From: NCDS
I agree for the most part with IceFire's post. Wizzup, you know we all love and respect you and your work, along with all the other SIMBA dev's.
It just seems a bit early to convert such a big project as MSI to SIMBA.
I've converted a script in minutes.
From: IceFire908
I am not currently part of the MSI team.
I however can clearly depict the many reasons I don't work on anything simba related extensively yet… everything I've done with is a comptability mode that isn't well tested or tweaked ect..
The truth of the matter is SRL 4 is a mess, it's been falling apart more and more with each game update. A lot of scripts and portions of SRL were designed, tested and tweaked in SCAR.
Sorry for taking this out of context - but I see no reason why SRL 4 wouldn't work with Simba. The only ``stoppers'' I found were
direct bugs in SRL that SCAR simply didn't nag about. (Searching for text outside the client)
From: IceFire908
A key component of any script, is timing. If anything runs faster or slower or even differently in the slightest way, it can have drastic affects on the script run. No one is really sure if all the anti randoms in SRL 4 even work with simba yet, so it seems kinda pointless to put forth all the conversion work to make a script from scratch in simba only to not have a completed base ready.
TBH, the timing thing sounds like bullshit. I don't see how it will run any different in Simba. Randoms? They
should work, go an find out.
The easiest way to stress Simba is to directly port your script… so why not?
From: IceFire908
SCAR isn't bad at all. Everytime before I go to run a script long term I just close SCAR and run it right away with out doing anything and it runs perfect… and that's saying a lot because my computers are complete shit. Windows/XP/<600mb RAM/ 7> years old. Myself and many other people like the IDE/CDE much better as well, and it has a lot more features than simba currently does.
Ha. I've been working with SCAR lately and it is less stable than IE. Can't run a script more than twice, and it will crash. I'm not sure what you guys are calling stable… The computer I used to develop Simba has 386MB ram.
Features? Like a DTM editor? You can still use SCAR as a DTM editor if you want, it doesn't have anything to do with making your scripts Simba compatible.
Yes, Simba lacks good code hints, but I can't think of much features SCAR has, TBH. (Unless you call that lousy bitmap editor a feature) Apart from failing every other minute. Perhaps you
learned how to work your way around those bugs, so I don't see why you can learn your way around Simba or simply report what's bugging you.
From: IceFire908
Sure simba is cool and the new thing, compiles like a charm (1/4th the time of SCAR) buts it's still new ground and has some changes to undergo, and without SRL 5 ready not much is going to really happen with simba, at least, not enough to let it surpass SCAR. Depending on how well Freddy writes Luna, simba might be half a year or more before it surpasses SCAR in terms of overall usage.
Ha. I have absolutely no trust in SCAR Luna and I highly doubt it will be used a lot.
From: IceFire908
I'm not saying any of this because I don't like simba or whatever, it's just, for practical reasons. It's obvious why it isn't widely used yet.
I can only guess because it isn't released yet, haven't seen much other complaints for your side. No bug reports.
From: IceFire908
If you really wanted to kick things off Wizzup?, you (and other wellaclaimed scripters) should start making scripts that are souly simba scripts. Tested, tweaked, made, used all in Simba from the 'get-go' in order to demonstrate your 'product'. If it's the better choice, it will surely catch on soon enough.
Yeah, I'll probably make a few scripts… I'll revive my miner scripts.