WT-Fakawi
2010-02-15 15:52:56
Anyone noticed this? These are for sure the boundaries of all invitems. The rounded rectangle explains too, why sometimes you click an item and still not selecting it

Everything fits in perfectly.
Awkwardsaw
2010-02-15 15:58:18
uhm, wat?
/me doesnt see it
senrath
2010-02-15 16:07:48
From: Awkwardsaw
uhm, wat?
/me doesnt see it
Instead of a true rectangle containing all of the points that represent an inventory item, it's a rounded rectangle.
Awkwardsaw
2010-02-15 16:09:56
From: senrath
Instead of a true rectangle containing all of the points that represent an inventory item, it's a rounded rectangle.
but thats the bank, how does this get related to the inventory
ill just pretend to understand. :)
Gu3st...
2010-02-15 16:20:41
Hasn't it been like that for a long time..?
Bionicle
2010-02-15 16:33:46
This is why i never click blindly into an InvBox :p I look for DTMs of the item usually instead inside the box.
@Zyt3x, yea it has been like that for a long time, I thought this was already determined?
senrath
2010-02-15 16:36:59
From: Awkwardsaw
but thats the bank, how does this get related to the inventory
ill just pretend to understand. :)
It uses the same box in the inventory as it does in the bank. I think.
Dan Cardin
2010-02-15 17:25:13
that seems rather dumb. Are you sure? because i dont ever remember having that problem of clicking and it not picking it up. The other thing is that it doesnt really make sense to have the actual box be anything but a rectangle, rounded rectangle seems like it would be much too much work for something very simple.
WT-Fakawi
2010-02-15 17:29:58
It does. Just checked it.
Naike
2010-02-15 18:01:44
From: WT-Fakawi
It does. Just checked it.
damn fawk, did you spot this all randomly?
Nice find :p anyhow!
Dan Cardin
2010-02-15 20:40:31
well i deem rs silly forthwith
Boreas
2010-02-16 11:49:02
I think it's just for show. The boundaries for the uptext for slot 0 on tab 1 with rounded are the same for slot 0 on tab 0 without rounded.
The Claw
2010-02-16 11:58:03
In that case we need to check if uptext is present when the mouse is outside the rounded rectangle points, could be a little trap. But as far as I remember, you've always been able to click in all inventory points, and have always had uptext - pretty sure this is new? Either way its an easy fix, just exclude those points from the array's you get from the inventory and bank slot to TPA functions (if it even returns a TPA, instead of a midpoint with randomness? cant remember). Nice observation :p
Sir R. M8gic1an
2010-02-16 15:10:50
If anything we can just aim at center withless randomization so it doesn't miss the box.
~RM
Boreas
2010-02-16 23:49:40
Nothing to see here folks.
Double checked, it's fine. The round rectangle is just a picture, does nothing. It isn't even lined up with the actual rectangle, so the sides are messed up, not just the corners. You can find the actual bounds by moving the mouse and looking up the uptext, and it's got square corners.