SRL Archive - RS3 Script Requests

Rune Mysteries Runer


AbsTrACt'^.|

2010-02-24 12:35:58

I hate to be asking but can anyone make a Rune Mysteries runer? I really need one and I'm not able to do it (tried already but my knowledge isn't enough for this).

I would be really thankful for this.

Thanks.

Kasi

2010-02-24 13:24:55

ill make 1 as soon as reflection's fixed i fail at walking with color

Dynamite

2010-02-24 17:34:52

Same as the above :)

Gu3st...

2010-02-24 17:56:56

You could use my World Walker

grats

2010-02-24 20:33:42

From: Zyt3x
You could use my World Walker


Yes world walker works good

@OP the quest is quite easy, you pick it up go to the wizard talk to him accept after that you go to varrock talk to aubury have him teleport you down to the wizard talk to the wizard and you're done… then you can run back up to varrock.

i luffs yeww

2010-02-24 20:39:10

http://www.tip.it/runescape/index.php?rs2quest_id=1
http://runehq.com/guide.php?type=quest&id=0117
http://www.zybez.net/quests/43/rune_mysteries/

;)

Kasi

2010-02-25 13:22:16

From: Zyt3x
You could use my World Walker

hmm ill see how the walking works with ur world walker if its succesfull ill use it

Gu3st...

2010-02-25 13:45:25

function WW_IsMapUp : Boolean; //By mixster. Thanks mixster :)
var tmp : String;
begin
Result := GetMMLevels('hp', tmp) = -1;
end;

procedure WW_CloseMap;
var T : Integer;
begin
if not WW_IsMapUp then Exit;
Mouse(740, 10, 16, 16, True);
T := GetSystemTime + 15000;
while WW_IsMapUp and (GetSystemTime < T) do
Wait(500);
Wait(500);
end;

function WW_OpenWorldmap : Boolean;
var T : Integer;
begin
if WW_IsMapUp then
begin
Result := True;
Exit;
end;
MouseBox(527, 139, 559, 156, 1);
Wait(1500);
T := GetSystemTime + 15000;
while (GetColor(230, 196) = 1118604) and (GetSystemTime < T) do
Wait(200);
Result := GetSystemTime < T;
end;

function WW_GetPos(var X, Y : Integer) : Boolean;
begin
Result := False;
if WW_OpenWorldmap then
begin
if GetColor(712, 475) = 16777215 then
MouseBox(742, 464, 757, 479, 1);
if GetColor(606, 308) <> 5860213 then
MouseBox(666, 469, 698, 491, 1);
Result := FindColor(X, Y, 255, 609, 311, 757, 460);
if not Result then
WW_CloseMap;
end;
end;

//WW_Walk(Point(705, 373)); will walk to GE
function WW_Walk(Loc : TPoint) : Boolean;
var
MapDist, I, X, Y : Integer;
Angle, FAngle : Extended;
WalkPoint, Cur : TPoint;
begin
repeat
if WW_IsMapUp then
begin
if FindColor(X, Y, 9100798, 6, 6, 757, 460) then
begin
Mouse(X, Y, 90, 14, True);
Wait(1500);
end else
WW_CloseMap;
end;
WW_OpenWorldmap;
WW_GetPos(Cur.X, Cur.Y);
WW_CloseMap;

MapDist := Distance(Cur.X, Cur.Y, Loc.X, Loc.Y);
Angle := Degrees(ArcTan2(Cur.Y - Loc.Y, Cur.X - Loc.X));
Angle := Angle + 180;
if Angle > 360 then Angle := Angle - 360;

for I := 1 to MapDist do
begin
FAngle := Angle - rs_GetCompassAngleDegrees;
WalkPoint := RotatePoint(Point(MMCX + 60, MMCY), Radians(FAngle), MMCX, MMCY);
Mouse(WalkPoint.X-2, WalkPoint.Y-2, 4, 4, True);
RunEnergy(30);
while IsMoving do
if (FlagDistance < 20) and (FlagDistance > 0) then Break;
Wait(150);
end;
while IsMoving do
Wait(100);
until(MapDist < 1)
SetAngle(True);
Result := True;
end;

//WW_WalkToLocation('Varrock');
function WW_WalkToLocation(SearchString : String) : Boolean;
var
TargetPos : TPoint;
begin
Result := False;
if WW_OpenWorldmap then
begin
MouseBox(98, 472, 320, 487, 1);
TypeSend(SearchString);
Wait(1000+Random(500));
if not WW_GetPos(TargetPos.X, TargetPos.Y) then Exit;
Result := WW_Walk(TargetPos);
end;
end;
This is the most up to date version
EDIT: Remember to credit if you use!

Kasi

2010-02-25 13:55:56

k ty ill see if it works
Edit : yer it works but its not as accurate as reflection its always clicking on the bank instead of the magic shop.