SRL Archive - OSR Help

Doors


Bad Boy JH

2010-02-16 00:33:42

Whilst I have looked at DoorProfiles.scar, I need some interpretation. Such as the variable, What does slope refer to, is that the direction of the door? also if I was to use it in a script, would I need to declare a variable such as:
Doors:Array of DoorProfile; ?
Any Pointers Appreciated…

Boreas

2010-02-16 01:02:46

Yes and yes. http://www.villavu.com/forum/showthread.php?t=7680 pretty old but I'm assuming it hasn't changed much. What location are you working with?

Bad Boy JH

2010-02-16 01:14:54

Wizard's Tower Ground Floor and basement…its a script that mines ess then crafts into water runes…

YoHoJo

2010-02-16 01:17:49

From: Bad Boy JH
Wizard's Tower Ground Floor and basement…its a script that mines ess then crafts into water runes…


Awesome idea! :].
Is the essence mine under wizard tower f2p?

i luffs yeww

2010-02-16 01:31:56

From: YoHoJo
Awesome idea! :].
Is the essence mine under wizard tower f2p?


Mhmm.

Bad Boy JH

2010-02-16 07:35:05

Yes, I have done it before (not botting) and when u craft (almost) 4 Waters per ess (1 lv from 4 per ess), it can be reasonably profitable. I am really throwing myself into this botting stuff..now if I could actially learn how to Walk better… every script I have to face new challanges, with new skills learnt, this one I am hoping to get some DTM walking/location finding (for the mine) and door skills. Hard to belive its only been a couple of months scripting…

marpis

2010-02-16 09:39:29

This will be a very tough project.
Also doorprofiles.scar has been broken since RT5, but probably only minor changes are needed.

Bad Boy JH

2010-02-16 17:31:13

Yes, I noticed it was broken…damn… I suppose I have today off school (5 free periods out of 6) so Ill take a look…

Edit: I can't fix it up, and it also doesn't do what I needed…
Now I'm trying to figure a easier way to figure out weather a door is open or not.
Edit2: I am now doing a CountColor with coordinates, but with anlge set to north, and the angle high, it should always be the same spot