Timer
2010-03-28 15:55:34
What script do you want MOST?
I am only interested in making a script (that I will release), that people will use.
Post what kind of script you want.
Skill: (skill)
Location: (where do you wanna train this skill?)
Frement
2010-03-28 16:00:28
Fighter, we lack of those, and I think it would be great to have good fighter from 1-30 or something. For the place…hmmh…chickens? cows? goblins?
Timer
2010-03-28 16:01:49
Hm. A multi-fighter with preset locations/customizable ones?
Frement
2010-03-28 16:12:04
Would be pretty awesome. Try adding deathwalk also.
Timer
2010-03-28 16:12:56
for death walk I could use my Reflection Web. :)
Frement
2010-03-28 16:13:41
Try keeping reflection out of the script :/
Timer
2010-03-28 16:15:09
death walk for pre-set locations then?
Frement
2010-03-28 16:19:42
Yes, that would be cool. I so dislike reflection for some reason.
Baked0420
2010-03-28 17:22:34
make two, one without reflection, then a second one with your reflection webwalking. That's what I would do, so anyone who dislikes reflection just doesn't have to use it but uses preset locations, or use a define for reflection to put it in one file.
jakeyboy29
2010-03-28 17:23:02
a tinderbox buyer. used for RWT. buy for 1gp each, sell for over 60…
Timer
2010-03-28 17:29:02
Fighter sounds good. I'm only going to use reflection for death walking / lost. I wont be lazy and use FindNPC and etc. :)
mormonman
2010-03-28 18:43:58
I'm sorry to say this, but the only legitimate way to make a fighter that is human-like needs to use reflection…but not for walking, just for checking if your actually in a fight with the hook that everyone calls Interacting.
Griff
2010-03-28 22:53:28
Cow fighter that collects hides and banks
Coh3n
2010-03-28 23:06:20
From: Baked0420
make two, one without reflection, then a second one with your reflection webwalking. That's what I would do, so anyone who dislikes reflection just doesn't have to use it but uses preset locations, or use a define for reflection to put it in one file.
Or you could just use defines for whatever needs to use reflection. Then have the user choose whether to use it or not.
Dragith Nurn (level 20) at Lumbridge Catacombs lower level.
It's non-multiplayer combat. Only 1 spawns at a time. It's about 1~3 seconds/respawn after death. But, there's a "Plinth" or w/e that the player can touch to spawn a Dragith Nurn when the current Dragith Nurn is being attacked by another player. The Dragith Nurn that you spawn will auto attack you, so basically it's yours. Also, this will make it an ideal training spot, since it's unlimited fast spawn with no competition and yeah. O_O I'm currently using someone's multifighter to range on it… but because idk how to code (stuff like adding a procedure for the character to touch the plinth to respawn the monster…) my character ends up waiting. So hopefully you can develop a multifighter script for this area. I don't think much people train here. The main reason why I think this is ideal is that it's competition free if everything runs smoothly.
Matsetst
2010-03-29 11:19:00
Skill: Agility
Location: Al-Kharid (south)
Mini-game Sorceress's Garden
P2P only ;)
I already posted a thread @ script request
http://villavu.com/forum/showthread.php?t=55660I dont know if Sabzi or J_Pizzle already are started with it.
Make a poll. It would be easier to see the what people wants most.
Sabzi
2010-03-29 14:47:55
From: Matsetst
Skill: Agility
Location: Al-Kharid (south)
Mini-game Sorceress's Garden
P2P only ;)
I already posted a thread @ script request
http://villavu.com/forum/showthread.php?t=55660
I dont know if Sabzi or J_Pizzle already are started with it.
It's thieving+farming. I have started and dropped it. I don't have time for it.
Bionicle
2010-03-29 15:37:25
Construction :p oak larders!
Matsetst
2010-03-29 16:03:42
From: Sabzi
It's thieving+farming. I have started and dropped it. I don't have time for it.
Awh :p Well any way's thank you for giving it a try !