDENT]And with this, I shall end my post in the hopes that lots of you will respond and visit the MSI forums, if anything to test out one of the best ever written scripts. Even better, join us in the writting.
[/INDENT]


Coming together is a beginning. Keeping together is progress. Working together is success.
The MSI Team

Coh3n

2010-04-06 10:47:10

Lol, looks/sounds great so far. :)

Sir R. M8gic1an

2010-04-09 09:39:16

Added…

~RM

Coh3n

2010-04-09 11:46:19

How "ultimate" is this responder going to be? Because I am absolutely against using an autoresponder, but I guess we could have the option to use it or not..

Gu3st...

2010-04-09 16:04:17

From: Coh3n
How "ultimate" is this responder going to be? Because I am absolutely against using an autoresponder, but I guess we could have the option to use it or not..
Oh wow, why? I think they are extremely good for anti-ban

Also: RM, looks nice :) Read it all lol

Coh3n

2010-04-09 16:14:00

From: Zyt3x
Oh wow, why? I think they are extremely good for anti-ban

Also: RM, looks nice :) Read it all lol

I think the opposite.

Sure they may seem good, and work well for things like "Wcing levels?" and stupid things like that, but what if the script recognizes text as something that's indented to mean the exact opposite?

Or what if you reply and someone starts a conversation with you, yet you don't reply because the script doesn't recognize the text. Not to mention if one person suspects you're autoing based on your responses, they could easily screw with you making it even more obvious that you're autoing.

NCDS

2010-04-09 17:17:55

I agree with Coh3n about the auto responder. They can have both positive and negative effects.

The thread looks good so far though RM. Nice job :)

I didn't even know rogeruk was an SL >.<

Gu3st...

2010-04-09 18:53:15

From: Coh3n
I think the opposite.

Sure they may seem good, and work well for things like "Wcing levels?" and stupid things like that, but what if the script recognizes text as something that's indented to mean the exact opposite?

Or what if you reply and someone starts a conversation with you, yet you don't reply because the script doesn't recognize the text. Not to mention if one person suspects you're autoing based on your responses, they could easily screw with you making it even more obvious that you're autoing.
It's true, there are negatives too, but if we could hook a script up with a really smart AI Chat bot like Cleverbot then we would have a real nice auto responder :P

Coh3n

2010-04-09 18:54:39

From: Zyt3x
It's true, there are negatives too, but if we could hook a script up with a really smart AI Chat bot like Cleverbot then we would have a real nice auto responder :P

It would have to be reeeeeealy good for me to use it. :p But that doesn't meant other people won't.

Blumblebee

2010-04-09 18:59:52

i'm easy either way, but i think we should have a respond percentage set by the user. Like respond to 20% of respond able chat's etc. Along with a response timer ofc.

Coh3n

2010-04-09 19:03:52

From: Blumblebee
i'm easy either way, but i think we should have a respond percentage set by the user. Like respond to 20% of respond able chat's etc. Along with a response timer ofc.

We could make it really customizable if we wanted. However way we do it, I want the decision left up to the user to use it or not. And I'm sure the majority will agree.

Blumblebee

2010-04-09 19:04:56

From: Coh3n
We could make it really customizable if we wanted. However way we do it, I want the decision left up to the user to use it or not. And I'm sure the majority will agree.


0% = doesn't respond ;) (if we do the percentage thing)

Coh3n

2010-04-09 19:05:49

From: Blumblebee
0% = doesn't respond ;) (if we do the percentage thing)

Yeah I know. I was just more or less expanding on what you said. :p

Blumblebee

2010-04-09 19:07:41

haha ok, gotcha. We're still a ways from an autoresponder anyways, so we have some time to plan it out.

Sir R. M8gic1an

2010-04-10 07:41:35

From: Blumblebee
haha ok, gotcha. We're still a ways from an autoresponder anyways, so we have some time to plan it out.


that ^

:)

RM

Naum

2010-04-10 16:32:10

Did I get promoted to MSI PM, or was that an accident in the post :confused:.
Looking good so far, :)

BobboHobbo

2010-04-12 20:25:16

aww, i feel bad now for not contributing much to this project :(. Although i love you guys for not giving up.. Good job guys and I like this post GJ RM.

Sir R. M8gic1an

2010-04-13 06:25:33

Im nearly done, but decided to post as a lot of you are online and i wanted feedback

~RM

Sir R. M8gic1an

2010-04-13 06:32:58

Oki, I'm done. Last opinions?

~RM

Naum

2010-04-13 07:04:20

From: Rasta Magician
Oki, I'm done. Last opinions?

~RM


Looking very good, I especially like the quotes :).

I'm doing a final check on MSI, organizing some stuff, will take 5 minutes.

Coh3n

2010-04-13 10:43:44

Nothing is missing that I can think of. It looks awesome. :)

NCDS

2010-04-13 13:09:00

Love it.

Soo, as long as everything is still working well, which I'm assuming it is, we are ready for first public release?

Coh3n

2010-04-13 14:02:07

From: NCDS
Love it.

Soo, as long as everything is still working well, which I'm assuming it is, we are ready for first public release?

I think we still need to write some threads. Like I'll write the "How to download and setup MSI" thread. I don't know if we want one on scripting standards/tips, but I'm sure there's others as well.

Sir R. M8gic1an

2010-04-14 12:43:13

From: Coh3n
I think we still need to write some threads. Like I'll write the "How to download and setup MSI" thread. I don't know if we want one on scripting standards/tips, but I'm sure there's others as well.


I'll pretty much just copy pasta that thread.

I've written one on git. There's a couple more I'll be writting for the opening. I'll be going through that tonight, but MSI seems to be just about ready to release :)

I'll be doing some tweaking around the forums as well, and then open this up :D

@Coh3n, I'll be waiting on that setting up thread. ;)

~RM

Coh3n

2010-04-14 14:21:26

From: Rasta Magician
I'll pretty much just copy pasta that thread.

I've written one on git. There's a couple more I'll be writting for the opening. I'll be going through that tonight, but MSI seems to be just about ready to release :)

I'll be doing some tweaking around the forums as well, and then open this up :D

@Coh3n, I'll be waiting on that setting up thread. ;)

~RM

I'll get that done asap.

Oh, and if you want (unless you're already doing them) I can write threads for each skill forum and what's needs to be done, etc.

Sir R. M8gic1an

2010-04-14 14:44:54

From: Coh3n
I'll get that done asap.

Oh, and if you want (unless you're already doing them) I can write threads for each skill forum and what's needs to be done, etc.


That'd be good… Although im not really sure what is needed yet, but go ahead :)

~RM

Coh3n

2010-04-14 14:46:40

From: Rasta Magician
That'd be good… Although im not really sure what is needed yet, but go ahead :)

~RM

Yeah me neither, but it'll all get figured out. I can just make a base and everyone can add to it. :)